diff --git a/game/game_logic/src/rendering/event_loop.rs b/game/game_logic/src/rendering/event_loop.rs index 4d94253c..a62d6177 100644 --- a/game/game_logic/src/rendering/event_loop.rs +++ b/game/game_logic/src/rendering/event_loop.rs @@ -50,7 +50,7 @@ pub async fn handle_graphics_blocking( // Set up audio debug!("Set up Audio"); let audio_subsystem = RaylibAudio::init_audio_device(); - audio_subsystem.set_master_volume(0.4); + audio_subsystem.set_master_volume(game_settings.volume.unwrap_or(0.5)); // Set up the internal screens let mut loading_screen = crate::rendering::screens::loading_screen::LoadingScreen::new();