diff --git a/src/logic/ingame/mod.rs b/src/logic/ingame/mod.rs index 08b4972..30bdf7f 100644 --- a/src/logic/ingame/mod.rs +++ b/src/logic/ingame/mod.rs @@ -205,9 +205,11 @@ impl Screen for InGameScreen { { let mut context_2d = draw_handle.begin_mode2D(game_core.master_camera); + // Clear frame context_2d.clear_background(Color::BLACK); + // Render the world self.render_world(&mut context_2d, game_core, dt); if game_core.show_simple_debug_info { @@ -234,6 +236,17 @@ impl Screen for InGameScreen { ); } + + // Render transponder + game_core.resources.transponder.draw(&mut context_2d, game_core.world.end_position + Vector2::new(0.0, -50.0), 0.0); + + + + + + + + // Render Player game_core .player diff --git a/src/resources.rs b/src/resources.rs index fe0a27e..8175e18 100644 --- a/src/resources.rs +++ b/src/resources.rs @@ -238,7 +238,7 @@ impl GlobalResources { )?, Vector2 { x: 10.0, y: 20.0 }, 6, - 1, + 2, ), })