clean octopus
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@ -1,11 +1,11 @@
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use crate::{
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lib::utils::calculate_linear_slide,
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pallette::{TRANSLUCENT_RED_64, TRANSLUCENT_WHITE_128, TRANSLUCENT_WHITE_64},
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pallette::{TRANSLUCENT_RED_64, TRANSLUCENT_WHITE_128},
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player::Player,
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};
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use super::base::EnemyBase;
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use rand::{prelude::ThreadRng, Rng};
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use rand::Rng;
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use raylib::prelude::*;
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use serde::{Deserialize, Serialize};
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@ -13,7 +13,6 @@ const OCTOPUS_SUCK_AIR_DELAY: f64 = 3.5;
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const OCTOPUS_SUCK_AIR_RANGE: f32 = 70.0;
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const OCTOPUS_SUCK_AIR_DURATION: f64 = 1.0;
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const OCTOPUS_SUCK_AIR_AMOUNT: f32 = 0.1;
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// const RNG: ThreadRng = rand::thread_rng();
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#[derive(Debug, Serialize, Deserialize, Default, Clone)]
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struct OctopusAirBubble {
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@ -136,7 +135,7 @@ impl EnemyBase for Octopus {
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}
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}
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fn handle_getting_attacked(&mut self, stun_duration: f64, current_time: f64) {
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fn handle_getting_attacked(&mut self, stun_duration: f64, _current_time: f64) {
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self.stunned_timer = stun_duration;
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self.max_stunned_time = stun_duration;
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}
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