remove useless audio update
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f9091fbce2
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@ -147,9 +147,6 @@ fn main() {
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game_core.switch_state(new_state, Some(&draw_handle));
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game_core.switch_state(new_state, Some(&draw_handle));
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}
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}
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// Feed the audio engine
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// audio_system.update();
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// Feed the profiler
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// Feed the profiler
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// This only runs in the dev profile.
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// This only runs in the dev profile.
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#[cfg(debug_assertions)]
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#[cfg(debug_assertions)]
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