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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Converts from the game coordinate system to the tiled coordinate system."><meta name="keywords" content="rust, rustlang, rust-lang, game_to_tiled"><title>game_to_tiled in game_logic::coord_convert - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../../dark.css" disabled><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><script defer src="../../main.js"></script>
<noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a class="sidebar-logo" href="../../game_logic/index.html"><div class="logo-container"><img class="rust-logo" src="../../rust-logo.png" alt="logo"></div>
</a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game_logic</a>::<wbr><a href="index.html">coord_convert</a></h2><div id="sidebar-vars" data-name="game_to_tiled" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../game_logic/index.html"><img class="rust-logo" src="../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game_logic</a>::<wbr><a href="index.html">coord_convert</a>::<wbr><a class="fn" href="#">game_to_tiled</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game_logic/coord_convert.rs.html#9-11" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust fn"><code>pub fn game_to_tiled(vec: <a class="type" href="https://docs.rs/nalgebra/0.25.0/nalgebra/base/alias/type.Vector2.html" title="type nalgebra::base::alias::Vector2">Vector2</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>&gt;) -&gt; <a class="type" href="https://docs.rs/nalgebra/0.25.0/nalgebra/base/alias/type.Vector2.html" title="type nalgebra::base::alias::Vector2">Vector2</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>&gt;</code></pre></div><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Converts from the game coordinate system to the tiled coordinate system.</p>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Converts from the tiled coordinate system to the game coordinate system."><meta name="keywords" content="rust, rustlang, rust-lang, tiled_to_game"><title>tiled_to_game in game_logic::coord_convert - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../../dark.css" disabled><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><script defer src="../../main.js"></script>
<noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a class="sidebar-logo" href="../../game_logic/index.html"><div class="logo-container"><img class="rust-logo" src="../../rust-logo.png" alt="logo"></div>
</a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="../index.html">game_logic</a>::<wbr><a href="index.html">coord_convert</a></h2><div id="sidebar-vars" data-name="tiled_to_game" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../game_logic/index.html"><img class="rust-logo" src="../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Function <a href="../index.html">game_logic</a>::<wbr><a href="index.html">coord_convert</a>::<wbr><a class="fn" href="#">tiled_to_game</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game_logic/coord_convert.rs.html#4-6" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust fn"><code>pub fn tiled_to_game(vec: <a class="type" href="https://docs.rs/nalgebra/0.25.0/nalgebra/base/alias/type.Vector2.html" title="type nalgebra::base::alias::Vector2">Vector2</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>&gt;) -&gt; <a class="type" href="https://docs.rs/nalgebra/0.25.0/nalgebra/base/alias/type.Vector2.html" title="type nalgebra::base::alias::Vector2">Vector2</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>&gt;</code></pre></div><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Converts from the tiled coordinate system to the game coordinate system.</p>
</div></details></section><section id="search" class="content hidden"></section></div></main><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game_logic" data-themes="ayu,dark,light" data-resource-suffix="" data-rustdoc-version="1.59.0 (9d1b2106e 2022-02-23)" ></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `coord_convert` mod in crate `game_logic`."><meta name="keywords" content="rust, rustlang, rust-lang, coord_convert"><title>game_logic::coord_convert - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../../dark.css" disabled><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><script defer src="../../main.js"></script>
<noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a class="sidebar-logo" href="../../game_logic/index.html"><div class="logo-container"><img class="rust-logo" src="../../rust-logo.png" alt="logo"></div>
</a><h2 class="location">Module coord_convert</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="coord_convert" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../game_logic/index.html"><img class="rust-logo" src="../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">game_logic</a>::<wbr><a class="mod" href="#">coord_convert</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game_logic/coord_convert.rs.html#1-11" title="goto source code">[src]</a></span></h1><h2 id="functions" class="small-section-header"><a href="#functions">Functions</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.game_to_tiled.html" title="game_logic::coord_convert::game_to_tiled fn">game_to_tiled</a></div><div class="item-right docblock-short"><p>Converts from the game coordinate system to the tiled coordinate system.</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.tiled_to_game.html" title="game_logic::coord_convert::tiled_to_game fn">tiled_to_game</a></div><div class="item-right docblock-short"><p>Converts from the tiled coordinate system to the game coordinate system.</p>
</div></div></div></section><section id="search" class="content hidden"></section></div></main><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game_logic" data-themes="ayu,dark,light" data-resource-suffix="" data-rustdoc-version="1.59.0 (9d1b2106e 2022-02-23)" ></div>
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initSidebarItems({"fn":[["game_to_tiled","Converts from the game coordinate system to the tiled coordinate system."],["tiled_to_game","Converts from the tiled coordinate system to the game coordinate system."]]});

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="This is the game logic entrypoint. Despite being async, this is expected to block the main thread for rendering and stuff."><meta name="keywords" content="rust, rustlang, rust-lang, entrypoint"><title>entrypoint in game_logic - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../dark.css" disabled><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../storage.js"></script><script src="../crates.js"></script><script defer src="../main.js"></script>
<noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../favicon.svg"></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a class="sidebar-logo" href="../game_logic/index.html"><div class="logo-container"><img class="rust-logo" src="../rust-logo.png" alt="logo"></div>
</a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="index.html">game_logic</a></h2><div id="sidebar-vars" data-name="entrypoint" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../game_logic/index.html"><img class="rust-logo" src="../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Function <a href="index.html">game_logic</a>::<wbr><a class="fn" href="#">entrypoint</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/game_logic/lib.rs.html#48-96" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust fn"><code>pub async fn entrypoint(force_recreate_savefiles: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.bool.html">bool</a>)</code></pre></div><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>This is the game logic entrypoint. Despite being async,
</a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="index.html">game_logic</a></h2><div id="sidebar-vars" data-name="entrypoint" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../game_logic/index.html"><img class="rust-logo" src="../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Function <a href="index.html">game_logic</a>::<wbr><a class="fn" href="#">entrypoint</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/game_logic/lib.rs.html#49-97" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust fn"><code>pub async fn entrypoint(force_recreate_savefiles: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.bool.html">bool</a>)</code></pre></div><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>This is the game logic entrypoint. Despite being async,
this is expected to block the main thread for rendering and stuff.</p>
<p>Setting <code>force_recreate_savefiles</code> will cause the game to recreate its settings and savestate files.</p>
</div></details></section><section id="search" class="content hidden"></section></div></main><div id="rustdoc-vars" data-root-path="../" data-current-crate="game_logic" data-themes="ayu,dark,light" data-resource-suffix="" data-rustdoc-version="1.59.0 (9d1b2106e 2022-02-23)" ></div>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="This file is the main entry point for the game logic."><meta name="keywords" content="rust, rustlang, rust-lang, game_logic"><title>game_logic - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../dark.css" disabled><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../storage.js"></script><script src="../crates.js"></script><script defer src="../main.js"></script>
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</a><h2 class="location">Crate game_logic</h2><div class="block version"><div class="narrow-helper"></div><p>Version 0.1.0</p></div><div class="sidebar-elems"><a id="all-types" href="all.html"><p>See all game_logic's items</p></a><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="game_logic" data-ty="mod" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../game_logic/index.html"><img class="rust-logo" src="../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Crate <a class="mod" href="#">game_logic</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/game_logic/lib.rs.html#1-96" title="goto source code">[src]</a></span></h1><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>This file is the main entry point for the game logic.</p>
</a><h2 class="location">Crate game_logic</h2><div class="block version"><div class="narrow-helper"></div><p>Version 0.1.0</p></div><div class="sidebar-elems"><a id="all-types" href="all.html"><p>See all game_logic's items</p></a><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="game_logic" data-ty="mod" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../game_logic/index.html"><img class="rust-logo" src="../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Crate <a class="mod" href="#">game_logic</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/game_logic/lib.rs.html#1-97" title="goto source code">[src]</a></span></h1><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>This file is the main entry point for the game logic.</p>
<h3 id="overview" class="section-header"><a href="#overview">Overview</a></h3>
<p>The main function in this module is <code>entrypoint()</code>. This is called from <code>desktop_wrapper</code> to start the game.</p>
<p>This module also includes all the other sub-modules of the game. If you are viewing this document from the web, click on the modules below to see more info.</p>
@ -17,7 +17,7 @@ Most of the game logic is expected to live in <code>src/scenes</code> and <code>
</ul>
</div></details><h2 id="modules" class="small-section-header"><a href="#modules">Modules</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="mod" href="asset_manager/index.html" title="game_logic::asset_manager mod">asset_manager</a></div><div class="item-right docblock-short"><p>Embedded asset management.</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="discord/index.html" title="game_logic::discord mod">discord</a></div><div class="item-right docblock-short"><p>Interfacing with Discord</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="coord_convert/index.html" title="game_logic::coord_convert mod">coord_convert</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="discord/index.html" title="game_logic::discord mod">discord</a></div><div class="item-right docblock-short"><p>Interfacing with Discord</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="global_resource_package/index.html" title="game_logic::global_resource_package mod">global_resource_package</a></div><div class="item-right docblock-short"><p>Global resources</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="model/index.html" title="game_logic::model mod">model</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="persistent/index.html" title="game_logic::persistent mod">persistent</a></div><div class="item-right docblock-short"><p>This module contains the datastructure backing persistent data.</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="project_constants/index.html" title="game_logic::project_constants mod">project_constants</a></div><div class="item-right docblock-short"><p>The rust side of the <code>dist/project-constants.json</code> file</p>

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@ -1,6 +1,6 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `utilities` mod in crate `game_logic`."><meta name="keywords" content="rust, rustlang, rust-lang, utilities"><title>game_logic::rendering::utilities - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><script defer src="../../../main.js"></script>
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</a><h2 class="location">Module utilities</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#modules">Modules</a></li></ul></div><div id="sidebar-vars" data-name="utilities" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../../game_logic/index.html"><img class="rust-logo" src="../../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game_logic</a>::<wbr><a href="../index.html">rendering</a>::<wbr><a class="mod" href="#">utilities</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game_logic/rendering/utilities/mod.rs.html#1" title="goto source code">[src]</a></span></h1><h2 id="modules" class="small-section-header"><a href="#modules">Modules</a></h2>
</a><h2 class="location">Module utilities</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#modules">Modules</a></li></ul></div><div id="sidebar-vars" data-name="utilities" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../../game_logic/index.html"><img class="rust-logo" src="../../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game_logic</a>::<wbr><a href="../index.html">rendering</a>::<wbr><a class="mod" href="#">utilities</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game_logic/rendering/utilities/mod.rs.html#1-2" title="goto source code">[src]</a></span></h1><h2 id="modules" class="small-section-header"><a href="#modules">Modules</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="mod" href="anim_texture/index.html" title="game_logic::rendering::utilities::anim_texture mod">anim_texture</a></div><div class="item-right docblock-short"><p>This module handles the code for rendering framerate-locked animations from textures</p>
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</div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="map_render/index.html" title="game_logic::rendering::utilities::map_render mod">map_render</a></div><div class="item-right docblock-short"></div></div></div></section><section id="search" class="content hidden"></section></div></main><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game_logic" data-themes="ayu,dark,light" data-resource-suffix="" data-rustdoc-version="1.59.0 (9d1b2106e 2022-02-23)" ></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Possible errors generated by the map loading process"><meta name="keywords" content="rust, rustlang, rust-lang, MapRenderError"><title>MapRenderError in game_logic::rendering::utilities::map_render - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../../../storage.js"></script><script src="../../../../crates.js"></script><script defer src="../../../../main.js"></script>
<noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg"></head><body class="rustdoc enum"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a class="sidebar-logo" href="../../../../game_logic/index.html"><div class="logo-container"><img class="rust-logo" src="../../../../rust-logo.png" alt="logo"></div>
</a><h2 class="location">Enum MapRenderError</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#variants">Variants</a></h3><div class="sidebar-links"><a href="#variant.AssetNotFound">AssetNotFound</a><a href="#variant.TiledError">TiledError</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-Debug">Debug</a><a href="#impl-Display">Display</a><a href="#impl-Error">Error</a><a href="#impl-From%3CError%3E">From&lt;Error&gt;</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-SupersetOf%3CSS%3E">SupersetOf&lt;SS&gt;</a><a href="#impl-ToString">ToString</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-WithSubscriber">WithSubscriber</a></div></div><h2 class="location">Other items in<br><a href="../../../index.html">game_logic</a>::<wbr><a href="../../index.html">rendering</a>::<wbr><a href="../index.html">utilities</a>::<wbr><a href="index.html">map_render</a></h2><div id="sidebar-vars" data-name="MapRenderError" data-ty="enum" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../../../game_logic/index.html"><img class="rust-logo" src="../../../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Enum <a href="../../../index.html">game_logic</a>::<wbr><a href="../../index.html">rendering</a>::<wbr><a href="../index.html">utilities</a>::<wbr><a href="index.html">map_render</a>::<wbr><a class="enum" href="#">MapRenderError</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#17-22" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust enum"><code>pub enum MapRenderError {
AssetNotFound(<a class="struct" href="https://doc.rust-lang.org/1.59.0/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>),
TiledError(Error),
}</code></pre></div><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Possible errors generated by the map loading process</p>
</div></details><h2 id="variants" class="variants small-section-header">Variants<a href="#variants" class="anchor"></a></h2><h3 id="variant.AssetNotFound" class="variant small-section-header"><a href="#variant.AssetNotFound" class="anchor field"></a><code>AssetNotFound(<a class="struct" href="https://doc.rust-lang.org/1.59.0/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>)</code></h3><div class="sub-variant" id="variant.AssetNotFound.fields"><h4>Tuple Fields</h4><div class="sub-variant-field"><span id="variant.AssetNotFound.field.0" class="variant small-section-header"><a href="#variant.AssetNotFound.field.0" class="anchor field"></a><code>0:&nbsp;<a class="struct" href="https://doc.rust-lang.org/1.59.0/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></code></span></div></div><h3 id="variant.TiledError" class="variant small-section-header"><a href="#variant.TiledError" class="anchor field"></a><code>TiledError(Error)</code></h3><div class="sub-variant" id="variant.TiledError.fields"><h4>Tuple Fields</h4><div class="sub-variant-field"><span id="variant.TiledError.field.0" class="variant small-section-header"><a href="#variant.TiledError.field.0" class="anchor field"></a><code>0:&nbsp;Error</code></span></div></div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Debug" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#16" title="goto source code">[src]</a></div><a href="#impl-Debug" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="enum.MapRenderError.html" title="enum game_logic::rendering::utilities::map_render::MapRenderError">MapRenderError</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.fmt-1" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#16" title="goto source code">[src]</a></div><a href="#method.fmt-1" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/1.59.0/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/1.59.0/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></h4></div></summary><div class='docblock'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Display" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#16" title="goto source code">[src]</a></div><a href="#impl-Display" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Display.html" title="trait core::fmt::Display">Display</a> for <a class="enum" href="enum.MapRenderError.html" title="enum game_logic::rendering::utilities::map_render::MapRenderError">MapRenderError</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.fmt" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#16" title="goto source code">[src]</a></div><a href="#method.fmt" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Display.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, __formatter: &amp;mut <a class="struct" href="https://doc.rust-lang.org/1.59.0/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/1.59.0/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></h4></div></summary><div class='docblock'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Display.html#tymethod.fmt">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Error" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#16" title="goto source code">[src]</a></div><a href="#impl-Error" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/std/error/trait.Error.html" title="trait std::error::Error">Error</a> for <a class="enum" href="enum.MapRenderError.html" title="enum game_logic::rendering::utilities::map_render::MapRenderError">MapRenderError</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.source" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#16" title="goto source code">[src]</a></div><a href="#method.source" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.59.0/std/error/trait.Error.html#method.source" class="fnname">source</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;(dyn <a class="trait" href="https://doc.rust-lang.org/1.59.0/std/error/trait.Error.html" title="trait std::error::Error">Error</a> + 'static)&gt;</h4></div></summary><div class='docblock'><p>The lower-level source of this error, if any. <a href="https://doc.rust-lang.org/1.59.0/std/error/trait.Error.html#method.source">Read more</a></p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.backtrace" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/std/error.rs.html#135" title="goto source code">[src]</a></div><a href="#method.backtrace" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.59.0/std/error/trait.Error.html#method.backtrace" class="fnname">backtrace</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;<a class="struct" href="https://doc.rust-lang.org/1.59.0/std/backtrace/struct.Backtrace.html" title="struct std::backtrace::Backtrace">Backtrace</a>&gt;</h4></div></summary><div class="item-info"><div class="stab unstable"><span class="emoji">🔬</span> This is a nightly-only experimental API. (<code>backtrace</code>&nbsp;<a href="https://github.com/Ewpratten/ludum-dare-50/issues/53487">#53487</a>)</div></div><div class='docblock'><p>Returns a stack backtrace, if available, of where this error occurred. <a href="https://doc.rust-lang.org/1.59.0/std/error/trait.Error.html#method.backtrace">Read more</a></p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.description" class="method trait-impl has-srclink"><div class="rightside"><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/std/error.rs.html#147" title="goto source code">[src]</a></div><a href="#method.description" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.59.0/std/error/trait.Error.html#method.description" class="fnname">description</a>(&amp;self) -&gt; &amp;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.str.html">str</a></h4></div></summary><div class="item-info"><div class="stab deprecated"><span class="emoji">👎</span> Deprecated since 1.42.0: <p>use the Display impl or to_string()</p>
</div></div><div class='docblock'> <a href="https://doc.rust-lang.org/1.59.0/std/error/trait.Error.html#method.description">Read more</a></div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.cause" class="method trait-impl has-srclink"><div class="rightside"><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/std/error.rs.html#157" title="goto source code">[src]</a></div><a href="#method.cause" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.59.0/std/error/trait.Error.html#method.cause" class="fnname">cause</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;dyn <a class="trait" href="https://doc.rust-lang.org/1.59.0/std/error/trait.Error.html" title="trait std::error::Error">Error</a>&gt;</h4></div></summary><div class="item-info"><div class="stab deprecated"><span class="emoji">👎</span> Deprecated since 1.33.0: <p>replaced by Error::source, which can support downcasting</p>
</div></div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-From%3CError%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#16" title="goto source code">[src]</a></div><a href="#impl-From%3CError%3E" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;Error&gt; for <a class="enum" href="enum.MapRenderError.html" title="enum game_logic::rendering::utilities::map_render::MapRenderError">MapRenderError</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.from" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#16" title="goto source code">[src]</a></div><a href="#method.from" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(source: Error) -&gt; Self</h4></div></summary><div class='docblock'><p>Performs the conversion.</p>
</div></details></div></details></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-RefUnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/panic/unwind_safe/trait.RefUnwindSafe.html" title="trait core::panic::unwind_safe::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="enum.MapRenderError.html" title="enum game_logic::rendering::utilities::map_render::MapRenderError">MapRenderError</a></h3></div><div id="impl-Send" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Send" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="enum.MapRenderError.html" title="enum game_logic::rendering::utilities::map_render::MapRenderError">MapRenderError</a></h3></div><div id="impl-Sync" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Sync" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="enum.MapRenderError.html" title="enum game_logic::rendering::utilities::map_render::MapRenderError">MapRenderError</a></h3></div><div id="impl-Unpin" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Unpin" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="enum.MapRenderError.html" title="enum game_logic::rendering::utilities::map_render::MapRenderError">MapRenderError</a></h3></div><div id="impl-UnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-UnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/panic/unwind_safe/trait.UnwindSafe.html" title="trait core::panic::unwind_safe::UnwindSafe">UnwindSafe</a> for <a class="enum" href="enum.MapRenderError.html" title="enum game_logic::rendering::utilities::map_render::MapRenderError">MapRenderError</a></h3></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Any" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/any.rs.html#132-136" title="goto source code">[src]</a></div><a href="#impl-Any" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/any.rs.html#133" title="goto source code">[src]</a></div><a href="#method.type_id" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.59.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Borrow%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#209-214" title="goto source code">[src]</a></div><a href="#impl-Borrow%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#211" title="goto source code">[src]</a></div><a href="#method.borrow" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&amp;</a>T</h4></div></summary><div class='docblock'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-BorrowMut%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#218-222" title="goto source code">[src]</a></div><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow_mut" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#219" title="goto source code">[src]</a></div><a href="#method.borrow_mut" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&amp;mut </a>T</h4></div></summary><div class='docblock'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-From%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#550-554" title="goto source code">[src]</a></div><a href="#impl-From%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;T&gt; for T</h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.from-1" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#551" title="goto source code">[src]</a></div><a href="#method.from-1" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(t: T) -&gt; T</h4></div></summary><div class='docblock'><p>Performs the conversion.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Instrument" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.32/src/tracing/instrument.rs.html#276" title="goto source code">[src]</a></div><a href="#impl-Instrument" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.Instrument.html" title="trait tracing::instrument::Instrument">Instrument</a> for T</h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.instrument" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.32/src/tracing/instrument.rs.html#82" title="goto source code">[src]</a></div><a href="#method.instrument" class="anchor"></a><h4 class="code-header">fn <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.Instrument.html#method.instrument" class="fnname">instrument</a>(self, span: <a class="struct" href="https://docs.rs/tracing/0.1.32/tracing/span/struct.Span.html" title="struct tracing::span::Span">Span</a>) -&gt; <a class="struct" href="https://docs.rs/tracing/0.1.32/tracing/instrument/struct.Instrumented.html" title="struct tracing::instrument::Instrumented">Instrumented</a>&lt;Self&gt;</h4></div></summary><div class='docblock'><p>Instruments this type with the provided <a href="https://docs.rs/tracing/0.1.32/tracing/span/struct.Span.html" title="Span"><code>Span</code></a>, returning an
<code>Instrumented</code> wrapper. <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.Instrument.html#method.instrument">Read more</a></p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.in_current_span" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.32/src/tracing/instrument.rs.html#121" title="goto source code">[src]</a></div><a href="#method.in_current_span" class="anchor"></a><h4 class="code-header">fn <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.Instrument.html#method.in_current_span" class="fnname">in_current_span</a>(self) -&gt; <a class="struct" href="https://docs.rs/tracing/0.1.32/tracing/instrument/struct.Instrumented.html" title="struct tracing::instrument::Instrumented">Instrumented</a>&lt;Self&gt;</h4></div></summary><div class='docblock'><p>Instruments this type with the <a href="https://docs.rs/tracing/0.1.32/tracing/span/struct.Span.html#method.current">current</a> <a href="https://docs.rs/tracing/0.1.32/tracing/span/struct.Span.html"><code>Span</code></a>, returning an
<code>Instrumented</code> wrapper. <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.Instrument.html#method.in_current_span">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Into%3CU%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#538-545" title="goto source code">[src]</a></div><a href="#impl-Into%3CU%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;U&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;U: <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;T&gt;,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.into" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#542" title="goto source code">[src]</a></div><a href="#method.into" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html#tymethod.into" class="fnname">into</a>(self) -&gt; U</h4></div></summary><div class='docblock'><p>Performs the conversion.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Same%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/typenum/1.15.0/src/typenum/type_operators.rs.html#34-36" title="goto source code">[src]</a></div><a href="#impl-Same%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://docs.rs/typenum/1.15.0/typenum/type_operators/trait.Same.html" title="trait typenum::type_operators::Same">Same</a>&lt;T&gt; for T</h3></div></summary><div class="impl-items"><details class="rustdoc-toggle" open><summary><div id="associatedtype.Output" class="type trait-impl has-srclink"><a href="#associatedtype.Output" class="anchor"></a><h4 class="code-header">type <a href="https://docs.rs/typenum/1.15.0/typenum/type_operators/trait.Same.html#associatedtype.Output" class="associatedtype">Output</a> = T</h4></div></summary><div class='docblock'><p>Should always be <code>Self</code></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-SupersetOf%3CSS%3E" class="impl has-srclink"><div class="rightside"></div><a href="#impl-SupersetOf%3CSS%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;SS, SP&gt; SupersetOf&lt;SS&gt; for SP <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;SS: SubsetOf&lt;SP&gt;,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.to_subset" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.to_subset" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.to_subset" class="fnname">to_subset</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;SS&gt;</h4></div></summary><div class='docblock'><p>The inverse inclusion map: attempts to construct <code>self</code> from the equivalent element of its
superset. <a href="#method.to_subset">Read more</a></p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.is_in_subset" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.is_in_subset" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">is_in_subset</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.bool.html">bool</a></h4></div></summary><div class='docblock'><p>Checks if <code>self</code> is actually part of its subset <code>T</code> (and can be converted to it).</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.to_subset_unchecked" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.to_subset_unchecked" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">to_subset_unchecked</a>(&amp;self) -&gt; SS</h4></div></summary><div class='docblock'><p>Use with care! Same as <code>self.to_subset</code> but without any property checks. Always succeeds.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.from_subset" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.from_subset" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">from_subset</a>(element: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&amp;</a>SS) -&gt; SP</h4></div></summary><div class='docblock'><p>The inclusion map: converts <code>self</code> to the equivalent element of its superset.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-ToString" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/alloc/string.rs.html#2388-2402" title="goto source code">[src]</a></div><a href="#impl-ToString" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/alloc/string/trait.ToString.html" title="trait alloc::string::ToString">ToString</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Display.html" title="trait core::fmt::Display">Display</a> + ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.to_string" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/alloc/string.rs.html#2394" title="goto source code">[src]</a></div><a href="#method.to_string" class="anchor"></a><h4 class="code-header">pub default fn <a href="https://doc.rust-lang.org/1.59.0/alloc/string/trait.ToString.html#tymethod.to_string" class="fnname">to_string</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.59.0/alloc/string/struct.String.html" title="struct alloc::string::String">String</a></h4></div></summary><div class='docblock'><p>Converts the given value to a <code>String</code>. <a href="https://doc.rust-lang.org/1.59.0/alloc/string/trait.ToString.html#tymethod.to_string">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-TryFrom%3CU%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#588-597" title="goto source code">[src]</a></div><a href="#impl-TryFrom%3CU%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;U&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;U: <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;T&gt;,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle" open><summary><div id="associatedtype.Error-1" class="type trait-impl has-srclink"><a href="#associatedtype.Error-1" class="anchor"></a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html#associatedtype.Error" class="associatedtype">Error</a> = <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/convert/enum.Infallible.html" title="enum core::convert::Infallible">Infallible</a></h4></div></summary><div class='docblock'><p>The type returned in the event of a conversion error.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.try_from" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#594" title="goto source code">[src]</a></div><a href="#method.try_from" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html#tymethod.try_from" class="fnname">try_from</a>(value: U) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;T, &lt;T as <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;U&gt;&gt;::<a class="associatedtype" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>&gt;</h4></div></summary><div class='docblock'><p>Performs the conversion.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-TryInto%3CU%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#574-583" title="goto source code">[src]</a></div><a href="#impl-TryInto%3CU%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryInto.html" title="trait core::convert::TryInto">TryInto</a>&lt;U&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;U: <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle" open><summary><div id="associatedtype.Error" class="type trait-impl has-srclink"><a href="#associatedtype.Error" class="anchor"></a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryInto.html#associatedtype.Error" class="associatedtype">Error</a> = &lt;U as <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;&gt;::<a class="associatedtype" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a></h4></div></summary><div class='docblock'><p>The type returned in the event of a conversion error.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.try_into" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#580" title="goto source code">[src]</a></div><a href="#method.try_into" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryInto.html#tymethod.try_into" class="fnname">try_into</a>(self) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;U, &lt;U as <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;&gt;::<a class="associatedtype" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>&gt;</h4></div></summary><div class='docblock'><p>Performs the conversion.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-WithSubscriber" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.32/src/tracing/instrument.rs.html#334" title="goto source code">[src]</a></div><a href="#impl-WithSubscriber" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.WithSubscriber.html" title="trait tracing::instrument::WithSubscriber">WithSubscriber</a> for T</h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.with_subscriber" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.32/src/tracing/instrument.rs.html#169-171" title="goto source code">[src]</a></div><a href="#method.with_subscriber" class="anchor"></a><h4 class="code-header">fn <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.WithSubscriber.html#method.with_subscriber" class="fnname">with_subscriber</a>&lt;S&gt;(self, subscriber: S) -&gt; <a class="struct" href="https://docs.rs/tracing/0.1.32/tracing/instrument/struct.WithDispatch.html" title="struct tracing::instrument::WithDispatch">WithDispatch</a>&lt;Self&gt; <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;S: <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="https://docs.rs/tracing-core/0.1.22/tracing_core/dispatcher/struct.Dispatch.html" title="struct tracing_core::dispatcher::Dispatch">Dispatch</a>&gt;,&nbsp;</span></h4></div></summary><div class='docblock'><p>Attaches the provided <a href="https://docs.rs/tracing-core/0.1.22/tracing_core/subscriber/trait.Subscriber.html"><code>Subscriber</code></a> to this type, returning a
<a href="https://docs.rs/tracing/0.1.32/tracing/instrument/struct.WithDispatch.html" title="WithDispatch"><code>WithDispatch</code></a> wrapper. <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.WithSubscriber.html#method.with_subscriber">Read more</a></p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.with_current_subscriber" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.32/src/tracing/instrument.rs.html#221" title="goto source code">[src]</a></div><a href="#method.with_current_subscriber" class="anchor"></a><h4 class="code-header">fn <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.WithSubscriber.html#method.with_current_subscriber" class="fnname">with_current_subscriber</a>(self) -&gt; <a class="struct" href="https://docs.rs/tracing/0.1.32/tracing/instrument/struct.WithDispatch.html" title="struct tracing::instrument::WithDispatch">WithDispatch</a>&lt;Self&gt;</h4></div></summary><div class='docblock'><p>Attaches the current <a href="https://docs.rs/tracing/0.1.32/tracing/dispatcher/index.html#setting-the-default-subscriber">default</a> <a href="https://docs.rs/tracing-core/0.1.22/tracing_core/subscriber/trait.Subscriber.html"><code>Subscriber</code></a> to this type, returning a
<a href="https://docs.rs/tracing/0.1.32/tracing/instrument/struct.WithDispatch.html" title="WithDispatch"><code>WithDispatch</code></a> wrapper. <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.WithSubscriber.html#method.with_current_subscriber">Read more</a></p>
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</a><h2 class="location">Module map_render</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li></ul></div><div id="sidebar-vars" data-name="map_render" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../../../game_logic/index.html"><img class="rust-logo" src="../../../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../../index.html">game_logic</a>::<wbr><a href="../../index.html">rendering</a>::<wbr><a href="../index.html">utilities</a>::<wbr><a class="mod" href="#">map_render</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#1-213" title="goto source code">[src]</a></span></h1><h2 id="structs" class="small-section-header"><a href="#structs">Structs</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.MapRenderer.html" title="game_logic::rendering::utilities::map_render::MapRenderer struct">MapRenderer</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.ProgramDataTileCache.html" title="game_logic::rendering::utilities::map_render::ProgramDataTileCache struct">ProgramDataTileCache</a></div><div class="item-right docblock-short"></div></div></div><h2 id="enums" class="small-section-header"><a href="#enums">Enums</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="enum" href="enum.MapRenderError.html" title="game_logic::rendering::utilities::map_render::MapRenderError enum">MapRenderError</a></div><div class="item-right docblock-short"><p>Possible errors generated by the map loading process</p>
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initSidebarItems({"enum":[["MapRenderError","Possible errors generated by the map loading process"]],"struct":[["MapRenderer",""],["ProgramDataTileCache",""]]});

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `MapRenderer` struct in crate `game_logic`."><meta name="keywords" content="rust, rustlang, rust-lang, MapRenderer"><title>MapRenderer in game_logic::rendering::utilities::map_render - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../../../storage.js"></script><script src="../../../../crates.js"></script><script defer src="../../../../main.js"></script>
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</a><h2 class="location">Struct MapRenderer</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.map">map</a><a href="#structfield.tile_textures">tile_textures</a></div><h3 class="sidebar-title"><a href="#implementations">Methods</a></h3><div class="sidebar-links"><a href="#method.new">new</a><a href="#method.render_map">render_map</a><a href="#method.sample_friction_at">sample_friction_at</a><a href="#method.sample_temperature_at">sample_temperature_at</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-Debug">Debug</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-SupersetOf%3CSS%3E">SupersetOf&lt;SS&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-WithSubscriber">WithSubscriber</a></div></div><h2 class="location">Other items in<br><a href="../../../index.html">game_logic</a>::<wbr><a href="../../index.html">rendering</a>::<wbr><a href="../index.html">utilities</a>::<wbr><a href="index.html">map_render</a></h2><div id="sidebar-vars" data-name="MapRenderer" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../../../game_logic/index.html"><img class="rust-logo" src="../../../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../../index.html">game_logic</a>::<wbr><a href="../../index.html">rendering</a>::<wbr><a href="../index.html">utilities</a>::<wbr><a href="index.html">map_render</a>::<wbr><a class="struct" href="#">MapRenderer</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#75-78" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust struct"><code>pub struct MapRenderer {
map: Map,
tile_textures: <a class="struct" href="https://doc.rust-lang.org/1.59.0/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a>&lt;<a class="struct" href="https://doc.rust-lang.org/1.59.0/std/path/struct.PathBuf.html" title="struct std::path::PathBuf">PathBuf</a>, Texture2D&gt;,
}</code></pre></div><h2 id="fields" class="fields small-section-header">Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.map" class="structfield small-section-header"><a href="#structfield.map" class="anchor field"></a><code>map: Map</code></span><span id="structfield.tile_textures" class="structfield small-section-header"><a href="#structfield.tile_textures" class="anchor field"></a><code>tile_textures: <a class="struct" href="https://doc.rust-lang.org/1.59.0/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a>&lt;<a class="struct" href="https://doc.rust-lang.org/1.59.0/std/path/struct.PathBuf.html" title="struct std::path::PathBuf">PathBuf</a>, Texture2D&gt;</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#80-213" title="goto source code">[src]</a></div><a href="#impl" class="anchor"></a><h3 class="code-header in-band">impl <a class="struct" href="struct.MapRenderer.html" title="struct game_logic::rendering::utilities::map_render::MapRenderer">MapRenderer</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.new" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#82-120" title="goto source code">[src]</a></div><a href="#method.new" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.new" class="fnname">new</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;tmx_path: &amp;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;raylib: &amp;mut RaylibHandle, <br>&nbsp;&nbsp;&nbsp;&nbsp;raylib_thread: &amp;RaylibThread<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;Self, <a class="enum" href="enum.MapRenderError.html" title="enum game_logic::rendering::utilities::map_render::MapRenderError">MapRenderError</a>&gt;</h4></div></summary><div class="docblock"><p>Construct a new MapRenderer.</p>
</div></details><div id="method.sample_friction_at" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#122-124" title="goto source code">[src]</a></div><a href="#method.sample_friction_at" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.sample_friction_at" class="fnname">sample_friction_at</a>(&amp;self, position: <a class="type" href="https://docs.rs/nalgebra/0.25.0/nalgebra/base/alias/type.Vector2.html" title="type nalgebra::base::alias::Vector2">Vector2</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>&gt;) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a></h4></div><div id="method.sample_temperature_at" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#126-128" title="goto source code">[src]</a></div><a href="#method.sample_temperature_at" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.sample_temperature_at" class="fnname">sample_temperature_at</a>(&amp;self, position: <a class="type" href="https://docs.rs/nalgebra/0.25.0/nalgebra/base/alias/type.Vector2.html" title="type nalgebra::base::alias::Vector2">Vector2</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>&gt;) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a></h4></div><div id="method.render_map" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#130-212" title="goto source code">[src]</a></div><a href="#method.render_map" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.render_map" class="fnname">render_map</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;self, <br>&nbsp;&nbsp;&nbsp;&nbsp;draw_handle: &amp;mut RaylibMode2D&lt;'_, RaylibDrawHandle&lt;'_&gt;&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;camera: &amp;Camera2D, <br>&nbsp;&nbsp;&nbsp;&nbsp;show_debug_grid: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.bool.html">bool</a><br>)</h4></div></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Debug" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#74" title="goto source code">[src]</a></div><a href="#impl-Debug" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="struct.MapRenderer.html" title="struct game_logic::rendering::utilities::map_render::MapRenderer">MapRenderer</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.fmt" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#74" title="goto source code">[src]</a></div><a href="#method.fmt" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/1.59.0/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/1.59.0/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></h4></div></summary><div class='docblock'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></details></div></details></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-RefUnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/panic/unwind_safe/trait.RefUnwindSafe.html" title="trait core::panic::unwind_safe::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.MapRenderer.html" title="struct game_logic::rendering::utilities::map_render::MapRenderer">MapRenderer</a></h3></div><div id="impl-Send" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Send" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.MapRenderer.html" title="struct game_logic::rendering::utilities::map_render::MapRenderer">MapRenderer</a></h3></div><div id="impl-Sync" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Sync" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.MapRenderer.html" title="struct game_logic::rendering::utilities::map_render::MapRenderer">MapRenderer</a></h3></div><div id="impl-Unpin" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Unpin" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.MapRenderer.html" title="struct game_logic::rendering::utilities::map_render::MapRenderer">MapRenderer</a></h3></div><div id="impl-UnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-UnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/panic/unwind_safe/trait.UnwindSafe.html" title="trait core::panic::unwind_safe::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.MapRenderer.html" title="struct game_logic::rendering::utilities::map_render::MapRenderer">MapRenderer</a></h3></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Any" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/any.rs.html#132-136" title="goto source code">[src]</a></div><a href="#impl-Any" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/any.rs.html#133" title="goto source code">[src]</a></div><a href="#method.type_id" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.59.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Borrow%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#209-214" title="goto source code">[src]</a></div><a href="#impl-Borrow%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#211" title="goto source code">[src]</a></div><a href="#method.borrow" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&amp;</a>T</h4></div></summary><div class='docblock'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-BorrowMut%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#218-222" title="goto source code">[src]</a></div><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow_mut" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#219" title="goto source code">[src]</a></div><a href="#method.borrow_mut" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&amp;mut </a>T</h4></div></summary><div class='docblock'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-From%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#550-554" title="goto source code">[src]</a></div><a href="#impl-From%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;T&gt; for T</h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.from" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#551" title="goto source code">[src]</a></div><a href="#method.from" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(t: T) -&gt; T</h4></div></summary><div class='docblock'><p>Performs the conversion.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Instrument" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.32/src/tracing/instrument.rs.html#276" title="goto source code">[src]</a></div><a href="#impl-Instrument" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.Instrument.html" title="trait tracing::instrument::Instrument">Instrument</a> for T</h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.instrument" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.32/src/tracing/instrument.rs.html#82" title="goto source code">[src]</a></div><a href="#method.instrument" class="anchor"></a><h4 class="code-header">fn <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.Instrument.html#method.instrument" class="fnname">instrument</a>(self, span: <a class="struct" href="https://docs.rs/tracing/0.1.32/tracing/span/struct.Span.html" title="struct tracing::span::Span">Span</a>) -&gt; <a class="struct" href="https://docs.rs/tracing/0.1.32/tracing/instrument/struct.Instrumented.html" title="struct tracing::instrument::Instrumented">Instrumented</a>&lt;Self&gt;</h4></div></summary><div class='docblock'><p>Instruments this type with the provided <a href="https://docs.rs/tracing/0.1.32/tracing/span/struct.Span.html" title="Span"><code>Span</code></a>, returning an
<code>Instrumented</code> wrapper. <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.Instrument.html#method.instrument">Read more</a></p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.in_current_span" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.32/src/tracing/instrument.rs.html#121" title="goto source code">[src]</a></div><a href="#method.in_current_span" class="anchor"></a><h4 class="code-header">fn <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.Instrument.html#method.in_current_span" class="fnname">in_current_span</a>(self) -&gt; <a class="struct" href="https://docs.rs/tracing/0.1.32/tracing/instrument/struct.Instrumented.html" title="struct tracing::instrument::Instrumented">Instrumented</a>&lt;Self&gt;</h4></div></summary><div class='docblock'><p>Instruments this type with the <a href="https://docs.rs/tracing/0.1.32/tracing/span/struct.Span.html#method.current">current</a> <a href="https://docs.rs/tracing/0.1.32/tracing/span/struct.Span.html"><code>Span</code></a>, returning an
<code>Instrumented</code> wrapper. <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.Instrument.html#method.in_current_span">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Into%3CU%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#538-545" title="goto source code">[src]</a></div><a href="#impl-Into%3CU%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;U&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;U: <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;T&gt;,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.into" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#542" title="goto source code">[src]</a></div><a href="#method.into" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html#tymethod.into" class="fnname">into</a>(self) -&gt; U</h4></div></summary><div class='docblock'><p>Performs the conversion.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Same%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/typenum/1.15.0/src/typenum/type_operators.rs.html#34-36" title="goto source code">[src]</a></div><a href="#impl-Same%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://docs.rs/typenum/1.15.0/typenum/type_operators/trait.Same.html" title="trait typenum::type_operators::Same">Same</a>&lt;T&gt; for T</h3></div></summary><div class="impl-items"><details class="rustdoc-toggle" open><summary><div id="associatedtype.Output" class="type trait-impl has-srclink"><a href="#associatedtype.Output" class="anchor"></a><h4 class="code-header">type <a href="https://docs.rs/typenum/1.15.0/typenum/type_operators/trait.Same.html#associatedtype.Output" class="associatedtype">Output</a> = T</h4></div></summary><div class='docblock'><p>Should always be <code>Self</code></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-SupersetOf%3CSS%3E" class="impl has-srclink"><div class="rightside"></div><a href="#impl-SupersetOf%3CSS%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;SS, SP&gt; SupersetOf&lt;SS&gt; for SP <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;SS: SubsetOf&lt;SP&gt;,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.to_subset" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.to_subset" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.to_subset" class="fnname">to_subset</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;SS&gt;</h4></div></summary><div class='docblock'><p>The inverse inclusion map: attempts to construct <code>self</code> from the equivalent element of its
superset. <a href="#method.to_subset">Read more</a></p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.is_in_subset" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.is_in_subset" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">is_in_subset</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.bool.html">bool</a></h4></div></summary><div class='docblock'><p>Checks if <code>self</code> is actually part of its subset <code>T</code> (and can be converted to it).</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.to_subset_unchecked" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.to_subset_unchecked" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">to_subset_unchecked</a>(&amp;self) -&gt; SS</h4></div></summary><div class='docblock'><p>Use with care! Same as <code>self.to_subset</code> but without any property checks. Always succeeds.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.from_subset" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.from_subset" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">from_subset</a>(element: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&amp;</a>SS) -&gt; SP</h4></div></summary><div class='docblock'><p>The inclusion map: converts <code>self</code> to the equivalent element of its superset.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-TryFrom%3CU%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#588-597" title="goto source code">[src]</a></div><a href="#impl-TryFrom%3CU%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;U&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;U: <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;T&gt;,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle" open><summary><div id="associatedtype.Error-1" class="type trait-impl has-srclink"><a href="#associatedtype.Error-1" class="anchor"></a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html#associatedtype.Error" class="associatedtype">Error</a> = <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/convert/enum.Infallible.html" title="enum core::convert::Infallible">Infallible</a></h4></div></summary><div class='docblock'><p>The type returned in the event of a conversion error.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.try_from" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#594" title="goto source code">[src]</a></div><a href="#method.try_from" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html#tymethod.try_from" class="fnname">try_from</a>(value: U) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;T, &lt;T as <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;U&gt;&gt;::<a class="associatedtype" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>&gt;</h4></div></summary><div class='docblock'><p>Performs the conversion.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-TryInto%3CU%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#574-583" title="goto source code">[src]</a></div><a href="#impl-TryInto%3CU%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryInto.html" title="trait core::convert::TryInto">TryInto</a>&lt;U&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;U: <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle" open><summary><div id="associatedtype.Error" class="type trait-impl has-srclink"><a href="#associatedtype.Error" class="anchor"></a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryInto.html#associatedtype.Error" class="associatedtype">Error</a> = &lt;U as <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;&gt;::<a class="associatedtype" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a></h4></div></summary><div class='docblock'><p>The type returned in the event of a conversion error.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.try_into" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#580" title="goto source code">[src]</a></div><a href="#method.try_into" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryInto.html#tymethod.try_into" class="fnname">try_into</a>(self) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;U, &lt;U as <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;&gt;::<a class="associatedtype" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>&gt;</h4></div></summary><div class='docblock'><p>Performs the conversion.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-WithSubscriber" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.32/src/tracing/instrument.rs.html#334" title="goto source code">[src]</a></div><a href="#impl-WithSubscriber" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.WithSubscriber.html" title="trait tracing::instrument::WithSubscriber">WithSubscriber</a> for T</h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.with_subscriber" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.32/src/tracing/instrument.rs.html#169-171" title="goto source code">[src]</a></div><a href="#method.with_subscriber" class="anchor"></a><h4 class="code-header">fn <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.WithSubscriber.html#method.with_subscriber" class="fnname">with_subscriber</a>&lt;S&gt;(self, subscriber: S) -&gt; <a class="struct" href="https://docs.rs/tracing/0.1.32/tracing/instrument/struct.WithDispatch.html" title="struct tracing::instrument::WithDispatch">WithDispatch</a>&lt;Self&gt; <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;S: <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="https://docs.rs/tracing-core/0.1.22/tracing_core/dispatcher/struct.Dispatch.html" title="struct tracing_core::dispatcher::Dispatch">Dispatch</a>&gt;,&nbsp;</span></h4></div></summary><div class='docblock'><p>Attaches the provided <a href="https://docs.rs/tracing-core/0.1.22/tracing_core/subscriber/trait.Subscriber.html"><code>Subscriber</code></a> to this type, returning a
<a href="https://docs.rs/tracing/0.1.32/tracing/instrument/struct.WithDispatch.html" title="WithDispatch"><code>WithDispatch</code></a> wrapper. <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.WithSubscriber.html#method.with_subscriber">Read more</a></p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.with_current_subscriber" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.32/src/tracing/instrument.rs.html#221" title="goto source code">[src]</a></div><a href="#method.with_current_subscriber" class="anchor"></a><h4 class="code-header">fn <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.WithSubscriber.html#method.with_current_subscriber" class="fnname">with_current_subscriber</a>(self) -&gt; <a class="struct" href="https://docs.rs/tracing/0.1.32/tracing/instrument/struct.WithDispatch.html" title="struct tracing::instrument::WithDispatch">WithDispatch</a>&lt;Self&gt;</h4></div></summary><div class='docblock'><p>Attaches the current <a href="https://docs.rs/tracing/0.1.32/tracing/dispatcher/index.html#setting-the-default-subscriber">default</a> <a href="https://docs.rs/tracing-core/0.1.22/tracing_core/subscriber/trait.Subscriber.html"><code>Subscriber</code></a> to this type, returning a
<a href="https://docs.rs/tracing/0.1.32/tracing/instrument/struct.WithDispatch.html" title="WithDispatch"><code>WithDispatch</code></a> wrapper. <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.WithSubscriber.html#method.with_current_subscriber">Read more</a></p>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ProgramDataTileCache` struct in crate `game_logic`."><meta name="keywords" content="rust, rustlang, rust-lang, ProgramDataTileCache"><title>ProgramDataTileCache in game_logic::rendering::utilities::map_render - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../../../storage.js"></script><script src="../../../../crates.js"></script><script defer src="../../../../main.js"></script>
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</a><h2 class="location">Struct ProgramDataTileCache</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.internal_loader">internal_loader</a><a href="#structfield.tilesets">tilesets</a></div><h3 class="sidebar-title"><a href="#implementations">Methods</a></h3><div class="sidebar-links"><a href="#method.new">new</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-Debug">Debug</a><a href="#impl-ResourceCache">ResourceCache</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-SupersetOf%3CSS%3E">SupersetOf&lt;SS&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-WithSubscriber">WithSubscriber</a></div></div><h2 class="location">Other items in<br><a href="../../../index.html">game_logic</a>::<wbr><a href="../../index.html">rendering</a>::<wbr><a href="../index.html">utilities</a>::<wbr><a href="index.html">map_render</a></h2><div id="sidebar-vars" data-name="ProgramDataTileCache" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../../../game_logic/index.html"><img class="rust-logo" src="../../../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../../index.html">game_logic</a>::<wbr><a href="../../index.html">rendering</a>::<wbr><a href="../index.html">utilities</a>::<wbr><a href="index.html">map_render</a>::<wbr><a class="struct" href="#">ProgramDataTileCache</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#25-28" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust struct"><code>struct ProgramDataTileCache {
tilesets: <a class="struct" href="https://doc.rust-lang.org/1.59.0/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a>&lt;ResourcePathBuf, <a class="struct" href="https://doc.rust-lang.org/1.59.0/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a>&lt;Tileset&gt;&gt;,
internal_loader: Loader,
}</code></pre></div><h2 id="fields" class="fields small-section-header">Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.tilesets" class="structfield small-section-header"><a href="#structfield.tilesets" class="anchor field"></a><code>tilesets: <a class="struct" href="https://doc.rust-lang.org/1.59.0/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a>&lt;ResourcePathBuf, <a class="struct" href="https://doc.rust-lang.org/1.59.0/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a>&lt;Tileset&gt;&gt;</code></span><span id="structfield.internal_loader" class="structfield small-section-header"><a href="#structfield.internal_loader" class="anchor field"></a><code>internal_loader: Loader</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#30-37" title="goto source code">[src]</a></div><a href="#impl" class="anchor"></a><h3 class="code-header in-band">impl <a class="struct" href="struct.ProgramDataTileCache.html" title="struct game_logic::rendering::utilities::map_render::ProgramDataTileCache">ProgramDataTileCache</a></h3></div></summary><div class="impl-items"><div id="method.new" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#31-36" title="goto source code">[src]</a></div><a href="#method.new" class="anchor"></a><h4 class="code-header">fn <a href="#method.new" class="fnname">new</a>() -&gt; Self</h4></div></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Debug" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#24" title="goto source code">[src]</a></div><a href="#impl-Debug" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="struct.ProgramDataTileCache.html" title="struct game_logic::rendering::utilities::map_render::ProgramDataTileCache">ProgramDataTileCache</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.fmt" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#24" title="goto source code">[src]</a></div><a href="#method.fmt" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/1.59.0/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/1.59.0/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></h4></div></summary><div class='docblock'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-ResourceCache" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#39-72" title="goto source code">[src]</a></div><a href="#impl-ResourceCache" class="anchor"></a><h3 class="code-header in-band">impl ResourceCache for <a class="struct" href="struct.ProgramDataTileCache.html" title="struct game_logic::rendering::utilities::map_render::ProgramDataTileCache">ProgramDataTileCache</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.get_tileset" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#41-56" title="goto source code">[src]</a></div><a href="#method.get_tileset" class="anchor"></a><h4 class="code-header">fn <a class="fnname">get_tileset</a>(&amp;self, path: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;ResourcePath&gt;) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="https://doc.rust-lang.org/1.59.0/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a>&lt;Tileset&gt;&gt;</h4></div></summary><div class="docblock"><p>Load the tileset. First attempts to pull from an in-RAM cache, otherwise attempts to load from disk.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.get_or_try_insert_tileset_with" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../../src/game_logic/rendering/utilities/map_render.rs.html#58-71" title="goto source code">[src]</a></div><a href="#method.get_or_try_insert_tileset_with" class="anchor"></a><h4 class="code-header">fn <a class="fnname">get_or_try_insert_tileset_with</a>&lt;F, E&gt;(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;path: ResourcePathBuf, <br>&nbsp;&nbsp;&nbsp;&nbsp;f: F<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;<a class="struct" href="https://doc.rust-lang.org/1.59.0/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a>&lt;Tileset&gt;, E&gt; <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;F: <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/ops/function/trait.FnOnce.html" title="trait core::ops::function::FnOnce">FnOnce</a>() -&gt; <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;Tileset, E&gt;,&nbsp;</span></h4></div></summary><div class='docblock'><p>Returns the tileset mapped to <code>path</code> if it exists, otherwise calls <code>f</code> and, depending on its
result, it will: <a href="#tymethod.get_or_try_insert_tileset_with">Read more</a></p>
</div></details></div></details></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-RefUnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/panic/unwind_safe/trait.RefUnwindSafe.html" title="trait core::panic::unwind_safe::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.ProgramDataTileCache.html" title="struct game_logic::rendering::utilities::map_render::ProgramDataTileCache">ProgramDataTileCache</a></h3></div><div id="impl-Send" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Send" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.ProgramDataTileCache.html" title="struct game_logic::rendering::utilities::map_render::ProgramDataTileCache">ProgramDataTileCache</a></h3></div><div id="impl-Sync" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Sync" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.ProgramDataTileCache.html" title="struct game_logic::rendering::utilities::map_render::ProgramDataTileCache">ProgramDataTileCache</a></h3></div><div id="impl-Unpin" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Unpin" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.ProgramDataTileCache.html" title="struct game_logic::rendering::utilities::map_render::ProgramDataTileCache">ProgramDataTileCache</a></h3></div><div id="impl-UnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-UnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/panic/unwind_safe/trait.UnwindSafe.html" title="trait core::panic::unwind_safe::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.ProgramDataTileCache.html" title="struct game_logic::rendering::utilities::map_render::ProgramDataTileCache">ProgramDataTileCache</a></h3></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Any" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/any.rs.html#132-136" title="goto source code">[src]</a></div><a href="#impl-Any" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/any.rs.html#133" title="goto source code">[src]</a></div><a href="#method.type_id" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.59.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Borrow%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#209-214" title="goto source code">[src]</a></div><a href="#impl-Borrow%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#211" title="goto source code">[src]</a></div><a href="#method.borrow" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&amp;</a>T</h4></div></summary><div class='docblock'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-BorrowMut%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#218-222" title="goto source code">[src]</a></div><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow_mut" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#219" title="goto source code">[src]</a></div><a href="#method.borrow_mut" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&amp;mut </a>T</h4></div></summary><div class='docblock'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-From%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#550-554" title="goto source code">[src]</a></div><a href="#impl-From%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;T&gt; for T</h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.from" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#551" title="goto source code">[src]</a></div><a href="#method.from" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(t: T) -&gt; T</h4></div></summary><div class='docblock'><p>Performs the conversion.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Instrument" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.32/src/tracing/instrument.rs.html#276" title="goto source code">[src]</a></div><a href="#impl-Instrument" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.Instrument.html" title="trait tracing::instrument::Instrument">Instrument</a> for T</h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.instrument" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.32/src/tracing/instrument.rs.html#82" title="goto source code">[src]</a></div><a href="#method.instrument" class="anchor"></a><h4 class="code-header">fn <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.Instrument.html#method.instrument" class="fnname">instrument</a>(self, span: <a class="struct" href="https://docs.rs/tracing/0.1.32/tracing/span/struct.Span.html" title="struct tracing::span::Span">Span</a>) -&gt; <a class="struct" href="https://docs.rs/tracing/0.1.32/tracing/instrument/struct.Instrumented.html" title="struct tracing::instrument::Instrumented">Instrumented</a>&lt;Self&gt;</h4></div></summary><div class='docblock'><p>Instruments this type with the provided <a href="https://docs.rs/tracing/0.1.32/tracing/span/struct.Span.html" title="Span"><code>Span</code></a>, returning an
<code>Instrumented</code> wrapper. <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.Instrument.html#method.instrument">Read more</a></p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.in_current_span" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.32/src/tracing/instrument.rs.html#121" title="goto source code">[src]</a></div><a href="#method.in_current_span" class="anchor"></a><h4 class="code-header">fn <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.Instrument.html#method.in_current_span" class="fnname">in_current_span</a>(self) -&gt; <a class="struct" href="https://docs.rs/tracing/0.1.32/tracing/instrument/struct.Instrumented.html" title="struct tracing::instrument::Instrumented">Instrumented</a>&lt;Self&gt;</h4></div></summary><div class='docblock'><p>Instruments this type with the <a href="https://docs.rs/tracing/0.1.32/tracing/span/struct.Span.html#method.current">current</a> <a href="https://docs.rs/tracing/0.1.32/tracing/span/struct.Span.html"><code>Span</code></a>, returning an
<code>Instrumented</code> wrapper. <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.Instrument.html#method.in_current_span">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Into%3CU%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#538-545" title="goto source code">[src]</a></div><a href="#impl-Into%3CU%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;U&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;U: <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;T&gt;,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.into" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#542" title="goto source code">[src]</a></div><a href="#method.into" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html#tymethod.into" class="fnname">into</a>(self) -&gt; U</h4></div></summary><div class='docblock'><p>Performs the conversion.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Same%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/typenum/1.15.0/src/typenum/type_operators.rs.html#34-36" title="goto source code">[src]</a></div><a href="#impl-Same%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://docs.rs/typenum/1.15.0/typenum/type_operators/trait.Same.html" title="trait typenum::type_operators::Same">Same</a>&lt;T&gt; for T</h3></div></summary><div class="impl-items"><details class="rustdoc-toggle" open><summary><div id="associatedtype.Output" class="type trait-impl has-srclink"><a href="#associatedtype.Output" class="anchor"></a><h4 class="code-header">type <a href="https://docs.rs/typenum/1.15.0/typenum/type_operators/trait.Same.html#associatedtype.Output" class="associatedtype">Output</a> = T</h4></div></summary><div class='docblock'><p>Should always be <code>Self</code></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-SupersetOf%3CSS%3E" class="impl has-srclink"><div class="rightside"></div><a href="#impl-SupersetOf%3CSS%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;SS, SP&gt; SupersetOf&lt;SS&gt; for SP <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;SS: SubsetOf&lt;SP&gt;,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.to_subset" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.to_subset" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.to_subset" class="fnname">to_subset</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;SS&gt;</h4></div></summary><div class='docblock'><p>The inverse inclusion map: attempts to construct <code>self</code> from the equivalent element of its
superset. <a href="#method.to_subset">Read more</a></p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.is_in_subset" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.is_in_subset" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">is_in_subset</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.bool.html">bool</a></h4></div></summary><div class='docblock'><p>Checks if <code>self</code> is actually part of its subset <code>T</code> (and can be converted to it).</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.to_subset_unchecked" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.to_subset_unchecked" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">to_subset_unchecked</a>(&amp;self) -&gt; SS</h4></div></summary><div class='docblock'><p>Use with care! Same as <code>self.to_subset</code> but without any property checks. Always succeeds.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.from_subset" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.from_subset" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">from_subset</a>(element: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&amp;</a>SS) -&gt; SP</h4></div></summary><div class='docblock'><p>The inclusion map: converts <code>self</code> to the equivalent element of its superset.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-TryFrom%3CU%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#588-597" title="goto source code">[src]</a></div><a href="#impl-TryFrom%3CU%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;U&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;U: <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;T&gt;,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle" open><summary><div id="associatedtype.Error-1" class="type trait-impl has-srclink"><a href="#associatedtype.Error-1" class="anchor"></a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html#associatedtype.Error" class="associatedtype">Error</a> = <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/convert/enum.Infallible.html" title="enum core::convert::Infallible">Infallible</a></h4></div></summary><div class='docblock'><p>The type returned in the event of a conversion error.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.try_from" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#594" title="goto source code">[src]</a></div><a href="#method.try_from" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html#tymethod.try_from" class="fnname">try_from</a>(value: U) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;T, &lt;T as <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;U&gt;&gt;::<a class="associatedtype" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>&gt;</h4></div></summary><div class='docblock'><p>Performs the conversion.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-TryInto%3CU%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#574-583" title="goto source code">[src]</a></div><a href="#impl-TryInto%3CU%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryInto.html" title="trait core::convert::TryInto">TryInto</a>&lt;U&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;U: <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle" open><summary><div id="associatedtype.Error" class="type trait-impl has-srclink"><a href="#associatedtype.Error" class="anchor"></a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryInto.html#associatedtype.Error" class="associatedtype">Error</a> = &lt;U as <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;&gt;::<a class="associatedtype" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a></h4></div></summary><div class='docblock'><p>The type returned in the event of a conversion error.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.try_into" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#580" title="goto source code">[src]</a></div><a href="#method.try_into" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryInto.html#tymethod.try_into" class="fnname">try_into</a>(self) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;U, &lt;U as <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;&gt;::<a class="associatedtype" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>&gt;</h4></div></summary><div class='docblock'><p>Performs the conversion.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-WithSubscriber" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.32/src/tracing/instrument.rs.html#334" title="goto source code">[src]</a></div><a href="#impl-WithSubscriber" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.WithSubscriber.html" title="trait tracing::instrument::WithSubscriber">WithSubscriber</a> for T</h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.with_subscriber" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.32/src/tracing/instrument.rs.html#169-171" title="goto source code">[src]</a></div><a href="#method.with_subscriber" class="anchor"></a><h4 class="code-header">fn <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.WithSubscriber.html#method.with_subscriber" class="fnname">with_subscriber</a>&lt;S&gt;(self, subscriber: S) -&gt; <a class="struct" href="https://docs.rs/tracing/0.1.32/tracing/instrument/struct.WithDispatch.html" title="struct tracing::instrument::WithDispatch">WithDispatch</a>&lt;Self&gt; <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;S: <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="https://docs.rs/tracing-core/0.1.22/tracing_core/dispatcher/struct.Dispatch.html" title="struct tracing_core::dispatcher::Dispatch">Dispatch</a>&gt;,&nbsp;</span></h4></div></summary><div class='docblock'><p>Attaches the provided <a href="https://docs.rs/tracing-core/0.1.22/tracing_core/subscriber/trait.Subscriber.html"><code>Subscriber</code></a> to this type, returning a
<a href="https://docs.rs/tracing/0.1.32/tracing/instrument/struct.WithDispatch.html" title="WithDispatch"><code>WithDispatch</code></a> wrapper. <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.WithSubscriber.html#method.with_subscriber">Read more</a></p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.with_current_subscriber" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://docs.rs/tracing/0.1.32/src/tracing/instrument.rs.html#221" title="goto source code">[src]</a></div><a href="#method.with_current_subscriber" class="anchor"></a><h4 class="code-header">fn <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.WithSubscriber.html#method.with_current_subscriber" class="fnname">with_current_subscriber</a>(self) -&gt; <a class="struct" href="https://docs.rs/tracing/0.1.32/tracing/instrument/struct.WithDispatch.html" title="struct tracing::instrument::WithDispatch">WithDispatch</a>&lt;Self&gt;</h4></div></summary><div class='docblock'><p>Attaches the current <a href="https://docs.rs/tracing/0.1.32/tracing/dispatcher/index.html#setting-the-default-subscriber">default</a> <a href="https://docs.rs/tracing-core/0.1.22/tracing_core/subscriber/trait.Subscriber.html"><code>Subscriber</code></a> to this type, returning a
<a href="https://docs.rs/tracing/0.1.32/tracing/instrument/struct.WithDispatch.html" title="WithDispatch"><code>WithDispatch</code></a> wrapper. <a href="https://docs.rs/tracing/0.1.32/tracing/instrument/trait.WithSubscriber.html#method.with_current_subscriber">Read more</a></p>
</div></details></div></details></div></section><section id="search" class="content hidden"></section></div></main><div id="rustdoc-vars" data-root-path="../../../../" data-current-crate="game_logic" data-themes="ayu,dark,light" data-resource-suffix="" data-rustdoc-version="1.59.0 (9d1b2106e 2022-02-23)" ></div>
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initSidebarItems({"mod":[["anim_texture","This module handles the code for rendering framerate-locked animations from textures"]]});
initSidebarItems({"mod":[["anim_texture","This module handles the code for rendering framerate-locked animations from textures"],["map_render",""]]});

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="The render code for various scenes"><meta name="keywords" content="rust, rustlang, rust-lang, scenes"><title>game_logic::scenes - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../../dark.css" disabled><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><script defer src="../../main.js"></script>
<noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a class="sidebar-logo" href="../../game_logic/index.html"><div class="logo-container"><img class="rust-logo" src="../../rust-logo.png" alt="logo"></div>
</a><h2 class="location">Module scenes</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li></ul></div><div id="sidebar-vars" data-name="scenes" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../game_logic/index.html"><img class="rust-logo" src="../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">game_logic</a>::<wbr><a class="mod" href="#">scenes</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game_logic/scenes/mod.rs.html#1-104" title="goto source code">[src]</a></span></h1><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>The render code for various scenes</p>
</a><h2 class="location">Module scenes</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li></ul></div><div id="sidebar-vars" data-name="scenes" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../game_logic/index.html"><img class="rust-logo" src="../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">game_logic</a>::<wbr><a class="mod" href="#">scenes</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game_logic/scenes/mod.rs.html#1-115" title="goto source code">[src]</a></span></h1><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>The render code for various scenes</p>
<h3 id="overview" class="section-header"><a href="#overview">Overview</a></h3>
<p>This will probably become a messy module over time. Stick your rendering code here</p>
</div></details><h2 id="modules" class="small-section-header"><a href="#modules">Modules</a></h2>

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scene_main_menu: <a class="struct" href="main_menu/struct.MainMenu.html" title="struct game_logic::scenes::main_menu::MainMenu">MainMenu</a>,
}</code></pre></div><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Delegate for handling rendering.
This is a struct to allow for stateful data (like sub-screens) to be set up</p>
</div></details><h2 id="fields" class="fields small-section-header">Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.menu_control_signal" class="structfield small-section-header"><a href="#structfield.menu_control_signal" class="anchor field"></a><code>menu_control_signal: <a class="enum" href="main_menu/enum.MenuStateSignal.html" title="enum game_logic::scenes::main_menu::MenuStateSignal">MenuStateSignal</a></code></span><span id="structfield.scene_test_fox" class="structfield small-section-header"><a href="#structfield.scene_test_fox" class="anchor field"></a><code>scene_test_fox: <a class="struct" href="test_fox/struct.TestFoxScene.html" title="struct game_logic::scenes::test_fox::TestFoxScene">TestFoxScene</a></code></span><span id="structfield.scene_playable" class="structfield small-section-header"><a href="#structfield.scene_playable" class="anchor field"></a><code>scene_playable: <a class="struct" href="player_interaction/struct.PlayableScene.html" title="struct game_logic::scenes::player_interaction::PlayableScene">PlayableScene</a></code></span><span id="structfield.scene_main_menu" class="structfield small-section-header"><a href="#structfield.scene_main_menu" class="anchor field"></a><code>scene_main_menu: <a class="struct" href="main_menu/struct.MainMenu.html" title="struct game_logic::scenes::main_menu::MainMenu">MainMenu</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game_logic/scenes/mod.rs.html#32-99" title="goto source code">[src]</a></div><a href="#impl" class="anchor"></a><h3 class="code-header in-band">impl <a class="struct" href="struct.SceneRenderDelegate.html" title="struct game_logic::scenes::SceneRenderDelegate">SceneRenderDelegate</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_game_start" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../src/game_logic/scenes/mod.rs.html#34-52" title="goto source code">[src]</a></div><a href="#method.on_game_start" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.on_game_start" class="fnname">on_game_start</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;raylib: &amp;mut RaylibHandle, <br>&nbsp;&nbsp;&nbsp;&nbsp;rl_thread: &amp;RaylibThread, <br>&nbsp;&nbsp;&nbsp;&nbsp;constants: &amp;<a class="struct" href="../project_constants/struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a><br>) -&gt; Self</h4></div></summary><div class="docblock"><p>This is called when the game first loads</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.process_ingame_frame" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../src/game_logic/scenes/mod.rs.html#57-98" title="goto source code">[src]</a></div><a href="#method.process_ingame_frame" class="anchor"></a><h4 class="code-header">pub async fn <a href="#method.process_ingame_frame" class="fnname">process_ingame_frame</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;raylib: &amp;mut RaylibHandle, <br>&nbsp;&nbsp;&nbsp;&nbsp;rl_thread: &amp;RaylibThread, <br>&nbsp;&nbsp;&nbsp;&nbsp;discord: &amp;Sender&lt;<a class="enum" href="../discord/signal/enum.DiscordRpcSignal.html" title="enum game_logic::discord::signal::DiscordRpcSignal">DiscordRpcSignal</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;global_resources: &amp;<a class="struct" href="../global_resource_package/struct.GlobalResources.html" title="struct game_logic::global_resource_package::GlobalResources">GlobalResources</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;constants: &amp;<a class="struct" href="../project_constants/struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a><br>)</h4></div></summary><div class="docblock"><p>This is called every frame once the game has started.</p>
</div></details><h2 id="fields" class="fields small-section-header">Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.menu_control_signal" class="structfield small-section-header"><a href="#structfield.menu_control_signal" class="anchor field"></a><code>menu_control_signal: <a class="enum" href="main_menu/enum.MenuStateSignal.html" title="enum game_logic::scenes::main_menu::MenuStateSignal">MenuStateSignal</a></code></span><span id="structfield.scene_test_fox" class="structfield small-section-header"><a href="#structfield.scene_test_fox" class="anchor field"></a><code>scene_test_fox: <a class="struct" href="test_fox/struct.TestFoxScene.html" title="struct game_logic::scenes::test_fox::TestFoxScene">TestFoxScene</a></code></span><span id="structfield.scene_playable" class="structfield small-section-header"><a href="#structfield.scene_playable" class="anchor field"></a><code>scene_playable: <a class="struct" href="player_interaction/struct.PlayableScene.html" title="struct game_logic::scenes::player_interaction::PlayableScene">PlayableScene</a></code></span><span id="structfield.scene_main_menu" class="structfield small-section-header"><a href="#structfield.scene_main_menu" class="anchor field"></a><code>scene_main_menu: <a class="struct" href="main_menu/struct.MainMenu.html" title="struct game_logic::scenes::main_menu::MainMenu">MainMenu</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game_logic/scenes/mod.rs.html#32-110" title="goto source code">[src]</a></div><a href="#impl" class="anchor"></a><h3 class="code-header in-band">impl <a class="struct" href="struct.SceneRenderDelegate.html" title="struct game_logic::scenes::SceneRenderDelegate">SceneRenderDelegate</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.on_game_start" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../src/game_logic/scenes/mod.rs.html#34-52" title="goto source code">[src]</a></div><a href="#method.on_game_start" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.on_game_start" class="fnname">on_game_start</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;raylib: &amp;mut RaylibHandle, <br>&nbsp;&nbsp;&nbsp;&nbsp;rl_thread: &amp;RaylibThread, <br>&nbsp;&nbsp;&nbsp;&nbsp;constants: &amp;<a class="struct" href="../project_constants/struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a><br>) -&gt; Self</h4></div></summary><div class="docblock"><p>This is called when the game first loads</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.process_ingame_frame" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../src/game_logic/scenes/mod.rs.html#57-109" title="goto source code">[src]</a></div><a href="#method.process_ingame_frame" class="anchor"></a><h4 class="code-header">pub async fn <a href="#method.process_ingame_frame" class="fnname">process_ingame_frame</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;raylib: &amp;mut RaylibHandle, <br>&nbsp;&nbsp;&nbsp;&nbsp;rl_thread: &amp;RaylibThread, <br>&nbsp;&nbsp;&nbsp;&nbsp;discord: &amp;Sender&lt;<a class="enum" href="../discord/signal/enum.DiscordRpcSignal.html" title="enum game_logic::discord::signal::DiscordRpcSignal">DiscordRpcSignal</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;global_resources: &amp;<a class="struct" href="../global_resource_package/struct.GlobalResources.html" title="struct game_logic::global_resource_package::GlobalResources">GlobalResources</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;constants: &amp;<a class="struct" href="../project_constants/struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a><br>)</h4></div></summary><div class="docblock"><p>This is called every frame once the game has started.</p>
<p>Keep in mind everything you do here will block the main thread (no loading files plz)</p>
</div></details></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Drop" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game_logic/scenes/mod.rs.html#101-104" title="goto source code">[src]</a></div><a href="#impl-Drop" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/ops/drop/trait.Drop.html" title="trait core::ops::drop::Drop">Drop</a> for <a class="struct" href="struct.SceneRenderDelegate.html" title="struct game_logic::scenes::SceneRenderDelegate">SceneRenderDelegate</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.drop" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game_logic/scenes/mod.rs.html#103" title="goto source code">[src]</a></div><a href="#method.drop" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.59.0/core/ops/drop/trait.Drop.html#tymethod.drop" class="fnname">drop</a>(&amp;mut self)</h4></div></summary><div class="docblock"><p>If you need anything to happen when the game closes, stick it here.</p>
</div></details></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Drop" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game_logic/scenes/mod.rs.html#112-115" title="goto source code">[src]</a></div><a href="#impl-Drop" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/ops/drop/trait.Drop.html" title="trait core::ops::drop::Drop">Drop</a> for <a class="struct" href="struct.SceneRenderDelegate.html" title="struct game_logic::scenes::SceneRenderDelegate">SceneRenderDelegate</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.drop" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game_logic/scenes/mod.rs.html#114" title="goto source code">[src]</a></div><a href="#method.drop" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.59.0/core/ops/drop/trait.Drop.html#tymethod.drop" class="fnname">drop</a>(&amp;mut self)</h4></div></summary><div class="docblock"><p>If you need anything to happen when the game closes, stick it here.</p>
</div></details></div></details></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-RefUnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/panic/unwind_safe/trait.RefUnwindSafe.html" title="trait core::panic::unwind_safe::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.SceneRenderDelegate.html" title="struct game_logic::scenes::SceneRenderDelegate">SceneRenderDelegate</a></h3></div><div id="impl-Send" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Send" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.SceneRenderDelegate.html" title="struct game_logic::scenes::SceneRenderDelegate">SceneRenderDelegate</a></h3></div><div id="impl-Sync" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Sync" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.SceneRenderDelegate.html" title="struct game_logic::scenes::SceneRenderDelegate">SceneRenderDelegate</a></h3></div><div id="impl-Unpin" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Unpin" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.SceneRenderDelegate.html" title="struct game_logic::scenes::SceneRenderDelegate">SceneRenderDelegate</a></h3></div><div id="impl-UnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-UnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/panic/unwind_safe/trait.UnwindSafe.html" title="trait core::panic::unwind_safe::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.SceneRenderDelegate.html" title="struct game_logic::scenes::SceneRenderDelegate">SceneRenderDelegate</a></h3></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Any" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/any.rs.html#132-136" title="goto source code">[src]</a></div><a href="#impl-Any" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/any.rs.html#133" title="goto source code">[src]</a></div><a href="#method.type_id" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.59.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Borrow%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#209-214" title="goto source code">[src]</a></div><a href="#impl-Borrow%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#211" title="goto source code">[src]</a></div><a href="#method.borrow" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&amp;</a>T</h4></div></summary><div class='docblock'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-BorrowMut%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#218-222" title="goto source code">[src]</a></div><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow_mut" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#219" title="goto source code">[src]</a></div><a href="#method.borrow_mut" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&amp;mut </a>T</h4></div></summary><div class='docblock'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="This “scene” is used only for testing animation and resource loading It should be removed once the game is being worked on"><meta name="keywords" content="rust, rustlang, rust-lang, test_fox"><title>game_logic::scenes::test_fox - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><script defer src="../../../main.js"></script>
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</a><h2 class="location">Module test_fox</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li></ul></div><div id="sidebar-vars" data-name="test_fox" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../../game_logic/index.html"><img class="rust-logo" src="../../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game_logic</a>::<wbr><a href="../index.html">scenes</a>::<wbr><a class="mod" href="#">test_fox</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game_logic/scenes/test_fox.rs.html#1-50" title="goto source code">[src]</a></span></h1><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>This “scene” is used only for testing animation and resource loading
</a><h2 class="location">Module test_fox</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li></ul></div><div id="sidebar-vars" data-name="test_fox" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../../game_logic/index.html"><img class="rust-logo" src="../../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game_logic</a>::<wbr><a href="../index.html">scenes</a>::<wbr><a class="mod" href="#">test_fox</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game_logic/scenes/test_fox.rs.html#1-93" title="goto source code">[src]</a></span></h1><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>This “scene” is used only for testing animation and resource loading
It should be removed once the game is being worked on</p>
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<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.TestFoxScene.html" title="game_logic::scenes::test_fox::TestFoxScene struct">TestFoxScene</a></div><div class="item-right docblock-short"></div></div></div></section><section id="search" class="content hidden"></section></div></main><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game_logic" data-themes="ayu,dark,light" data-resource-suffix="" data-rustdoc-version="1.59.0 (9d1b2106e 2022-02-23)" ></div>

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</a><h2 class="location">Struct TestFoxScene</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.fox_animation">fox_animation</a></div><h3 class="sidebar-title"><a href="#implementations">Methods</a></h3><div class="sidebar-links"><a href="#method.new">new</a><a href="#method.render_frame">render_frame</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-Debug">Debug</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-SupersetOf%3CSS%3E">SupersetOf&lt;SS&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-WithSubscriber">WithSubscriber</a></div></div><h2 class="location">Other items in<br><a href="../../index.html">game_logic</a>::<wbr><a href="../index.html">scenes</a>::<wbr><a href="index.html">test_fox</a></h2><div id="sidebar-vars" data-name="TestFoxScene" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../../game_logic/index.html"><img class="rust-logo" src="../../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../index.html">game_logic</a>::<wbr><a href="../index.html">scenes</a>::<wbr><a href="index.html">test_fox</a>::<wbr><a class="struct" href="#">TestFoxScene</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game_logic/scenes/test_fox.rs.html#13-15" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust struct"><code>pub struct TestFoxScene {
</a><h2 class="location">Struct TestFoxScene</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.camera">camera</a><a href="#structfield.fox_animation">fox_animation</a><a href="#structfield.world_map">world_map</a></div><h3 class="sidebar-title"><a href="#implementations">Methods</a></h3><div class="sidebar-links"><a href="#method.new">new</a><a href="#method.render_frame">render_frame</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-Debug">Debug</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-SupersetOf%3CSS%3E">SupersetOf&lt;SS&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-WithSubscriber">WithSubscriber</a></div></div><h2 class="location">Other items in<br><a href="../../index.html">game_logic</a>::<wbr><a href="../index.html">scenes</a>::<wbr><a href="index.html">test_fox</a></h2><div id="sidebar-vars" data-name="TestFoxScene" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../../game_logic/index.html"><img class="rust-logo" src="../../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../index.html">game_logic</a>::<wbr><a href="../index.html">scenes</a>::<wbr><a href="index.html">test_fox</a>::<wbr><a class="struct" href="#">TestFoxScene</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game_logic/scenes/test_fox.rs.html#14-18" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust struct"><code>pub struct TestFoxScene {
fox_animation: <a class="struct" href="../../rendering/utilities/anim_texture/struct.AnimatedTexture.html" title="struct game_logic::rendering::utilities::anim_texture::AnimatedTexture">AnimatedTexture</a>,
}</code></pre></div><h2 id="fields" class="fields small-section-header">Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.fox_animation" class="structfield small-section-header"><a href="#structfield.fox_animation" class="anchor field"></a><code>fox_animation: <a class="struct" href="../../rendering/utilities/anim_texture/struct.AnimatedTexture.html" title="struct game_logic::rendering::utilities::anim_texture::AnimatedTexture">AnimatedTexture</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/test_fox.rs.html#17-50" title="goto source code">[src]</a></div><a href="#impl" class="anchor"></a><h3 class="code-header in-band">impl <a class="struct" href="struct.TestFoxScene.html" title="struct game_logic::scenes::test_fox::TestFoxScene">TestFoxScene</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.new" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/test_fox.rs.html#19-24" title="goto source code">[src]</a></div><a href="#method.new" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.new" class="fnname">new</a>(raylib_handle: &amp;mut RaylibHandle, thread: &amp;RaylibThread) -&gt; Self</h4></div></summary><div class="docblock"><p>Construct a new <code>TestFoxScene</code></p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.render_frame" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/test_fox.rs.html#27-49" title="goto source code">[src]</a></div><a href="#method.render_frame" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.render_frame" class="fnname">render_frame</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;raylib: &amp;mut RaylibHandle, <br>&nbsp;&nbsp;&nbsp;&nbsp;rl_thread: &amp;RaylibThread, <br>&nbsp;&nbsp;&nbsp;&nbsp;discord: &amp;Sender&lt;<a class="enum" href="../../discord/signal/enum.DiscordRpcSignal.html" title="enum game_logic::discord::signal::DiscordRpcSignal">DiscordRpcSignal</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;global_resources: &amp;<a class="struct" href="../../global_resource_package/struct.GlobalResources.html" title="struct game_logic::global_resource_package::GlobalResources">GlobalResources</a><br>)</h4></div></summary><div class="docblock"><p>Handler for each frame</p>
</div></details></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Debug" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/test_fox.rs.html#12" title="goto source code">[src]</a></div><a href="#impl-Debug" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="struct.TestFoxScene.html" title="struct game_logic::scenes::test_fox::TestFoxScene">TestFoxScene</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.fmt" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/test_fox.rs.html#12" title="goto source code">[src]</a></div><a href="#method.fmt" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/1.59.0/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/1.59.0/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></h4></div></summary><div class='docblock'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
world_map: <a class="struct" href="../../rendering/utilities/map_render/struct.MapRenderer.html" title="struct game_logic::rendering::utilities::map_render::MapRenderer">MapRenderer</a>,
camera: Camera2D,
}</code></pre></div><h2 id="fields" class="fields small-section-header">Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.fox_animation" class="structfield small-section-header"><a href="#structfield.fox_animation" class="anchor field"></a><code>fox_animation: <a class="struct" href="../../rendering/utilities/anim_texture/struct.AnimatedTexture.html" title="struct game_logic::rendering::utilities::anim_texture::AnimatedTexture">AnimatedTexture</a></code></span><span id="structfield.world_map" class="structfield small-section-header"><a href="#structfield.world_map" class="anchor field"></a><code>world_map: <a class="struct" href="../../rendering/utilities/map_render/struct.MapRenderer.html" title="struct game_logic::rendering::utilities::map_render::MapRenderer">MapRenderer</a></code></span><span id="structfield.camera" class="structfield small-section-header"><a href="#structfield.camera" class="anchor field"></a><code>camera: Camera2D</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/test_fox.rs.html#20-93" title="goto source code">[src]</a></div><a href="#impl" class="anchor"></a><h3 class="code-header in-band">impl <a class="struct" href="struct.TestFoxScene.html" title="struct game_logic::scenes::test_fox::TestFoxScene">TestFoxScene</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.new" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/test_fox.rs.html#22-45" title="goto source code">[src]</a></div><a href="#method.new" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.new" class="fnname">new</a>(raylib_handle: &amp;mut RaylibHandle, thread: &amp;RaylibThread) -&gt; Self</h4></div></summary><div class="docblock"><p>Construct a new <code>TestFoxScene</code></p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.render_frame" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/test_fox.rs.html#48-92" title="goto source code">[src]</a></div><a href="#method.render_frame" class="anchor"></a><h4 class="code-header">pub async fn <a href="#method.render_frame" class="fnname">render_frame</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;raylib: &amp;mut RaylibHandle, <br>&nbsp;&nbsp;&nbsp;&nbsp;rl_thread: &amp;RaylibThread, <br>&nbsp;&nbsp;&nbsp;&nbsp;discord: &amp;Sender&lt;<a class="enum" href="../../discord/signal/enum.DiscordRpcSignal.html" title="enum game_logic::discord::signal::DiscordRpcSignal">DiscordRpcSignal</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;global_resources: &amp;<a class="struct" href="../../global_resource_package/struct.GlobalResources.html" title="struct game_logic::global_resource_package::GlobalResources">GlobalResources</a><br>)</h4></div></summary><div class="docblock"><p>Handler for each frame</p>
</div></details></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Debug" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/test_fox.rs.html#13" title="goto source code">[src]</a></div><a href="#impl-Debug" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="struct.TestFoxScene.html" title="struct game_logic::scenes::test_fox::TestFoxScene">TestFoxScene</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.fmt" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/test_fox.rs.html#13" title="goto source code">[src]</a></div><a href="#method.fmt" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/1.59.0/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/1.59.0/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></h4></div></summary><div class='docblock'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></details></div></details></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-RefUnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/panic/unwind_safe/trait.RefUnwindSafe.html" title="trait core::panic::unwind_safe::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.TestFoxScene.html" title="struct game_logic::scenes::test_fox::TestFoxScene">TestFoxScene</a></h3></div><div id="impl-Send" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Send" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.TestFoxScene.html" title="struct game_logic::scenes::test_fox::TestFoxScene">TestFoxScene</a></h3></div><div id="impl-Sync" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Sync" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.TestFoxScene.html" title="struct game_logic::scenes::test_fox::TestFoxScene">TestFoxScene</a></h3></div><div id="impl-Unpin" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Unpin" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.TestFoxScene.html" title="struct game_logic::scenes::test_fox::TestFoxScene">TestFoxScene</a></h3></div><div id="impl-UnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-UnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/panic/unwind_safe/trait.UnwindSafe.html" title="trait core::panic::unwind_safe::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.TestFoxScene.html" title="struct game_logic::scenes::test_fox::TestFoxScene">TestFoxScene</a></h3></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Any" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/any.rs.html#132-136" title="goto source code">[src]</a></div><a href="#impl-Any" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/any.rs.html#133" title="goto source code">[src]</a></div><a href="#method.type_id" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.59.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Borrow%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#209-214" title="goto source code">[src]</a></div><a href="#impl-Borrow%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#211" title="goto source code">[src]</a></div><a href="#method.borrow" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&amp;</a>T</h4></div></summary><div class='docblock'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-BorrowMut%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#218-222" title="goto source code">[src]</a></div><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow_mut" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#219" title="goto source code">[src]</a></div><a href="#method.borrow_mut" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&amp;mut </a>T</h4></div></summary><div class='docblock'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>

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initSidebarItems({"fn":[["entrypoint","This is the game logic entrypoint. Despite being async, this is expected to block the main thread for rendering and stuff."]],"mod":[["asset_manager","Embedded asset management."],["discord","Interfacing with Discord"],["global_resource_package","Global resources"],["model",""],["persistent","This module contains the datastructure backing persistent data."],["project_constants","The rust side of the `dist/project-constants.json` file"],["rendering","This module contains lower level rendering logic."],["scenes","The render code for various scenes"]]});
initSidebarItems({"fn":[["entrypoint","This is the game logic entrypoint. Despite being async, this is expected to block the main thread for rendering and stuff."]],"mod":[["asset_manager","Embedded asset management."],["coord_convert",""],["discord","Interfacing with Discord"],["global_resource_package","Global resources"],["model",""],["persistent","This module contains the datastructure backing persistent data."],["project_constants","The rust side of the `dist/project-constants.json` file"],["rendering","This module contains lower level rendering logic."],["scenes","The render code for various scenes"]]});

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(function() {var implementors = {};
implementors["game_logic"] = [{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html\" title=\"trait core::convert::From\">From</a>&lt;<a class=\"struct\" href=\"https://docs.rs/serde_json/1.0.79/serde_json/error/struct.Error.html\" title=\"struct serde_json::error::Error\">Error</a>&gt; for <a class=\"enum\" href=\"game_logic/asset_manager/json/enum.InternalJsonLoadError.html\" title=\"enum game_logic::asset_manager::json::InternalJsonLoadError\">InternalJsonLoadError</a>","synthetic":false,"types":["game_logic::asset_manager::json::InternalJsonLoadError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html\" title=\"trait core::convert::From\">From</a>&lt;<a class=\"struct\" href=\"https://doc.rust-lang.org/1.59.0/std/io/error/struct.Error.html\" title=\"struct std::io::error::Error\">Error</a>&gt; for <a class=\"enum\" href=\"game_logic/asset_manager/texture/enum.ResourceLoadError.html\" title=\"enum game_logic::asset_manager::texture::ResourceLoadError\">ResourceLoadError</a>","synthetic":false,"types":["game_logic::asset_manager::texture::ResourceLoadError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html\" title=\"trait core::convert::From\">From</a>&lt;Error&gt; for <a class=\"enum\" href=\"game_logic/discord/ipc/enum.DiscordError.html\" title=\"enum game_logic::discord::ipc::DiscordError\">DiscordError</a>","synthetic":false,"types":["game_logic::discord::ipc::DiscordError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html\" title=\"trait core::convert::From\">From</a>&lt;RecvError&gt; for <a class=\"enum\" href=\"game_logic/discord/ipc/enum.DiscordError.html\" title=\"enum game_logic::discord::ipc::DiscordError\">DiscordError</a>","synthetic":false,"types":["game_logic::discord::ipc::DiscordError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html\" title=\"trait core::convert::From\">From</a>&lt;Elapsed&gt; for <a class=\"enum\" href=\"game_logic/discord/ipc/enum.DiscordError.html\" title=\"enum game_logic::discord::ipc::DiscordError\">DiscordError</a>","synthetic":false,"types":["game_logic::discord::ipc::DiscordError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html\" title=\"trait core::convert::From\">From</a>&lt;<a class=\"enum\" href=\"game_logic/asset_manager/json/enum.InternalJsonLoadError.html\" title=\"enum game_logic::asset_manager::json::InternalJsonLoadError\">InternalJsonLoadError</a>&gt; for <a class=\"enum\" href=\"game_logic/rendering/utilities/anim_texture/enum.AnimatedTextureLoadError.html\" title=\"enum game_logic::rendering::utilities::anim_texture::AnimatedTextureLoadError\">AnimatedTextureLoadError</a>","synthetic":false,"types":["game_logic::rendering::utilities::anim_texture::AnimatedTextureLoadError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html\" title=\"trait core::convert::From\">From</a>&lt;<a class=\"struct\" href=\"https://docs.rs/serde_json/1.0.79/serde_json/error/struct.Error.html\" title=\"struct serde_json::error::Error\">Error</a>&gt; for <a class=\"enum\" href=\"game_logic/rendering/utilities/anim_texture/enum.AnimatedTextureLoadError.html\" title=\"enum game_logic::rendering::utilities::anim_texture::AnimatedTextureLoadError\">AnimatedTextureLoadError</a>","synthetic":false,"types":["game_logic::rendering::utilities::anim_texture::AnimatedTextureLoadError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html\" title=\"trait core::convert::From\">From</a>&lt;<a class=\"enum\" href=\"game_logic/asset_manager/texture/enum.ResourceLoadError.html\" title=\"enum game_logic::asset_manager::texture::ResourceLoadError\">ResourceLoadError</a>&gt; for <a class=\"enum\" href=\"game_logic/rendering/utilities/anim_texture/enum.AnimatedTextureLoadError.html\" title=\"enum game_logic::rendering::utilities::anim_texture::AnimatedTextureLoadError\">AnimatedTextureLoadError</a>","synthetic":false,"types":["game_logic::rendering::utilities::anim_texture::AnimatedTextureLoadError"]}];
implementors["game_logic"] = [{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html\" title=\"trait core::convert::From\">From</a>&lt;<a class=\"struct\" href=\"https://docs.rs/serde_json/1.0.79/serde_json/error/struct.Error.html\" title=\"struct serde_json::error::Error\">Error</a>&gt; for <a class=\"enum\" href=\"game_logic/asset_manager/json/enum.InternalJsonLoadError.html\" title=\"enum game_logic::asset_manager::json::InternalJsonLoadError\">InternalJsonLoadError</a>","synthetic":false,"types":["game_logic::asset_manager::json::InternalJsonLoadError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html\" title=\"trait core::convert::From\">From</a>&lt;<a class=\"struct\" href=\"https://doc.rust-lang.org/1.59.0/std/io/error/struct.Error.html\" title=\"struct std::io::error::Error\">Error</a>&gt; for <a class=\"enum\" href=\"game_logic/asset_manager/texture/enum.ResourceLoadError.html\" title=\"enum game_logic::asset_manager::texture::ResourceLoadError\">ResourceLoadError</a>","synthetic":false,"types":["game_logic::asset_manager::texture::ResourceLoadError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html\" title=\"trait core::convert::From\">From</a>&lt;Error&gt; for <a class=\"enum\" href=\"game_logic/discord/ipc/enum.DiscordError.html\" title=\"enum game_logic::discord::ipc::DiscordError\">DiscordError</a>","synthetic":false,"types":["game_logic::discord::ipc::DiscordError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html\" title=\"trait core::convert::From\">From</a>&lt;RecvError&gt; for <a class=\"enum\" href=\"game_logic/discord/ipc/enum.DiscordError.html\" title=\"enum game_logic::discord::ipc::DiscordError\">DiscordError</a>","synthetic":false,"types":["game_logic::discord::ipc::DiscordError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html\" title=\"trait core::convert::From\">From</a>&lt;Elapsed&gt; for <a class=\"enum\" href=\"game_logic/discord/ipc/enum.DiscordError.html\" title=\"enum game_logic::discord::ipc::DiscordError\">DiscordError</a>","synthetic":false,"types":["game_logic::discord::ipc::DiscordError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html\" title=\"trait core::convert::From\">From</a>&lt;<a class=\"enum\" href=\"game_logic/asset_manager/json/enum.InternalJsonLoadError.html\" title=\"enum game_logic::asset_manager::json::InternalJsonLoadError\">InternalJsonLoadError</a>&gt; for <a class=\"enum\" href=\"game_logic/rendering/utilities/anim_texture/enum.AnimatedTextureLoadError.html\" title=\"enum game_logic::rendering::utilities::anim_texture::AnimatedTextureLoadError\">AnimatedTextureLoadError</a>","synthetic":false,"types":["game_logic::rendering::utilities::anim_texture::AnimatedTextureLoadError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html\" title=\"trait core::convert::From\">From</a>&lt;<a class=\"struct\" href=\"https://docs.rs/serde_json/1.0.79/serde_json/error/struct.Error.html\" title=\"struct serde_json::error::Error\">Error</a>&gt; for <a class=\"enum\" href=\"game_logic/rendering/utilities/anim_texture/enum.AnimatedTextureLoadError.html\" title=\"enum game_logic::rendering::utilities::anim_texture::AnimatedTextureLoadError\">AnimatedTextureLoadError</a>","synthetic":false,"types":["game_logic::rendering::utilities::anim_texture::AnimatedTextureLoadError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html\" title=\"trait core::convert::From\">From</a>&lt;<a class=\"enum\" href=\"game_logic/asset_manager/texture/enum.ResourceLoadError.html\" title=\"enum game_logic::asset_manager::texture::ResourceLoadError\">ResourceLoadError</a>&gt; for <a class=\"enum\" href=\"game_logic/rendering/utilities/anim_texture/enum.AnimatedTextureLoadError.html\" title=\"enum game_logic::rendering::utilities::anim_texture::AnimatedTextureLoadError\">AnimatedTextureLoadError</a>","synthetic":false,"types":["game_logic::rendering::utilities::anim_texture::AnimatedTextureLoadError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/convert/trait.From.html\" title=\"trait core::convert::From\">From</a>&lt;Error&gt; for <a class=\"enum\" href=\"game_logic/rendering/utilities/map_render/enum.MapRenderError.html\" title=\"enum game_logic::rendering::utilities::map_render::MapRenderError\">MapRenderError</a>","synthetic":false,"types":["game_logic::rendering::utilities::map_render::MapRenderError"]}];
if (window.register_implementors) {window.register_implementors(implementors);} else {window.pending_implementors = implementors;}})()

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(function() {var implementors = {};
implementors["game_logic"] = [{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/fmt/trait.Display.html\" title=\"trait core::fmt::Display\">Display</a> for <a class=\"enum\" href=\"game_logic/asset_manager/json/enum.InternalJsonLoadError.html\" title=\"enum game_logic::asset_manager::json::InternalJsonLoadError\">InternalJsonLoadError</a>","synthetic":false,"types":["game_logic::asset_manager::json::InternalJsonLoadError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/fmt/trait.Display.html\" title=\"trait core::fmt::Display\">Display</a> for <a class=\"enum\" href=\"game_logic/asset_manager/texture/enum.ResourceLoadError.html\" title=\"enum game_logic::asset_manager::texture::ResourceLoadError\">ResourceLoadError</a>","synthetic":false,"types":["game_logic::asset_manager::texture::ResourceLoadError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/fmt/trait.Display.html\" title=\"trait core::fmt::Display\">Display</a> for <a class=\"enum\" href=\"game_logic/discord/ipc/enum.DiscordError.html\" title=\"enum game_logic::discord::ipc::DiscordError\">DiscordError</a>","synthetic":false,"types":["game_logic::discord::ipc::DiscordError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/fmt/trait.Display.html\" title=\"trait core::fmt::Display\">Display</a> for <a class=\"enum\" href=\"game_logic/rendering/utilities/anim_texture/enum.AnimatedTextureLoadError.html\" title=\"enum game_logic::rendering::utilities::anim_texture::AnimatedTextureLoadError\">AnimatedTextureLoadError</a>","synthetic":false,"types":["game_logic::rendering::utilities::anim_texture::AnimatedTextureLoadError"]}];
implementors["game_logic"] = [{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/fmt/trait.Display.html\" title=\"trait core::fmt::Display\">Display</a> for <a class=\"enum\" href=\"game_logic/asset_manager/json/enum.InternalJsonLoadError.html\" title=\"enum game_logic::asset_manager::json::InternalJsonLoadError\">InternalJsonLoadError</a>","synthetic":false,"types":["game_logic::asset_manager::json::InternalJsonLoadError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/fmt/trait.Display.html\" title=\"trait core::fmt::Display\">Display</a> for <a class=\"enum\" href=\"game_logic/asset_manager/texture/enum.ResourceLoadError.html\" title=\"enum game_logic::asset_manager::texture::ResourceLoadError\">ResourceLoadError</a>","synthetic":false,"types":["game_logic::asset_manager::texture::ResourceLoadError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/fmt/trait.Display.html\" title=\"trait core::fmt::Display\">Display</a> for <a class=\"enum\" href=\"game_logic/discord/ipc/enum.DiscordError.html\" title=\"enum game_logic::discord::ipc::DiscordError\">DiscordError</a>","synthetic":false,"types":["game_logic::discord::ipc::DiscordError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/fmt/trait.Display.html\" title=\"trait core::fmt::Display\">Display</a> for <a class=\"enum\" href=\"game_logic/rendering/utilities/anim_texture/enum.AnimatedTextureLoadError.html\" title=\"enum game_logic::rendering::utilities::anim_texture::AnimatedTextureLoadError\">AnimatedTextureLoadError</a>","synthetic":false,"types":["game_logic::rendering::utilities::anim_texture::AnimatedTextureLoadError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/core/fmt/trait.Display.html\" title=\"trait core::fmt::Display\">Display</a> for <a class=\"enum\" href=\"game_logic/rendering/utilities/map_render/enum.MapRenderError.html\" title=\"enum game_logic::rendering::utilities::map_render::MapRenderError\">MapRenderError</a>","synthetic":false,"types":["game_logic::rendering::utilities::map_render::MapRenderError"]}];
if (window.register_implementors) {window.register_implementors(implementors);} else {window.pending_implementors = implementors;}})()

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@ -1,3 +1,3 @@
(function() {var implementors = {};
implementors["game_logic"] = [{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/std/error/trait.Error.html\" title=\"trait std::error::Error\">Error</a> for <a class=\"enum\" href=\"game_logic/asset_manager/json/enum.InternalJsonLoadError.html\" title=\"enum game_logic::asset_manager::json::InternalJsonLoadError\">InternalJsonLoadError</a>","synthetic":false,"types":["game_logic::asset_manager::json::InternalJsonLoadError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/std/error/trait.Error.html\" title=\"trait std::error::Error\">Error</a> for <a class=\"enum\" href=\"game_logic/asset_manager/texture/enum.ResourceLoadError.html\" title=\"enum game_logic::asset_manager::texture::ResourceLoadError\">ResourceLoadError</a>","synthetic":false,"types":["game_logic::asset_manager::texture::ResourceLoadError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/std/error/trait.Error.html\" title=\"trait std::error::Error\">Error</a> for <a class=\"enum\" href=\"game_logic/discord/ipc/enum.DiscordError.html\" title=\"enum game_logic::discord::ipc::DiscordError\">DiscordError</a>","synthetic":false,"types":["game_logic::discord::ipc::DiscordError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/std/error/trait.Error.html\" title=\"trait std::error::Error\">Error</a> for <a class=\"enum\" href=\"game_logic/rendering/utilities/anim_texture/enum.AnimatedTextureLoadError.html\" title=\"enum game_logic::rendering::utilities::anim_texture::AnimatedTextureLoadError\">AnimatedTextureLoadError</a>","synthetic":false,"types":["game_logic::rendering::utilities::anim_texture::AnimatedTextureLoadError"]}];
implementors["game_logic"] = [{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/std/error/trait.Error.html\" title=\"trait std::error::Error\">Error</a> for <a class=\"enum\" href=\"game_logic/asset_manager/json/enum.InternalJsonLoadError.html\" title=\"enum game_logic::asset_manager::json::InternalJsonLoadError\">InternalJsonLoadError</a>","synthetic":false,"types":["game_logic::asset_manager::json::InternalJsonLoadError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/std/error/trait.Error.html\" title=\"trait std::error::Error\">Error</a> for <a class=\"enum\" href=\"game_logic/asset_manager/texture/enum.ResourceLoadError.html\" title=\"enum game_logic::asset_manager::texture::ResourceLoadError\">ResourceLoadError</a>","synthetic":false,"types":["game_logic::asset_manager::texture::ResourceLoadError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/std/error/trait.Error.html\" title=\"trait std::error::Error\">Error</a> for <a class=\"enum\" href=\"game_logic/discord/ipc/enum.DiscordError.html\" title=\"enum game_logic::discord::ipc::DiscordError\">DiscordError</a>","synthetic":false,"types":["game_logic::discord::ipc::DiscordError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/std/error/trait.Error.html\" title=\"trait std::error::Error\">Error</a> for <a class=\"enum\" href=\"game_logic/rendering/utilities/anim_texture/enum.AnimatedTextureLoadError.html\" title=\"enum game_logic::rendering::utilities::anim_texture::AnimatedTextureLoadError\">AnimatedTextureLoadError</a>","synthetic":false,"types":["game_logic::rendering::utilities::anim_texture::AnimatedTextureLoadError"]},{"text":"impl <a class=\"trait\" href=\"https://doc.rust-lang.org/1.59.0/std/error/trait.Error.html\" title=\"trait std::error::Error\">Error</a> for <a class=\"enum\" href=\"game_logic/rendering/utilities/map_render/enum.MapRenderError.html\" title=\"enum game_logic::rendering::utilities::map_render::MapRenderError\">MapRenderError</a>","synthetic":false,"types":["game_logic::rendering::utilities::map_render::MapRenderError"]}];
if (window.register_implementors) {window.register_implementors(implementors);} else {window.pending_implementors = implementors;}})()

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@ -0,0 +1,3 @@
(function() {var implementors = {};
implementors["game_logic"] = [{"text":"impl ResourceCache for <a class=\"struct\" href=\"game_logic/rendering/utilities/map_render/struct.ProgramDataTileCache.html\" title=\"struct game_logic::rendering::utilities::map_render::ProgramDataTileCache\">ProgramDataTileCache</a>","synthetic":false,"types":["game_logic::rendering::utilities::map_render::ProgramDataTileCache"]}];
if (window.register_implementors) {window.register_implementors(implementors);} else {window.pending_implementors = implementors;}})()

File diff suppressed because one or more lines are too long

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@ -1,3 +1,3 @@
var N = null;var sourcesIndex = {};
sourcesIndex["game_logic"] = {"name":"","dirs":[{"name":"asset_manager","files":["datastore.rs","json.rs","mod.rs","sprite_types.rs","texture.rs"]},{"name":"discord","files":["ipc.rs","mod.rs","signal.rs"]},{"name":"model","files":["mod.rs","player.rs"]},{"name":"persistent","files":["mod.rs","save_state.rs","settings.rs"]},{"name":"rendering","dirs":[{"name":"screens","files":["loading_screen.rs","mod.rs","sm_failure_screen.rs"]},{"name":"utilities","files":["anim_texture.rs","mod.rs"]}],"files":["core_renderer_sm.rs","event_loop.rs","mod.rs"]},{"name":"scenes","files":["main_menu.rs","mod.rs","player_interaction.rs","test_fox.rs"]}],"files":["global_resource_package.rs","lib.rs","project_constants.rs"]};
sourcesIndex["game_logic"] = {"name":"","dirs":[{"name":"asset_manager","files":["datastore.rs","json.rs","mod.rs","sprite_types.rs","texture.rs"]},{"name":"discord","files":["ipc.rs","mod.rs","signal.rs"]},{"name":"model","files":["mod.rs","player.rs"]},{"name":"persistent","files":["mod.rs","save_state.rs","settings.rs"]},{"name":"rendering","dirs":[{"name":"screens","files":["loading_screen.rs","mod.rs","sm_failure_screen.rs"]},{"name":"utilities","files":["anim_texture.rs","map_render.rs","mod.rs"]}],"files":["core_renderer_sm.rs","event_loop.rs","mod.rs"]},{"name":"scenes","files":["main_menu.rs","mod.rs","player_interaction.rs","test_fox.rs"]}],"files":["coord_convert.rs","global_resource_package.rs","lib.rs","project_constants.rs"]};
createSourceSidebar();

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@ -0,0 +1,26 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Source of the Rust file `game&#x2F;game_logic&#x2F;src&#x2F;coord_convert.rs`."><meta name="keywords" content="rust, rustlang, rust-lang"><title>coord_convert.rs - source</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../../dark.css" disabled><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><script defer src="../../main.js"></script><script defer src="../../source-script.js"></script><script defer src="../../source-files.js"></script>
<noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"></head><body class="rustdoc source"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a class="sidebar-logo" href="../../game_logic/index.html"><div class="logo-container"><img class="rust-logo" src="../../rust-logo.png" alt="logo"></div>
</a></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../game_logic/index.html"><img class="rust-logo" src="../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><div class="example-wrap"><pre class="line-numbers"><span id="1"> 1</span>
<span id="2"> 2</span>
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</pre><pre class="rust"><code><span class="kw">use</span> <span class="ident">nalgebra</span> <span class="kw">as</span> <span class="ident">na</span>;
<span class="doccomment">/// Converts from the tiled coordinate system to the game coordinate system.</span>
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">tiled_to_game</span>(<span class="ident">vec</span>: <span class="ident">na::Vector2</span><span class="op">&lt;</span><span class="ident">f32</span><span class="op">&gt;</span>) -&gt; <span class="ident">na::Vector2</span><span class="op">&lt;</span><span class="ident">f32</span><span class="op">&gt;</span> {
<span class="ident">na::Vector2::new</span>(<span class="ident">vec</span>.<span class="ident">x</span>, <span class="ident">vec</span>.<span class="ident">y</span> <span class="op">*</span> <span class="op">-</span><span class="number">1.0</span>)
}
<span class="doccomment">/// Converts from the game coordinate system to the tiled coordinate system.</span>
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">game_to_tiled</span>(<span class="ident">vec</span>: <span class="ident">na::Vector2</span><span class="op">&lt;</span><span class="ident">f32</span><span class="op">&gt;</span>) -&gt; <span class="ident">na::Vector2</span><span class="op">&lt;</span><span class="ident">f32</span><span class="op">&gt;</span> {
<span class="ident">tiled_to_game</span>(<span class="ident">vec</span>)
}</code></pre></div>
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@ -96,6 +96,7 @@
<span id="94">94</span>
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</pre><pre class="rust"><code><span class="doccomment">//! This file is the main entry point for the game logic.</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! ## Overview</span>
@ -138,6 +139,7 @@
<span class="kw">pub</span>(<span class="kw">crate</span>) <span class="kw">mod</span> <span class="ident">rendering</span>;
<span class="kw">pub</span>(<span class="kw">crate</span>) <span class="kw">mod</span> <span class="ident">scenes</span>;
<span class="kw">pub</span>(<span class="kw">crate</span>) <span class="kw">mod</span> <span class="ident">model</span>;
<span class="kw">pub</span>(<span class="kw">crate</span>) <span class="kw">mod</span> <span class="ident">coord_convert</span>;
<span class="doccomment">/// This is the game logic entrypoint. Despite being async,</span>
<span class="doccomment">/// this is expected to block the main thread for rendering and stuff.</span>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Source of the Rust file `game&#x2F;game_logic&#x2F;src&#x2F;rendering&#x2F;utilities&#x2F;map_render.rs`."><meta name="keywords" content="rust, rustlang, rust-lang"><title>map_render.rs - source</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../../../storage.js"></script><script src="../../../../crates.js"></script><script defer src="../../../../main.js"></script><script defer src="../../../../source-script.js"></script><script defer src="../../../../source-files.js"></script>
<noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../../favicon.svg"></head><body class="rustdoc source"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a class="sidebar-logo" href="../../../../game_logic/index.html"><div class="logo-container"><img class="rust-logo" src="../../../../rust-logo.png" alt="logo"></div>
</a></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../../../game_logic/index.html"><img class="rust-logo" src="../../../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><div class="example-wrap"><pre class="line-numbers"><span id="1"> 1</span>
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</pre><pre class="rust"><code><span class="kw">use</span> <span class="ident">std</span>::{<span class="ident">collections::HashMap</span>, <span class="ident">path::PathBuf</span>, <span class="ident">sync::Arc</span>};
<span class="kw">use</span> <span class="ident"><span class="kw">crate</span>::asset_manager</span>::{<span class="ident">load_texture_from_internal_data</span>, <span class="ident">InternalData</span>};
<span class="kw">use</span> <span class="ident">nalgebra</span> <span class="kw">as</span> <span class="ident">na</span>;
<span class="kw">use</span> <span class="ident">raylib</span>::{
<span class="ident">camera::Camera2D</span>,
<span class="ident">color::Color</span>,
<span class="ident">math::Vector2</span>,
<span class="ident">prelude</span>::{<span class="ident">RaylibDraw</span>, <span class="ident">RaylibDrawHandle</span>, <span class="ident">RaylibMode2D</span>},
<span class="ident">texture::Texture2D</span>,
<span class="ident">RaylibHandle</span>, <span class="ident">RaylibThread</span>,
};
<span class="kw">use</span> <span class="ident">tiled</span>::{<span class="ident">Loader</span>, <span class="ident">Map</span>, <span class="ident">ResourceCache</span>, <span class="ident">ResourcePath</span>, <span class="ident">ResourcePathBuf</span>, <span class="ident">Tileset</span>};
<span class="doccomment">/// Possible errors generated by the map loading process</span>
<span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Debug</span>, <span class="ident">thiserror::Error</span>)]</span>
<span class="kw">pub</span> <span class="kw">enum</span> <span class="ident">MapRenderError</span> {
<span class="attribute">#[<span class="ident">error</span>(<span class="string">&quot;Could not load embedded asset: {0}&quot;</span>)]</span>
<span class="ident">AssetNotFound</span>(<span class="ident">String</span>),
<span class="attribute">#[<span class="ident">error</span>(<span class="ident">transparent</span>)]</span>
<span class="ident">TiledError</span>(<span class="attribute">#[<span class="ident">from</span>]</span> <span class="ident">tiled::Error</span>),
}
<span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Debug</span>)]</span>
<span class="kw">struct</span> <span class="ident">ProgramDataTileCache</span> {
<span class="ident">tilesets</span>: <span class="ident">HashMap</span><span class="op">&lt;</span><span class="ident">ResourcePathBuf</span>, <span class="ident">Arc</span><span class="op">&lt;</span><span class="ident">Tileset</span><span class="op">&gt;</span><span class="op">&gt;</span>,
<span class="ident">internal_loader</span>: <span class="ident">Loader</span>,
}
<span class="kw">impl</span> <span class="ident">ProgramDataTileCache</span> {
<span class="kw">fn</span> <span class="ident">new</span>() -&gt; <span class="self">Self</span> {
<span class="self">Self</span> {
<span class="ident">tilesets</span>: <span class="ident">HashMap::new</span>(),
<span class="ident">internal_loader</span>: <span class="ident">Loader::new</span>(),
}
}
}
<span class="kw">impl</span> <span class="ident">ResourceCache</span> <span class="kw">for</span> <span class="ident">ProgramDataTileCache</span> {
<span class="doccomment">/// Load the tileset. First attempts to pull from an in-RAM cache, otherwise attempts to load from disk.</span>
<span class="kw">fn</span> <span class="ident">get_tileset</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">path</span>: <span class="kw">impl</span> <span class="ident">AsRef</span><span class="op">&lt;</span><span class="ident">ResourcePath</span><span class="op">&gt;</span>) -&gt; <span class="prelude-ty">Option</span><span class="op">&lt;</span><span class="ident">Arc</span><span class="op">&lt;</span><span class="ident">Tileset</span><span class="op">&gt;</span><span class="op">&gt;</span> {
<span class="kw">let</span> <span class="ident">possibly_cached_tileset</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">tilesets</span>.<span class="ident">get</span>(<span class="ident">path</span>.<span class="ident">as_ref</span>()).<span class="ident">map</span>(<span class="ident">Clone::clone</span>);
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">tileset</span>) <span class="op">=</span> <span class="ident">possibly_cached_tileset</span> {
<span class="kw">return</span> <span class="prelude-val">Some</span>(<span class="ident">tileset</span>);
} <span class="kw">else</span> {
<span class="comment">// Pull the TSX from storage and parse it</span>
<span class="ident">InternalData::get</span>(<span class="ident">path</span>.<span class="ident">as_ref</span>().<span class="ident">to_str</span>().<span class="ident">unwrap</span>()).<span class="ident">map</span>(<span class="op">|</span><span class="ident">file</span><span class="op">|</span> {
<span class="kw">let</span> <span class="ident">data</span> <span class="op">=</span> <span class="ident">file</span>.<span class="ident">data</span>.<span class="ident">into_owned</span>();
<span class="ident">Arc::new</span>(
<span class="self">self</span>.<span class="ident">internal_loader</span>
.<span class="ident">load_tsx_tileset_from</span>(<span class="ident">data</span>.<span class="ident">as_slice</span>(), <span class="ident">path</span>)
.<span class="ident">unwrap</span>(),
)
})
}
}
<span class="kw">fn</span> <span class="ident">get_or_try_insert_tileset_with</span><span class="op">&lt;</span><span class="ident">F</span>, <span class="ident">E</span><span class="op">&gt;</span>(
<span class="kw-2">&amp;mut</span> <span class="self">self</span>,
<span class="ident">path</span>: <span class="ident">ResourcePathBuf</span>,
<span class="ident">f</span>: <span class="ident">F</span>,
) -&gt; <span class="prelude-ty">Result</span><span class="op">&lt;</span><span class="ident">Arc</span><span class="op">&lt;</span><span class="ident">Tileset</span><span class="op">&gt;</span>, <span class="ident">E</span><span class="op">&gt;</span>
<span class="kw">where</span>
<span class="ident">F</span>: <span class="ident">FnOnce</span>() -&gt; <span class="prelude-ty">Result</span><span class="op">&lt;</span><span class="ident">Tileset</span>, <span class="ident">E</span><span class="op">&gt;</span>,
{
<span class="prelude-val">Ok</span>(<span class="kw">match</span> <span class="self">self</span>.<span class="ident">tilesets</span>.<span class="ident">entry</span>(<span class="ident">path</span>) {
<span class="ident">std::collections::hash_map::Entry::Occupied</span>(<span class="ident">o</span>) =&gt; <span class="ident">o</span>.<span class="ident">into_mut</span>(),
<span class="ident">std::collections::hash_map::Entry::Vacant</span>(<span class="ident">v</span>) =&gt; <span class="ident">v</span>.<span class="ident">insert</span>(<span class="ident">Arc::new</span>(<span class="ident">f</span>()<span class="question-mark">?</span>)),
}
.<span class="ident">clone</span>())
}
}
<span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Debug</span>)]</span>
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">MapRenderer</span> {
<span class="ident">map</span>: <span class="ident">Map</span>,
<span class="ident">tile_textures</span>: <span class="ident">HashMap</span><span class="op">&lt;</span><span class="ident">PathBuf</span>, <span class="ident">Texture2D</span><span class="op">&gt;</span>,
}
<span class="kw">impl</span> <span class="ident">MapRenderer</span> {
<span class="doccomment">/// Construct a new MapRenderer.</span>
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">new</span>(
<span class="ident">tmx_path</span>: <span class="kw-2">&amp;</span><span class="ident">str</span>,
<span class="ident">raylib</span>: <span class="kw-2">&amp;mut</span> <span class="ident">RaylibHandle</span>,
<span class="ident">raylib_thread</span>: <span class="kw-2">&amp;</span><span class="ident">RaylibThread</span>,
) -&gt; <span class="prelude-ty">Result</span><span class="op">&lt;</span><span class="self">Self</span>, <span class="ident">MapRenderError</span><span class="op">&gt;</span> {
<span class="comment">// Pull the TMX from storage</span>
<span class="kw">let</span> <span class="ident">data</span> <span class="op">=</span> <span class="ident">InternalData::get</span>(<span class="ident">tmx_path</span>)
.<span class="ident">ok_or</span>(<span class="ident">MapRenderError::AssetNotFound</span>(<span class="ident">tmx_path</span>.<span class="ident">to_string</span>()))<span class="question-mark">?</span>
.<span class="ident">data</span>
.<span class="ident">into_owned</span>();
<span class="comment">// Attempt to parse the TMX file</span>
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">loader</span> <span class="op">=</span> <span class="ident">Loader::with_cache</span>(<span class="ident">ProgramDataTileCache::new</span>());
<span class="kw">let</span> <span class="ident">map</span> <span class="op">=</span> <span class="ident">loader</span>.<span class="ident">load_tmx_map_from</span>(<span class="ident">data</span>.<span class="ident">as_slice</span>(), <span class="ident">tmx_path</span>)<span class="question-mark">?</span>;
<span class="comment">// Iterate over all images in the map</span>
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">tile_textures</span> <span class="op">=</span> <span class="ident">HashMap::new</span>();
<span class="kw">for</span> <span class="ident">tileset</span> <span class="kw">in</span> <span class="ident">map</span>.<span class="ident">tilesets</span>() {
<span class="kw">for</span> (<span class="ident">idx</span>, <span class="ident">tile</span>) <span class="kw">in</span> <span class="ident">tileset</span>.<span class="ident">tiles</span>() {
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">image</span>) <span class="op">=</span> <span class="kw-2">&amp;</span><span class="ident">tile</span>.<span class="ident">data</span>.<span class="ident">image</span> {
<span class="comment">// We now have a path to an image</span>
<span class="kw">let</span> <span class="ident">image_path</span> <span class="op">=</span> <span class="ident">image</span>.<span class="ident">source</span>.<span class="ident">clone</span>();
<span class="comment">// Load the texture</span>
<span class="kw">let</span> <span class="ident">texture</span> <span class="op">=</span> <span class="ident">load_texture_from_internal_data</span>(
<span class="ident">raylib</span>,
<span class="ident">raylib_thread</span>,
<span class="ident">image_path</span>.<span class="ident">to_str</span>().<span class="ident">unwrap</span>(),
)
.<span class="ident">unwrap</span>();
<span class="comment">// Store the texture in the cache</span>
<span class="ident">tile_textures</span>.<span class="ident">insert</span>(<span class="ident">image_path</span>, <span class="ident">texture</span>);
}
}
}
<span class="prelude-val">Ok</span>(<span class="self">Self</span> { <span class="ident">map</span>, <span class="ident">tile_textures</span> })
}
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">sample_friction_at</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">position</span>: <span class="ident">na::Vector2</span><span class="op">&lt;</span><span class="ident">f32</span><span class="op">&gt;</span>) -&gt; <span class="ident">f32</span> {
<span class="macro">todo!</span>()
}
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">sample_temperature_at</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">position</span>: <span class="ident">na::Vector2</span><span class="op">&lt;</span><span class="ident">f32</span><span class="op">&gt;</span>) -&gt; <span class="ident">f32</span> {
<span class="macro">todo!</span>()
}
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">render_map</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">draw_handle</span>: <span class="kw-2">&amp;mut</span> <span class="ident">RaylibMode2D</span><span class="op">&lt;</span><span class="ident">RaylibDrawHandle</span><span class="op">&gt;</span>, <span class="ident">camera</span>: <span class="kw-2">&amp;</span><span class="ident">Camera2D</span>, <span class="ident">show_debug_grid</span>:<span class="ident">bool</span>) {
<span class="comment">// Get the window corners in world space</span>
<span class="kw">let</span> <span class="ident">screen_width</span> <span class="op">=</span> <span class="ident">draw_handle</span>.<span class="ident">get_screen_width</span>();
<span class="kw">let</span> <span class="ident">screen_height</span> <span class="op">=</span> <span class="ident">draw_handle</span>.<span class="ident">get_screen_height</span>();
<span class="kw">let</span> <span class="ident">world_win_top_left</span> <span class="op">=</span> <span class="ident">draw_handle</span>.<span class="ident">get_screen_to_world2D</span>(<span class="ident">Vector2::new</span>(<span class="number">0.0</span>, <span class="number">0.0</span>), <span class="ident">camera</span>);
<span class="kw">let</span> <span class="ident">world_win_bottom_right</span> <span class="op">=</span> <span class="ident">draw_handle</span>.<span class="ident">get_screen_to_world2D</span>(
<span class="ident">Vector2::new</span>(<span class="ident">screen_width</span> <span class="kw">as</span> <span class="ident">f32</span>, <span class="ident">screen_height</span> <span class="kw">as</span> <span class="ident">f32</span>),
<span class="ident">camera</span>,
);
<span class="comment">// Handle each layer from the bottom up</span>
<span class="kw">for</span> <span class="ident">layer</span> <span class="kw">in</span> <span class="self">self</span>.<span class="ident">map</span>.<span class="ident">layers</span>() {
<span class="comment">// Handle different layer types</span>
<span class="kw">match</span> <span class="ident">layer</span>.<span class="ident">layer_type</span>() {
<span class="ident">tiled::LayerType::TileLayer</span>(<span class="ident">layer</span>) =&gt; {
<span class="comment">// Keep track of our sampler X and Y values</span>
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">sampler_x</span> <span class="op">=</span> <span class="number">0</span>;
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">sampler_y</span> <span class="op">=</span> <span class="number">0</span>;
<span class="comment">// Get the tile width and height</span>
<span class="kw">let</span> <span class="ident">tile_width</span> <span class="op">=</span> <span class="number">128</span>;
<span class="kw">let</span> <span class="ident">tile_height</span> <span class="op">=</span> <span class="number">128</span>;
<span class="comment">// Loop until we have covered all tiles on the screen</span>
<span class="kw">for</span> <span class="ident">y</span> <span class="kw">in</span> (<span class="ident">world_win_top_left</span>.<span class="ident">y</span> <span class="kw">as</span> <span class="ident">i64</span>)..(<span class="ident">world_win_bottom_right</span>.<span class="ident">y</span> <span class="kw">as</span> <span class="ident">i64</span>) {
<span class="comment">// Convert the pixel coordinates to tile coordinates</span>
<span class="kw">let</span> <span class="ident">tile_y</span> <span class="op">=</span> (<span class="ident">y</span> <span class="kw">as</span> <span class="ident">f32</span> <span class="op">/</span> <span class="ident">tile_height</span> <span class="kw">as</span> <span class="ident">f32</span>).<span class="ident">floor</span>() <span class="kw">as</span> <span class="ident">i32</span>;
<span class="comment">// If we are looking at a new tile, update the sampler</span>
<span class="kw">if</span> <span class="ident">sampler_y</span> <span class="op">!</span><span class="op">=</span> <span class="ident">tile_y</span> {
<span class="ident">sampler_y</span> <span class="op">=</span> <span class="ident">tile_y</span>;
<span class="kw">for</span> <span class="ident">x</span> <span class="kw">in</span>
(<span class="ident">world_win_top_left</span>.<span class="ident">x</span> <span class="kw">as</span> <span class="ident">i64</span>)..(<span class="ident">world_win_bottom_right</span>.<span class="ident">x</span> <span class="kw">as</span> <span class="ident">i64</span>)
{
<span class="comment">// Convert the pixel coordinates to tile coordinates</span>
<span class="kw">let</span> <span class="ident">tile_x</span> <span class="op">=</span> (<span class="ident">x</span> <span class="kw">as</span> <span class="ident">f32</span> <span class="op">/</span> <span class="ident">tile_width</span> <span class="kw">as</span> <span class="ident">f32</span>).<span class="ident">floor</span>() <span class="kw">as</span> <span class="ident">i32</span>;
<span class="comment">// debug!(&quot;Tile: ({}, {})&quot;, tile_x, tile_y);</span>
<span class="comment">// If we are looking at a new tile, update the sampler</span>
<span class="kw">if</span> <span class="ident">sampler_x</span> <span class="op">!</span><span class="op">=</span> <span class="ident">tile_x</span> {
<span class="ident">sampler_x</span> <span class="op">=</span> <span class="ident">tile_x</span>;
<span class="comment">// Get the tile at this coordinate</span>
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">tile</span>) <span class="op">=</span> <span class="ident">layer</span>.<span class="ident">get_tile</span>(<span class="ident">sampler_x</span>, <span class="ident">sampler_y</span>) {
<span class="comment">// debug!(&quot;Tile: ({}, {})&quot;, tile_x, tile_y);</span>
<span class="comment">// Fetch the texture for this tile</span>
<span class="kw">let</span> <span class="ident">real_tile</span> <span class="op">=</span> <span class="ident">tile</span>.<span class="ident">get_tile</span>().<span class="ident">unwrap</span>();
<span class="kw">let</span> <span class="ident">texture</span> <span class="op">=</span> <span class="self">self</span>
.<span class="ident">tile_textures</span>
.<span class="ident">get</span>(<span class="kw-2">&amp;</span><span class="ident">real_tile</span>.<span class="ident">image</span>.<span class="ident">as_ref</span>().<span class="ident">unwrap</span>().<span class="ident">source</span>)
.<span class="ident">unwrap</span>();
<span class="comment">// Draw the tile</span>
<span class="ident">draw_handle</span>.<span class="ident">draw_texture</span>(
<span class="ident">texture</span>,
<span class="ident">tile_x</span> <span class="op">*</span> <span class="ident">tile_width</span> <span class="kw">as</span> <span class="ident">i32</span>,
<span class="ident">tile_y</span> <span class="op">*</span> <span class="ident">tile_height</span> <span class="kw">as</span> <span class="ident">i32</span>,
<span class="ident">Color::WHITE</span>,
);
}
<span class="kw">if</span> <span class="ident">show_debug_grid</span> {
<span class="ident">draw_handle</span>.<span class="ident">draw_rectangle_lines</span>(
<span class="ident">tile_x</span> <span class="op">*</span> <span class="ident">tile_width</span> <span class="kw">as</span> <span class="ident">i32</span>,
<span class="ident">tile_y</span> <span class="op">*</span> <span class="ident">tile_height</span> <span class="kw">as</span> <span class="ident">i32</span>,
<span class="self">self</span>.<span class="ident">map</span>.<span class="ident">tile_width</span> <span class="kw">as</span> <span class="ident">i32</span>,
<span class="self">self</span>.<span class="ident">map</span>.<span class="ident">tile_height</span> <span class="kw">as</span> <span class="ident">i32</span>,
<span class="ident">Color::RED</span>,
);
<span class="ident">draw_handle</span>.<span class="ident">draw_pixel</span>(<span class="ident">x</span> <span class="kw">as</span> <span class="ident">i32</span>, <span class="ident">y</span> <span class="kw">as</span> <span class="ident">i32</span>, <span class="ident">Color::BLUE</span>);
}
}
}
}
}
}
<span class="ident">tiled::LayerType::ObjectLayer</span>(<span class="kw">_</span>) =&gt; <span class="macro">todo!</span>(),
<span class="ident">tiled::LayerType::ImageLayer</span>(<span class="kw">_</span>) =&gt; <span class="macro">todo!</span>(),
<span class="ident">tiled::LayerType::GroupLayer</span>(<span class="kw">_</span>) =&gt; <span class="macro">todo!</span>(),
}
}
}
}
</code></pre></div>
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</pre><pre class="rust"><code><span class="kw">pub</span> <span class="kw">mod</span> <span class="ident">anim_texture</span>;</code></pre></div>
<span id="2">2</span>
</pre><pre class="rust"><code><span class="kw">pub</span> <span class="kw">mod</span> <span class="ident">anim_texture</span>;
<span class="kw">pub</span> <span class="kw">mod</span> <span class="ident">map_render</span>;</code></pre></div>
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</pre><pre class="rust"><code><span class="doccomment">//! The render code for various scenes</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! ## Overview</span>
@ -171,8 +182,13 @@
<span class="comment">// Render the main menu if in it, otherwise, render the game</span>
<span class="kw">match</span> <span class="self">self</span>.<span class="ident">menu_control_signal</span> {
<span class="ident">MenuStateSignal::StartGame</span> =&gt; {
<span class="self">self</span>.<span class="ident">scene_playable</span>
.<span class="ident">render_frame</span>(<span class="ident">raylib</span>, <span class="ident">rl_thread</span>, <span class="kw-2">&amp;</span><span class="ident">discord</span>, <span class="ident">global_resources</span>, <span class="ident">constants</span>)
<span class="comment">// self.scene_playable</span>
<span class="comment">// .render_frame(raylib, rl_thread, &amp;discord, global_resources, constants)</span>
<span class="comment">// .await;</span>
<span class="comment">// TODO: remove this test scene</span>
<span class="self">self</span>.<span class="ident">scene_test_fox</span>
.<span class="ident">render_frame</span>(<span class="ident">raylib</span>, <span class="ident">rl_thread</span>, <span class="kw-2">&amp;</span><span class="ident">discord</span>, <span class="ident">global_resources</span>)
.<span class="kw">await</span>;
}
<span class="ident">MenuStateSignal::QuitGame</span> =&gt; <span class="macro">unimplemented!</span>(),
@ -187,19 +203,25 @@
.<span class="ident">scene_main_menu</span>
.<span class="ident">render_options_frame</span>(<span class="ident">raylib</span>, <span class="ident">rl_thread</span>, <span class="ident">discord</span>, <span class="ident">global_resources</span>, <span class="ident">constants</span>)
.<span class="kw">await</span>
},
}
<span class="ident">MenuStateSignal::DoCredits</span> =&gt; {
<span class="self">self</span>.<span class="ident">menu_control_signal</span> <span class="op">=</span> <span class="self">self</span>
.<span class="ident">scene_main_menu</span>
.<span class="ident">render_credits_frame</span>(<span class="ident">raylib</span>, <span class="ident">rl_thread</span>, <span class="ident">discord</span>, <span class="ident">global_resources</span>, <span class="ident">constants</span>)
.<span class="kw">await</span>
},
}
<span class="ident">MenuStateSignal::DoLeaderboard</span> =&gt; {
<span class="self">self</span>.<span class="ident">menu_control_signal</span> <span class="op">=</span> <span class="self">self</span>
.<span class="ident">scene_main_menu</span>
.<span class="ident">render_leaderboard_frame</span>(<span class="ident">raylib</span>, <span class="ident">rl_thread</span>, <span class="ident">discord</span>, <span class="ident">global_resources</span>, <span class="ident">constants</span>)
.<span class="ident">render_leaderboard_frame</span>(
<span class="ident">raylib</span>,
<span class="ident">rl_thread</span>,
<span class="ident">discord</span>,
<span class="ident">global_resources</span>,
<span class="ident">constants</span>,
)
.<span class="kw">await</span>
},
}
}
}
}

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</pre><pre class="rust"><code><span class="doccomment">//! This &quot;scene&quot; is used only for testing animation and resource loading</span>
<span class="doccomment">//! It should be removed once the game is being worked on</span>
<span class="kw">use</span> <span class="ident">raylib::prelude</span>::<span class="kw-2">*</span>;
<span class="kw">use</span> <span class="ident">nalgebra</span> <span class="kw">as</span> <span class="ident">na</span>;
<span class="kw">use</span> <span class="ident">raylib::prelude</span>::<span class="kw-2">*</span>;
<span class="kw">use</span> <span class="kw">crate</span>::{
<span class="ident">discord::DiscordChannel</span>, <span class="ident">global_resource_package::GlobalResources</span>,
<span class="ident">rendering::utilities::anim_texture::AnimatedTexture</span>,
<span class="ident">discord::DiscordChannel</span>,
<span class="ident">global_resource_package::GlobalResources</span>,
<span class="ident">rendering::utilities</span>::{<span class="ident">anim_texture::AnimatedTexture</span>, <span class="ident">map_render::MapRenderer</span>},
};
<span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Debug</span>)]</span>
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">TestFoxScene</span> {
<span class="ident">fox_animation</span>: <span class="ident">AnimatedTexture</span>,
<span class="ident">world_map</span>: <span class="ident">MapRenderer</span>,
<span class="ident">camera</span>: <span class="ident">Camera2D</span>,
}
<span class="kw">impl</span> <span class="ident">TestFoxScene</span> {
@ -72,11 +118,29 @@
<span class="comment">// Load the fox texture</span>
<span class="kw">let</span> <span class="ident">fox</span> <span class="op">=</span> <span class="ident">AnimatedTexture::new</span>(<span class="ident">raylib_handle</span>, <span class="ident">thread</span>, <span class="string">&quot;chr&quot;</span>, <span class="string">&quot;testFox&quot;</span>).<span class="ident">unwrap</span>();
<span class="self">Self</span> { <span class="ident">fox_animation</span>: <span class="ident">fox</span> }
<span class="comment">// Load the map</span>
<span class="kw">let</span> <span class="ident">map_renderer</span> <span class="op">=</span> <span class="ident">MapRenderer::new</span>(<span class="string">&quot;map_gameMap.tmx&quot;</span>, <span class="ident">raylib_handle</span>, <span class="ident">thread</span>).<span class="ident">unwrap</span>();
<span class="comment">// Create a camera</span>
<span class="kw">let</span> <span class="ident">camera</span> <span class="op">=</span> <span class="ident">Camera2D</span> {
<span class="ident">target</span>: <span class="ident">Vector2</span> { <span class="ident">x</span>: <span class="number">0.0</span>, <span class="ident">y</span>: <span class="number">0.0</span> },
<span class="ident">offset</span>: <span class="ident">Vector2</span> {
<span class="ident">x</span>: <span class="ident">raylib_handle</span>.<span class="ident">get_screen_width</span>() <span class="kw">as</span> <span class="ident">f32</span>,
<span class="ident">y</span>: (<span class="ident">raylib_handle</span>.<span class="ident">get_screen_height</span>() <span class="kw">as</span> <span class="ident">f32</span>) <span class="op">*</span> <span class="op">-</span><span class="number">0.5</span>,
},
<span class="ident">rotation</span>: <span class="number">0.0</span>,
<span class="ident">zoom</span>: <span class="number">1.0</span>,
};
<span class="self">Self</span> {
<span class="ident">fox_animation</span>: <span class="ident">fox</span>,
<span class="ident">world_map</span>: <span class="ident">map_renderer</span>,
<span class="ident">camera</span>,
}
}
<span class="doccomment">/// Handler for each frame</span>
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">render_frame</span>(
<span class="kw">pub</span> <span class="kw">async</span> <span class="kw">fn</span> <span class="ident">render_frame</span>(
<span class="kw-2">&amp;mut</span> <span class="self">self</span>,
<span class="ident">raylib</span>: <span class="kw-2">&amp;mut</span> <span class="ident">RaylibHandle</span>,
<span class="ident">rl_thread</span>: <span class="kw-2">&amp;</span><span class="ident">RaylibThread</span>,
@ -98,6 +162,28 @@
<span class="prelude-val">None</span>,
<span class="prelude-val">None</span>,
);
<span class="comment">// Allow the camera to be moved with wasd</span>
<span class="kw">if</span> <span class="ident">draw</span>.<span class="ident">is_key_down</span>(<span class="ident">KeyboardKey::KEY_W</span>) {
<span class="self">self</span>.<span class="ident">camera</span>.<span class="ident">target</span>.<span class="ident">y</span> <span class="op">-</span><span class="op">=</span> <span class="number">5.0</span>;
}
<span class="kw">if</span> <span class="ident">draw</span>.<span class="ident">is_key_down</span>(<span class="ident">KeyboardKey::KEY_S</span>) {
<span class="self">self</span>.<span class="ident">camera</span>.<span class="ident">target</span>.<span class="ident">y</span> <span class="op">+</span><span class="op">=</span> <span class="number">5.0</span>;
}
<span class="kw">if</span> <span class="ident">draw</span>.<span class="ident">is_key_down</span>(<span class="ident">KeyboardKey::KEY_A</span>) {
<span class="self">self</span>.<span class="ident">camera</span>.<span class="ident">target</span>.<span class="ident">x</span> <span class="op">-</span><span class="op">=</span> <span class="number">5.0</span>;
}
<span class="kw">if</span> <span class="ident">draw</span>.<span class="ident">is_key_down</span>(<span class="ident">KeyboardKey::KEY_D</span>) {
<span class="self">self</span>.<span class="ident">camera</span>.<span class="ident">target</span>.<span class="ident">x</span> <span class="op">+</span><span class="op">=</span> <span class="number">5.0</span>;
}
{
<span class="comment">// Begin camera mode</span>
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">ctx2d</span> <span class="op">=</span> <span class="ident">draw</span>.<span class="ident">begin_mode2D</span>(<span class="self">self</span>.<span class="ident">camera</span>);
<span class="comment">// Render the map</span>
<span class="self">self</span>.<span class="ident">world_map</span>.<span class="ident">render_map</span>(<span class="kw-2">&amp;mut</span> <span class="ident">ctx2d</span>, <span class="kw-2">&amp;</span><span class="self">self</span>.<span class="ident">camera</span>, <span class="bool-val">true</span>);
}
}
}
</code></pre></div>