var breath = 180; var fullBreathTimer = 0; var heartRate = 60; var timeSinceLastBeat = 0; function updateLife() { if(keyDown[k.z]) { breathe(); } else { breath--; } if(keyPress[k.x]) { heartbeat(); } else { timeSinceLastBeat++; } }; function breathe() { breath += 5; if(breath >= 200) { breath = 200; fullBreathTimer++; if(fullBreathTimer >= 60) { //cough and lose breath or something } } else { fullBreathTimer = 0; } }; function heartbeat() { timeSinceLastBeat = 0; };