diff --git a/.vscode/settings.json b/.vscode/settings.json index c176842..06c67e0 100644 --- a/.vscode/settings.json +++ b/.vscode/settings.json @@ -1,8 +1,10 @@ { "cSpell.words": [ "clippy", + "platformer", "raylib", "renderable", + "scroller", "vergen", "vsprintf" ] diff --git a/README.md b/README.md index 50fc498..b3e9ae2 100644 --- a/README.md +++ b/README.md @@ -7,11 +7,9 @@ [![Rust 1.57 nightly](https://img.shields.io/badge/Rust-1.57%20nightly-orange)](https://www.rust-lang.org/) [![Made with Raylib](https://img.shields.io/badge/Made%20With-raylib-blue)](https://www.raylib.com/) +**[data::loss]** is a fast-paced side-scroller platforming game where you navigate a world full of graphical inconsistencies that have a habit of causing physical consequences. - -## Documentation - -All development documentation has been moved to [`DEVELOPERS.md`](./DEVELOPERS.md). +This game was written purely in [Rust](https://www.rust-lang.org/), and interfaces with bindings to the [`raylib`](https://raylib.com) graphics library. For half the team, this has been their first experience with Rust. The other half have extensive experience in the language. ## The Team diff --git a/game/assets/logos/game-banner-5x4.png b/game/assets/logos/game-banner-5x4.png new file mode 100644 index 0000000..879e25b Binary files /dev/null and b/game/assets/logos/game-banner-5x4.png differ