diff --git a/game/src/scenes/next_level_screen.rs b/game/src/scenes/next_level_screen.rs index 29b2c18..3de1c08 100644 --- a/game/src/scenes/next_level_screen.rs +++ b/game/src/scenes/next_level_screen.rs @@ -104,6 +104,10 @@ impl Action for NextLevelScreen { Ok(ActionFlag::SwitchState(Scenes::InGameScene)) } else if self.is_level_select_pressed { + context + .flag_send + .send(Some(ControlFlag::SoundTrigger("button-press".to_string()))) + .unwrap(); Ok(ActionFlag::SwitchState(Scenes::LevelSelectScreen)) }else { Ok(ActionFlag::Continue)