diff --git a/docs/assets/js/sounds/sounds.js b/docs/assets/js/sounds/sounds.js index df85a48..85a0583 100644 --- a/docs/assets/js/sounds/sounds.js +++ b/docs/assets/js/sounds/sounds.js @@ -38,7 +38,7 @@ let soundAssets = { function playRandomFootstep() { // There has to be a one-liner somewhere in the game... - [soundAssets.footstep1, soundAssets.footstep2, soundAssets.footstep3, soundAssets.footstep4, soundAssets.footstep5, soundAssets.footstep6][Math.floor(Math.random() * Object.keys(soundAssets).length - 1)].play(); + [soundAssets.footstep1, soundAssets.footstep2, soundAssets.footstep3, soundAssets.footstep4, soundAssets.footstep5, soundAssets.footstep6][Math.min(Math.floor(Math.random() * Object.keys(soundAssets).length - 1), Object.keys(soundAssets).length - 1)].play(); } /**