diff --git a/game/src/scenes/how_to_play_screen.rs b/game/src/scenes/how_to_play_screen.rs
index 1537345..eff189b 100644
--- a/game/src/scenes/how_to_play_screen.rs
+++ b/game/src/scenes/how_to_play_screen.rs
@@ -71,9 +71,11 @@ impl ScreenSpaceRender for HowToPlayScreen {
         raylib: &mut crate::utilities::non_ref_raylib::HackedRaylibHandle,
         config: &GameConfig
     ) {
+        let screen_size = raylib.get_screen_size();
 
         // Render the background
         raylib.clear_background(Color::BLACK);
+        raylib.draw_rectangle_lines(0, 0, screen_size.x as i32, screen_size.y as i32, config.colors.white);
 
         let screen_size = raylib.get_screen_size();
 
diff --git a/game/src/scenes/main_menu_screen.rs b/game/src/scenes/main_menu_screen.rs
index 1ee95a6..80a2fe2 100644
--- a/game/src/scenes/main_menu_screen.rs
+++ b/game/src/scenes/main_menu_screen.rs
@@ -105,8 +105,11 @@ impl ScreenSpaceRender for MainMenuScreen {
         raylib: &mut crate::utilities::non_ref_raylib::HackedRaylibHandle,
         config: &GameConfig,
     ) {
+        let screen_size = raylib.get_screen_size();
+
         // Render the background
         raylib.clear_background(Color::BLACK);
+        raylib.draw_rectangle_lines(0, 0, screen_size.x as i32, screen_size.y as i32, config.colors.white);
 
         // Calculate the logo position
         let screen_size = raylib.get_screen_size();
diff --git a/game/src/scenes/options_screen.rs b/game/src/scenes/options_screen.rs
index bf51602..a8a952e 100644
--- a/game/src/scenes/options_screen.rs
+++ b/game/src/scenes/options_screen.rs
@@ -71,9 +71,11 @@ impl ScreenSpaceRender for OptionsScreen {
         raylib: &mut crate::utilities::non_ref_raylib::HackedRaylibHandle,
         config: &GameConfig
     ) {
+        let screen_size = raylib.get_screen_size();
 
         // Render the background
         raylib.clear_background(Color::BLACK);
+        raylib.draw_rectangle_lines(0, 0, screen_size.x as i32, screen_size.y as i32, config.colors.white);
 
         let screen_size = raylib.get_screen_size();