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ludum-dare-48
Development Resources
- Raylib C documentation
- Raylib C examples
- Raylib Rust documentation
- Raylib Rust examples
- "Are We Game Yet?"
cross
cross-compiler tool
VSCode Setup
If using VSCode, disable the Rust
extension, and install everything in the Workspace Recommendations (You will see this list by searching @recommended
in the extensions panel)
Attaching to the in-game profiler
When the game is ran in its dev
profile (using cargo run
), the internal profiler is exposed on 127.0.0.1:8019
. To connect to this, install Serial Studio from here, and point it at 127.0.0.1:8019
by selecting the auto
communication mode, then selecting Network>TCP
for the connection type.
Description
Deep Breath: A game build over a weekend for Ludum Dare 48, written in Rust, made with raylib.
Languages
Rust
91.1%
JavaScript
6.1%
Shell
1.4%
GLSL
0.8%
Dockerfile
0.5%
Other
0.1%