reduce texture sizing

This commit is contained in:
Evan Pratten 2022-03-29 14:22:15 -04:00
parent 32ec6c43cc
commit bfe1ea01ce
23 changed files with 91 additions and 90 deletions

1
assets/ewpratten/.gitignore vendored Normal file
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@ -0,0 +1 @@
**/*.jpg~

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@ -1,117 +1,117 @@
{
"sheet_height": 1080,
"sheet_width": 34560,
"published_at": "2022-03-29 16:46:34",
"sheet_height": 338,
"sheet_width": 10800,
"published_at": "2022-03-29 18:21:28",
"published_by": "ewpratten",
"fps": 24.0,
"frames": [
{
"x": 0,
"y": 0,
"width": 1920,
"height": 1080
"width": 600,
"height": 338
},
{
"x": 1920,
"x": 600,
"y": 0,
"width": 1920,
"height": 1080
"width": 600,
"height": 338
},
{
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"width": 1920,
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"width": 600,
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"width": 600,
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}

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@ -142,7 +142,7 @@ impl AnimatedTexture {
);
let origin: raylib::core::math::Vector2 =
origin.unwrap_or_else(|| Vector2::<f32>::zeros()).into();
debug!("{:?} -> {:?}", source, destination);
// debug!("{:?} -> {:?}", source, destination);
// Render the frame
draw_handle.draw_texture_pro(

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@ -18,7 +18,7 @@ impl TestFoxScene {
/// Construct a new `TestFoxScene`
pub fn new(raylib_handle: &mut RaylibHandle, thread: &RaylibThread) -> Self {
// Load the fox texture
let fox = AnimatedTexture::new(raylib_handle, thread, "test", "debugTexture").unwrap();
let fox = AnimatedTexture::new(raylib_handle, thread, "chr", "testFox").unwrap();
Self { fox_animation: fox }
}