diff --git a/rustdoc/src/game_logic/scenes/player_interaction.rs.html b/rustdoc/src/game_logic/scenes/player_interaction.rs.html
index 9e51bd09..46b9b861 100644
--- a/rustdoc/src/game_logic/scenes/player_interaction.rs.html
+++ b/rustdoc/src/game_logic/scenes/player_interaction.rs.html
@@ -691,7 +691,7 @@
if player.position.x - player_size <= i.position.x + i.size.x / 2.0
&& player.position.x + player_size >= i.position.x + i.size.x / 2.0
&& player.position.y - player_size <= i.position.y + i.size.y / 2.0
- && player.position.y + player_size >= i.position.y + i.size.x / 2.0
+ && player.position.y + player_size >= i.position.y + i.size.y / 2.0
{
@@ -722,13 +722,13 @@
if player.position.x - player_size <= i.position.x + i.size.x / 2.0
&& player.position.x + player_size >= i.position.x + i.size.x / 2.0
&& player.position.y - player_size <= i.position.y + i.size.y / 2.0
- && player.position.y + player_size >= i.position.y + i.size.x / 2.0
+ && player.position.y + player_size >= i.position.y + i.size.y / 2.0
{
- if player.velocity.y < 0.0 {
- player.position.y = i.position.y + i.size.y / 2.0 + player_size;
- } else if player.velocity.y > 0.0 {
- player.position.y = i.position.y - i.size.y / 2.0 - player_size;
- }
+
+
+
+
+
player.position.y -= velocity_modifier.y;
player.velocity.y = 0.0;