Partial Creation of Level 3
It appears as level 2 as the first level technically is level 0.
Before Width: | Height: | Size: 40 KiB After Width: | Height: | Size: 213 KiB |
Before Width: | Height: | Size: 41 KiB After Width: | Height: | Size: 253 KiB |
Before Width: | Height: | Size: 72 KiB After Width: | Height: | Size: 435 KiB |
4
game/assets/levels/level_1/tiles.tsx
Normal file
@ -0,0 +1,4 @@
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<?xml version="1.0" encoding="UTF-8"?>
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|
<tileset version="1.5" tiledversion="1.7.2" name="tiles" tilewidth="64" tileheight="64" tilecount="374" columns="22">
|
||||||
|
<image source="C:/Users/user/Pictures/ld49/tile1.png" trans="000000" width="1456" height="1088"/>
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||||||
|
</tileset>
|
19
game/assets/levels/level_1/untitled.tmx
Normal file
@ -0,0 +1,19 @@
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|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="180" height="12" tilewidth="64" tileheight="64" infinite="0" nextlayerid="2" nextobjectid="1">
|
||||||
|
<layer id="1" name="Tile Layer 1" width="180" height="12">
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|
<data encoding="csv">
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</data>
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</layer>
|
||||||
|
</map>
|
4
game/assets/levels/level_2/Glitch Platform 1.tsx
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<tileset version="1.5" tiledversion="1.7.2" name="Glitch Platform 1" tilewidth="64" tileheight="64" tilecount="4" columns="4">
|
||||||
|
<image source="../common/tiles/glitch_platform_1.png" trans="000000" width="256" height="64"/>
|
||||||
|
</tileset>
|
BIN
game/assets/levels/level_2/Level_3.psd
Normal file
BIN
game/assets/levels/level_2/appearing_platforms.png
Normal file
After Width: | Height: | Size: 36 KiB |
BIN
game/assets/levels/level_2/background.png
Normal file
After Width: | Height: | Size: 265 KiB |
14
game/assets/levels/level_2/colliders.json
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
[
|
||||||
|
{
|
||||||
|
"x": -500,
|
||||||
|
"y": 800,
|
||||||
|
"width": 16000,
|
||||||
|
"height": 10
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"x": 576,
|
||||||
|
"y": 512,
|
||||||
|
"width": 352,
|
||||||
|
"height": 32
|
||||||
|
}
|
||||||
|
]
|
BIN
game/assets/levels/level_2/disappearing_platforms.png
Normal file
After Width: | Height: | Size: 36 KiB |
BIN
game/assets/levels/level_2/level0.xcf
Normal file
52
game/assets/levels/level_2/level_0.tmx
Normal file
@ -0,0 +1,52 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="180" height="12" tilewidth="64" tileheight="64" infinite="0" nextlayerid="4" nextobjectid="1">
|
||||||
|
<tileset firstgid="1" source="../common/tiles/Platform.tsx"/>
|
||||||
|
<layer id="1" name="platforms" width="180" height="12">
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|
<data encoding="csv">
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Normal file
After Width: | Height: | Size: 35 KiB |
4
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Normal file
@ -0,0 +1,4 @@
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19
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Normal file
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
|
</data>
|
||||||
|
</layer>
|
||||||
|
</map>
|
54
game/assets/levels/level_2/zones.json
Normal file
@ -0,0 +1,54 @@
|
|||||||
|
{
|
||||||
|
"appear": [
|
||||||
|
{
|
||||||
|
"x": 2496,
|
||||||
|
"y": 736,
|
||||||
|
"width": 640,
|
||||||
|
"height": 64
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"x": 4608,
|
||||||
|
"y": 768,
|
||||||
|
"width": 5376,
|
||||||
|
"height": 32
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"x": 10176,
|
||||||
|
"y": 0,
|
||||||
|
"width": 64,
|
||||||
|
"height": 576
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"disappear": [
|
||||||
|
{
|
||||||
|
"x": 2880,
|
||||||
|
"y": 352,
|
||||||
|
"width": 352,
|
||||||
|
"height": 32
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"x": 4256,
|
||||||
|
"y": 576,
|
||||||
|
"width": 352,
|
||||||
|
"height": 224
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"x": 7520,
|
||||||
|
"y": 0,
|
||||||
|
"width": 64,
|
||||||
|
"height": 480
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"x": 9216,
|
||||||
|
"y": 480,
|
||||||
|
"width": 704,
|
||||||
|
"height": 64
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"win": {
|
||||||
|
"x": 12000,
|
||||||
|
"y": 0,
|
||||||
|
"width": 100,
|
||||||
|
"height": 3000
|
||||||
|
}
|
||||||
|
}
|
@ -1,3 +1,3 @@
|
|||||||
[
|
[
|
||||||
"level_1"
|
"level_2"
|
||||||
]
|
]
|
||||||
|