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84 lines
1.6 KiB
JavaScript

var titleScreenState = "main"
var cursor = mousePos;
var timer = 0;
function handleTitleScreen() {
switch (titleScreenState) {
case ("main"):
handleMainScreen();
break;
case ("credits"):
handleCredits();
break;
}
}
function handleMainScreen() {
if (timer > 20) {
if (rectpoint({ x: 415, y: 200, w: 300, h: 50 }, { x: cursor.x, y: cursor.y }) && mouseDown[0]) {
globalState = globalStates.levelTransition;
timer = 0;
// Play the bgm
soundAssets.backingtrack.playForever();
}
if (rectpoint({ x: 415, y: 550, w: 300, h: 50 }, { x: cursor.x, y: cursor.y }) && mouseDown[0]) {
titleScreenState = "credits"
timer = 0;
}
} else {
timer++;
}
}
function handleCredits() {
if (timer > 20) {
if (rectpoint({ x: 395, y: 550, w: 140, h: 50 }, { x: cursor.x, y: cursor.y }) && mouseDown[0]) {
titleScreenState = "main";
timer = 0;
}
} else {
timer++;
}
}
function drawTitleScreen() {
if (titleScreenState === "main") {
text("GAME TITLE HERE", 50, 50, "green", 8, 1000);
rect(415, 200, 300, 50, "green");
text("Play!", 355, 185, "white", 5, 150);
rect(415, 550, 300, 50, "green");
text("Credits", 325, 535, "white", 5, 150);
}
if (titleScreenState === "credits") {
text("CREDITS", 250, 50, "green", 8, 300);
rect(395, 550, 140, 50, "green");
text("Back", 345, 535, "white", 5, 150);
}
}