changed structs
This commit is contained in:
parent
7a481421f6
commit
69efde83a8
168
src/items.rs
168
src/items.rs
@ -2,32 +2,87 @@ use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Debug, PartialEq, Clone, Serialize, Deserialize)]
|
||||
pub struct StunGun {
|
||||
pub level: u32,
|
||||
pub cost: u32,
|
||||
pub range: f32,
|
||||
pub duration: f64,
|
||||
pub name: String,
|
||||
}
|
||||
|
||||
impl StunGun {
|
||||
pub fn lvl1() -> Self {
|
||||
pub fn level_up(new_level: u32) -> Self {
|
||||
Self {
|
||||
range: 30.0,
|
||||
duration: 0.5,
|
||||
}
|
||||
}
|
||||
pub fn lvl2() -> Self {
|
||||
Self {
|
||||
range: 60.0,
|
||||
duration: 0.75,
|
||||
level: new_level,
|
||||
range: (new_level * 30) as f32,
|
||||
duration: new_level as f64 * 0.25,
|
||||
cost: 5 * new_level,
|
||||
name: String::from("Stun Gun"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq, Clone, Serialize, Deserialize)]
|
||||
pub struct AirBag;
|
||||
pub struct AirBag {
|
||||
pub level: u32,
|
||||
pub cost: u32,
|
||||
pub additonal_oxegen: u32,
|
||||
pub name: String,
|
||||
}
|
||||
|
||||
impl AirBag {
|
||||
pub fn level_up(new_level: u32) -> Self {
|
||||
Self {
|
||||
level: new_level,
|
||||
cost: new_level * 5,
|
||||
additonal_oxegen: 15 * new_level,
|
||||
name: String::from("Air Bag"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq, Clone, Serialize, Deserialize)]
|
||||
pub struct Flashlight;
|
||||
pub struct Flashlight {
|
||||
pub level: u32,
|
||||
pub cost: u32,
|
||||
pub brightness: u32,
|
||||
pub battery_life: u32,
|
||||
pub name: String,
|
||||
}
|
||||
|
||||
impl Flashlight {
|
||||
pub fn level_up(new_level: u32) -> Self {
|
||||
Self {
|
||||
level: new_level,
|
||||
cost: new_level * 5,
|
||||
brightness: (0.5 * new_level as f64) as u32,
|
||||
battery_life: 5 * new_level,
|
||||
name: String::from("Flash Light"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq, Clone, Serialize, Deserialize)]
|
||||
pub struct Flippers {
|
||||
pub level: u32,
|
||||
pub cost: u32,
|
||||
pub speed_increase: f32,
|
||||
pub name: String,
|
||||
}
|
||||
|
||||
impl Flippers {
|
||||
pub fn level_up(new_level: u32) -> Self {
|
||||
Self {
|
||||
level: new_level,
|
||||
cost: new_level * 5,
|
||||
speed_increase: (if new_level > 1 {
|
||||
1.2 + (new_level as f32) * 0.3
|
||||
} else {
|
||||
1.2 * new_level as f32
|
||||
}),
|
||||
name: String::from("Flippers"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq, Clone, Serialize, Deserialize)]
|
||||
#[serde(tag = "t", content = "c")]
|
||||
@ -35,70 +90,43 @@ pub enum ShopItems {
|
||||
StunGun(u8, u8, String),
|
||||
AirBag(u8, u8, String),
|
||||
Flashlight(u8, u8, String),
|
||||
Flippers(u8, u8, String)
|
||||
Flippers(u8, u8, String),
|
||||
}
|
||||
|
||||
impl ShopItems{
|
||||
impl ShopItems {
|
||||
pub fn get_inital_items() -> [ShopItems; 4] {
|
||||
[
|
||||
ShopItems::StunGun(1, 10, String::from("Stun Gun")),
|
||||
ShopItems::AirBag(1, 10, String::from("Air Bag")),
|
||||
ShopItems::Flashlight(1, 12, String::from("Flash Light")),
|
||||
ShopItems::Flippers(1, 10, String::from("Flippers")),
|
||||
]
|
||||
}
|
||||
|
||||
pub fn get_inital_items() -> [ShopItems; 4]{
|
||||
|
||||
[ShopItems::StunGun(1, 10, String::from("Stun Gun")), ShopItems::AirBag(1, 10, String::from("Air Bag")),
|
||||
ShopItems::Flashlight(1, 12, String::from("Flash Light")), ShopItems::Flippers(1, 10, String::from("Flippers"))]
|
||||
|
||||
|
||||
}
|
||||
|
||||
pub fn get_level(item: &ShopItems) -> u8{
|
||||
|
||||
|
||||
match item {
|
||||
ShopItems::StunGun(x, _, _) => *x,
|
||||
ShopItems::AirBag(x, _, _) => *x,
|
||||
ShopItems::Flashlight(x, _, _) => *x,
|
||||
ShopItems::Flippers(x, _, _) => *x
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
pub fn get_cost(item: &ShopItems) -> u8{
|
||||
|
||||
match item {
|
||||
ShopItems::StunGun(x, _, _) => *x,
|
||||
ShopItems::AirBag(x, _, _) => *x,
|
||||
ShopItems::Flashlight(x, _, _) => *x,
|
||||
ShopItems::Flippers(x, _, _) => *x
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
pub fn get_name(item: &ShopItems) -> String{
|
||||
|
||||
match item {
|
||||
ShopItems::StunGun(_, _, x) => x.to_string(),
|
||||
ShopItems::AirBag(_, _, x) => x.to_string(),
|
||||
ShopItems::Flashlight(_, _, x) => x.to_string(),
|
||||
ShopItems::Flippers(_, _, x) => x.to_string()
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq, Clone, Serialize, Deserialize)]
|
||||
pub struct Flippers {
|
||||
pub speed_increase: f32,
|
||||
}
|
||||
|
||||
impl Flippers {
|
||||
pub fn lvl1() -> Self {
|
||||
Self {
|
||||
speed_increase: 1.2
|
||||
pub fn get_level(item: &ShopItems) -> u8 {
|
||||
match item {
|
||||
ShopItems::StunGun(x, _, _) => *x,
|
||||
ShopItems::AirBag(x, _, _) => *x,
|
||||
ShopItems::Flashlight(x, _, _) => *x,
|
||||
ShopItems::Flippers(x, _, _) => *x,
|
||||
}
|
||||
}
|
||||
pub fn lvl2() -> Self {
|
||||
Self {
|
||||
speed_increase: 1.5
|
||||
|
||||
pub fn get_cost(item: &ShopItems) -> u8 {
|
||||
match item {
|
||||
ShopItems::StunGun(x, _, _) => *x,
|
||||
ShopItems::AirBag(x, _, _) => *x,
|
||||
ShopItems::Flashlight(x, _, _) => *x,
|
||||
ShopItems::Flippers(x, _, _) => *x,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_name(item: &ShopItems) -> String {
|
||||
match item {
|
||||
ShopItems::StunGun(_, _, x) => x.to_string(),
|
||||
ShopItems::AirBag(_, _, x) => x.to_string(),
|
||||
ShopItems::Flashlight(_, _, x) => x.to_string(),
|
||||
ShopItems::Flippers(_, _, x) => x.to_string(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -101,11 +101,21 @@ pub fn render_shop(
|
||||
mouse_position.y <= item.y_pose as f32 + item.width as f32{
|
||||
draw_handle.draw_rectangle(item.x_pose, item.y_pose, item.width, item.height, Color::BLACK);
|
||||
|
||||
if draw_handle.is_mouse_button_pressed(MouseButton::MOUSE_LEFT_BUTTON) && game_core.player.coins >= item.cost as u32{
|
||||
// MAKE SURE TO CHECK VALUE!!!!!!!!!!!!!!!!!!!!!!!!!!
|
||||
if draw_handle.is_mouse_button_pressed(MouseButton::MOUSE_LEFT_BUTTON) {// && game_core.player.coins >= item.cost as u32
|
||||
|
||||
game_core.world.spend_coins(item.cost.into());
|
||||
game_core.player.coins -= item.cost as u32;
|
||||
|
||||
let x = match &(item.name)[..] {
|
||||
"Stun Gun" => ("stunny"),
|
||||
"Air Bag" => ("Airy"),
|
||||
"Flash Light" => ("Flashy"),
|
||||
"Flippers" => ("Flippy"),
|
||||
_ => ("Among us irl")
|
||||
};
|
||||
|
||||
println!("{}", x);
|
||||
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user