tweak the transponder win distance
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@ -323,7 +323,7 @@ impl Screen for InGameScreen {
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.world
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.world
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.end_position
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.end_position
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.distance_to(game_core.player.position)
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.distance_to(game_core.player.position)
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<= 70.0
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<= 40.0
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{
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{
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return Some(GameState::WinGame);
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return Some(GameState::WinGame);
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}
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}
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