222 lines
10 KiB
Plaintext
222 lines
10 KiB
Plaintext
---
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title: Home
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---
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# Hey, I'm Evan
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I'm a software developer by day and indecisive about my hobbies by night.. which has come to earn me the title of *"that guy who seems to do everything"*.
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Sparked by my interest in electronics from a young age, I have come to enjoy finding ways to integrate computers and software into my everyday life while also trying to learn as much as I can about how the things I use *really work*.
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So far, I have developed fairly extensive hands-on experience in the following subjects:
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<div class="home-list">
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- **Computer programming** *(my main focus)*
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- Writing software for the past nine years
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- Currently working at *Industrial Brothers* as a software developer, working on the graphics pipeline powering various children's TV productions
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- Experience with:
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- Bare-metal applications
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- Co-processors & distributed systems
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- Operating system & kernel design
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- Parallel computing
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- Building package managers
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- High-performance batch processing
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- *..and much more*
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- **Robotics control systems**
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- Lead software development at *Raider Robotics* for multiple years, building high-performance control systems for competitive robots
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- Taught robotics software development to students at *H.B. Beal Secondary School*
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- Designed and implemented custom control systems powering four competitive robots
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- Maintained and supported various open-source robotics control libraries used globally
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- **Computer networking**
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- I operate [*AS54041*](https://as54041.peeringdb.com), a small network of servers and routers for personal projects
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- Facilitates IPv6 deployment via various transition mechanisms
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- Provides IP transit to people learning how to run their own networks
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- Routes multiple IPv4 and IPv6 prefixes via global edge routers
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- **Music production**
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- I have been playing various instruments since 2008
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- Composed multiple songs that have been performed by live student orchestras
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- Ran a hobby music label for three years, collaborating with seven other artists
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- Produced a full-length theatrical soundtrack for a student-directed show
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- Released 25 albums (and counting)
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- **Render engineering**
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- Built multiple custom 3D ray-tracing renderers
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- Built multiple application-specific 2D rendering engines
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- Experience working with multiple graphics interchange standards
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- **Animation**
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- Self-taught 3D animator
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- Multiple years of experience working with professional animation and graphics pipeline teams at *Industrial Brothers*
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- Writes graphics pipeline and asset management tools for friends
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- Built a 2D renderer for displaying accurate animations in games
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- **Amateur radio**
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- Operates with the callsigns ***VA3ZZA*** and ***VA3UJF***
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- Experience with satellite telemetry decoding
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- Taught myself morse code for low-power CW operation
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- Has operated multiple beacons, APRS I-gates, and internet radio nodes
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- **Live video broadcasting**
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- Helped direct a student-run live news broadcast at *H.B. Beal Secondary School*
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- Managed video processing and switching equipment for many live events
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- Build out a modernized live broadcast system involving a mix of *Blackmagic* video processing tools, and open source streaming software for *H.B. Beal Secondary School*'s tv studio and live production courses
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- **Game development**
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- Produced multiple games with friends as a part of the *Ludum Dare* game jam:
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- [\[data::loss\]](https://github.com/Ewpratten/ludum-dare-49)
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- [Deep Breath](https://github.com/Ewpratten/ludum-dare-48)
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- [Micromanaged Mike](https://rsninja.dev/LudumDare46/)
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</div>
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Interested in learning more about these topics? Try checking out [my blog](/blog)! <br>
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If that doesn't satisfy your curiosity, ask me whatever is on your mind via my [contact page](/contact).
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<!-- <div class="portfolio-sellout">
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<p>Looking for my portfolio? Click <a href="">here</a>.</p>
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</div> -->
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<!-- ## About me
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Hey, I'm Evan! I'm a software developer by day, and indecisive about my hobbies by night.
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I like to learn new things, and build up my arsenal of unusual skills. Everything I do revolves around making use of cutting-edge technology to solve problems. This website is the home to everything I'm up to, feel free to look around!
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<center><em>"Collecting hobbies like pokemon cards"</em></center>
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<br>
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<div id="main-skills" >
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<div>
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- Software developer
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- 3D artist
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- [Photographer](https://instagram.com/evanpratten)
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- Network operator
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- [Musician](/music)
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- Hacker
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- Longboard enthusiast
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- Web designer
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</div><div>
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- [Blogger](/blog)
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- Amateur radio operator
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- [Competitive programmer](/hobbies/software/competitive-programming)
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- IPv6 nerd
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- Keyboard builder
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- Drone pilot
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- Hardware hacker
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- General maker of things
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</div></div> -->
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<!-- I love to experiment with little-used technologies, and specialize in *making things interconnect*. -->
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<!-- I am a first-year college student, studying Software Engineering at Sheridan College. I develop software both as a hobby, and professionally, and have been programming since I was in the 5th grade. I am also a Canadian amateur radio operator (callsign **VA3ZZA**), and the former Lead Software Developer at [Raider Robotics](https://github.com/frc5024). -->
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<!-- <br>
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As always, I'm working on multiple projects at the same time and have my head crammed full of technobabble. Currently, I am:
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- Working on the graphics pipeline powering children's TV productions at [Industrial Brothers](https://www.industrialbrothers.com/)
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- Operating **AS54041**, a personal internet service provider that powers my projects
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- Contributing to the Rust library and tooling ecosystem over on [GitHub](https://github.com/ewpratten)
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<div class="homepage-showoff">
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## Put my work to use
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I turn some of my projects into products you can either buy or grab for free. <br>
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Check out what I have made recently:
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- [**A10U8R: A VCV Rack attenuator module**](/products/vcvrack/a10u8r)
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- *more coming soon*
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To see more, check out my [products page](/products).
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</div> -->
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<!-- I am currently offering the following services upon request. [Get in touch](/contact) with me if you're interested:
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- Layer 3 BGP tunnels
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- IPv6 address space
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- Public routed IPv4 addresses (for amateur radio operators only)
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- AMPRNet BGP setup assistance
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-->
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<!-- ## Experience
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- **Pipeline Software Developer**, [Industrial Brothers](https://www.industrialbrothers.com/)
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- **Pipeline Technical Director**, [Industrial Brothers](https://www.industrialbrothers.com/)
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- **Lead of Software Development**, [Raider Robotics](https://raiderrobotics.org)
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- **Technical Consultant**, [Personal Computers of London](http://pcol.ca)
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- **Co-Founder**, [RetryLife](/music/retrylife) -->
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<!-- ## The less technical
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Occasionally I like to spend some time doing something that doesn't involve programming.
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I've been a musician since a very young age, and still continue my musical experimentation (albeit to a lesser degree) in my free time. I generally focus on integrating various samples into new genres, and like to produce tracks that float somewhere between dubstep and lofi. Check out [my music page](/music) for more info.
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I also enjoy shooting and editing photos. I almost exclusively shoot with just a phone camera, and like playing around with various bits of software for the finishing touches. Check out my photography and 3D rendering work [on my Instagram page](https://instagram.com/evanpratten).
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## Featured Projects
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<div class="project">
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<h3>AS398057</h3>
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AS398057 (formerly AS204466) is my personal network, powering many of my projects. I cover all aspects of network operation myself, from playing [NOC](https://en.wikipedia.org/wiki/Network_operations_center) to getting my hands dirty with hand-crafted router configs.
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- [Website](/network)
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- [PeeringDB](https://peeringdb.com/asn/398057)
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</div>
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<div class="project">
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<h3>Rust libraries</h3>
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I develop and maintain many Rust libraries. Some are end products, but many are developed out of necessity for other projects of mine. I see a strong future in the Rust programming language, and it has become my language of choice in personal projects.
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- [Published libraries](https://crates.io/users/Ewpratten?sort=downloads)
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- [All Rust projects](https://github.com/search?o=desc&p=1&q=user%3AEwpratten+language%3ARust&s=stars&type=Repositories)
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</div>
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<div class="project">
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<h3>The Ludum Dare game jam</h3>
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Every half-year, I set aside some time to participate in [Ludum Dare](https://ldjam.com/). The following are the *finished* games I have worked on as a part of the event:
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- [\[data::loss\]](https://github.com/Ewpratten/ludum-dare-49)
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- [Deep Breath](https://github.com/Ewpratten/ludum-dare-48)
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- [Micromanaged Mike](https://rsninja.dev/LudumDare46/)
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</div>
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<div class="project">
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<h3>Web design</h3>
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I build websites for friends and family. Generally simple designs with easy to maintain backends. I of course also build all my own websites too. All of it with vanilla HTML, CSS, and JavaScript, and all written by hand. The following are some websites I have had a hand in building:
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- [pratten.ca](https://pratten.ca)
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- [demilurii.art](https://demilurii.art)
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</div>
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<div class="project">
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<h3>Robotics</h3>
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From 2017 to 2021, I was the Lead Software Developer at [Raider Robotics](https://raiderrobotics.org), a competitive robotics team. I handled most aspects of core software development and subteam management. Some of the biggest projects I lead during my time with the team were:
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- [Lib5K](https://github.com/frc5024/lib5k), the core control and mathematics library for the team
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- [Darth Raider](https://github.com/frc5024/InfiniteRecharge), a highly integrated robot with fully-autonomous navigation and control
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- [HATCHField](https://github.com/frc5024/DeepSpace), a robot with experimental on-the-fly path planning capabilities
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- [Q*bert](https://github.com/frc5024/powerup), a robot that integrated my first ever computer-vision-assisted aiming system
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</div> -->
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<!-- <div class="project">
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<h3>OpenDepthMap</h3>
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OpenDepthMap was an experiment in [Binocular Depth Mapping](https://en.wikipedia.org/wiki/Binocular_disparity), based around the [ultraleap](https://www.ultraleap.com/)'s first generation [LeapMotion](https://www.ultraleap.com/product/leap-motion-controller/) hand tracking sensors.
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The end product of this project was a tool to generate reasonably accurate depth maps in real-time from a single LeapMotion camera.
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- [GitHub](https://github.com/Ewpratten/OpenDepthMap)
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</div> --> |