This repository has been archived on 2021-10-11. You can view files and clone it, but cannot push or open issues or pull requests.
ludum-dare-49/game/src/scenes/cheater_screen.rs
2021-10-04 01:07:02 -04:00

163 lines
4.7 KiB
Rust

use std::ops::{Div, Sub};
use chrono::{DateTime, Utc};
use dirty_fsm::{Action, ActionFlag};
use discord_sdk::activity::{ActivityBuilder, Assets};
use pkg_version::pkg_version_major;
use raylib::prelude::*;
use crate::{GameConfig, context::{ControlFlag, GameContext}, utilities::{
datastore::{load_texture_from_internal_data, ResourceLoadError},
game_version::get_version_string,
math::interpolate_exp,
non_ref_raylib::HackedRaylibHandle,
render_layer::ScreenSpaceRender,
}};
use super::{Scenes, ScreenError};
use tracing::{debug, error, info, trace};
#[derive(Debug)]
pub struct CheaterScreen {
is_menu_pressed: bool, //Is menu button pressed
counter: i32,
}
impl CheaterScreen {
/// Construct a new `CheaterScreen`
pub fn new() -> Self {
Self {
is_menu_pressed: false,
counter: 0,
}
}
}
impl Action<Scenes, ScreenError, GameContext> for CheaterScreen {
fn on_register(&mut self) -> Result<(), ScreenError> {
debug!("Registered");
Ok(())
}
fn on_first_run(&mut self, context: &GameContext) -> Result<(), ScreenError> {
debug!("Running CheaterScreen for the first time");
if let Err(e) = context.discord_rpc_send.send(Some(
ActivityBuilder::default()
.details("somehow won the game")
.assets(
Assets::default().large("game-logo-small", Some(context.config.name.clone())),
),
)) {
error!("Failed to update discord: {}", e);
}
Ok(())
}
fn execute(
&mut self,
_delta: &chrono::Duration,
context: &GameContext,
) -> Result<dirty_fsm::ActionFlag<Scenes>, ScreenError> {
trace!("execute() called on CheaterScreen");
self.render_screen_space(&mut context.renderer.borrow_mut(), &context.config);
self.counter += 1;
if self.is_menu_pressed {
context
.flag_send
.send(Some(ControlFlag::SoundTrigger("button-press".to_string())))
.unwrap();
Ok(ActionFlag::SwitchState(Scenes::MainMenuScreen))
} else {
Ok(ActionFlag::Continue)
}
}
fn on_finish(&mut self, _interrupted: bool) -> Result<(), ScreenError> {
debug!("Finished CheaterScreen");
self.is_menu_pressed = false;
self.counter = 0;
Ok(())
}
}
impl ScreenSpaceRender for CheaterScreen {
fn render_screen_space(
&mut self,
raylib: &mut crate::utilities::non_ref_raylib::HackedRaylibHandle,
config: &GameConfig,
) {
let screen_size = raylib.get_screen_size();
// Render the background
raylib.clear_background(Color::BLACK);
raylib.draw_rectangle_lines(
0,
0,
screen_size.x as i32,
screen_size.y as i32,
config.colors.white,
);
//Mouse Position
let mouse_position: Vector2 = raylib.get_mouse_position();
let mouse_pressed: bool = raylib.is_mouse_button_pressed(MouseButton::MOUSE_LEFT_BUTTON);
raylib.draw_rgb_split_text(
Vector2::new(100.0, screen_size.y as f32 / 2.0 - 120.0),
"what are you doing.",
30,
false,
Color::WHITE,
);
if self.counter > 100 {
raylib.draw_rgb_split_text(
Vector2::new(100.0, screen_size.y as f32 / 2.0 - 60.0),
"don't cheat.",
30,
false,
Color::WHITE,
);
}
if self.counter > 300 {
raylib.draw_rgb_split_text(
Vector2::new(100.0, screen_size.y as f32 / 2.0 + 50.0),
"get good.",
30,
false,
Color::WHITE,
);
};
//Return to Main Menu
if self.counter > 450 {
if Rectangle::new(100.0, screen_size.y as f32 / 2.0 + 90.0, 270.0, 20.0)
.check_collision_point_rec(mouse_position)
{
raylib.draw_rgb_split_text(
Vector2::new(100.0, screen_size.y as f32 / 2.0 + 100.0),
">> RETURN TO MAIN MENU",
20,
true,
Color::WHITE,
);
self.is_menu_pressed = mouse_pressed
} else {
raylib.draw_rgb_split_text(
Vector2::new(100.0, screen_size.y as f32 / 2.0 + 100.0),
">> RETURN TO MAIN MENU",
20,
false,
Color::WHITE,
);
}
}
}
}