Rename everything
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parent
dc110c9bfe
commit
5abedb7762
@ -1,5 +1,5 @@
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[package]
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[package]
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name = "ludum-dare-48"
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name = "one-breath"
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version = "0.1.0"
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version = "0.1.0"
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authors = ["Evan Pratten <ewpratten@gmail.com>"]
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authors = ["Evan Pratten <ewpratten@gmail.com>"]
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edition = "2018"
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edition = "2018"
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@ -9,10 +9,10 @@ set -e
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# Make a uni-bundle
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# Make a uni-bundle
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echo "Creating a fat bundle for all platforms"
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echo "Creating a fat bundle for all platforms"
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rm -rf ./bundle/release
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rm -rf ./bundle/release
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rm -rf ./bundle/ludum-dare-48.zip
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rm -rf ./bundle/one-breath.zip
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mkdir -p ./bundle/release
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mkdir -p ./bundle/release
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cp -r ./assets ./bundle/release
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cp -r ./assets ./bundle/release
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cp ./bundle/linux/release/ludum-dare-48 ./bundle/release/ludum-dare-48
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cp ./bundle/linux/release/one-breath ./bundle/release/one-breath
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cp ./bundle/windows/release/ludum-dare-48.exe ./bundle/release/ludum-dare-48.exe
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cp ./bundle/windows/release/one-breath.exe ./bundle/release/one-breath.exe
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cd ./bundle/release
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cd ./bundle/release
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zip -r ../ludum-dare-48.zip ./
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zip -r ../one-breath.zip ./
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@ -12,7 +12,7 @@ rm -rf ./bundle/linux/release-x86_64-unknown-linux-gnu.zip
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mkdir -p ./bundle/linux/release
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mkdir -p ./bundle/linux/release
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echo "Copying binary"
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echo "Copying binary"
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cp ./target/x86_64-unknown-linux-gnu/release/ludum-dare-48 ./bundle/linux/release
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cp ./target/x86_64-unknown-linux-gnu/release/one-breath ./bundle/linux/release
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echo "Copying assets"
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echo "Copying assets"
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cp -r ./assets ./bundle/linux/release
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cp -r ./assets ./bundle/linux/release
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@ -11,7 +11,7 @@ rm -rf ./bundle/windows/release-x86_64-pc-windows-gnu.zip
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mkdir -p ./bundle/windows/release
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mkdir -p ./bundle/windows/release
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echo "Copying binary"
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echo "Copying binary"
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cp ./target/x86_64-pc-windows-gnu/release/ludum-dare-48.exe ./bundle/windows/release
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cp ./target/x86_64-pc-windows-gnu/release/one-breath.exe ./bundle/windows/release
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echo "Copying assets"
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echo "Copying assets"
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cp -r ./assets ./bundle/windows/release
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cp -r ./assets ./bundle/windows/release
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@ -28,11 +28,11 @@ impl Screen for MainMenuScreen {
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let win_width = draw_handle.get_screen_width();
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let win_width = draw_handle.get_screen_width();
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// Clear frame
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// Clear frame
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draw_handle.clear_background(Color::WHITE);
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draw_handle.clear_background(Color::BLUE);
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// Render title
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// Render title
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draw_handle.draw_text(
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draw_handle.draw_text(
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"TMP TITLE",
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"ONE BREATH",
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(win_height / 2) - 80,
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(win_height / 2) - 80,
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win_width / 4,
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win_width / 4,
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40,
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40,
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@ -20,7 +20,7 @@ const DEFAULT_WINDOW_DIMENSIONS: Vector2 = Vector2 {
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x: 1080.0,
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x: 1080.0,
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y: 720.0,
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y: 720.0,
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};
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};
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const WINDOW_TITLE: &str = r"Ludum Dare 48";
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const WINDOW_TITLE: &str = r"One Breath";
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const MAX_FPS: u32 = 60;
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const MAX_FPS: u32 = 60;
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fn main() {
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fn main() {
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