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296d5fff8f
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checking for stun gun use
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2021-04-24 16:48:16 -04:00 |
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8db5ff65ec
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flipper logic
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2021-04-24 16:46:06 -04:00 |
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22e9eda97c
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aoe ring math
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2021-04-24 16:21:48 -04:00 |
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b51de3b815
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working on aoe
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2021-04-24 16:03:07 -04:00 |
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e6726916a6
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extracting player code
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2021-04-24 15:40:17 -04:00 |
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8b260be5b7
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Proper colliders
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2021-04-24 15:07:04 -04:00 |
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d52af77a47
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collider debugging
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2021-04-24 14:47:31 -04:00 |
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b73ba2cf0e
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the cave renders
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2021-04-24 14:10:49 -04:00 |
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9cac7f83da
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animated chr
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2021-04-24 13:11:02 -04:00 |
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c8028fa313
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Merge remote-tracking branch 'origin/master' into player_texturing
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2021-04-24 12:48:34 -04:00 |
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f97ff9dec4
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animation
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2021-04-24 12:48:22 -04:00 |
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09c776ba3f
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resizing everything
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2021-04-24 12:16:38 -04:00 |
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b4e74a5694
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Move James's changes to new file
Co-authored-by: rsninja722 <jnick722547@gmail.com>
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2021-04-24 09:49:39 -04:00 |
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7836d5e889
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improved boost logic and hud
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2021-04-24 09:43:38 -04:00 |
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68f90199a7
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finish player logic
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2021-04-24 09:23:57 -04:00 |
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6469a36c56
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Real boost logic
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2021-04-24 09:18:09 -04:00 |
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fa9bc120e3
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Add breath and boost hud
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2021-04-24 09:10:14 -04:00 |
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bfef2269e8
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Some quick reorg of ingame logic
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2021-04-24 08:46:10 -04:00 |
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