clean octopus

This commit is contained in:
Evan Pratten 2021-04-25 19:07:48 -04:00
parent fdb93c03fd
commit 602f600379

View File

@ -1,11 +1,11 @@
use crate::{
lib::utils::calculate_linear_slide,
pallette::{TRANSLUCENT_RED_64, TRANSLUCENT_WHITE_128, TRANSLUCENT_WHITE_64},
pallette::{TRANSLUCENT_RED_64, TRANSLUCENT_WHITE_128},
player::Player,
};
use super::base::EnemyBase;
use rand::{prelude::ThreadRng, Rng};
use rand::Rng;
use raylib::prelude::*;
use serde::{Deserialize, Serialize};
@ -13,7 +13,6 @@ const OCTOPUS_SUCK_AIR_DELAY: f64 = 3.5;
const OCTOPUS_SUCK_AIR_RANGE: f32 = 70.0;
const OCTOPUS_SUCK_AIR_DURATION: f64 = 1.0;
const OCTOPUS_SUCK_AIR_AMOUNT: f32 = 0.1;
// const RNG: ThreadRng = rand::thread_rng();
#[derive(Debug, Serialize, Deserialize, Default, Clone)]
struct OctopusAirBubble {
@ -136,7 +135,7 @@ impl EnemyBase for Octopus {
}
}
fn handle_getting_attacked(&mut self, stun_duration: f64, current_time: f64) {
fn handle_getting_attacked(&mut self, stun_duration: f64, _current_time: f64) {
self.stunned_timer = stun_duration;
self.max_stunned_time = stun_duration;
}