diff --git a/game/src/scenes/ingame_scene/update.rs b/game/src/scenes/ingame_scene/update.rs index 3e2edf1..278da4b 100644 --- a/game/src/scenes/ingame_scene/update.rs +++ b/game/src/scenes/ingame_scene/update.rs @@ -16,7 +16,7 @@ impl FrameUpdate for InGameScreen { let is_pause = raylib.is_key_down(KeyboardKey::KEY_ESCAPE); if is_jump { - self.player.apply_force(Vector2::new(0.0, 1.0)); + self.player.apply_force(Vector2::new(0.0, -1.0)); } } }