Compare commits
No commits in common. "master" and "gh-pages" have entirely different histories.
50
.github/workflows/build.yml
vendored
@ -1,50 +0,0 @@
|
||||
name: Build Full Release
|
||||
|
||||
on:
|
||||
push:
|
||||
pull_request:
|
||||
|
||||
jobs:
|
||||
build:
|
||||
strategy:
|
||||
matrix:
|
||||
os: [ubuntu-latest, windows-latest]
|
||||
runs-on: ${{ matrix.os }}
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Checkout submodules
|
||||
shell: bash
|
||||
run: |
|
||||
auth_header="$(git config --local --get http.https://github.com/.extraheader)"
|
||||
git submodule sync --recursive
|
||||
git -c "http.extraheader=$auth_header" -c protocol.version=2 submodule update --init --force --recursive --depth=1
|
||||
|
||||
# When building on Ubuntu, we need some dev libs to compile Raylib correctly
|
||||
- name: Install additional Linux libraries
|
||||
if: runner.os == 'Linux'
|
||||
run: sudo apt-get update && sudo apt-get install libasound2-dev mesa-common-dev libx11-dev libxrandr-dev libxi-dev xorg-dev libgl1-mesa-dev libglu1-mesa-dev -y
|
||||
|
||||
# Build the game
|
||||
- uses: actions-rs/cargo@v1
|
||||
with:
|
||||
command: build
|
||||
args: --release --all-features
|
||||
|
||||
# If we are on Linux, do the linux post-process steps
|
||||
- name: Linux packaging
|
||||
if: runner.os == 'Linux'
|
||||
shell: bash
|
||||
run: bash ./automation/scripts/post_process_release_linux.sh
|
||||
|
||||
# If we are on Windows, do the win64 post-process steps
|
||||
- name: Windows packaging
|
||||
if: runner.os == 'Windows'
|
||||
shell: bash
|
||||
run: bash ./automation/scripts/post_process_release_windows.sh
|
||||
|
||||
# Upload any generated artifacts
|
||||
- uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: game-binaries
|
||||
path: target/production_tmp/ldjam50-*
|
53
.github/workflows/gen-docs.yml
vendored
@ -1,53 +0,0 @@
|
||||
name: Generate Documentation
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
pull_request:
|
||||
|
||||
jobs:
|
||||
deploy:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Checkout submodules
|
||||
shell: bash
|
||||
run: |
|
||||
auth_header="$(git config --local --get http.https://github.com/.extraheader)"
|
||||
git submodule sync --recursive
|
||||
git -c "http.extraheader=$auth_header" -c protocol.version=2 submodule update --init --force --recursive --depth=1
|
||||
|
||||
# Initial setup
|
||||
- name: Setup mdBook
|
||||
uses: peaceiris/actions-mdbook@v1
|
||||
with:
|
||||
mdbook-version: 'latest'
|
||||
|
||||
# Build all the components
|
||||
- name: Build RustDoc
|
||||
uses: actions-rs/cargo@v1
|
||||
with:
|
||||
command: doc
|
||||
args: --features raylib/nobuild -p game_logic --no-deps --document-private-items
|
||||
- name: Build mdBook
|
||||
run: mdbook build
|
||||
|
||||
# Organize the output
|
||||
- name: Create output directory
|
||||
run: mkdir -p documentation_output
|
||||
- name: Move mdBook output
|
||||
run: mv target/book documentation_output/book
|
||||
- name: Move RustDoc output
|
||||
run: mv target/doc documentation_output/rustdoc
|
||||
- name: Move index page
|
||||
run: mv assets/www/index.html documentation_output/index.html
|
||||
- name: Move CNAME file
|
||||
run: mv assets/www/CNAME documentation_output/CNAME
|
||||
|
||||
- name: Deploy
|
||||
uses: peaceiris/actions-gh-pages@v3
|
||||
if: ${{ github.ref == 'refs/heads/master' }}
|
||||
with:
|
||||
github_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
publish_dir: ./documentation_output
|
171
.gitignore
vendored
@ -1,171 +0,0 @@
|
||||
# Generated by Cargo
|
||||
# will have compiled files and executables
|
||||
debug/
|
||||
target/
|
||||
|
||||
# Remove Cargo.lock from gitignore if creating an executable, leave it for libraries
|
||||
# More information here https://doc.rust-lang.org/cargo/guide/cargo-toml-vs-cargo-lock.html
|
||||
Cargo.lock
|
||||
|
||||
# These are backup files generated by rustfmt
|
||||
**/*.rs.bk
|
||||
|
||||
# MSVC Windows builds of rustc generate these, which store debugging information
|
||||
*.pdb
|
||||
|
||||
# MdBook generated files
|
||||
/book
|
||||
# Byte-compiled / optimized / DLL files
|
||||
__pycache__/
|
||||
*.py[cod]
|
||||
*$py.class
|
||||
|
||||
# C extensions
|
||||
*.so
|
||||
|
||||
# Distribution / packaging
|
||||
.Python
|
||||
build/
|
||||
develop-eggs/
|
||||
/dist/
|
||||
downloads/
|
||||
eggs/
|
||||
.eggs/
|
||||
lib/
|
||||
lib64/
|
||||
parts/
|
||||
sdist/
|
||||
var/
|
||||
wheels/
|
||||
share/python-wheels/
|
||||
*.egg-info/
|
||||
.installed.cfg
|
||||
*.egg
|
||||
MANIFEST
|
||||
|
||||
# PyInstaller
|
||||
# Usually these files are written by a python script from a template
|
||||
# before PyInstaller builds the exe, so as to inject date/other infos into it.
|
||||
*.manifest
|
||||
*.spec
|
||||
|
||||
# Installer logs
|
||||
pip-log.txt
|
||||
pip-delete-this-directory.txt
|
||||
|
||||
# Unit test / coverage reports
|
||||
htmlcov/
|
||||
.tox/
|
||||
.nox/
|
||||
.coverage
|
||||
.coverage.*
|
||||
.cache
|
||||
nosetests.xml
|
||||
coverage.xml
|
||||
*.cover
|
||||
*.py,cover
|
||||
.hypothesis/
|
||||
.pytest_cache/
|
||||
cover/
|
||||
|
||||
# Translations
|
||||
*.mo
|
||||
*.pot
|
||||
|
||||
# Django stuff:
|
||||
*.log
|
||||
local_settings.py
|
||||
db.sqlite3
|
||||
db.sqlite3-journal
|
||||
|
||||
# Flask stuff:
|
||||
instance/
|
||||
.webassets-cache
|
||||
|
||||
# Scrapy stuff:
|
||||
.scrapy
|
||||
|
||||
# Sphinx documentation
|
||||
docs/_build/
|
||||
|
||||
# PyBuilder
|
||||
.pybuilder/
|
||||
target/
|
||||
|
||||
# Jupyter Notebook
|
||||
.ipynb_checkpoints
|
||||
|
||||
# IPython
|
||||
profile_default/
|
||||
ipython_config.py
|
||||
|
||||
# pyenv
|
||||
# For a library or package, you might want to ignore these files since the code is
|
||||
# intended to run in multiple environments; otherwise, check them in:
|
||||
# .python-version
|
||||
|
||||
# pipenv
|
||||
# According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control.
|
||||
# However, in case of collaboration, if having platform-specific dependencies or dependencies
|
||||
# having no cross-platform support, pipenv may install dependencies that don't work, or not
|
||||
# install all needed dependencies.
|
||||
#Pipfile.lock
|
||||
|
||||
# poetry
|
||||
# Similar to Pipfile.lock, it is generally recommended to include poetry.lock in version control.
|
||||
# This is especially recommended for binary packages to ensure reproducibility, and is more
|
||||
# commonly ignored for libraries.
|
||||
# https://python-poetry.org/docs/basic-usage/#commit-your-poetrylock-file-to-version-control
|
||||
#poetry.lock
|
||||
|
||||
# PEP 582; used by e.g. github.com/David-OConnor/pyflow
|
||||
__pypackages__/
|
||||
|
||||
# Celery stuff
|
||||
celerybeat-schedule
|
||||
celerybeat.pid
|
||||
|
||||
# SageMath parsed files
|
||||
*.sage.py
|
||||
|
||||
# Environments
|
||||
.env
|
||||
.venv
|
||||
env/
|
||||
venv/
|
||||
ENV/
|
||||
env.bak/
|
||||
venv.bak/
|
||||
|
||||
# Spyder project settings
|
||||
.spyderproject
|
||||
.spyproject
|
||||
|
||||
# Rope project settings
|
||||
.ropeproject
|
||||
|
||||
# mkdocs documentation
|
||||
/site
|
||||
|
||||
# mypy
|
||||
.mypy_cache/
|
||||
.dmypy.json
|
||||
dmypy.json
|
||||
|
||||
# Pyre type checker
|
||||
.pyre/
|
||||
|
||||
# pytype static type analyzer
|
||||
.pytype/
|
||||
|
||||
# Cython debug symbols
|
||||
cython_debug/
|
||||
|
||||
# PyCharm
|
||||
# JetBrains specific template is maintained in a separate JetBrains.gitignore that can
|
||||
# be found at https://github.com/github/gitignore/blob/main/Global/JetBrains.gitignore
|
||||
# and can be added to the global gitignore or merged into this file. For a more nuclear
|
||||
# option (not recommended) you can uncomment the following to ignore the entire idea folder.
|
||||
#.idea/
|
||||
|
||||
/screenshot*.png
|
11
.gitmodules
vendored
@ -1,11 +0,0 @@
|
||||
[submodule "third_party/raylib-rs"]
|
||||
path = third_party/raylib-rs
|
||||
url = https://github.com/Ewpratten/raylib-rs
|
||||
ignore = dirty
|
||||
[submodule "third_party/sm"]
|
||||
path = third_party/sm
|
||||
url = https://github.com/Ewpratten/sm
|
||||
ignore = dirty
|
||||
[submodule "third_party/rs-tiled"]
|
||||
path = third_party/rs-tiled
|
||||
url = https://github.com/Ewpratten/rs-tiled
|
13
.vscode/extensions.json
vendored
@ -1,13 +0,0 @@
|
||||
{
|
||||
"recommendations": [
|
||||
"editorconfig.editorconfig",
|
||||
"matklad.rust-analyzer",
|
||||
"serayuzgur.crates",
|
||||
"bungcip.better-toml",
|
||||
"aaron-bond.better-comments",
|
||||
"streetsidesoftware.code-spell-checker",
|
||||
"codezombiech.gitignore",
|
||||
"ionutvmi.path-autocomplete",
|
||||
"ms-vsliveshare.vsliveshare"
|
||||
]
|
||||
}
|
25
.vscode/settings.json
vendored
@ -1,25 +0,0 @@
|
||||
{
|
||||
"git.detectSubmodules": false,
|
||||
"cSpell.words": [
|
||||
"leaderboard",
|
||||
"msaa",
|
||||
"raylib",
|
||||
"repr",
|
||||
"vsync"
|
||||
],
|
||||
"files.watcherExclude": {
|
||||
"**/.git/objects/**": true,
|
||||
"**/.git/subtree-cache/**": true,
|
||||
"**/node_modules/*/**": true,
|
||||
"**/.hg/store/**": true,
|
||||
"**/target/**": true,
|
||||
},
|
||||
"files.exclude": {
|
||||
"**/.git": true,
|
||||
"**/.svn": true,
|
||||
"**/.hg": true,
|
||||
"**/CVS": true,
|
||||
"**/.DS_Store": true,
|
||||
"**/__pycache__": true,
|
||||
}
|
||||
}
|
48
.vscode/tasks.json
vendored
@ -1,48 +0,0 @@
|
||||
{
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"type": "cargo",
|
||||
"command": "build",
|
||||
"problemMatcher": [
|
||||
"$rustc"
|
||||
],
|
||||
"group": "build",
|
||||
"label": "rust: cargo build"
|
||||
},
|
||||
{
|
||||
"type": "cargo",
|
||||
"command": "run",
|
||||
"problemMatcher": [
|
||||
"$rustc"
|
||||
],
|
||||
"label": "Launch Game"
|
||||
},
|
||||
{
|
||||
"type": "cargo",
|
||||
"command": "run",
|
||||
"args": [
|
||||
"--",
|
||||
"--verbose"
|
||||
],
|
||||
"problemMatcher": [
|
||||
"$rustc"
|
||||
],
|
||||
"label": "Launch Game [DEBUG LOGS]"
|
||||
},
|
||||
{
|
||||
"type": "cargo",
|
||||
"command": "doc",
|
||||
"args": [
|
||||
"-p",
|
||||
"game_logic",
|
||||
"--no-deps",
|
||||
"--document-private-items"
|
||||
],
|
||||
"problemMatcher": [
|
||||
"$rustc"
|
||||
],
|
||||
"label": "Regenerate RustDoc"
|
||||
}
|
||||
]
|
||||
}
|
13
Cargo.toml
@ -1,13 +0,0 @@
|
||||
[workspace]
|
||||
members = ["./game/game_logic", "./game/desktop_wrapper"]
|
||||
exclude = [
|
||||
"./third_party/raylib-rs/raylib",
|
||||
"./third_party/raylib-rs/raylib-sys"
|
||||
]
|
||||
|
||||
[profile.release]
|
||||
lto = true
|
||||
codegen-units = 1
|
||||
|
||||
[profile.dev]
|
||||
split-debuginfo = "unpacked"
|
674
LICENSE
@ -1,674 +0,0 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
30
README.md
@ -1,30 +0,0 @@
|
||||
# Ludum Dare 50: *Melting Point*
|
||||
[](https://github.com/Ewpratten/ludum-dare-50/actions/workflows/build.yml)
|
||||
|
||||
## Navigating this repository
|
||||
|
||||
- `/game`: The game resource directory
|
||||
- `/game/desktop_wrapper`: A desktop launcher for the game
|
||||
- `/game/game_logic`: The game code
|
||||
- `/game/dist`: The assets for the game (these are packaged with the final executable)
|
||||
- `/assets`: Various asset files sorted by user (these are **not** packaged with the game)
|
||||
- `/docs`: Documentation for the game
|
||||
- `/automation`: Tools to make our lives easier. Written in various languages
|
||||
- `/third_party`: Custom forks of third party libraries
|
||||
|
||||
## Cloning
|
||||
|
||||
**IMPORTANT:** This project makes use of recursive submodules. Make sure to pull them via GitKracken, or with the following command:
|
||||
|
||||
```sh
|
||||
git submodule update --init --recursive
|
||||
```
|
||||
*Your builds will fail unless this is done*
|
||||
|
||||
## Development notes
|
||||
|
||||
When working on the settings and savestate file code, there is a chance you will corrupt your save files. If this happens, launch the game with the following command to fix them:
|
||||
|
||||
```sh
|
||||
cargo run -- --force-recreate-savefiles
|
||||
```
|
2
assets/demilurii/test/.gitignore
vendored
@ -1,2 +0,0 @@
|
||||
/Rigging_Test_V2_BY_FRAME
|
||||
/Rigging_Test_V2_BY_FRAME*
|
1
assets/ewpratten/.gitignore
vendored
@ -1 +0,0 @@
|
||||
**/*.jpg~
|
Before Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 15 KiB |
@ -1 +0,0 @@
|
||||
This directory exists just to host the web index.html file.
|
@ -1,27 +0,0 @@
|
||||
import argparse
|
||||
import sys
|
||||
import logging
|
||||
from qt_common.qt_app_wrapper import QtAppWrapper
|
||||
from . import ui
|
||||
|
||||
def main() -> int:
|
||||
# Handle program arguments
|
||||
ap = argparse.ArgumentParser(
|
||||
prog='anim_stitcher', description='A tool for stitching PNG sequences into sprite sheets')
|
||||
|
||||
args = ap.parse_args()
|
||||
|
||||
# Setup logging
|
||||
logging.basicConfig(level=logging.DEBUG)
|
||||
|
||||
# Run the application
|
||||
with QtAppWrapper():
|
||||
# Create and show the window
|
||||
w = ui.AnimStitcherWindow()
|
||||
w.show()
|
||||
|
||||
return 0
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
sys.exit(main())
|
@ -1,95 +0,0 @@
|
||||
"""This file contains the actual stitcher logic."""
|
||||
|
||||
import os
|
||||
from PIL import Image
|
||||
import json
|
||||
import logging
|
||||
import time
|
||||
import getpass
|
||||
from typing import List
|
||||
from project_root import get_project_root
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
|
||||
def check_sprite_exists(sprite_type: str, sprite_name: str) -> bool:
|
||||
"""Checks if a sprite directory exists for the given sprite type and name.
|
||||
|
||||
Args:
|
||||
sprite_type (str): Sprite type (short name)
|
||||
sprite_name (str): Sprite name
|
||||
|
||||
Returns:
|
||||
bool: Does it exist?
|
||||
"""
|
||||
|
||||
# Get the project root
|
||||
project_root = get_project_root()
|
||||
logger.debug(f"Project root: {project_root}")
|
||||
|
||||
# Build the path the sprite should exist in
|
||||
sprite_path = os.path.join(
|
||||
project_root, "game", "dist", "assets", "anm", sprite_type, f"{sprite_type}_{sprite_name}")
|
||||
|
||||
return os.path.isdir(sprite_path)
|
||||
|
||||
|
||||
def stitch_images_and_write_to_disk(sprite_type: str, sprite_name: str, images: List[str], quantize: bool, fps: float, reverse_order: bool) -> None:
|
||||
|
||||
# Handle reverse order
|
||||
if reverse_order:
|
||||
images = images[::-1]
|
||||
|
||||
# Load all the images
|
||||
images_to_stitch = []
|
||||
for image_path in images:
|
||||
images_to_stitch.append(Image.open(image_path))
|
||||
|
||||
# Collect the total width and maximum height of the images while building a list of the sizes
|
||||
total_width = 0
|
||||
max_height = 0
|
||||
for image in images_to_stitch:
|
||||
total_width += image.size[0]
|
||||
max_height = max(max_height, image.size[1])
|
||||
|
||||
# Create a new image with the total width and maximum height
|
||||
new_image = Image.new("RGBA", (total_width, max_height))
|
||||
|
||||
# Paste each image into the new image
|
||||
x_offset = 0
|
||||
for image in images_to_stitch:
|
||||
new_image.paste(image, (x_offset, 0))
|
||||
x_offset += image.size[0]
|
||||
|
||||
# Save the new image
|
||||
project_root = get_project_root()
|
||||
logger.debug(f"Project root: {project_root}")
|
||||
if quantize:
|
||||
new_image = new_image.quantize(method=2)
|
||||
new_image.save(os.path.join(project_root, "game", "dist", "assets", "anm", sprite_type,
|
||||
f"{sprite_type}_{sprite_name}", f"{sprite_type}_{sprite_name}.png"))
|
||||
|
||||
# Build some JSON metadata
|
||||
metadata = {
|
||||
"sheet_height": max_height,
|
||||
"sheet_width": total_width,
|
||||
"published_at": time.strftime("%Y-%m-%d %H:%M:%S", time.gmtime()),
|
||||
"published_by": getpass.getuser(),
|
||||
"fps": fps,
|
||||
"frames": []
|
||||
}
|
||||
|
||||
# Add the metadata for each image
|
||||
x_offset = 0
|
||||
for i in range(len(images_to_stitch)):
|
||||
metadata["frames"].append({
|
||||
"x": x_offset,
|
||||
"y": 0,
|
||||
"width": image.size[0],
|
||||
"height": image.size[1]
|
||||
})
|
||||
x_offset += image.size[0]
|
||||
|
||||
# Write the metadata to disk
|
||||
with open(os.path.join(project_root, "game", "dist", "assets", "anm", sprite_type,
|
||||
f"{sprite_type}_{sprite_name}", f"{sprite_type}_{sprite_name}.anim_meta.json"), "w") as f:
|
||||
json.dump(metadata, f, indent=4)
|
@ -1,210 +0,0 @@
|
||||
"""anim_stitcher GUI"""
|
||||
|
||||
from PySide2 import QtWidgets
|
||||
from PySide2.QtCore import Qt
|
||||
import pkgutil
|
||||
from qt_common import qt_window_center, qt_lines, qt_dialog_style
|
||||
import sprite_types
|
||||
import re
|
||||
import os
|
||||
from . import stitcher
|
||||
from project_root import get_project_root
|
||||
|
||||
import logging
|
||||
logger = logging.getLogger("anim_stitcher.ui")
|
||||
|
||||
SPRITE_NAMING_VALIDATION = r"^[a-z][a-zA-Z\d]+$"
|
||||
|
||||
|
||||
class AnimStitcherWindow(QtWidgets.QWidget):
|
||||
|
||||
selected_files = None
|
||||
|
||||
def __init__(self):
|
||||
super(AnimStitcherWindow, self).__init__()
|
||||
|
||||
# Configure the window
|
||||
self.setWindowFlags(
|
||||
self.windowFlags() ^ Qt.Window)
|
||||
self.setWindowTitle("Anim Stitcher")
|
||||
self.resize(280, 200)
|
||||
qt_window_center.center_window(self)
|
||||
|
||||
# Set the root of the application to be a vertical list
|
||||
self.setLayout(QtWidgets.QVBoxLayout())
|
||||
|
||||
# Load the stylesheet for this app
|
||||
self.setStyleSheet(qt_dialog_style.STYLESHEET)
|
||||
|
||||
# Configure the title at the top of the window
|
||||
self.label = QtWidgets.QLabel("Anim Stitcher")
|
||||
self.label.setProperty('labelClass', 'label-title')
|
||||
self.layout().addWidget(self.label)
|
||||
self.description = QtWidgets.QLabel(
|
||||
"Stitch PNG sequences into a sprite sheet")
|
||||
self.description.setProperty('labelClass', 'label-description')
|
||||
self.layout().addWidget(self.description)
|
||||
self.layout().addWidget(qt_lines.QHLine())
|
||||
|
||||
# Add an import button
|
||||
self.import_button = QtWidgets.QPushButton("Select PNGs")
|
||||
self.import_button.clicked.connect(self.load_png_dialog)
|
||||
self.layout().addWidget(self.import_button)
|
||||
self.layout().addWidget(qt_lines.QHLine())
|
||||
|
||||
# Add a selection option for the sprite type
|
||||
known_sprite_types = sprite_types.get_known_sprite_types().values()
|
||||
self.sprite_type_layout = QtWidgets.QHBoxLayout()
|
||||
self.sprite_type_label = QtWidgets.QLabel("Sprite Type")
|
||||
self.sprite_type_layout.addWidget(self.sprite_type_label)
|
||||
self.sprite_type_dropdown = QtWidgets.QComboBox()
|
||||
for ty in known_sprite_types:
|
||||
self.sprite_type_dropdown.addItem(ty)
|
||||
self.sprite_type_dropdown.setEnabled(False)
|
||||
self.sprite_type_layout.addWidget(self.sprite_type_dropdown)
|
||||
self.layout().addLayout(self.sprite_type_layout)
|
||||
|
||||
# Add a box to accept a sprite name
|
||||
self.sprite_name_layout = QtWidgets.QHBoxLayout()
|
||||
self.sprite_name_label = QtWidgets.QLabel("Sprite Name")
|
||||
self.sprite_name_layout.addWidget(self.sprite_name_label)
|
||||
self.sprite_name_input = QtWidgets.QLineEdit()
|
||||
self.sprite_name_input.setText("unnamedSprite")
|
||||
self.sprite_name_input.setEnabled(False)
|
||||
self.sprite_name_layout.addWidget(self.sprite_name_input)
|
||||
self.layout().addLayout(self.sprite_name_layout)
|
||||
|
||||
# Add a selection option for the sprite optimization
|
||||
self.optimization_layout = QtWidgets.QHBoxLayout()
|
||||
self.optimization_label = QtWidgets.QLabel("Optimize For")
|
||||
self.optimization_layout.addWidget(self.optimization_label)
|
||||
self.optimization_dropdown = QtWidgets.QComboBox()
|
||||
self.optimization_dropdown.addItem("Size")
|
||||
self.optimization_dropdown.addItem("Quality")
|
||||
self.optimization_dropdown.setEnabled(False)
|
||||
self.optimization_layout.addWidget(self.optimization_dropdown)
|
||||
self.layout().addLayout(self.optimization_layout)
|
||||
|
||||
# Add a number input for the target FPS
|
||||
self.fps_layout = QtWidgets.QHBoxLayout()
|
||||
self.fps_label = QtWidgets.QLabel("Target FPS")
|
||||
self.fps_layout.addWidget(self.fps_label)
|
||||
self.fps_input = QtWidgets.QLineEdit()
|
||||
self.fps_input.setText("24")
|
||||
self.fps_input.setEnabled(False)
|
||||
self.fps_layout.addWidget(self.fps_input)
|
||||
self.layout().addLayout(self.fps_layout)
|
||||
|
||||
# Add a checkbox to reverse the image order
|
||||
self.reverse_layout = QtWidgets.QHBoxLayout()
|
||||
self.reverse_label = QtWidgets.QLabel("Reverse Image Order")
|
||||
self.reverse_layout.addWidget(self.reverse_label)
|
||||
self.reverse_checkbox = QtWidgets.QCheckBox()
|
||||
self.reverse_checkbox.setEnabled(False)
|
||||
self.reverse_layout.addWidget(self.reverse_checkbox)
|
||||
self.layout().addLayout(self.reverse_layout)
|
||||
|
||||
# Add a seperator
|
||||
self.layout().addWidget(qt_lines.QHLine())
|
||||
|
||||
# Add a button to start the stitching process
|
||||
self.finishing_layout = QtWidgets.QHBoxLayout()
|
||||
self.close_button = QtWidgets.QPushButton("Cancel")
|
||||
self.close_button.clicked.connect(self.close)
|
||||
self.finishing_layout.addWidget(self.close_button)
|
||||
self.stitch_button = QtWidgets.QPushButton("Stitch")
|
||||
self.stitch_button.clicked.connect(self.stitch_images)
|
||||
self.stitch_button.setEnabled(False)
|
||||
self.finishing_layout.addWidget(self.stitch_button)
|
||||
self.layout().addLayout(self.finishing_layout)
|
||||
|
||||
# Add space at the bottom in case window size is wrong
|
||||
self.layout().addStretch()
|
||||
|
||||
def load_png_dialog(self):
|
||||
|
||||
# Open a file picker to search for the desired image
|
||||
file_dialog = QtWidgets.QFileDialog()
|
||||
file_dialog.setFileMode(QtWidgets.QFileDialog.ExistingFiles)
|
||||
file_dialog.setNameFilter("Image Files (*.png *.jpg *.jpeg)")
|
||||
file_dialog.setViewMode(QtWidgets.QFileDialog.Detail)
|
||||
file_dialog.setLabelText(QtWidgets.QFileDialog.Accept, "Import")
|
||||
file_dialog.setLabelText(QtWidgets.QFileDialog.Reject, "Cancel")
|
||||
file_dialog.setWindowTitle("Import PNG Sequence")
|
||||
file_dialog.setAcceptMode(QtWidgets.QFileDialog.AcceptOpen)
|
||||
file_dialog.setDirectory(os.path.join(get_project_root(), "assets"))
|
||||
|
||||
# If the user selected an image, import it
|
||||
if file_dialog.exec_():
|
||||
# Enable all the disabled fields
|
||||
self.sprite_type_dropdown.setEnabled(True)
|
||||
self.sprite_name_input.setEnabled(True)
|
||||
self.stitch_button.setEnabled(True)
|
||||
self.optimization_dropdown.setEnabled(True)
|
||||
self.fps_input.setEnabled(True)
|
||||
self.reverse_checkbox.setEnabled(True)
|
||||
|
||||
# Save the selected files
|
||||
self.selected_files = file_dialog.selectedFiles()
|
||||
|
||||
else:
|
||||
logger.warning("No image selected")
|
||||
return
|
||||
|
||||
def stitch_images(self):
|
||||
|
||||
# Check the naming convention
|
||||
if not re.match(SPRITE_NAMING_VALIDATION, self.sprite_name_input.text()):
|
||||
|
||||
# Pop up a warning
|
||||
warning_dialog = QtWidgets.QMessageBox()
|
||||
warning_dialog.setIcon(QtWidgets.QMessageBox.Warning)
|
||||
warning_dialog.setText("Invalid Sprite Name")
|
||||
warning_dialog.setInformativeText(
|
||||
"The sprite name must be lower camel case\nExample: myShinySprite")
|
||||
warning_dialog.setWindowTitle("Invalid Sprite Name")
|
||||
warning_dialog.exec_()
|
||||
|
||||
return
|
||||
|
||||
# Check if we are about to overwrite an existing sprite
|
||||
known_sprite_types = sprite_types.get_known_sprite_types()
|
||||
ty_long_to_short_map = dict(map(reversed, known_sprite_types.items()))
|
||||
sprite_type = ty_long_to_short_map[self.sprite_type_dropdown.currentText(
|
||||
)]
|
||||
sprite_name = self.sprite_name_input.text()
|
||||
if stitcher.check_sprite_exists(sprite_type, sprite_name):
|
||||
|
||||
# Pop up confirmation box
|
||||
warning_dialog = QtWidgets.QMessageBox()
|
||||
warning_dialog.setIcon(QtWidgets.QMessageBox.Warning)
|
||||
warning_dialog.setText("Overwrite Sprite?")
|
||||
warning_dialog.setInformativeText(
|
||||
"A sprite with the name {}_{} already exists.\nDo you want to overwrite it?".format(sprite_type, sprite_name))
|
||||
warning_dialog.setWindowTitle("Overwrite Sprite?")
|
||||
warning_dialog.setStandardButtons(
|
||||
QtWidgets.QMessageBox.Yes | QtWidgets.QMessageBox.No)
|
||||
warning_dialog.setDefaultButton(QtWidgets.QMessageBox.No)
|
||||
if warning_dialog.exec_() == QtWidgets.QMessageBox.No:
|
||||
return
|
||||
|
||||
|
||||
# Pop up an error if the inputted FPS is not a number
|
||||
try:
|
||||
fps = float(self.fps_input.text())
|
||||
except ValueError:
|
||||
warning_dialog = QtWidgets.QMessageBox()
|
||||
warning_dialog.setIcon(QtWidgets.QMessageBox.Warning)
|
||||
warning_dialog.setText("Invalid FPS")
|
||||
warning_dialog.setInformativeText(
|
||||
"The FPS must be a number")
|
||||
warning_dialog.setWindowTitle("Invalid FPS")
|
||||
warning_dialog.exec_()
|
||||
return
|
||||
|
||||
# Perform the actual stitching action
|
||||
stitcher.stitch_images_and_write_to_disk(
|
||||
sprite_type, sprite_name, self.selected_files, self.optimization_dropdown.currentText() == "Size", float(self.fps_input.text()), self.reverse_checkbox.isChecked())
|
||||
|
||||
# Close the window
|
||||
self.close()
|
@ -1,11 +0,0 @@
|
||||
"""Module to fetch the project root directory."""
|
||||
|
||||
import os
|
||||
|
||||
def get_project_root() -> str:
|
||||
"""Gets the project root directory.
|
||||
|
||||
Returns:
|
||||
str: The project root directory.
|
||||
"""
|
||||
return os.environ.get("LD50_PROJECT_ROOT")
|
@ -1,2 +0,0 @@
|
||||
"""This module is used to provide common functionality for Qt applications."""
|
||||
|
@ -1,25 +0,0 @@
|
||||
QWidget {
|
||||
background-color: #444444;
|
||||
color: white;
|
||||
}
|
||||
|
||||
QLabel[labelClass="label-title"] {
|
||||
color: #58a5cc;
|
||||
font-weight: bold;
|
||||
font-size:25px;
|
||||
}
|
||||
|
||||
QComboBox:disabled {
|
||||
background-color:#272727;
|
||||
color: #444444;
|
||||
}
|
||||
|
||||
QCheckBox:disabled {
|
||||
background-color:#272727;
|
||||
color: #444444;
|
||||
}
|
||||
|
||||
QPushButton:disabled {
|
||||
background-color:#272727;
|
||||
color: #444444;
|
||||
}
|
@ -1,37 +0,0 @@
|
||||
"""A wrapper that handles bootstrapping QT applications in environments that do not have QT support."""
|
||||
|
||||
# Load the logging system
|
||||
import logging
|
||||
logger = logging.getLogger("qt_common.utils")
|
||||
|
||||
# We need to have a global to keep track of the QApplication
|
||||
_qt_app = None
|
||||
|
||||
class QtAppWrapper:
|
||||
|
||||
def __init__(self, parent=None):
|
||||
self.parent = parent
|
||||
|
||||
def __enter__(self):
|
||||
global _qt_app
|
||||
|
||||
# If there is no parent, we must make a QApplication
|
||||
if self.parent is None:
|
||||
logger.info("No parent specified. Creating QApplication")
|
||||
from PySide2 import QtWidgets
|
||||
try:
|
||||
if not _qt_app:
|
||||
_qt_app = QtWidgets.QApplication([])
|
||||
except RuntimeError:
|
||||
logger.error(
|
||||
"Could not create QApplication. Is it already running?")
|
||||
raise
|
||||
|
||||
def __exit__(self, type, value, traceback):
|
||||
global _qt_app
|
||||
|
||||
# If there is no parent, we must run the QApplication ourselves
|
||||
if self.parent is None:
|
||||
logger.info("Running QApplication")
|
||||
if _qt_app:
|
||||
_qt_app.exec_()
|
@ -1,5 +0,0 @@
|
||||
"""This module has an embedded CSS file defining the style of the dialogs."""
|
||||
|
||||
import pkgutil
|
||||
|
||||
STYLESHEET = pkgutil.get_data(__name__, "./dialog.css").decode("utf-8")
|
@ -1,17 +0,0 @@
|
||||
"""Some utility classes for making lines in QT panels"""
|
||||
|
||||
from PySide2 import QtWidgets
|
||||
|
||||
|
||||
class QHLine(QtWidgets.QFrame):
|
||||
def __init__(self):
|
||||
super(QHLine, self).__init__()
|
||||
self.setFrameShape(QtWidgets.QFrame.HLine)
|
||||
self.setFrameShadow(QtWidgets.QFrame.Sunken)
|
||||
|
||||
|
||||
class QVLine(QtWidgets.QFrame):
|
||||
def __init__(self):
|
||||
super(QVLine, self).__init__()
|
||||
self.setFrameShape(QtWidgets.QFrame.VLine)
|
||||
self.setFrameShadow(QtWidgets.QFrame.Sunken)
|
@ -1,8 +0,0 @@
|
||||
from PySide2 import QtWidgets
|
||||
|
||||
|
||||
def center_window(w):
|
||||
qr = w.frameGeometry()
|
||||
cp = QtWidgets.QDesktopWidget().availableGeometry().center()
|
||||
qr.moveCenter(cp)
|
||||
w.move(qr.topLeft())
|
@ -1,11 +0,0 @@
|
||||
#! /bin/bash
|
||||
# This script will bundle the game under Linux for publication
|
||||
set -ex
|
||||
|
||||
export PROD_TMP=./target/production_tmp
|
||||
|
||||
rm -rf $PROD_TMP
|
||||
mkdir -p $PROD_TMP
|
||||
|
||||
mv ./target/release/desktop_wrapper $PROD_TMP/ldjam50-linux-x64
|
||||
chmod +x $PROD_TMP/ldjam50-linux-x64
|
@ -1,11 +0,0 @@
|
||||
#! /bin/bash
|
||||
# This script will bundle the game under Windows for publication
|
||||
set -ex
|
||||
|
||||
export PROD_TMP=./target/production_tmp
|
||||
|
||||
rm -rf $PROD_TMP
|
||||
mkdir -p $PROD_TMP
|
||||
|
||||
mv ./target/release/desktop_wrapper $PROD_TMP/ldjam50-windows-x64
|
||||
chmod +x $PROD_TMP/ldjam50-windows-x64
|
@ -1,30 +0,0 @@
|
||||
"""This file contains functions for reading known sprite types."""
|
||||
|
||||
from typing import Dict
|
||||
import json
|
||||
import os
|
||||
from project_root import get_project_root
|
||||
|
||||
import logging
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
def get_known_sprite_types() -> Dict[str, str]:
|
||||
"""Gets a dictionary of known sprite types as a mapping from short name to friendly name
|
||||
|
||||
Returns:
|
||||
Dict[str, str]: Short name -> Friendly name
|
||||
"""
|
||||
|
||||
# Load our JSON file containing known sprite types
|
||||
project_root = get_project_root()
|
||||
logger.debug(f"Project root: {project_root}")
|
||||
with open(os.path.join(project_root, "game", "dist", "known-sprite-types.json"), "r") as f:
|
||||
known_sprite_types = json.load(f)
|
||||
|
||||
# We need to re-shape the data
|
||||
sprite_types = {}
|
||||
for item in known_sprite_types:
|
||||
sprite_types[item["short"]] = item["friendly"]
|
||||
|
||||
|
||||
return sprite_types
|
25
book.toml
@ -1,25 +0,0 @@
|
||||
[book]
|
||||
authors = ["Evan Pratten"]
|
||||
language = "en"
|
||||
multilingual = false
|
||||
src = "docs"
|
||||
title = "Ludum Dare 50"
|
||||
|
||||
[output.html]
|
||||
mathjax-support = true
|
||||
theme = "light"
|
||||
default-theme = "light"
|
||||
git-repository-url = "https://github.com/Ewpratten/ludum-dare-50"
|
||||
site-url = "/docs"
|
||||
|
||||
[output.html.search]
|
||||
enable = true
|
||||
|
||||
[output.html.print]
|
||||
enable = true
|
||||
|
||||
[rust]
|
||||
edition = "2021"
|
||||
|
||||
[build]
|
||||
build-dir = "target/book"
|
1
book/.nojekyll
Normal file
@ -0,0 +1 @@
|
||||
This file makes sure that Github Pages doesn't process mdBook's output.
|
172
book/404.html
Normal file
@ -0,0 +1,172 @@
|
||||
<!DOCTYPE HTML>
|
||||
<html lang="en" class="sidebar-visible no-js light">
|
||||
<head>
|
||||
<!-- Book generated using mdBook -->
|
||||
<meta charset="UTF-8">
|
||||
<title>Page not found - Ludum Dare 50</title>
|
||||
<base href="/docs">
|
||||
<!-- Custom HTML head -->
|
||||
<meta content="text/html; charset=utf-8" http-equiv="Content-Type">
|
||||
<meta name="description" content="">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
<meta name="theme-color" content="#ffffff" />
|
||||
|
||||
<link rel="icon" href="favicon.svg">
|
||||
<link rel="shortcut icon" href="favicon.png">
|
||||
<link rel="stylesheet" href="css/variables.css">
|
||||
<link rel="stylesheet" href="css/general.css">
|
||||
<link rel="stylesheet" href="css/chrome.css">
|
||||
<link rel="stylesheet" href="css/print.css" media="print">
|
||||
<!-- Fonts -->
|
||||
<link rel="stylesheet" href="FontAwesome/css/font-awesome.css">
|
||||
<link rel="stylesheet" href="fonts/fonts.css">
|
||||
<!-- Highlight.js Stylesheets -->
|
||||
<link rel="stylesheet" href="highlight.css">
|
||||
<link rel="stylesheet" href="tomorrow-night.css">
|
||||
<link rel="stylesheet" href="ayu-highlight.css">
|
||||
|
||||
<!-- Custom theme stylesheets -->
|
||||
<!-- MathJax -->
|
||||
<script async type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.1/MathJax.js?config=TeX-AMS-MML_HTMLorMML"></script>
|
||||
</head>
|
||||
<body>
|
||||
<!-- Provide site root to javascript -->
|
||||
<script type="text/javascript">
|
||||
var path_to_root = "";
|
||||
var default_theme = window.matchMedia("(prefers-color-scheme: dark)").matches ? "navy" : "light";
|
||||
</script>
|
||||
|
||||
<!-- Work around some values being stored in localStorage wrapped in quotes -->
|
||||
<script type="text/javascript">
|
||||
try {
|
||||
var theme = localStorage.getItem('mdbook-theme');
|
||||
var sidebar = localStorage.getItem('mdbook-sidebar');
|
||||
|
||||
if (theme.startsWith('"') && theme.endsWith('"')) {
|
||||
localStorage.setItem('mdbook-theme', theme.slice(1, theme.length - 1));
|
||||
}
|
||||
|
||||
if (sidebar.startsWith('"') && sidebar.endsWith('"')) {
|
||||
localStorage.setItem('mdbook-sidebar', sidebar.slice(1, sidebar.length - 1));
|
||||
}
|
||||
} catch (e) { }
|
||||
</script>
|
||||
|
||||
<!-- Set the theme before any content is loaded, prevents flash -->
|
||||
<script type="text/javascript">
|
||||
var theme;
|
||||
try { theme = localStorage.getItem('mdbook-theme'); } catch(e) { }
|
||||
if (theme === null || theme === undefined) { theme = default_theme; }
|
||||
var html = document.querySelector('html');
|
||||
html.classList.remove('no-js')
|
||||
html.classList.remove('light')
|
||||
html.classList.add(theme);
|
||||
html.classList.add('js');
|
||||
</script>
|
||||
|
||||
<!-- Hide / unhide sidebar before it is displayed -->
|
||||
<script type="text/javascript">
|
||||
var html = document.querySelector('html');
|
||||
var sidebar = 'hidden';
|
||||
if (document.body.clientWidth >= 1080) {
|
||||
try { sidebar = localStorage.getItem('mdbook-sidebar'); } catch(e) { }
|
||||
sidebar = sidebar || 'visible';
|
||||
}
|
||||
html.classList.remove('sidebar-visible');
|
||||
html.classList.add("sidebar-" + sidebar);
|
||||
</script>
|
||||
|
||||
<nav id="sidebar" class="sidebar" aria-label="Table of contents">
|
||||
<div class="sidebar-scrollbox">
|
||||
<ol class="chapter"><li class="chapter-item expanded "><a href="introduction.html"><strong aria-hidden="true">1.</strong> Introduction</a></li><li class="chapter-item expanded "><a href="getting-started.html"><strong aria-hidden="true">2.</strong> Getting Started</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="development-environment.html"><strong aria-hidden="true">2.1.</strong> Development Environment</a></li></ol></li><li class="chapter-item expanded "><a href="anim-stitcher.html"><strong aria-hidden="true">3.</strong> Using anim_stitcher</a></li></ol>
|
||||
</div>
|
||||
<div id="sidebar-resize-handle" class="sidebar-resize-handle"></div>
|
||||
</nav>
|
||||
|
||||
<div id="page-wrapper" class="page-wrapper">
|
||||
|
||||
<div class="page">
|
||||
<div id="menu-bar-hover-placeholder"></div>
|
||||
<div id="menu-bar" class="menu-bar sticky bordered">
|
||||
<div class="left-buttons">
|
||||
<button id="sidebar-toggle" class="icon-button" type="button" title="Toggle Table of Contents" aria-label="Toggle Table of Contents" aria-controls="sidebar">
|
||||
<i class="fa fa-bars"></i>
|
||||
</button>
|
||||
<button id="theme-toggle" class="icon-button" type="button" title="Change theme" aria-label="Change theme" aria-haspopup="true" aria-expanded="false" aria-controls="theme-list">
|
||||
<i class="fa fa-paint-brush"></i>
|
||||
</button>
|
||||
<ul id="theme-list" class="theme-popup" aria-label="Themes" role="menu">
|
||||
<li role="none"><button role="menuitem" class="theme" id="light">Light (default)</button></li>
|
||||
<li role="none"><button role="menuitem" class="theme" id="rust">Rust</button></li>
|
||||
<li role="none"><button role="menuitem" class="theme" id="coal">Coal</button></li>
|
||||
<li role="none"><button role="menuitem" class="theme" id="navy">Navy</button></li>
|
||||
<li role="none"><button role="menuitem" class="theme" id="ayu">Ayu</button></li>
|
||||
</ul>
|
||||
<button id="search-toggle" class="icon-button" type="button" title="Search. (Shortkey: s)" aria-label="Toggle Searchbar" aria-expanded="false" aria-keyshortcuts="S" aria-controls="searchbar">
|
||||
<i class="fa fa-search"></i>
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<h1 class="menu-title">Ludum Dare 50</h1>
|
||||
|
||||
<div class="right-buttons">
|
||||
<a href="print.html" title="Print this book" aria-label="Print this book">
|
||||
<i id="print-button" class="fa fa-print"></i>
|
||||
</a>
|
||||
<a href="https://github.com/Ewpratten/ludum-dare-50" title="Git repository" aria-label="Git repository">
|
||||
<i id="git-repository-button" class="fa fa-github"></i>
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div id="search-wrapper" class="hidden">
|
||||
<form id="searchbar-outer" class="searchbar-outer">
|
||||
<input type="search" id="searchbar" name="searchbar" placeholder="Search this book ..." aria-controls="searchresults-outer" aria-describedby="searchresults-header">
|
||||
</form>
|
||||
<div id="searchresults-outer" class="searchresults-outer hidden">
|
||||
<div id="searchresults-header" class="searchresults-header"></div>
|
||||
<ul id="searchresults">
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<!-- Apply ARIA attributes after the sidebar and the sidebar toggle button are added to the DOM -->
|
||||
<script type="text/javascript">
|
||||
document.getElementById('sidebar-toggle').setAttribute('aria-expanded', sidebar === 'visible');
|
||||
document.getElementById('sidebar').setAttribute('aria-hidden', sidebar !== 'visible');
|
||||
Array.from(document.querySelectorAll('#sidebar a')).forEach(function(link) {
|
||||
link.setAttribute('tabIndex', sidebar === 'visible' ? 0 : -1);
|
||||
});
|
||||
</script>
|
||||
|
||||
<div id="content" class="content">
|
||||
<main>
|
||||
<h1 id="document-not-found-404"><a class="header" href="#document-not-found-404">Document not found (404)</a></h1>
|
||||
<p>This URL is invalid, sorry. Please use the navigation bar or search to continue.</p>
|
||||
|
||||
</main>
|
||||
|
||||
<nav class="nav-wrapper" aria-label="Page navigation">
|
||||
<!-- Mobile navigation buttons -->
|
||||
<div style="clear: both"></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<nav class="nav-wide-wrapper" aria-label="Page navigation">
|
||||
</nav>
|
||||
|
||||
</div>
|
||||
|
||||
<script type="text/javascript">
|
||||
window.playground_copyable = true;
|
||||
</script>
|
||||
<script src="elasticlunr.min.js" type="text/javascript" charset="utf-8"></script>
|
||||
<script src="mark.min.js" type="text/javascript" charset="utf-8"></script>
|
||||
<script src="searcher.js" type="text/javascript" charset="utf-8"></script>
|
||||
<script src="clipboard.min.js" type="text/javascript" charset="utf-8"></script>
|
||||
<script src="highlight.js" type="text/javascript" charset="utf-8"></script>
|
||||
<script src="book.js" type="text/javascript" charset="utf-8"></script>
|
||||
|
||||
<!-- Custom JS scripts -->
|
||||
</body>
|
||||
</html>
|
4
book/FontAwesome/css/font-awesome.css
vendored
Normal file
BIN
book/FontAwesome/fonts/FontAwesome.ttf
Normal file
BIN
book/FontAwesome/fonts/fontawesome-webfont.eot
Normal file
2671
book/FontAwesome/fonts/fontawesome-webfont.svg
Normal file
After Width: | Height: | Size: 434 KiB |
BIN
book/FontAwesome/fonts/fontawesome-webfont.ttf
Normal file
BIN
book/FontAwesome/fonts/fontawesome-webfont.woff
Normal file
BIN
book/FontAwesome/fonts/fontawesome-webfont.woff2
Normal file
197
book/anim-stitcher.html
Normal file
@ -0,0 +1,197 @@
|
||||
<!DOCTYPE HTML>
|
||||
<html lang="en" class="sidebar-visible no-js light">
|
||||
<head>
|
||||
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<div id="content" class="content">
|
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<main>
|
||||
<h1 id="using-anim_stitcher"><a class="header" href="#using-anim_stitcher">Using anim_stitcher</a></h1>
|
||||
<p><code>anim_stitcher</code> is a Python utility designed to allow artists to automatically convert their frames into sprite sheets with metadata.</p>
|
||||
<h2 id="usage"><a class="header" href="#usage">Usage</a></h2>
|
||||
<p>To launch <code>anim_stitcher</code>, you must first have all the Python dependencies installed. This means installing Python and pip, then running the following in the root of the project:</p>
|
||||
<pre><code class="language-sh">python3 -m pip install -r requirements.txt
|
||||
</code></pre>
|
||||
<p><em>For help with this, contact Evan.</em></p>
|
||||
<h3 id="launching-the-tool"><a class="header" href="#launching-the-tool">Launching the tool</a></h3>
|
||||
<p>If you are on a Linux system, you can launch the tool with <code>./launch_anim_stitcher.sh</code>. </p>
|
||||
<p>Otherwise, open the project root folder, and run the <code>launch_anim_stitcher.bat</code> script. This will show a window similar to the following:</p>
|
||||
<p><img src="./anim_stitcher_gui.png" alt="Anim Stitcher GUI" /></p>
|
||||
<p>As you can see, I have already filled everything out for the <code>testFox</code> asset. </p>
|
||||
<p><strong>When selecting PNGs:</strong> Make sure you shift-click to select multiple files. You don't want a spritesheet with only one frame in it.</p>
|
||||
<h2 id="technical-information"><a class="header" href="#technical-information">Technical information</a></h2>
|
||||
<p><code>anim_stitcher</code> exports spritesheets to <code>game/dist/assets/anm/...</code>. Each spritesheet also has a metadata JSON file beside it. The filepaths are automatically chosen based on input in the GUI.</p>
|
||||
<p>An example output would be for an asset named <code>testFox</code> with the <code>Character</code> type.</p>
|
||||
<pre><code class="language-text">...
|
||||
game/dist/assets/anm/chr/chr_testFox:
|
||||
- chr_testFox.png
|
||||
- chr_testFox.anim_meta.json
|
||||
...
|
||||
</code></pre>
|
||||
|
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</main>
|
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</html>
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Before Width: | Height: | Size: 28 KiB After Width: | Height: | Size: 28 KiB |
79
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|
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/*
|
||||
Based off of the Ayu theme
|
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Original by Dempfi (https://github.com/dempfi/ayu)
|
||||
*/
|
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|
||||
.hljs {
|
||||
display: block;
|
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overflow-x: auto;
|
||||
background: #191f26;
|
||||
color: #e6e1cf;
|
||||
padding: 0.5em;
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}
|
||||
|
||||
.hljs-comment,
|
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|
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color: #5c6773;
|
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font-style: italic;
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.hljs-attr,
|
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.hljs-regexp,
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.hljs-selector-id,
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color: #ff7733;
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.hljs-number,
|
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.hljs-meta,
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color: #b8cc52;
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color: #ffb454;
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679
book/book.js
Normal file
@ -0,0 +1,679 @@
|
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"use strict";
|
||||
|
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// Fix back button cache problem
|
||||
window.onunload = function () { };
|
||||
|
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// Global variable, shared between modules
|
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function playground_text(playground) {
|
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let code_block = playground.querySelector("code");
|
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|
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if (window.ace && code_block.classList.contains("editable")) {
|
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let editor = window.ace.edit(code_block);
|
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return editor.getValue();
|
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|
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return code_block.textContent;
|
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|
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|
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|
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(function codeSnippets() {
|
||||
function fetch_with_timeout(url, options, timeout = 6000) {
|
||||
return Promise.race([
|
||||
fetch(url, options),
|
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new Promise((_, reject) => setTimeout(() => reject(new Error('timeout')), timeout))
|
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]);
|
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}
|
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|
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var playgrounds = Array.from(document.querySelectorAll(".playground"));
|
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if (playgrounds.length > 0) {
|
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fetch_with_timeout("https://play.rust-lang.org/meta/crates", {
|
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headers: {
|
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'Content-Type': "application/json",
|
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},
|
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method: 'POST',
|
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mode: 'cors',
|
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})
|
||||
.then(response => response.json())
|
||||
.then(response => {
|
||||
// get list of crates available in the rust playground
|
||||
let playground_crates = response.crates.map(item => item["id"]);
|
||||
playgrounds.forEach(block => handle_crate_list_update(block, playground_crates));
|
||||
});
|
||||
}
|
||||
|
||||
function handle_crate_list_update(playground_block, playground_crates) {
|
||||
// update the play buttons after receiving the response
|
||||
update_play_button(playground_block, playground_crates);
|
||||
|
||||
// and install on change listener to dynamically update ACE editors
|
||||
if (window.ace) {
|
||||
let code_block = playground_block.querySelector("code");
|
||||
if (code_block.classList.contains("editable")) {
|
||||
let editor = window.ace.edit(code_block);
|
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editor.addEventListener("change", function (e) {
|
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update_play_button(playground_block, playground_crates);
|
||||
});
|
||||
// add Ctrl-Enter command to execute rust code
|
||||
editor.commands.addCommand({
|
||||
name: "run",
|
||||
bindKey: {
|
||||
win: "Ctrl-Enter",
|
||||
mac: "Ctrl-Enter"
|
||||
},
|
||||
exec: _editor => run_rust_code(playground_block)
|
||||
});
|
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}
|
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}
|
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}
|
||||
|
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// updates the visibility of play button based on `no_run` class and
|
||||
// used crates vs ones available on http://play.rust-lang.org
|
||||
function update_play_button(pre_block, playground_crates) {
|
||||
var play_button = pre_block.querySelector(".play-button");
|
||||
|
||||
// skip if code is `no_run`
|
||||
if (pre_block.querySelector('code').classList.contains("no_run")) {
|
||||
play_button.classList.add("hidden");
|
||||
return;
|
||||
}
|
||||
|
||||
// get list of `extern crate`'s from snippet
|
||||
var txt = playground_text(pre_block);
|
||||
var re = /extern\s+crate\s+([a-zA-Z_0-9]+)\s*;/g;
|
||||
var snippet_crates = [];
|
||||
var item;
|
||||
while (item = re.exec(txt)) {
|
||||
snippet_crates.push(item[1]);
|
||||
}
|
||||
|
||||
// check if all used crates are available on play.rust-lang.org
|
||||
var all_available = snippet_crates.every(function (elem) {
|
||||
return playground_crates.indexOf(elem) > -1;
|
||||
});
|
||||
|
||||
if (all_available) {
|
||||
play_button.classList.remove("hidden");
|
||||
} else {
|
||||
play_button.classList.add("hidden");
|
||||
}
|
||||
}
|
||||
|
||||
function run_rust_code(code_block) {
|
||||
var result_block = code_block.querySelector(".result");
|
||||
if (!result_block) {
|
||||
result_block = document.createElement('code');
|
||||
result_block.className = 'result hljs language-bash';
|
||||
|
||||
code_block.append(result_block);
|
||||
}
|
||||
|
||||
let text = playground_text(code_block);
|
||||
let classes = code_block.querySelector('code').classList;
|
||||
let edition = "2015";
|
||||
if(classes.contains("edition2018")) {
|
||||
edition = "2018";
|
||||
} else if(classes.contains("edition2021")) {
|
||||
edition = "2021";
|
||||
}
|
||||
var params = {
|
||||
version: "stable",
|
||||
optimize: "0",
|
||||
code: text,
|
||||
edition: edition
|
||||
};
|
||||
|
||||
if (text.indexOf("#![feature") !== -1) {
|
||||
params.version = "nightly";
|
||||
}
|
||||
|
||||
result_block.innerText = "Running...";
|
||||
|
||||
fetch_with_timeout("https://play.rust-lang.org/evaluate.json", {
|
||||
headers: {
|
||||
'Content-Type': "application/json",
|
||||
},
|
||||
method: 'POST',
|
||||
mode: 'cors',
|
||||
body: JSON.stringify(params)
|
||||
})
|
||||
.then(response => response.json())
|
||||
.then(response => {
|
||||
if (response.result.trim() === '') {
|
||||
result_block.innerText = "No output";
|
||||
result_block.classList.add("result-no-output");
|
||||
} else {
|
||||
result_block.innerText = response.result;
|
||||
result_block.classList.remove("result-no-output");
|
||||
}
|
||||
})
|
||||
.catch(error => result_block.innerText = "Playground Communication: " + error.message);
|
||||
}
|
||||
|
||||
// Syntax highlighting Configuration
|
||||
hljs.configure({
|
||||
tabReplace: ' ', // 4 spaces
|
||||
languages: [], // Languages used for auto-detection
|
||||
});
|
||||
|
||||
let code_nodes = Array
|
||||
.from(document.querySelectorAll('code'))
|
||||
// Don't highlight `inline code` blocks in headers.
|
||||
.filter(function (node) {return !node.parentElement.classList.contains("header"); });
|
||||
|
||||
if (window.ace) {
|
||||
// language-rust class needs to be removed for editable
|
||||
// blocks or highlightjs will capture events
|
||||
code_nodes
|
||||
.filter(function (node) {return node.classList.contains("editable"); })
|
||||
.forEach(function (block) { block.classList.remove('language-rust'); });
|
||||
|
||||
Array
|
||||
code_nodes
|
||||
.filter(function (node) {return !node.classList.contains("editable"); })
|
||||
.forEach(function (block) { hljs.highlightBlock(block); });
|
||||
} else {
|
||||
code_nodes.forEach(function (block) { hljs.highlightBlock(block); });
|
||||
}
|
||||
|
||||
// Adding the hljs class gives code blocks the color css
|
||||
// even if highlighting doesn't apply
|
||||
code_nodes.forEach(function (block) { block.classList.add('hljs'); });
|
||||
|
||||
Array.from(document.querySelectorAll("code.language-rust")).forEach(function (block) {
|
||||
|
||||
var lines = Array.from(block.querySelectorAll('.boring'));
|
||||
// If no lines were hidden, return
|
||||
if (!lines.length) { return; }
|
||||
block.classList.add("hide-boring");
|
||||
|
||||
var buttons = document.createElement('div');
|
||||
buttons.className = 'buttons';
|
||||
buttons.innerHTML = "<button class=\"fa fa-eye\" title=\"Show hidden lines\" aria-label=\"Show hidden lines\"></button>";
|
||||
|
||||
// add expand button
|
||||
var pre_block = block.parentNode;
|
||||
pre_block.insertBefore(buttons, pre_block.firstChild);
|
||||
|
||||
pre_block.querySelector('.buttons').addEventListener('click', function (e) {
|
||||
if (e.target.classList.contains('fa-eye')) {
|
||||
e.target.classList.remove('fa-eye');
|
||||
e.target.classList.add('fa-eye-slash');
|
||||
e.target.title = 'Hide lines';
|
||||
e.target.setAttribute('aria-label', e.target.title);
|
||||
|
||||
block.classList.remove('hide-boring');
|
||||
} else if (e.target.classList.contains('fa-eye-slash')) {
|
||||
e.target.classList.remove('fa-eye-slash');
|
||||
e.target.classList.add('fa-eye');
|
||||
e.target.title = 'Show hidden lines';
|
||||
e.target.setAttribute('aria-label', e.target.title);
|
||||
|
||||
block.classList.add('hide-boring');
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
if (window.playground_copyable) {
|
||||
Array.from(document.querySelectorAll('pre code')).forEach(function (block) {
|
||||
var pre_block = block.parentNode;
|
||||
if (!pre_block.classList.contains('playground')) {
|
||||
var buttons = pre_block.querySelector(".buttons");
|
||||
if (!buttons) {
|
||||
buttons = document.createElement('div');
|
||||
buttons.className = 'buttons';
|
||||
pre_block.insertBefore(buttons, pre_block.firstChild);
|
||||
}
|
||||
|
||||
var clipButton = document.createElement('button');
|
||||
clipButton.className = 'fa fa-copy clip-button';
|
||||
clipButton.title = 'Copy to clipboard';
|
||||
clipButton.setAttribute('aria-label', clipButton.title);
|
||||
clipButton.innerHTML = '<i class=\"tooltiptext\"></i>';
|
||||
|
||||
buttons.insertBefore(clipButton, buttons.firstChild);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// Process playground code blocks
|
||||
Array.from(document.querySelectorAll(".playground")).forEach(function (pre_block) {
|
||||
// Add play button
|
||||
var buttons = pre_block.querySelector(".buttons");
|
||||
if (!buttons) {
|
||||
buttons = document.createElement('div');
|
||||
buttons.className = 'buttons';
|
||||
pre_block.insertBefore(buttons, pre_block.firstChild);
|
||||
}
|
||||
|
||||
var runCodeButton = document.createElement('button');
|
||||
runCodeButton.className = 'fa fa-play play-button';
|
||||
runCodeButton.hidden = true;
|
||||
runCodeButton.title = 'Run this code';
|
||||
runCodeButton.setAttribute('aria-label', runCodeButton.title);
|
||||
|
||||
buttons.insertBefore(runCodeButton, buttons.firstChild);
|
||||
runCodeButton.addEventListener('click', function (e) {
|
||||
run_rust_code(pre_block);
|
||||
});
|
||||
|
||||
if (window.playground_copyable) {
|
||||
var copyCodeClipboardButton = document.createElement('button');
|
||||
copyCodeClipboardButton.className = 'fa fa-copy clip-button';
|
||||
copyCodeClipboardButton.innerHTML = '<i class="tooltiptext"></i>';
|
||||
copyCodeClipboardButton.title = 'Copy to clipboard';
|
||||
copyCodeClipboardButton.setAttribute('aria-label', copyCodeClipboardButton.title);
|
||||
|
||||
buttons.insertBefore(copyCodeClipboardButton, buttons.firstChild);
|
||||
}
|
||||
|
||||
let code_block = pre_block.querySelector("code");
|
||||
if (window.ace && code_block.classList.contains("editable")) {
|
||||
var undoChangesButton = document.createElement('button');
|
||||
undoChangesButton.className = 'fa fa-history reset-button';
|
||||
undoChangesButton.title = 'Undo changes';
|
||||
undoChangesButton.setAttribute('aria-label', undoChangesButton.title);
|
||||
|
||||
buttons.insertBefore(undoChangesButton, buttons.firstChild);
|
||||
|
||||
undoChangesButton.addEventListener('click', function () {
|
||||
let editor = window.ace.edit(code_block);
|
||||
editor.setValue(editor.originalCode);
|
||||
editor.clearSelection();
|
||||
});
|
||||
}
|
||||
});
|
||||
})();
|
||||
|
||||
(function themes() {
|
||||
var html = document.querySelector('html');
|
||||
var themeToggleButton = document.getElementById('theme-toggle');
|
||||
var themePopup = document.getElementById('theme-list');
|
||||
var themeColorMetaTag = document.querySelector('meta[name="theme-color"]');
|
||||
var stylesheets = {
|
||||
ayuHighlight: document.querySelector("[href$='ayu-highlight.css']"),
|
||||
tomorrowNight: document.querySelector("[href$='tomorrow-night.css']"),
|
||||
highlight: document.querySelector("[href$='highlight.css']"),
|
||||
};
|
||||
|
||||
function showThemes() {
|
||||
themePopup.style.display = 'block';
|
||||
themeToggleButton.setAttribute('aria-expanded', true);
|
||||
themePopup.querySelector("button#" + get_theme()).focus();
|
||||
}
|
||||
|
||||
function hideThemes() {
|
||||
themePopup.style.display = 'none';
|
||||
themeToggleButton.setAttribute('aria-expanded', false);
|
||||
themeToggleButton.focus();
|
||||
}
|
||||
|
||||
function get_theme() {
|
||||
var theme;
|
||||
try { theme = localStorage.getItem('mdbook-theme'); } catch (e) { }
|
||||
if (theme === null || theme === undefined) {
|
||||
return default_theme;
|
||||
} else {
|
||||
return theme;
|
||||
}
|
||||
}
|
||||
|
||||
function set_theme(theme, store = true) {
|
||||
let ace_theme;
|
||||
|
||||
if (theme == 'coal' || theme == 'navy') {
|
||||
stylesheets.ayuHighlight.disabled = true;
|
||||
stylesheets.tomorrowNight.disabled = false;
|
||||
stylesheets.highlight.disabled = true;
|
||||
|
||||
ace_theme = "ace/theme/tomorrow_night";
|
||||
} else if (theme == 'ayu') {
|
||||
stylesheets.ayuHighlight.disabled = false;
|
||||
stylesheets.tomorrowNight.disabled = true;
|
||||
stylesheets.highlight.disabled = true;
|
||||
ace_theme = "ace/theme/tomorrow_night";
|
||||
} else {
|
||||
stylesheets.ayuHighlight.disabled = true;
|
||||
stylesheets.tomorrowNight.disabled = true;
|
||||
stylesheets.highlight.disabled = false;
|
||||
ace_theme = "ace/theme/dawn";
|
||||
}
|
||||
|
||||
setTimeout(function () {
|
||||
themeColorMetaTag.content = getComputedStyle(document.body).backgroundColor;
|
||||
}, 1);
|
||||
|
||||
if (window.ace && window.editors) {
|
||||
window.editors.forEach(function (editor) {
|
||||
editor.setTheme(ace_theme);
|
||||
});
|
||||
}
|
||||
|
||||
var previousTheme = get_theme();
|
||||
|
||||
if (store) {
|
||||
try { localStorage.setItem('mdbook-theme', theme); } catch (e) { }
|
||||
}
|
||||
|
||||
html.classList.remove(previousTheme);
|
||||
html.classList.add(theme);
|
||||
}
|
||||
|
||||
// Set theme
|
||||
var theme = get_theme();
|
||||
|
||||
set_theme(theme, false);
|
||||
|
||||
themeToggleButton.addEventListener('click', function () {
|
||||
if (themePopup.style.display === 'block') {
|
||||
hideThemes();
|
||||
} else {
|
||||
showThemes();
|
||||
}
|
||||
});
|
||||
|
||||
themePopup.addEventListener('click', function (e) {
|
||||
var theme;
|
||||
if (e.target.className === "theme") {
|
||||
theme = e.target.id;
|
||||
} else if (e.target.parentElement.className === "theme") {
|
||||
theme = e.target.parentElement.id;
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
set_theme(theme);
|
||||
});
|
||||
|
||||
themePopup.addEventListener('focusout', function(e) {
|
||||
// e.relatedTarget is null in Safari and Firefox on macOS (see workaround below)
|
||||
if (!!e.relatedTarget && !themeToggleButton.contains(e.relatedTarget) && !themePopup.contains(e.relatedTarget)) {
|
||||
hideThemes();
|
||||
}
|
||||
});
|
||||
|
||||
// Should not be needed, but it works around an issue on macOS & iOS: https://github.com/rust-lang/mdBook/issues/628
|
||||
document.addEventListener('click', function(e) {
|
||||
if (themePopup.style.display === 'block' && !themeToggleButton.contains(e.target) && !themePopup.contains(e.target)) {
|
||||
hideThemes();
|
||||
}
|
||||
});
|
||||
|
||||
document.addEventListener('keydown', function (e) {
|
||||
if (e.altKey || e.ctrlKey || e.metaKey || e.shiftKey) { return; }
|
||||
if (!themePopup.contains(e.target)) { return; }
|
||||
|
||||
switch (e.key) {
|
||||
case 'Escape':
|
||||
e.preventDefault();
|
||||
hideThemes();
|
||||
break;
|
||||
case 'ArrowUp':
|
||||
e.preventDefault();
|
||||
var li = document.activeElement.parentElement;
|
||||
if (li && li.previousElementSibling) {
|
||||
li.previousElementSibling.querySelector('button').focus();
|
||||
}
|
||||
break;
|
||||
case 'ArrowDown':
|
||||
e.preventDefault();
|
||||
var li = document.activeElement.parentElement;
|
||||
if (li && li.nextElementSibling) {
|
||||
li.nextElementSibling.querySelector('button').focus();
|
||||
}
|
||||
break;
|
||||
case 'Home':
|
||||
e.preventDefault();
|
||||
themePopup.querySelector('li:first-child button').focus();
|
||||
break;
|
||||
case 'End':
|
||||
e.preventDefault();
|
||||
themePopup.querySelector('li:last-child button').focus();
|
||||
break;
|
||||
}
|
||||
});
|
||||
})();
|
||||
|
||||
(function sidebar() {
|
||||
var html = document.querySelector("html");
|
||||
var sidebar = document.getElementById("sidebar");
|
||||
var sidebarLinks = document.querySelectorAll('#sidebar a');
|
||||
var sidebarToggleButton = document.getElementById("sidebar-toggle");
|
||||
var sidebarResizeHandle = document.getElementById("sidebar-resize-handle");
|
||||
var firstContact = null;
|
||||
|
||||
function showSidebar() {
|
||||
html.classList.remove('sidebar-hidden')
|
||||
html.classList.add('sidebar-visible');
|
||||
Array.from(sidebarLinks).forEach(function (link) {
|
||||
link.setAttribute('tabIndex', 0);
|
||||
});
|
||||
sidebarToggleButton.setAttribute('aria-expanded', true);
|
||||
sidebar.setAttribute('aria-hidden', false);
|
||||
try { localStorage.setItem('mdbook-sidebar', 'visible'); } catch (e) { }
|
||||
}
|
||||
|
||||
|
||||
var sidebarAnchorToggles = document.querySelectorAll('#sidebar a.toggle');
|
||||
|
||||
function toggleSection(ev) {
|
||||
ev.currentTarget.parentElement.classList.toggle('expanded');
|
||||
}
|
||||
|
||||
Array.from(sidebarAnchorToggles).forEach(function (el) {
|
||||
el.addEventListener('click', toggleSection);
|
||||
});
|
||||
|
||||
function hideSidebar() {
|
||||
html.classList.remove('sidebar-visible')
|
||||
html.classList.add('sidebar-hidden');
|
||||
Array.from(sidebarLinks).forEach(function (link) {
|
||||
link.setAttribute('tabIndex', -1);
|
||||
});
|
||||
sidebarToggleButton.setAttribute('aria-expanded', false);
|
||||
sidebar.setAttribute('aria-hidden', true);
|
||||
try { localStorage.setItem('mdbook-sidebar', 'hidden'); } catch (e) { }
|
||||
}
|
||||
|
||||
// Toggle sidebar
|
||||
sidebarToggleButton.addEventListener('click', function sidebarToggle() {
|
||||
if (html.classList.contains("sidebar-hidden")) {
|
||||
var current_width = parseInt(
|
||||
document.documentElement.style.getPropertyValue('--sidebar-width'), 10);
|
||||
if (current_width < 150) {
|
||||
document.documentElement.style.setProperty('--sidebar-width', '150px');
|
||||
}
|
||||
showSidebar();
|
||||
} else if (html.classList.contains("sidebar-visible")) {
|
||||
hideSidebar();
|
||||
} else {
|
||||
if (getComputedStyle(sidebar)['transform'] === 'none') {
|
||||
hideSidebar();
|
||||
} else {
|
||||
showSidebar();
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
sidebarResizeHandle.addEventListener('mousedown', initResize, false);
|
||||
|
||||
function initResize(e) {
|
||||
window.addEventListener('mousemove', resize, false);
|
||||
window.addEventListener('mouseup', stopResize, false);
|
||||
html.classList.add('sidebar-resizing');
|
||||
}
|
||||
function resize(e) {
|
||||
var pos = (e.clientX - sidebar.offsetLeft);
|
||||
if (pos < 20) {
|
||||
hideSidebar();
|
||||
} else {
|
||||
if (html.classList.contains("sidebar-hidden")) {
|
||||
showSidebar();
|
||||
}
|
||||
pos = Math.min(pos, window.innerWidth - 100);
|
||||
document.documentElement.style.setProperty('--sidebar-width', pos + 'px');
|
||||
}
|
||||
}
|
||||
//on mouseup remove windows functions mousemove & mouseup
|
||||
function stopResize(e) {
|
||||
html.classList.remove('sidebar-resizing');
|
||||
window.removeEventListener('mousemove', resize, false);
|
||||
window.removeEventListener('mouseup', stopResize, false);
|
||||
}
|
||||
|
||||
document.addEventListener('touchstart', function (e) {
|
||||
firstContact = {
|
||||
x: e.touches[0].clientX,
|
||||
time: Date.now()
|
||||
};
|
||||
}, { passive: true });
|
||||
|
||||
document.addEventListener('touchmove', function (e) {
|
||||
if (!firstContact)
|
||||
return;
|
||||
|
||||
var curX = e.touches[0].clientX;
|
||||
var xDiff = curX - firstContact.x,
|
||||
tDiff = Date.now() - firstContact.time;
|
||||
|
||||
if (tDiff < 250 && Math.abs(xDiff) >= 150) {
|
||||
if (xDiff >= 0 && firstContact.x < Math.min(document.body.clientWidth * 0.25, 300))
|
||||
showSidebar();
|
||||
else if (xDiff < 0 && curX < 300)
|
||||
hideSidebar();
|
||||
|
||||
firstContact = null;
|
||||
}
|
||||
}, { passive: true });
|
||||
|
||||
// Scroll sidebar to current active section
|
||||
var activeSection = document.getElementById("sidebar").querySelector(".active");
|
||||
if (activeSection) {
|
||||
// https://developer.mozilla.org/en-US/docs/Web/API/Element/scrollIntoView
|
||||
activeSection.scrollIntoView({ block: 'center' });
|
||||
}
|
||||
})();
|
||||
|
||||
(function chapterNavigation() {
|
||||
document.addEventListener('keydown', function (e) {
|
||||
if (e.altKey || e.ctrlKey || e.metaKey || e.shiftKey) { return; }
|
||||
if (window.search && window.search.hasFocus()) { return; }
|
||||
|
||||
switch (e.key) {
|
||||
case 'ArrowRight':
|
||||
e.preventDefault();
|
||||
var nextButton = document.querySelector('.nav-chapters.next');
|
||||
if (nextButton) {
|
||||
window.location.href = nextButton.href;
|
||||
}
|
||||
break;
|
||||
case 'ArrowLeft':
|
||||
e.preventDefault();
|
||||
var previousButton = document.querySelector('.nav-chapters.previous');
|
||||
if (previousButton) {
|
||||
window.location.href = previousButton.href;
|
||||
}
|
||||
break;
|
||||
}
|
||||
});
|
||||
})();
|
||||
|
||||
(function clipboard() {
|
||||
var clipButtons = document.querySelectorAll('.clip-button');
|
||||
|
||||
function hideTooltip(elem) {
|
||||
elem.firstChild.innerText = "";
|
||||
elem.className = 'fa fa-copy clip-button';
|
||||
}
|
||||
|
||||
function showTooltip(elem, msg) {
|
||||
elem.firstChild.innerText = msg;
|
||||
elem.className = 'fa fa-copy tooltipped';
|
||||
}
|
||||
|
||||
var clipboardSnippets = new ClipboardJS('.clip-button', {
|
||||
text: function (trigger) {
|
||||
hideTooltip(trigger);
|
||||
let playground = trigger.closest("pre");
|
||||
return playground_text(playground);
|
||||
}
|
||||
});
|
||||
|
||||
Array.from(clipButtons).forEach(function (clipButton) {
|
||||
clipButton.addEventListener('mouseout', function (e) {
|
||||
hideTooltip(e.currentTarget);
|
||||
});
|
||||
});
|
||||
|
||||
clipboardSnippets.on('success', function (e) {
|
||||
e.clearSelection();
|
||||
showTooltip(e.trigger, "Copied!");
|
||||
});
|
||||
|
||||
clipboardSnippets.on('error', function (e) {
|
||||
showTooltip(e.trigger, "Clipboard error!");
|
||||
});
|
||||
})();
|
||||
|
||||
(function scrollToTop () {
|
||||
var menuTitle = document.querySelector('.menu-title');
|
||||
|
||||
menuTitle.addEventListener('click', function () {
|
||||
document.scrollingElement.scrollTo({ top: 0, behavior: 'smooth' });
|
||||
});
|
||||
})();
|
||||
|
||||
(function controllMenu() {
|
||||
var menu = document.getElementById('menu-bar');
|
||||
|
||||
(function controllPosition() {
|
||||
var scrollTop = document.scrollingElement.scrollTop;
|
||||
var prevScrollTop = scrollTop;
|
||||
var minMenuY = -menu.clientHeight - 50;
|
||||
// When the script loads, the page can be at any scroll (e.g. if you reforesh it).
|
||||
menu.style.top = scrollTop + 'px';
|
||||
// Same as parseInt(menu.style.top.slice(0, -2), but faster
|
||||
var topCache = menu.style.top.slice(0, -2);
|
||||
menu.classList.remove('sticky');
|
||||
var stickyCache = false; // Same as menu.classList.contains('sticky'), but faster
|
||||
document.addEventListener('scroll', function () {
|
||||
scrollTop = Math.max(document.scrollingElement.scrollTop, 0);
|
||||
// `null` means that it doesn't need to be updated
|
||||
var nextSticky = null;
|
||||
var nextTop = null;
|
||||
var scrollDown = scrollTop > prevScrollTop;
|
||||
var menuPosAbsoluteY = topCache - scrollTop;
|
||||
if (scrollDown) {
|
||||
nextSticky = false;
|
||||
if (menuPosAbsoluteY > 0) {
|
||||
nextTop = prevScrollTop;
|
||||
}
|
||||
} else {
|
||||
if (menuPosAbsoluteY > 0) {
|
||||
nextSticky = true;
|
||||
} else if (menuPosAbsoluteY < minMenuY) {
|
||||
nextTop = prevScrollTop + minMenuY;
|
||||
}
|
||||
}
|
||||
if (nextSticky === true && stickyCache === false) {
|
||||
menu.classList.add('sticky');
|
||||
stickyCache = true;
|
||||
} else if (nextSticky === false && stickyCache === true) {
|
||||
menu.classList.remove('sticky');
|
||||
stickyCache = false;
|
||||
}
|
||||
if (nextTop !== null) {
|
||||
menu.style.top = nextTop + 'px';
|
||||
topCache = nextTop;
|
||||
}
|
||||
prevScrollTop = scrollTop;
|
||||
}, { passive: true });
|
||||
})();
|
||||
(function controllBorder() {
|
||||
menu.classList.remove('bordered');
|
||||
document.addEventListener('scroll', function () {
|
||||
if (menu.offsetTop === 0) {
|
||||
menu.classList.remove('bordered');
|
||||
} else {
|
||||
menu.classList.add('bordered');
|
||||
}
|
||||
}, { passive: true });
|
||||
})();
|
||||
})();
|
7
book/clipboard.min.js
vendored
Normal file
495
book/css/chrome.css
Normal file
@ -0,0 +1,495 @@
|
||||
/* CSS for UI elements (a.k.a. chrome) */
|
||||
|
||||
@import 'variables.css';
|
||||
|
||||
::-webkit-scrollbar {
|
||||
background: var(--bg);
|
||||
}
|
||||
::-webkit-scrollbar-thumb {
|
||||
background: var(--scrollbar);
|
||||
}
|
||||
html {
|
||||
scrollbar-color: var(--scrollbar) var(--bg);
|
||||
}
|
||||
#searchresults a,
|
||||
.content a:link,
|
||||
a:visited,
|
||||
a > .hljs {
|
||||
color: var(--links);
|
||||
}
|
||||
|
||||
/* Menu Bar */
|
||||
|
||||
#menu-bar,
|
||||
#menu-bar-hover-placeholder {
|
||||
z-index: 101;
|
||||
margin: auto calc(0px - var(--page-padding));
|
||||
}
|
||||
#menu-bar {
|
||||
position: relative;
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
background-color: var(--bg);
|
||||
border-bottom-color: var(--bg);
|
||||
border-bottom-width: 1px;
|
||||
border-bottom-style: solid;
|
||||
}
|
||||
#menu-bar.sticky,
|
||||
.js #menu-bar-hover-placeholder:hover + #menu-bar,
|
||||
.js #menu-bar:hover,
|
||||
.js.sidebar-visible #menu-bar {
|
||||
position: -webkit-sticky;
|
||||
position: sticky;
|
||||
top: 0 !important;
|
||||
}
|
||||
#menu-bar-hover-placeholder {
|
||||
position: sticky;
|
||||
position: -webkit-sticky;
|
||||
top: 0;
|
||||
height: var(--menu-bar-height);
|
||||
}
|
||||
#menu-bar.bordered {
|
||||
border-bottom-color: var(--table-border-color);
|
||||
}
|
||||
#menu-bar i, #menu-bar .icon-button {
|
||||
position: relative;
|
||||
padding: 0 8px;
|
||||
z-index: 10;
|
||||
line-height: var(--menu-bar-height);
|
||||
cursor: pointer;
|
||||
transition: color 0.5s;
|
||||
}
|
||||
@media only screen and (max-width: 420px) {
|
||||
#menu-bar i, #menu-bar .icon-button {
|
||||
padding: 0 5px;
|
||||
}
|
||||
}
|
||||
|
||||
.icon-button {
|
||||
border: none;
|
||||
background: none;
|
||||
padding: 0;
|
||||
color: inherit;
|
||||
}
|
||||
.icon-button i {
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
.right-buttons {
|
||||
margin: 0 15px;
|
||||
}
|
||||
.right-buttons a {
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
.left-buttons {
|
||||
display: flex;
|
||||
margin: 0 5px;
|
||||
}
|
||||
.no-js .left-buttons {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.menu-title {
|
||||
display: inline-block;
|
||||
font-weight: 200;
|
||||
font-size: 2.4rem;
|
||||
line-height: var(--menu-bar-height);
|
||||
text-align: center;
|
||||
margin: 0;
|
||||
flex: 1;
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
.js .menu-title {
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.menu-bar,
|
||||
.menu-bar:visited,
|
||||
.nav-chapters,
|
||||
.nav-chapters:visited,
|
||||
.mobile-nav-chapters,
|
||||
.mobile-nav-chapters:visited,
|
||||
.menu-bar .icon-button,
|
||||
.menu-bar a i {
|
||||
color: var(--icons);
|
||||
}
|
||||
|
||||
.menu-bar i:hover,
|
||||
.menu-bar .icon-button:hover,
|
||||
.nav-chapters:hover,
|
||||
.mobile-nav-chapters i:hover {
|
||||
color: var(--icons-hover);
|
||||
}
|
||||
|
||||
/* Nav Icons */
|
||||
|
||||
.nav-chapters {
|
||||
font-size: 2.5em;
|
||||
text-align: center;
|
||||
text-decoration: none;
|
||||
|
||||
position: fixed;
|
||||
top: 0;
|
||||
bottom: 0;
|
||||
margin: 0;
|
||||
max-width: 150px;
|
||||
min-width: 90px;
|
||||
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-content: center;
|
||||
flex-direction: column;
|
||||
|
||||
transition: color 0.5s, background-color 0.5s;
|
||||
}
|
||||
|
||||
.nav-chapters:hover {
|
||||
text-decoration: none;
|
||||
background-color: var(--theme-hover);
|
||||
transition: background-color 0.15s, color 0.15s;
|
||||
}
|
||||
|
||||
.nav-wrapper {
|
||||
margin-top: 50px;
|
||||
display: none;
|
||||
}
|
||||
|
||||
.mobile-nav-chapters {
|
||||
font-size: 2.5em;
|
||||
text-align: center;
|
||||
text-decoration: none;
|
||||
width: 90px;
|
||||
border-radius: 5px;
|
||||
background-color: var(--sidebar-bg);
|
||||
}
|
||||
|
||||
.previous {
|
||||
float: left;
|
||||
}
|
||||
|
||||
.next {
|
||||
float: right;
|
||||
right: var(--page-padding);
|
||||
}
|
||||
|
||||
@media only screen and (max-width: 1080px) {
|
||||
.nav-wide-wrapper { display: none; }
|
||||
.nav-wrapper { display: block; }
|
||||
}
|
||||
|
||||
@media only screen and (max-width: 1380px) {
|
||||
.sidebar-visible .nav-wide-wrapper { display: none; }
|
||||
.sidebar-visible .nav-wrapper { display: block; }
|
||||
}
|
||||
|
||||
/* Inline code */
|
||||
|
||||
:not(pre) > .hljs {
|
||||
display: inline;
|
||||
padding: 0.1em 0.3em;
|
||||
border-radius: 3px;
|
||||
}
|
||||
|
||||
:not(pre):not(a) > .hljs {
|
||||
color: var(--inline-code-color);
|
||||
overflow-x: initial;
|
||||
}
|
||||
|
||||
a:hover > .hljs {
|
||||
text-decoration: underline;
|
||||
}
|
||||
|
||||
pre {
|
||||
position: relative;
|
||||
}
|
||||
pre > .buttons {
|
||||
position: absolute;
|
||||
z-index: 100;
|
||||
right: 5px;
|
||||
top: 5px;
|
||||
|
||||
color: var(--sidebar-fg);
|
||||
cursor: pointer;
|
||||
}
|
||||
pre > .buttons :hover {
|
||||
color: var(--sidebar-active);
|
||||
}
|
||||
pre > .buttons i {
|
||||
margin-left: 8px;
|
||||
}
|
||||
pre > .buttons button {
|
||||
color: inherit;
|
||||
background: transparent;
|
||||
border: none;
|
||||
cursor: inherit;
|
||||
}
|
||||
pre > .result {
|
||||
margin-top: 10px;
|
||||
}
|
||||
|
||||
/* Search */
|
||||
|
||||
#searchresults a {
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
mark {
|
||||
border-radius: 2px;
|
||||
padding: 0 3px 1px 3px;
|
||||
margin: 0 -3px -1px -3px;
|
||||
background-color: var(--search-mark-bg);
|
||||
transition: background-color 300ms linear;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
mark.fade-out {
|
||||
background-color: rgba(0,0,0,0) !important;
|
||||
cursor: auto;
|
||||
}
|
||||
|
||||
.searchbar-outer {
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
max-width: var(--content-max-width);
|
||||
}
|
||||
|
||||
#searchbar {
|
||||
width: 100%;
|
||||
margin: 5px auto 0px auto;
|
||||
padding: 10px 16px;
|
||||
transition: box-shadow 300ms ease-in-out;
|
||||
border: 1px solid var(--searchbar-border-color);
|
||||
border-radius: 3px;
|
||||
background-color: var(--searchbar-bg);
|
||||
color: var(--searchbar-fg);
|
||||
}
|
||||
#searchbar:focus,
|
||||
#searchbar.active {
|
||||
box-shadow: 0 0 3px var(--searchbar-shadow-color);
|
||||
}
|
||||
|
||||
.searchresults-header {
|
||||
font-weight: bold;
|
||||
font-size: 1em;
|
||||
padding: 18px 0 0 5px;
|
||||
color: var(--searchresults-header-fg);
|
||||
}
|
||||
|
||||
.searchresults-outer {
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
max-width: var(--content-max-width);
|
||||
border-bottom: 1px dashed var(--searchresults-border-color);
|
||||
}
|
||||
|
||||
ul#searchresults {
|
||||
list-style: none;
|
||||
padding-left: 20px;
|
||||
}
|
||||
ul#searchresults li {
|
||||
margin: 10px 0px;
|
||||
padding: 2px;
|
||||
border-radius: 2px;
|
||||
}
|
||||
ul#searchresults li.focus {
|
||||
background-color: var(--searchresults-li-bg);
|
||||
}
|
||||
ul#searchresults span.teaser {
|
||||
display: block;
|
||||
clear: both;
|
||||
margin: 5px 0 0 20px;
|
||||
font-size: 0.8em;
|
||||
}
|
||||
ul#searchresults span.teaser em {
|
||||
font-weight: bold;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
/* Sidebar */
|
||||
|
||||
.sidebar {
|
||||
position: fixed;
|
||||
left: 0;
|
||||
top: 0;
|
||||
bottom: 0;
|
||||
width: var(--sidebar-width);
|
||||
font-size: 0.875em;
|
||||
box-sizing: border-box;
|
||||
-webkit-overflow-scrolling: touch;
|
||||
overscroll-behavior-y: contain;
|
||||
background-color: var(--sidebar-bg);
|
||||
color: var(--sidebar-fg);
|
||||
}
|
||||
.sidebar-resizing {
|
||||
-moz-user-select: none;
|
||||
-webkit-user-select: none;
|
||||
-ms-user-select: none;
|
||||
user-select: none;
|
||||
}
|
||||
.js:not(.sidebar-resizing) .sidebar {
|
||||
transition: transform 0.3s; /* Animation: slide away */
|
||||
}
|
||||
.sidebar code {
|
||||
line-height: 2em;
|
||||
}
|
||||
.sidebar .sidebar-scrollbox {
|
||||
overflow-y: auto;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
bottom: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
padding: 10px 10px;
|
||||
}
|
||||
.sidebar .sidebar-resize-handle {
|
||||
position: absolute;
|
||||
cursor: col-resize;
|
||||
width: 0;
|
||||
right: 0;
|
||||
top: 0;
|
||||
bottom: 0;
|
||||
}
|
||||
.js .sidebar .sidebar-resize-handle {
|
||||
cursor: col-resize;
|
||||
width: 5px;
|
||||
}
|
||||
.sidebar-hidden .sidebar {
|
||||
transform: translateX(calc(0px - var(--sidebar-width)));
|
||||
}
|
||||
.sidebar::-webkit-scrollbar {
|
||||
background: var(--sidebar-bg);
|
||||
}
|
||||
.sidebar::-webkit-scrollbar-thumb {
|
||||
background: var(--scrollbar);
|
||||
}
|
||||
|
||||
.sidebar-visible .page-wrapper {
|
||||
transform: translateX(var(--sidebar-width));
|
||||
}
|
||||
@media only screen and (min-width: 620px) {
|
||||
.sidebar-visible .page-wrapper {
|
||||
transform: none;
|
||||
margin-left: var(--sidebar-width);
|
||||
}
|
||||
}
|
||||
|
||||
.chapter {
|
||||
list-style: none outside none;
|
||||
padding-left: 0;
|
||||
line-height: 2.2em;
|
||||
}
|
||||
|
||||
.chapter ol {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.chapter li {
|
||||
display: flex;
|
||||
color: var(--sidebar-non-existant);
|
||||
}
|
||||
.chapter li a {
|
||||
display: block;
|
||||
padding: 0;
|
||||
text-decoration: none;
|
||||
color: var(--sidebar-fg);
|
||||
}
|
||||
|
||||
.chapter li a:hover {
|
||||
color: var(--sidebar-active);
|
||||
}
|
||||
|
||||
.chapter li a.active {
|
||||
color: var(--sidebar-active);
|
||||
}
|
||||
|
||||
.chapter li > a.toggle {
|
||||
cursor: pointer;
|
||||
display: block;
|
||||
margin-left: auto;
|
||||
padding: 0 10px;
|
||||
user-select: none;
|
||||
opacity: 0.68;
|
||||
}
|
||||
|
||||
.chapter li > a.toggle div {
|
||||
transition: transform 0.5s;
|
||||
}
|
||||
|
||||
/* collapse the section */
|
||||
.chapter li:not(.expanded) + li > ol {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.chapter li.chapter-item {
|
||||
line-height: 1.5em;
|
||||
margin-top: 0.6em;
|
||||
}
|
||||
|
||||
.chapter li.expanded > a.toggle div {
|
||||
transform: rotate(90deg);
|
||||
}
|
||||
|
||||
.spacer {
|
||||
width: 100%;
|
||||
height: 3px;
|
||||
margin: 5px 0px;
|
||||
}
|
||||
.chapter .spacer {
|
||||
background-color: var(--sidebar-spacer);
|
||||
}
|
||||
|
||||
@media (-moz-touch-enabled: 1), (pointer: coarse) {
|
||||
.chapter li a { padding: 5px 0; }
|
||||
.spacer { margin: 10px 0; }
|
||||
}
|
||||
|
||||
.section {
|
||||
list-style: none outside none;
|
||||
padding-left: 20px;
|
||||
line-height: 1.9em;
|
||||
}
|
||||
|
||||
/* Theme Menu Popup */
|
||||
|
||||
.theme-popup {
|
||||
position: absolute;
|
||||
left: 10px;
|
||||
top: var(--menu-bar-height);
|
||||
z-index: 1000;
|
||||
border-radius: 4px;
|
||||
font-size: 0.7em;
|
||||
color: var(--fg);
|
||||
background: var(--theme-popup-bg);
|
||||
border: 1px solid var(--theme-popup-border);
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
list-style: none;
|
||||
display: none;
|
||||
}
|
||||
.theme-popup .default {
|
||||
color: var(--icons);
|
||||
}
|
||||
.theme-popup .theme {
|
||||
width: 100%;
|
||||
border: 0;
|
||||
margin: 0;
|
||||
padding: 2px 10px;
|
||||
line-height: 25px;
|
||||
white-space: nowrap;
|
||||
text-align: left;
|
||||
cursor: pointer;
|
||||
color: inherit;
|
||||
background: inherit;
|
||||
font-size: inherit;
|
||||
}
|
||||
.theme-popup .theme:hover {
|
||||
background-color: var(--theme-hover);
|
||||
}
|
||||
.theme-popup .theme:hover:first-child,
|
||||
.theme-popup .theme:hover:last-child {
|
||||
border-top-left-radius: inherit;
|
||||
border-top-right-radius: inherit;
|
||||
}
|
182
book/css/general.css
Normal file
@ -0,0 +1,182 @@
|
||||
/* Base styles and content styles */
|
||||
|
||||
@import 'variables.css';
|
||||
|
||||
:root {
|
||||
/* Browser default font-size is 16px, this way 1 rem = 10px */
|
||||
font-size: 62.5%;
|
||||
}
|
||||
|
||||
html {
|
||||
font-family: "Open Sans", sans-serif;
|
||||
color: var(--fg);
|
||||
background-color: var(--bg);
|
||||
text-size-adjust: none;
|
||||
-webkit-text-size-adjust: none;
|
||||
}
|
||||
|
||||
body {
|
||||
margin: 0;
|
||||
font-size: 1.6rem;
|
||||
overflow-x: hidden;
|
||||
}
|
||||
|
||||
code {
|
||||
font-family: "Source Code Pro", Consolas, "Ubuntu Mono", Menlo, "DejaVu Sans Mono", monospace, monospace !important;
|
||||
font-size: 0.875em; /* please adjust the ace font size accordingly in editor.js */
|
||||
}
|
||||
|
||||
/* Don't change font size in headers. */
|
||||
h1 code, h2 code, h3 code, h4 code, h5 code, h6 code {
|
||||
font-size: unset;
|
||||
}
|
||||
|
||||
.left { float: left; }
|
||||
.right { float: right; }
|
||||
.boring { opacity: 0.6; }
|
||||
.hide-boring .boring { display: none; }
|
||||
.hidden { display: none !important; }
|
||||
|
||||
h2, h3 { margin-top: 2.5em; }
|
||||
h4, h5 { margin-top: 2em; }
|
||||
|
||||
.header + .header h3,
|
||||
.header + .header h4,
|
||||
.header + .header h5 {
|
||||
margin-top: 1em;
|
||||
}
|
||||
|
||||
h1:target::before,
|
||||
h2:target::before,
|
||||
h3:target::before,
|
||||
h4:target::before,
|
||||
h5:target::before,
|
||||
h6:target::before {
|
||||
display: inline-block;
|
||||
content: "»";
|
||||
margin-left: -30px;
|
||||
width: 30px;
|
||||
}
|
||||
|
||||
/* This is broken on Safari as of version 14, but is fixed
|
||||
in Safari Technology Preview 117 which I think will be Safari 14.2.
|
||||
https://bugs.webkit.org/show_bug.cgi?id=218076
|
||||
*/
|
||||
:target {
|
||||
scroll-margin-top: calc(var(--menu-bar-height) + 0.5em);
|
||||
}
|
||||
|
||||
.page {
|
||||
outline: 0;
|
||||
padding: 0 var(--page-padding);
|
||||
margin-top: calc(0px - var(--menu-bar-height)); /* Compensate for the #menu-bar-hover-placeholder */
|
||||
}
|
||||
.page-wrapper {
|
||||
box-sizing: border-box;
|
||||
}
|
||||
.js:not(.sidebar-resizing) .page-wrapper {
|
||||
transition: margin-left 0.3s ease, transform 0.3s ease; /* Animation: slide away */
|
||||
}
|
||||
|
||||
.content {
|
||||
overflow-y: auto;
|
||||
padding: 0 15px;
|
||||
padding-bottom: 50px;
|
||||
}
|
||||
.content main {
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
max-width: var(--content-max-width);
|
||||
}
|
||||
.content p { line-height: 1.45em; }
|
||||
.content ol { line-height: 1.45em; }
|
||||
.content ul { line-height: 1.45em; }
|
||||
.content a { text-decoration: none; }
|
||||
.content a:hover { text-decoration: underline; }
|
||||
.content img, .content video { max-width: 100%; }
|
||||
.content .header:link,
|
||||
.content .header:visited {
|
||||
color: var(--fg);
|
||||
}
|
||||
.content .header:link,
|
||||
.content .header:visited:hover {
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
table {
|
||||
margin: 0 auto;
|
||||
border-collapse: collapse;
|
||||
}
|
||||
table td {
|
||||
padding: 3px 20px;
|
||||
border: 1px var(--table-border-color) solid;
|
||||
}
|
||||
table thead {
|
||||
background: var(--table-header-bg);
|
||||
}
|
||||
table thead td {
|
||||
font-weight: 700;
|
||||
border: none;
|
||||
}
|
||||
table thead th {
|
||||
padding: 3px 20px;
|
||||
}
|
||||
table thead tr {
|
||||
border: 1px var(--table-header-bg) solid;
|
||||
}
|
||||
/* Alternate background colors for rows */
|
||||
table tbody tr:nth-child(2n) {
|
||||
background: var(--table-alternate-bg);
|
||||
}
|
||||
|
||||
|
||||
blockquote {
|
||||
margin: 20px 0;
|
||||
padding: 0 20px;
|
||||
color: var(--fg);
|
||||
background-color: var(--quote-bg);
|
||||
border-top: .1em solid var(--quote-border);
|
||||
border-bottom: .1em solid var(--quote-border);
|
||||
}
|
||||
|
||||
|
||||
:not(.footnote-definition) + .footnote-definition,
|
||||
.footnote-definition + :not(.footnote-definition) {
|
||||
margin-top: 2em;
|
||||
}
|
||||
.footnote-definition {
|
||||
font-size: 0.9em;
|
||||
margin: 0.5em 0;
|
||||
}
|
||||
.footnote-definition p {
|
||||
display: inline;
|
||||
}
|
||||
|
||||
.tooltiptext {
|
||||
position: absolute;
|
||||
visibility: hidden;
|
||||
color: #fff;
|
||||
background-color: #333;
|
||||
transform: translateX(-50%); /* Center by moving tooltip 50% of its width left */
|
||||
left: -8px; /* Half of the width of the icon */
|
||||
top: -35px;
|
||||
font-size: 0.8em;
|
||||
text-align: center;
|
||||
border-radius: 6px;
|
||||
padding: 5px 8px;
|
||||
margin: 5px;
|
||||
z-index: 1000;
|
||||
}
|
||||
.tooltipped .tooltiptext {
|
||||
visibility: visible;
|
||||
}
|
||||
|
||||
.chapter li.part-title {
|
||||
color: var(--sidebar-fg);
|
||||
margin: 5px 0px;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.result-no-output {
|
||||
font-style: italic;
|
||||
}
|
54
book/css/print.css
Normal file
@ -0,0 +1,54 @@
|
||||
|
||||
#sidebar,
|
||||
#menu-bar,
|
||||
.nav-chapters,
|
||||
.mobile-nav-chapters {
|
||||
display: none;
|
||||
}
|
||||
|
||||
#page-wrapper.page-wrapper {
|
||||
transform: none;
|
||||
margin-left: 0px;
|
||||
overflow-y: initial;
|
||||
}
|
||||
|
||||
#content {
|
||||
max-width: none;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
.page {
|
||||
overflow-y: initial;
|
||||
}
|
||||
|
||||
code {
|
||||
background-color: #666666;
|
||||
border-radius: 5px;
|
||||
|
||||
/* Force background to be printed in Chrome */
|
||||
-webkit-print-color-adjust: exact;
|
||||
}
|
||||
|
||||
pre > .buttons {
|
||||
z-index: 2;
|
||||
}
|
||||
|
||||
a, a:visited, a:active, a:hover {
|
||||
color: #4183c4;
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
h1, h2, h3, h4, h5, h6 {
|
||||
page-break-inside: avoid;
|
||||
page-break-after: avoid;
|
||||
}
|
||||
|
||||
pre, code {
|
||||
page-break-inside: avoid;
|
||||
white-space: pre-wrap;
|
||||
}
|
||||
|
||||
.fa {
|
||||
display: none !important;
|
||||
}
|
253
book/css/variables.css
Normal file
@ -0,0 +1,253 @@
|
||||
|
||||
/* Globals */
|
||||
|
||||
:root {
|
||||
--sidebar-width: 300px;
|
||||
--page-padding: 15px;
|
||||
--content-max-width: 750px;
|
||||
--menu-bar-height: 50px;
|
||||
}
|
||||
|
||||
/* Themes */
|
||||
|
||||
.ayu {
|
||||
--bg: hsl(210, 25%, 8%);
|
||||
--fg: #c5c5c5;
|
||||
|
||||
--sidebar-bg: #14191f;
|
||||
--sidebar-fg: #c8c9db;
|
||||
--sidebar-non-existant: #5c6773;
|
||||
--sidebar-active: #ffb454;
|
||||
--sidebar-spacer: #2d334f;
|
||||
|
||||
--scrollbar: var(--sidebar-fg);
|
||||
|
||||
--icons: #737480;
|
||||
--icons-hover: #b7b9cc;
|
||||
|
||||
--links: #0096cf;
|
||||
|
||||
--inline-code-color: #ffb454;
|
||||
|
||||
--theme-popup-bg: #14191f;
|
||||
--theme-popup-border: #5c6773;
|
||||
--theme-hover: #191f26;
|
||||
|
||||
--quote-bg: hsl(226, 15%, 17%);
|
||||
--quote-border: hsl(226, 15%, 22%);
|
||||
|
||||
--table-border-color: hsl(210, 25%, 13%);
|
||||
--table-header-bg: hsl(210, 25%, 28%);
|
||||
--table-alternate-bg: hsl(210, 25%, 11%);
|
||||
|
||||
--searchbar-border-color: #848484;
|
||||
--searchbar-bg: #424242;
|
||||
--searchbar-fg: #fff;
|
||||
--searchbar-shadow-color: #d4c89f;
|
||||
--searchresults-header-fg: #666;
|
||||
--searchresults-border-color: #888;
|
||||
--searchresults-li-bg: #252932;
|
||||
--search-mark-bg: #e3b171;
|
||||
}
|
||||
|
||||
.coal {
|
||||
--bg: hsl(200, 7%, 8%);
|
||||
--fg: #98a3ad;
|
||||
|
||||
--sidebar-bg: #292c2f;
|
||||
--sidebar-fg: #a1adb8;
|
||||
--sidebar-non-existant: #505254;
|
||||
--sidebar-active: #3473ad;
|
||||
--sidebar-spacer: #393939;
|
||||
|
||||
--scrollbar: var(--sidebar-fg);
|
||||
|
||||
--icons: #43484d;
|
||||
--icons-hover: #b3c0cc;
|
||||
|
||||
--links: #2b79a2;
|
||||
|
||||
--inline-code-color: #c5c8c6;
|
||||
|
||||
--theme-popup-bg: #141617;
|
||||
--theme-popup-border: #43484d;
|
||||
--theme-hover: #1f2124;
|
||||
|
||||
--quote-bg: hsl(234, 21%, 18%);
|
||||
--quote-border: hsl(234, 21%, 23%);
|
||||
|
||||
--table-border-color: hsl(200, 7%, 13%);
|
||||
--table-header-bg: hsl(200, 7%, 28%);
|
||||
--table-alternate-bg: hsl(200, 7%, 11%);
|
||||
|
||||
--searchbar-border-color: #aaa;
|
||||
--searchbar-bg: #b7b7b7;
|
||||
--searchbar-fg: #000;
|
||||
--searchbar-shadow-color: #aaa;
|
||||
--searchresults-header-fg: #666;
|
||||
--searchresults-border-color: #98a3ad;
|
||||
--searchresults-li-bg: #2b2b2f;
|
||||
--search-mark-bg: #355c7d;
|
||||
}
|
||||
|
||||
.light {
|
||||
--bg: hsl(0, 0%, 100%);
|
||||
--fg: hsl(0, 0%, 0%);
|
||||
|
||||
--sidebar-bg: #fafafa;
|
||||
--sidebar-fg: hsl(0, 0%, 0%);
|
||||
--sidebar-non-existant: #aaaaaa;
|
||||
--sidebar-active: #1f1fff;
|
||||
--sidebar-spacer: #f4f4f4;
|
||||
|
||||
--scrollbar: #8F8F8F;
|
||||
|
||||
--icons: #747474;
|
||||
--icons-hover: #000000;
|
||||
|
||||
--links: #20609f;
|
||||
|
||||
--inline-code-color: #301900;
|
||||
|
||||
--theme-popup-bg: #fafafa;
|
||||
--theme-popup-border: #cccccc;
|
||||
--theme-hover: #e6e6e6;
|
||||
|
||||
--quote-bg: hsl(197, 37%, 96%);
|
||||
--quote-border: hsl(197, 37%, 91%);
|
||||
|
||||
--table-border-color: hsl(0, 0%, 95%);
|
||||
--table-header-bg: hsl(0, 0%, 80%);
|
||||
--table-alternate-bg: hsl(0, 0%, 97%);
|
||||
|
||||
--searchbar-border-color: #aaa;
|
||||
--searchbar-bg: #fafafa;
|
||||
--searchbar-fg: #000;
|
||||
--searchbar-shadow-color: #aaa;
|
||||
--searchresults-header-fg: #666;
|
||||
--searchresults-border-color: #888;
|
||||
--searchresults-li-bg: #e4f2fe;
|
||||
--search-mark-bg: #a2cff5;
|
||||
}
|
||||
|
||||
.navy {
|
||||
--bg: hsl(226, 23%, 11%);
|
||||
--fg: #bcbdd0;
|
||||
|
||||
--sidebar-bg: #282d3f;
|
||||
--sidebar-fg: #c8c9db;
|
||||
--sidebar-non-existant: #505274;
|
||||
--sidebar-active: #2b79a2;
|
||||
--sidebar-spacer: #2d334f;
|
||||
|
||||
--scrollbar: var(--sidebar-fg);
|
||||
|
||||
--icons: #737480;
|
||||
--icons-hover: #b7b9cc;
|
||||
|
||||
--links: #2b79a2;
|
||||
|
||||
--inline-code-color: #c5c8c6;
|
||||
|
||||
--theme-popup-bg: #161923;
|
||||
--theme-popup-border: #737480;
|
||||
--theme-hover: #282e40;
|
||||
|
||||
--quote-bg: hsl(226, 15%, 17%);
|
||||
--quote-border: hsl(226, 15%, 22%);
|
||||
|
||||
--table-border-color: hsl(226, 23%, 16%);
|
||||
--table-header-bg: hsl(226, 23%, 31%);
|
||||
--table-alternate-bg: hsl(226, 23%, 14%);
|
||||
|
||||
--searchbar-border-color: #aaa;
|
||||
--searchbar-bg: #aeaec6;
|
||||
--searchbar-fg: #000;
|
||||
--searchbar-shadow-color: #aaa;
|
||||
--searchresults-header-fg: #5f5f71;
|
||||
--searchresults-border-color: #5c5c68;
|
||||
--searchresults-li-bg: #242430;
|
||||
--search-mark-bg: #a2cff5;
|
||||
}
|
||||
|
||||
.rust {
|
||||
--bg: hsl(60, 9%, 87%);
|
||||
--fg: #262625;
|
||||
|
||||
--sidebar-bg: #3b2e2a;
|
||||
--sidebar-fg: #c8c9db;
|
||||
--sidebar-non-existant: #505254;
|
||||
--sidebar-active: #e69f67;
|
||||
--sidebar-spacer: #45373a;
|
||||
|
||||
--scrollbar: var(--sidebar-fg);
|
||||
|
||||
--icons: #737480;
|
||||
--icons-hover: #262625;
|
||||
|
||||
--links: #2b79a2;
|
||||
|
||||
--inline-code-color: #6e6b5e;
|
||||
|
||||
--theme-popup-bg: #e1e1db;
|
||||
--theme-popup-border: #b38f6b;
|
||||
--theme-hover: #99908a;
|
||||
|
||||
--quote-bg: hsl(60, 5%, 75%);
|
||||
--quote-border: hsl(60, 5%, 70%);
|
||||
|
||||
--table-border-color: hsl(60, 9%, 82%);
|
||||
--table-header-bg: #b3a497;
|
||||
--table-alternate-bg: hsl(60, 9%, 84%);
|
||||
|
||||
--searchbar-border-color: #aaa;
|
||||
--searchbar-bg: #fafafa;
|
||||
--searchbar-fg: #000;
|
||||
--searchbar-shadow-color: #aaa;
|
||||
--searchresults-header-fg: #666;
|
||||
--searchresults-border-color: #888;
|
||||
--searchresults-li-bg: #dec2a2;
|
||||
--search-mark-bg: #e69f67;
|
||||
}
|
||||
|
||||
@media (prefers-color-scheme: dark) {
|
||||
.light.no-js {
|
||||
--bg: hsl(200, 7%, 8%);
|
||||
--fg: #98a3ad;
|
||||
|
||||
--sidebar-bg: #292c2f;
|
||||
--sidebar-fg: #a1adb8;
|
||||
--sidebar-non-existant: #505254;
|
||||
--sidebar-active: #3473ad;
|
||||
--sidebar-spacer: #393939;
|
||||
|
||||
--scrollbar: var(--sidebar-fg);
|
||||
|
||||
--icons: #43484d;
|
||||
--icons-hover: #b3c0cc;
|
||||
|
||||
--links: #2b79a2;
|
||||
|
||||
--inline-code-color: #c5c8c6;
|
||||
|
||||
--theme-popup-bg: #141617;
|
||||
--theme-popup-border: #43484d;
|
||||
--theme-hover: #1f2124;
|
||||
|
||||
--quote-bg: hsl(234, 21%, 18%);
|
||||
--quote-border: hsl(234, 21%, 23%);
|
||||
|
||||
--table-border-color: hsl(200, 7%, 13%);
|
||||
--table-header-bg: hsl(200, 7%, 28%);
|
||||
--table-alternate-bg: hsl(200, 7%, 11%);
|
||||
|
||||
--searchbar-border-color: #aaa;
|
||||
--searchbar-bg: #b7b7b7;
|
||||
--searchbar-fg: #000;
|
||||
--searchbar-shadow-color: #aaa;
|
||||
--searchresults-header-fg: #666;
|
||||
--searchresults-border-color: #98a3ad;
|
||||
--searchresults-li-bg: #2b2b2f;
|
||||
--search-mark-bg: #355c7d;
|
||||
}
|
||||
}
|
207
book/development-environment.html
Normal file
@ -0,0 +1,207 @@
|
||||
<!DOCTYPE HTML>
|
||||
<html lang="en" class="sidebar-visible no-js light">
|
||||
<head>
|
||||
<!-- Book generated using mdBook -->
|
||||
<meta charset="UTF-8">
|
||||
<title>Development Environment - Ludum Dare 50</title>
|
||||
<!-- Custom HTML head -->
|
||||
<meta content="text/html; charset=utf-8" http-equiv="Content-Type">
|
||||
<meta name="description" content="">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
<meta name="theme-color" content="#ffffff" />
|
||||
|
||||
<link rel="icon" href="favicon.svg">
|
||||
<link rel="shortcut icon" href="favicon.png">
|
||||
<link rel="stylesheet" href="css/variables.css">
|
||||
<link rel="stylesheet" href="css/general.css">
|
||||
<link rel="stylesheet" href="css/chrome.css">
|
||||
<link rel="stylesheet" href="css/print.css" media="print">
|
||||
<!-- Fonts -->
|
||||
<link rel="stylesheet" href="FontAwesome/css/font-awesome.css">
|
||||
<link rel="stylesheet" href="fonts/fonts.css">
|
||||
<!-- Highlight.js Stylesheets -->
|
||||
<link rel="stylesheet" href="highlight.css">
|
||||
<link rel="stylesheet" href="tomorrow-night.css">
|
||||
<link rel="stylesheet" href="ayu-highlight.css">
|
||||
|
||||
<!-- Custom theme stylesheets -->
|
||||
<!-- MathJax -->
|
||||
<script async type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.1/MathJax.js?config=TeX-AMS-MML_HTMLorMML"></script>
|
||||
</head>
|
||||
<body>
|
||||
<!-- Provide site root to javascript -->
|
||||
<script type="text/javascript">
|
||||
var path_to_root = "";
|
||||
var default_theme = window.matchMedia("(prefers-color-scheme: dark)").matches ? "navy" : "light";
|
||||
</script>
|
||||
|
||||
<!-- Work around some values being stored in localStorage wrapped in quotes -->
|
||||
<script type="text/javascript">
|
||||
try {
|
||||
var theme = localStorage.getItem('mdbook-theme');
|
||||
var sidebar = localStorage.getItem('mdbook-sidebar');
|
||||
|
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<p>On all systems, you must have <a href="https://www.rust-lang.org/tools/install">Rust</a>, <a href="https://git-scm.com/">git</a>, <a href="https://www.python.org/">Python 3</a> (with <code>pip</code>), and <a href="https://cmake.org/download/">cmake</a> installed.</p>
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<h3 id="additional-dependencies-for-linux"><a class="header" href="#additional-dependencies-for-linux">Additional Dependencies for Linux</a></h3>
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|
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<pre><code class="language-sh">sudo apt install libasound2-dev mesa-common-dev libx11-dev libxrandr-dev libxi-dev xorg-dev libgl1-mesa-dev libglu1-mesa-dev
|
||||
</code></pre>
|
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<p><strong>Fedora:</strong></p>
|
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|
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<h2 id="cloning-the-repository"><a class="header" href="#cloning-the-repository">Cloning the Repository</a></h2>
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|
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cd ludum-dare-50
|
||||
git submodule update --init --recursive
|
||||
|
||||
# Optionally, pull in the dependencies for the artist tools
|
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python3 -m pip install -r requirements.txt
|
||||
</code></pre>
|
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<h2 id="first-build"><a class="header" href="#first-build">First Build</a></h2>
|
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<p>We make heavy use of <code>cargo</code> to handle dependency management and build configuration. To build the game, just run:</p>
|
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<pre><code class="language-sh">cargo build
|
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</code></pre>
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||||
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||||
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||||
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||||
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||||
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||||
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|
93
book/fonts/SOURCE-CODE-PRO-LICENSE.txt
Normal file
@ -0,0 +1,93 @@
|
||||
Copyright 2010, 2012 Adobe Systems Incorporated (http://www.adobe.com/), with Reserved Font Name 'Source'. All Rights Reserved. Source is a trademark of Adobe Systems Incorporated in the United States and/or other countries.
|
||||
|
||||
This Font Software is licensed under the SIL Open Font License, Version 1.1.
|
||||
This license is copied below, and is also available with a FAQ at:
|
||||
http://scripts.sil.org/OFL
|
||||
|
||||
|
||||
-----------------------------------------------------------
|
||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
||||
-----------------------------------------------------------
|
||||
|
||||
PREAMBLE
|
||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||
development of collaborative font projects, to support the font creation
|
||||
efforts of academic and linguistic communities, and to provide a free and
|
||||
open framework in which fonts may be shared and improved in partnership
|
||||
with others.
|
||||
|
||||
The OFL allows the licensed fonts to be used, studied, modified and
|
||||
redistributed freely as long as they are not sold by themselves. The
|
||||
fonts, including any derivative works, can be bundled, embedded,
|
||||
redistributed and/or sold with any software provided that any reserved
|
||||
names are not used by derivative works. The fonts and derivatives,
|
||||
however, cannot be released under any other type of license. The
|
||||
requirement for fonts to remain under this license does not apply
|
||||
to any document created using the fonts or their derivatives.
|
||||
|
||||
DEFINITIONS
|
||||
"Font Software" refers to the set of files released by the Copyright
|
||||
Holder(s) under this license and clearly marked as such. This may
|
||||
include source files, build scripts and documentation.
|
||||
|
||||
"Reserved Font Name" refers to any names specified as such after the
|
||||
copyright statement(s).
|
||||
|
||||
"Original Version" refers to the collection of Font Software components as
|
||||
distributed by the Copyright Holder(s).
|
||||
|
||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||
or substituting -- in part or in whole -- any of the components of the
|
||||
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|
||||
new environment.
|
||||
|
||||
"Author" refers to any designer, engineer, programmer, technical
|
||||
writer or other person who contributed to the Font Software.
|
||||
|
||||
PERMISSION & CONDITIONS
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||
redistribute, and sell modified and unmodified copies of the Font
|
||||
Software, subject to the following conditions:
|
||||
|
||||
1) Neither the Font Software nor any of its individual components,
|
||||
in Original or Modified Versions, may be sold by itself.
|
||||
|
||||
2) Original or Modified Versions of the Font Software may be bundled,
|
||||
redistributed and/or sold with any software, provided that each copy
|
||||
contains the above copyright notice and this license. These can be
|
||||
included either as stand-alone text files, human-readable headers or
|
||||
in the appropriate machine-readable metadata fields within text or
|
||||
binary files as long as those fields can be easily viewed by the user.
|
||||
|
||||
3) No Modified Version of the Font Software may use the Reserved Font
|
||||
Name(s) unless explicit written permission is granted by the corresponding
|
||||
Copyright Holder. This restriction only applies to the primary font name as
|
||||
presented to the users.
|
||||
|
||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||
Software shall not be used to promote, endorse or advertise any
|
||||
Modified Version, except to acknowledge the contribution(s) of the
|
||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||
permission.
|
||||
|
||||
5) The Font Software, modified or unmodified, in part or in whole,
|
||||
must be distributed entirely under this license, and must not be
|
||||
distributed under any other license. The requirement for fonts to
|
||||
remain under this license does not apply to any document created
|
||||
using the Font Software.
|
||||
|
||||
TERMINATION
|
||||
This license becomes null and void if any of the above conditions are
|
||||
not met.
|
||||
|
||||
DISCLAIMER
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
100
book/fonts/fonts.css
Normal file
@ -0,0 +1,100 @@
|
||||
/* Open Sans is licensed under the Apache License, Version 2.0. See http://www.apache.org/licenses/LICENSE-2.0 */
|
||||
/* Source Code Pro is under the Open Font License. See https://scripts.sil.org/cms/scripts/page.php?site_id=nrsi&id=OFL */
|
||||
|
||||
/* open-sans-300 - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */
|
||||
@font-face {
|
||||
font-family: 'Open Sans';
|
||||
font-style: normal;
|
||||
font-weight: 300;
|
||||
src: local('Open Sans Light'), local('OpenSans-Light'),
|
||||
url('open-sans-v17-all-charsets-300.woff2') format('woff2');
|
||||
}
|
||||
|
||||
/* open-sans-300italic - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */
|
||||
@font-face {
|
||||
font-family: 'Open Sans';
|
||||
font-style: italic;
|
||||
font-weight: 300;
|
||||
src: local('Open Sans Light Italic'), local('OpenSans-LightItalic'),
|
||||
url('open-sans-v17-all-charsets-300italic.woff2') format('woff2');
|
||||
}
|
||||
|
||||
/* open-sans-regular - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */
|
||||
@font-face {
|
||||
font-family: 'Open Sans';
|
||||
font-style: normal;
|
||||
font-weight: 400;
|
||||
src: local('Open Sans Regular'), local('OpenSans-Regular'),
|
||||
url('open-sans-v17-all-charsets-regular.woff2') format('woff2');
|
||||
}
|
||||
|
||||
/* open-sans-italic - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */
|
||||
@font-face {
|
||||
font-family: 'Open Sans';
|
||||
font-style: italic;
|
||||
font-weight: 400;
|
||||
src: local('Open Sans Italic'), local('OpenSans-Italic'),
|
||||
url('open-sans-v17-all-charsets-italic.woff2') format('woff2');
|
||||
}
|
||||
|
||||
/* open-sans-600 - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */
|
||||
@font-face {
|
||||
font-family: 'Open Sans';
|
||||
font-style: normal;
|
||||
font-weight: 600;
|
||||
src: local('Open Sans SemiBold'), local('OpenSans-SemiBold'),
|
||||
url('open-sans-v17-all-charsets-600.woff2') format('woff2');
|
||||
}
|
||||
|
||||
/* open-sans-600italic - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */
|
||||
@font-face {
|
||||
font-family: 'Open Sans';
|
||||
font-style: italic;
|
||||
font-weight: 600;
|
||||
src: local('Open Sans SemiBold Italic'), local('OpenSans-SemiBoldItalic'),
|
||||
url('open-sans-v17-all-charsets-600italic.woff2') format('woff2');
|
||||
}
|
||||
|
||||
/* open-sans-700 - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */
|
||||
@font-face {
|
||||
font-family: 'Open Sans';
|
||||
font-style: normal;
|
||||
font-weight: 700;
|
||||
src: local('Open Sans Bold'), local('OpenSans-Bold'),
|
||||
url('open-sans-v17-all-charsets-700.woff2') format('woff2');
|
||||
}
|
||||
|
||||
/* open-sans-700italic - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */
|
||||
@font-face {
|
||||
font-family: 'Open Sans';
|
||||
font-style: italic;
|
||||
font-weight: 700;
|
||||
src: local('Open Sans Bold Italic'), local('OpenSans-BoldItalic'),
|
||||
url('open-sans-v17-all-charsets-700italic.woff2') format('woff2');
|
||||
}
|
||||
|
||||
/* open-sans-800 - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */
|
||||
@font-face {
|
||||
font-family: 'Open Sans';
|
||||
font-style: normal;
|
||||
font-weight: 800;
|
||||
src: local('Open Sans ExtraBold'), local('OpenSans-ExtraBold'),
|
||||
url('open-sans-v17-all-charsets-800.woff2') format('woff2');
|
||||
}
|
||||
|
||||
/* open-sans-800italic - latin_vietnamese_latin-ext_greek-ext_greek_cyrillic-ext_cyrillic */
|
||||
@font-face {
|
||||
font-family: 'Open Sans';
|
||||
font-style: italic;
|
||||
font-weight: 800;
|
||||
src: local('Open Sans ExtraBold Italic'), local('OpenSans-ExtraBoldItalic'),
|
||||
url('open-sans-v17-all-charsets-800italic.woff2') format('woff2');
|
||||
}
|
||||
|
||||
/* source-code-pro-500 - latin_vietnamese_latin-ext_greek_cyrillic-ext_cyrillic */
|
||||
@font-face {
|
||||
font-family: 'Source Code Pro';
|
||||
font-style: normal;
|
||||
font-weight: 500;
|
||||
src: url('source-code-pro-v11-all-charsets-500.woff2') format('woff2');
|
||||
}
|
BIN
book/fonts/open-sans-v17-all-charsets-300.woff2
Normal file
BIN
book/fonts/open-sans-v17-all-charsets-300italic.woff2
Normal file
BIN
book/fonts/open-sans-v17-all-charsets-600.woff2
Normal file
BIN
book/fonts/open-sans-v17-all-charsets-600italic.woff2
Normal file
BIN
book/fonts/open-sans-v17-all-charsets-700.woff2
Normal file
BIN
book/fonts/open-sans-v17-all-charsets-700italic.woff2
Normal file
BIN
book/fonts/open-sans-v17-all-charsets-800.woff2
Normal file
BIN
book/fonts/open-sans-v17-all-charsets-800italic.woff2
Normal file
BIN
book/fonts/open-sans-v17-all-charsets-italic.woff2
Normal file
BIN
book/fonts/open-sans-v17-all-charsets-regular.woff2
Normal file
BIN
book/fonts/source-code-pro-v11-all-charsets-500.woff2
Normal file
187
book/getting-started.html
Normal file
@ -0,0 +1,187 @@
|
||||
<!DOCTYPE HTML>
|
||||
<html lang="en" class="sidebar-visible no-js light">
|
||||
<head>
|
||||
<!-- Book generated using mdBook -->
|
||||
<meta charset="UTF-8">
|
||||
<title>Getting Started - Ludum Dare 50</title>
|
||||
<!-- Custom HTML head -->
|
||||
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|
||||
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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||||
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|
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|
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<!-- Fonts -->
|
||||
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|
||||
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|
||||
<!-- Highlight.js Stylesheets -->
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||||
<link rel="stylesheet" href="highlight.css">
|
||||
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|
||||
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||||
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||||
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||||
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||||
if (theme.startsWith('"') && theme.endsWith('"')) {
|
||||
localStorage.setItem('mdbook-theme', theme.slice(1, theme.length - 1));
|
||||
}
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||||
|
||||
if (sidebar.startsWith('"') && sidebar.endsWith('"')) {
|
||||
localStorage.setItem('mdbook-sidebar', sidebar.slice(1, sidebar.length - 1));
|
||||
}
|
||||
} catch (e) { }
|
||||
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|
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|
||||
<!-- Set the theme before any content is loaded, prevents flash -->
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||||
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|
||||
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|
||||
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if (theme === null || theme === undefined) { theme = default_theme; }
|
||||
var html = document.querySelector('html');
|
||||
html.classList.remove('no-js')
|
||||
html.classList.remove('light')
|
||||
html.classList.add(theme);
|
||||
html.classList.add('js');
|
||||
</script>
|
||||
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|
||||
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||||
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|
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|
||||
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|
||||
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|
||||
}
|
||||
html.classList.remove('sidebar-visible');
|
||||
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|
||||
</script>
|
||||
|
||||
<nav id="sidebar" class="sidebar" aria-label="Table of contents">
|
||||
<div class="sidebar-scrollbox">
|
||||
<ol class="chapter"><li class="chapter-item expanded "><a href="introduction.html"><strong aria-hidden="true">1.</strong> Introduction</a></li><li class="chapter-item expanded "><a href="getting-started.html" class="active"><strong aria-hidden="true">2.</strong> Getting Started</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="development-environment.html"><strong aria-hidden="true">2.1.</strong> Development Environment</a></li></ol></li><li class="chapter-item expanded "><a href="anim-stitcher.html"><strong aria-hidden="true">3.</strong> Using anim_stitcher</a></li></ol>
|
||||
</div>
|
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<div id="sidebar-resize-handle" class="sidebar-resize-handle"></div>
|
||||
</nav>
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||||
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||||
<div class="page">
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||||
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</button>
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<ul id="theme-list" class="theme-popup" aria-label="Themes" role="menu">
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<li role="none"><button role="menuitem" class="theme" id="light">Light (default)</button></li>
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</ul>
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<button id="search-toggle" class="icon-button" type="button" title="Search. (Shortkey: s)" aria-label="Toggle Searchbar" aria-expanded="false" aria-keyshortcuts="S" aria-controls="searchbar">
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||||
</div>
|
||||
|
||||
<h1 class="menu-title">Ludum Dare 50</h1>
|
||||
|
||||
<div class="right-buttons">
|
||||
<a href="print.html" title="Print this book" aria-label="Print this book">
|
||||
<i id="print-button" class="fa fa-print"></i>
|
||||
</a>
|
||||
<a href="https://github.com/Ewpratten/ludum-dare-50" title="Git repository" aria-label="Git repository">
|
||||
<i id="git-repository-button" class="fa fa-github"></i>
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div id="search-wrapper" class="hidden">
|
||||
<form id="searchbar-outer" class="searchbar-outer">
|
||||
<input type="search" id="searchbar" name="searchbar" placeholder="Search this book ..." aria-controls="searchresults-outer" aria-describedby="searchresults-header">
|
||||
</form>
|
||||
<div id="searchresults-outer" class="searchresults-outer hidden">
|
||||
<div id="searchresults-header" class="searchresults-header"></div>
|
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<ul id="searchresults">
|
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</ul>
|
||||
</div>
|
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</div>
|
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<!-- Apply ARIA attributes after the sidebar and the sidebar toggle button are added to the DOM -->
|
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<script type="text/javascript">
|
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document.getElementById('sidebar-toggle').setAttribute('aria-expanded', sidebar === 'visible');
|
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document.getElementById('sidebar').setAttribute('aria-hidden', sidebar !== 'visible');
|
||||
Array.from(document.querySelectorAll('#sidebar a')).forEach(function(link) {
|
||||
link.setAttribute('tabIndex', sidebar === 'visible' ? 0 : -1);
|
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});
|
||||
</script>
|
||||
|
||||
<div id="content" class="content">
|
||||
<main>
|
||||
<h1 id="getting-started"><a class="header" href="#getting-started">Getting Started</a></h1>
|
||||
<p>This section covers the steps needed to start working with the game repository.</p>
|
||||
<ul>
|
||||
<li><a href="development-environment.html">Steps for developers</a></li>
|
||||
<li><a href="artist-information.html">Steps for artists</a></li>
|
||||
</ul>
|
||||
|
||||
</main>
|
||||
|
||||
<nav class="nav-wrapper" aria-label="Page navigation">
|
||||
<!-- Mobile navigation buttons -->
|
||||
<a rel="prev" href="introduction.html" class="mobile-nav-chapters previous" title="Previous chapter" aria-label="Previous chapter" aria-keyshortcuts="Left">
|
||||
<i class="fa fa-angle-left"></i>
|
||||
</a>
|
||||
<a rel="next" href="development-environment.html" class="mobile-nav-chapters next" title="Next chapter" aria-label="Next chapter" aria-keyshortcuts="Right">
|
||||
<i class="fa fa-angle-right"></i>
|
||||
</a>
|
||||
<div style="clear: both"></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<nav class="nav-wide-wrapper" aria-label="Page navigation">
|
||||
<a rel="prev" href="introduction.html" class="nav-chapters previous" title="Previous chapter" aria-label="Previous chapter" aria-keyshortcuts="Left">
|
||||
<i class="fa fa-angle-left"></i>
|
||||
</a>
|
||||
<a rel="next" href="development-environment.html" class="nav-chapters next" title="Next chapter" aria-label="Next chapter" aria-keyshortcuts="Right">
|
||||
<i class="fa fa-angle-right"></i>
|
||||
</a>
|
||||
</nav>
|
||||
|
||||
</div>
|
||||
|
||||
<script type="text/javascript">
|
||||
window.playground_copyable = true;
|
||||
</script>
|
||||
<script src="elasticlunr.min.js" type="text/javascript" charset="utf-8"></script>
|
||||
<script src="mark.min.js" type="text/javascript" charset="utf-8"></script>
|
||||
<script src="searcher.js" type="text/javascript" charset="utf-8"></script>
|
||||
<script src="clipboard.min.js" type="text/javascript" charset="utf-8"></script>
|
||||
<script src="highlight.js" type="text/javascript" charset="utf-8"></script>
|
||||
<script src="book.js" type="text/javascript" charset="utf-8"></script>
|
||||
|
||||
<!-- Custom JS scripts -->
|
||||
</body>
|
||||
</html>
|
83
book/highlight.css
Normal file
@ -0,0 +1,83 @@
|
||||
/*
|
||||
* An increased contrast highlighting scheme loosely based on the
|
||||
* "Base16 Atelier Dune Light" theme by Bram de Haan
|
||||
* (http://atelierbram.github.io/syntax-highlighting/atelier-schemes/dune)
|
||||
* Original Base16 color scheme by Chris Kempson
|
||||
* (https://github.com/chriskempson/base16)
|
||||
*/
|
||||
|
||||
/* Comment */
|
||||
.hljs-comment,
|
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.hljs-quote {
|
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color: #575757;
|
||||
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|
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|
||||
/* Red */
|
||||
.hljs-variable,
|
||||
.hljs-template-variable,
|
||||
.hljs-attribute,
|
||||
.hljs-tag,
|
||||
.hljs-name,
|
||||
.hljs-regexp,
|
||||
.hljs-link,
|
||||
.hljs-name,
|
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.hljs-selector-id,
|
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.hljs-selector-class {
|
||||
color: #d70025;
|
||||
}
|
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|
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/* Orange */
|
||||
.hljs-number,
|
||||
.hljs-meta,
|
||||
.hljs-built_in,
|
||||
.hljs-builtin-name,
|
||||
.hljs-literal,
|
||||
.hljs-type,
|
||||
.hljs-params {
|
||||
color: #b21e00;
|
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}
|
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|
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/* Green */
|
||||
.hljs-string,
|
||||
.hljs-symbol,
|
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.hljs-bullet {
|
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color: #008200;
|
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|
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|
||||
/* Blue */
|
||||
.hljs-title,
|
||||
.hljs-section {
|
||||
color: #0030f2;
|
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}
|
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|
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/* Purple */
|
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.hljs-keyword,
|
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.hljs-selector-tag {
|
||||
color: #9d00ec;
|
||||
}
|
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|
||||
.hljs {
|
||||
display: block;
|
||||
overflow-x: auto;
|
||||
background: #f6f7f6;
|
||||
color: #000;
|
||||
padding: 0.5em;
|
||||
}
|
||||
|
||||
.hljs-emphasis {
|
||||
font-style: italic;
|
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|
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|
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.hljs-strong {
|
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font-weight: bold;
|
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}
|
||||
|
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.hljs-addition {
|
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|
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|
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|
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|
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|
||||
color: #b31d28;
|
||||
background-color: #ffeef0;
|
||||
}
|
6
book/highlight.js
Normal file
177
book/index.html
Normal file
@ -0,0 +1,177 @@
|
||||
<!DOCTYPE HTML>
|
||||
<html lang="en" class="sidebar-visible no-js light">
|
||||
<head>
|
||||
<!-- Book generated using mdBook -->
|
||||
<meta charset="UTF-8">
|
||||
<title>Introduction - Ludum Dare 50</title>
|
||||
<!-- Custom HTML head -->
|
||||
<meta content="text/html; charset=utf-8" http-equiv="Content-Type">
|
||||
<meta name="description" content="">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
<meta name="theme-color" content="#ffffff" />
|
||||
|
||||
<link rel="icon" href="favicon.svg">
|
||||
<link rel="shortcut icon" href="favicon.png">
|
||||
<link rel="stylesheet" href="css/variables.css">
|
||||
<link rel="stylesheet" href="css/general.css">
|
||||
<link rel="stylesheet" href="css/chrome.css">
|
||||
<link rel="stylesheet" href="css/print.css" media="print">
|
||||
<!-- Fonts -->
|
||||
<link rel="stylesheet" href="FontAwesome/css/font-awesome.css">
|
||||
<link rel="stylesheet" href="fonts/fonts.css">
|
||||
<!-- Highlight.js Stylesheets -->
|
||||
<link rel="stylesheet" href="highlight.css">
|
||||
<link rel="stylesheet" href="tomorrow-night.css">
|
||||
<link rel="stylesheet" href="ayu-highlight.css">
|
||||
|
||||
<!-- Custom theme stylesheets -->
|
||||
<!-- MathJax -->
|
||||
<script async type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.1/MathJax.js?config=TeX-AMS-MML_HTMLorMML"></script>
|
||||
</head>
|
||||
<body>
|
||||
<!-- Provide site root to javascript -->
|
||||
<script type="text/javascript">
|
||||
var path_to_root = "";
|
||||
var default_theme = window.matchMedia("(prefers-color-scheme: dark)").matches ? "navy" : "light";
|
||||
</script>
|
||||
|
||||
<!-- Work around some values being stored in localStorage wrapped in quotes -->
|
||||
<script type="text/javascript">
|
||||
try {
|
||||
var theme = localStorage.getItem('mdbook-theme');
|
||||
var sidebar = localStorage.getItem('mdbook-sidebar');
|
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|
||||
if (theme.startsWith('"') && theme.endsWith('"')) {
|
||||
localStorage.setItem('mdbook-theme', theme.slice(1, theme.length - 1));
|
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|
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|
||||
if (sidebar.startsWith('"') && sidebar.endsWith('"')) {
|
||||
localStorage.setItem('mdbook-sidebar', sidebar.slice(1, sidebar.length - 1));
|
||||
}
|
||||
} catch (e) { }
|
||||
</script>
|
||||
|
||||
<!-- Set the theme before any content is loaded, prevents flash -->
|
||||
<script type="text/javascript">
|
||||
var theme;
|
||||
try { theme = localStorage.getItem('mdbook-theme'); } catch(e) { }
|
||||
if (theme === null || theme === undefined) { theme = default_theme; }
|
||||
var html = document.querySelector('html');
|
||||
html.classList.remove('no-js')
|
||||
html.classList.remove('light')
|
||||
html.classList.add(theme);
|
||||
html.classList.add('js');
|
||||
</script>
|
||||
|
||||
<!-- Hide / unhide sidebar before it is displayed -->
|
||||
<script type="text/javascript">
|
||||
var html = document.querySelector('html');
|
||||
var sidebar = 'hidden';
|
||||
if (document.body.clientWidth >= 1080) {
|
||||
try { sidebar = localStorage.getItem('mdbook-sidebar'); } catch(e) { }
|
||||
sidebar = sidebar || 'visible';
|
||||
}
|
||||
html.classList.remove('sidebar-visible');
|
||||
html.classList.add("sidebar-" + sidebar);
|
||||
</script>
|
||||
|
||||
<nav id="sidebar" class="sidebar" aria-label="Table of contents">
|
||||
<div class="sidebar-scrollbox">
|
||||
<ol class="chapter"><li class="chapter-item expanded "><a href="introduction.html"><strong aria-hidden="true">1.</strong> Introduction</a></li><li class="chapter-item expanded "><a href="getting-started.html"><strong aria-hidden="true">2.</strong> Getting Started</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="development-environment.html"><strong aria-hidden="true">2.1.</strong> Development Environment</a></li></ol></li><li class="chapter-item expanded "><a href="anim-stitcher.html"><strong aria-hidden="true">3.</strong> Using anim_stitcher</a></li></ol>
|
||||
</div>
|
||||
<div id="sidebar-resize-handle" class="sidebar-resize-handle"></div>
|
||||
</nav>
|
||||
|
||||
<div id="page-wrapper" class="page-wrapper">
|
||||
|
||||
<div class="page">
|
||||
<div id="menu-bar-hover-placeholder"></div>
|
||||
<div id="menu-bar" class="menu-bar sticky bordered">
|
||||
<div class="left-buttons">
|
||||
<button id="sidebar-toggle" class="icon-button" type="button" title="Toggle Table of Contents" aria-label="Toggle Table of Contents" aria-controls="sidebar">
|
||||
<i class="fa fa-bars"></i>
|
||||
</button>
|
||||
<button id="theme-toggle" class="icon-button" type="button" title="Change theme" aria-label="Change theme" aria-haspopup="true" aria-expanded="false" aria-controls="theme-list">
|
||||
<i class="fa fa-paint-brush"></i>
|
||||
</button>
|
||||
<ul id="theme-list" class="theme-popup" aria-label="Themes" role="menu">
|
||||
<li role="none"><button role="menuitem" class="theme" id="light">Light (default)</button></li>
|
||||
<li role="none"><button role="menuitem" class="theme" id="rust">Rust</button></li>
|
||||
<li role="none"><button role="menuitem" class="theme" id="coal">Coal</button></li>
|
||||
<li role="none"><button role="menuitem" class="theme" id="navy">Navy</button></li>
|
||||
<li role="none"><button role="menuitem" class="theme" id="ayu">Ayu</button></li>
|
||||
</ul>
|
||||
<button id="search-toggle" class="icon-button" type="button" title="Search. (Shortkey: s)" aria-label="Toggle Searchbar" aria-expanded="false" aria-keyshortcuts="S" aria-controls="searchbar">
|
||||
<i class="fa fa-search"></i>
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<h1 class="menu-title">Ludum Dare 50</h1>
|
||||
|
||||
<div class="right-buttons">
|
||||
<a href="print.html" title="Print this book" aria-label="Print this book">
|
||||
<i id="print-button" class="fa fa-print"></i>
|
||||
</a>
|
||||
<a href="https://github.com/Ewpratten/ludum-dare-50" title="Git repository" aria-label="Git repository">
|
||||
<i id="git-repository-button" class="fa fa-github"></i>
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div id="search-wrapper" class="hidden">
|
||||
<form id="searchbar-outer" class="searchbar-outer">
|
||||
<input type="search" id="searchbar" name="searchbar" placeholder="Search this book ..." aria-controls="searchresults-outer" aria-describedby="searchresults-header">
|
||||
</form>
|
||||
<div id="searchresults-outer" class="searchresults-outer hidden">
|
||||
<div id="searchresults-header" class="searchresults-header"></div>
|
||||
<ul id="searchresults">
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
<!-- Apply ARIA attributes after the sidebar and the sidebar toggle button are added to the DOM -->
|
||||
<script type="text/javascript">
|
||||
document.getElementById('sidebar-toggle').setAttribute('aria-expanded', sidebar === 'visible');
|
||||
document.getElementById('sidebar').setAttribute('aria-hidden', sidebar !== 'visible');
|
||||
Array.from(document.querySelectorAll('#sidebar a')).forEach(function(link) {
|
||||
link.setAttribute('tabIndex', sidebar === 'visible' ? 0 : -1);
|
||||
});
|
||||
</script>
|
||||
|
||||
<div id="content" class="content">
|
||||
<main>
|
||||
<h1 id="introduction"><a class="header" href="#introduction">Introduction</a></h1>
|
||||
<p>Welcome! This webpage is dedicated to notes and resources for the development team of this game. The sidebar on the left provides links to whatever you may be looking for.</p>
|
||||
|
||||
</main>
|
||||
|
||||
<nav class="nav-wrapper" aria-label="Page navigation">
|
||||
<!-- Mobile navigation buttons -->
|
||||
<a rel="next" href="getting-started.html" class="mobile-nav-chapters next" title="Next chapter" aria-label="Next chapter" aria-keyshortcuts="Right">
|
||||
<i class="fa fa-angle-right"></i>
|
||||
</a>
|
||||
<div style="clear: both"></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<nav class="nav-wide-wrapper" aria-label="Page navigation">
|
||||
<a rel="next" href="getting-started.html" class="nav-chapters next" title="Next chapter" aria-label="Next chapter" aria-keyshortcuts="Right">
|
||||
<i class="fa fa-angle-right"></i>
|
||||
</a>
|
||||
</nav>
|
||||
|
||||
</div>
|
||||
|
||||
<script type="text/javascript">
|
||||
window.playground_copyable = true;
|
||||
</script>
|
||||
<script src="elasticlunr.min.js" type="text/javascript" charset="utf-8"></script>
|
||||
<script src="mark.min.js" type="text/javascript" charset="utf-8"></script>
|
||||
<script src="searcher.js" type="text/javascript" charset="utf-8"></script>
|
||||
<script src="clipboard.min.js" type="text/javascript" charset="utf-8"></script>
|
||||
<script src="highlight.js" type="text/javascript" charset="utf-8"></script>
|
||||
<script src="book.js" type="text/javascript" charset="utf-8"></script>
|
||||
|
||||
<!-- Custom JS scripts -->
|
||||
</body>
|
||||
</html>
|
177
book/introduction.html
Normal file
@ -0,0 +1,177 @@
|
||||
<!DOCTYPE HTML>
|
||||
<html lang="en" class="sidebar-visible no-js light">
|
||||
<head>
|
||||
<!-- Book generated using mdBook -->
|
||||
<meta charset="UTF-8">
|
||||
<title>Introduction - Ludum Dare 50</title>
|
||||
<!-- Custom HTML head -->
|
||||
<meta content="text/html; charset=utf-8" http-equiv="Content-Type">
|
||||
<meta name="description" content="">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
<meta name="theme-color" content="#ffffff" />
|
||||
|
||||
<link rel="icon" href="favicon.svg">
|
||||
<link rel="shortcut icon" href="favicon.png">
|
||||
<link rel="stylesheet" href="css/variables.css">
|
||||
<link rel="stylesheet" href="css/general.css">
|
||||
<link rel="stylesheet" href="css/chrome.css">
|
||||
<link rel="stylesheet" href="css/print.css" media="print">
|
||||
<!-- Fonts -->
|
||||
<link rel="stylesheet" href="FontAwesome/css/font-awesome.css">
|
||||
<link rel="stylesheet" href="fonts/fonts.css">
|
||||
<!-- Highlight.js Stylesheets -->
|
||||
<link rel="stylesheet" href="highlight.css">
|
||||
<link rel="stylesheet" href="tomorrow-night.css">
|
||||
<link rel="stylesheet" href="ayu-highlight.css">
|
||||
|
||||
<!-- Custom theme stylesheets -->
|
||||
<!-- MathJax -->
|
||||
<script async type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.1/MathJax.js?config=TeX-AMS-MML_HTMLorMML"></script>
|
||||
</head>
|
||||
<body>
|
||||
<!-- Provide site root to javascript -->
|
||||
<script type="text/javascript">
|
||||
var path_to_root = "";
|
||||
var default_theme = window.matchMedia("(prefers-color-scheme: dark)").matches ? "navy" : "light";
|
||||
</script>
|
||||
|
||||
<!-- Work around some values being stored in localStorage wrapped in quotes -->
|
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<script type="text/javascript">
|
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try {
|
||||
var theme = localStorage.getItem('mdbook-theme');
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var sidebar = localStorage.getItem('mdbook-sidebar');
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|
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if (theme.startsWith('"') && theme.endsWith('"')) {
|
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localStorage.setItem('mdbook-theme', theme.slice(1, theme.length - 1));
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if (sidebar.startsWith('"') && sidebar.endsWith('"')) {
|
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localStorage.setItem('mdbook-sidebar', sidebar.slice(1, sidebar.length - 1));
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|
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|
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<!-- Set the theme before any content is loaded, prevents flash -->
|
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<script type="text/javascript">
|
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var theme;
|
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try { theme = localStorage.getItem('mdbook-theme'); } catch(e) { }
|
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if (theme === null || theme === undefined) { theme = default_theme; }
|
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var html = document.querySelector('html');
|
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html.classList.remove('no-js')
|
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html.classList.remove('light')
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html.classList.add(theme);
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html.classList.add('js');
|
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</script>
|
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|
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<!-- Hide / unhide sidebar before it is displayed -->
|
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<script type="text/javascript">
|
||||
var html = document.querySelector('html');
|
||||
var sidebar = 'hidden';
|
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if (document.body.clientWidth >= 1080) {
|
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try { sidebar = localStorage.getItem('mdbook-sidebar'); } catch(e) { }
|
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|
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|
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html.classList.remove('sidebar-visible');
|
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html.classList.add("sidebar-" + sidebar);
|
||||
</script>
|
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|
||||
<nav id="sidebar" class="sidebar" aria-label="Table of contents">
|
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<div class="sidebar-scrollbox">
|
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<ol class="chapter"><li class="chapter-item expanded "><a href="introduction.html" class="active"><strong aria-hidden="true">1.</strong> Introduction</a></li><li class="chapter-item expanded "><a href="getting-started.html"><strong aria-hidden="true">2.</strong> Getting Started</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="development-environment.html"><strong aria-hidden="true">2.1.</strong> Development Environment</a></li></ol></li><li class="chapter-item expanded "><a href="anim-stitcher.html"><strong aria-hidden="true">3.</strong> Using anim_stitcher</a></li></ol>
|
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</div>
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<div id="sidebar-resize-handle" class="sidebar-resize-handle"></div>
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</nav>
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<main>
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<h1 id="introduction"><a class="header" href="#introduction">Introduction</a></h1>
|
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<p>Welcome! This webpage is dedicated to notes and resources for the development team of this game. The sidebar on the left provides links to whatever you may be looking for.</p>
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<div style="clear: both"></div>
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<a rel="next" href="getting-started.html" class="nav-chapters next" title="Next chapter" aria-label="Next chapter" aria-keyshortcuts="Right">
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window.playground_copyable = true;
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7
book/mark.min.js
vendored
Normal file
233
book/print.html
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@ -0,0 +1,233 @@
|
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<!DOCTYPE HTML>
|
||||
<html lang="en" class="sidebar-visible no-js light">
|
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<head>
|
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<!-- Book generated using mdBook -->
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<meta charset="UTF-8">
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<title>Ludum Dare 50</title>
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<meta name="robots" content="noindex" />
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<meta content="text/html; charset=utf-8" http-equiv="Content-Type">
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<link rel="stylesheet" href="highlight.css">
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<link rel="stylesheet" href="tomorrow-night.css">
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<link rel="stylesheet" href="ayu-highlight.css">
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<script async type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.1/MathJax.js?config=TeX-AMS-MML_HTMLorMML"></script>
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try {
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if (theme.startsWith('"') && theme.endsWith('"')) {
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localStorage.setItem('mdbook-theme', theme.slice(1, theme.length - 1));
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if (sidebar.startsWith('"') && sidebar.endsWith('"')) {
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localStorage.setItem('mdbook-sidebar', sidebar.slice(1, sidebar.length - 1));
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try { theme = localStorage.getItem('mdbook-theme'); } catch(e) { }
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var html = document.querySelector('html');
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html.classList.remove('no-js')
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html.classList.remove('light')
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html.classList.add('js');
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var html = document.querySelector('html');
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if (document.body.clientWidth >= 1080) {
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try { sidebar = localStorage.getItem('mdbook-sidebar'); } catch(e) { }
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sidebar = sidebar || 'visible';
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}
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html.classList.remove('sidebar-visible');
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<ol class="chapter"><li class="chapter-item expanded "><a href="introduction.html"><strong aria-hidden="true">1.</strong> Introduction</a></li><li class="chapter-item expanded "><a href="getting-started.html"><strong aria-hidden="true">2.</strong> Getting Started</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="development-environment.html"><strong aria-hidden="true">2.1.</strong> Development Environment</a></li></ol></li><li class="chapter-item expanded "><a href="anim-stitcher.html"><strong aria-hidden="true">3.</strong> Using anim_stitcher</a></li></ol>
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<a href="print.html" title="Print this book" aria-label="Print this book">
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|
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<i id="git-repository-button" class="fa fa-github"></i>
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</ul>
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<script type="text/javascript">
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document.getElementById('sidebar-toggle').setAttribute('aria-expanded', sidebar === 'visible');
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document.getElementById('sidebar').setAttribute('aria-hidden', sidebar !== 'visible');
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Array.from(document.querySelectorAll('#sidebar a')).forEach(function(link) {
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link.setAttribute('tabIndex', sidebar === 'visible' ? 0 : -1);
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|
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|
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<div id="content" class="content">
|
||||
<main>
|
||||
<h1 id="introduction"><a class="header" href="#introduction">Introduction</a></h1>
|
||||
<p>Welcome! This webpage is dedicated to notes and resources for the development team of this game. The sidebar on the left provides links to whatever you may be looking for.</p>
|
||||
<div style="break-before: page; page-break-before: always;"></div><h1 id="getting-started"><a class="header" href="#getting-started">Getting Started</a></h1>
|
||||
<p>This section covers the steps needed to start working with the game repository.</p>
|
||||
<ul>
|
||||
<li><a href="development-environment.html">Steps for developers</a></li>
|
||||
<li><a href="artist-information.html">Steps for artists</a></li>
|
||||
</ul>
|
||||
<div style="break-before: page; page-break-before: always;"></div><h1 id="development-environment"><a class="header" href="#development-environment">Development Environment</a></h1>
|
||||
<h2 id="prerequisite-tooling"><a class="header" href="#prerequisite-tooling">Prerequisite Tooling</a></h2>
|
||||
<p>On all systems, you must have <a href="https://www.rust-lang.org/tools/install">Rust</a>, <a href="https://git-scm.com/">git</a>, <a href="https://www.python.org/">Python 3</a> (with <code>pip</code>), and <a href="https://cmake.org/download/">cmake</a> installed.</p>
|
||||
<h3 id="additional-dependencies-for-linux"><a class="header" href="#additional-dependencies-for-linux">Additional Dependencies for Linux</a></h3>
|
||||
<p>Linux systems require some additional development headers:</p>
|
||||
<p><strong>Ubuntu:</strong></p>
|
||||
<pre><code class="language-sh">sudo apt install libasound2-dev mesa-common-dev libx11-dev libxrandr-dev libxi-dev xorg-dev libgl1-mesa-dev libglu1-mesa-dev
|
||||
</code></pre>
|
||||
<p><strong>Fedora:</strong></p>
|
||||
<pre><code class="language-sh">sudo dnf install alsa-lib-devel mesa-libGL-devel libX11-devel libXrandr-devel libXi-devel libXcursor-devel libXinerama-devel
|
||||
</code></pre>
|
||||
<h2 id="cloning-the-repository"><a class="header" href="#cloning-the-repository">Cloning the Repository</a></h2>
|
||||
<p>If you are using <a href="https://desktop.github.com/">GitHub Desktop</a> or have a <a href="https://www.gitkraken.com/">GitKraken</a> Pro license, just clone this repo as usual.</p>
|
||||
<p>If you are cloning via the CLI, you will need an additional step to ensure our forked dependencies are pulled in correctly:</p>
|
||||
<pre><code class="language-sh">git clone https://github.com/Ewpratten/ludum-dare-50
|
||||
cd ludum-dare-50
|
||||
git submodule update --init --recursive
|
||||
|
||||
# Optionally, pull in the dependencies for the artist tools
|
||||
python3 -m pip install -r requirements.txt
|
||||
</code></pre>
|
||||
<h2 id="first-build"><a class="header" href="#first-build">First Build</a></h2>
|
||||
<p>We make heavy use of <code>cargo</code> to handle dependency management and build configuration. To build the game, just run:</p>
|
||||
<pre><code class="language-sh">cargo build
|
||||
</code></pre>
|
||||
<p>This will take quite a while on first build as it will download all dependencies and compile them locally.</p>
|
||||
<div style="break-before: page; page-break-before: always;"></div><h1 id="using-anim_stitcher"><a class="header" href="#using-anim_stitcher">Using anim_stitcher</a></h1>
|
||||
<p><code>anim_stitcher</code> is a Python utility designed to allow artists to automatically convert their frames into sprite sheets with metadata.</p>
|
||||
<h2 id="usage"><a class="header" href="#usage">Usage</a></h2>
|
||||
<p>To launch <code>anim_stitcher</code>, you must first have all the Python dependencies installed. This means installing Python and pip, then running the following in the root of the project:</p>
|
||||
<pre><code class="language-sh">python3 -m pip install -r requirements.txt
|
||||
</code></pre>
|
||||
<p><em>For help with this, contact Evan.</em></p>
|
||||
<h3 id="launching-the-tool"><a class="header" href="#launching-the-tool">Launching the tool</a></h3>
|
||||
<p>If you are on a Linux system, you can launch the tool with <code>./launch_anim_stitcher.sh</code>. </p>
|
||||
<p>Otherwise, open the project root folder, and run the <code>launch_anim_stitcher.bat</code> script. This will show a window similar to the following:</p>
|
||||
<p><img src="./anim_stitcher_gui.png" alt="Anim Stitcher GUI" /></p>
|
||||
<p>As you can see, I have already filled everything out for the <code>testFox</code> asset. </p>
|
||||
<p><strong>When selecting PNGs:</strong> Make sure you shift-click to select multiple files. You don't want a spritesheet with only one frame in it.</p>
|
||||
<h2 id="technical-information"><a class="header" href="#technical-information">Technical information</a></h2>
|
||||
<p><code>anim_stitcher</code> exports spritesheets to <code>game/dist/assets/anm/...</code>. Each spritesheet also has a metadata JSON file beside it. The filepaths are automatically chosen based on input in the GUI.</p>
|
||||
<p>An example output would be for an asset named <code>testFox</code> with the <code>Character</code> type.</p>
|
||||
<pre><code class="language-text">...
|
||||
game/dist/assets/anm/chr/chr_testFox:
|
||||
- chr_testFox.png
|
||||
- chr_testFox.anim_meta.json
|
||||
...
|
||||
</code></pre>
|
||||
|
||||
</main>
|
||||
|
||||
<nav class="nav-wrapper" aria-label="Page navigation">
|
||||
<!-- Mobile navigation buttons -->
|
||||
<div style="clear: both"></div>
|
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</nav>
|
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</div>
|
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</div>
|
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|
||||
<nav class="nav-wide-wrapper" aria-label="Page navigation">
|
||||
</nav>
|
||||
|
||||
</div>
|
||||
|
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<script type="text/javascript">
|
||||
window.playground_copyable = true;
|
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</script>
|
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<script src="elasticlunr.min.js" type="text/javascript" charset="utf-8"></script>
|
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<script src="mark.min.js" type="text/javascript" charset="utf-8"></script>
|
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<script src="searcher.js" type="text/javascript" charset="utf-8"></script>
|
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<script src="clipboard.min.js" type="text/javascript" charset="utf-8"></script>
|
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<script src="highlight.js" type="text/javascript" charset="utf-8"></script>
|
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|
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|
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<!-- Custom JS scripts -->
|
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<script type="text/javascript">
|
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window.addEventListener('load', function() {
|
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MathJax.Hub.Register.StartupHook('End', function() {
|
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window.setTimeout(window.print, 100);
|
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});
|
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});
|
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</script>
|
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</body>
|
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</html>
|
483
book/searcher.js
Normal file
@ -0,0 +1,483 @@
|
||||
"use strict";
|
||||
window.search = window.search || {};
|
||||
(function search(search) {
|
||||
// Search functionality
|
||||
//
|
||||
// You can use !hasFocus() to prevent keyhandling in your key
|
||||
// event handlers while the user is typing their search.
|
||||
|
||||
if (!Mark || !elasticlunr) {
|
||||
return;
|
||||
}
|
||||
|
||||
//IE 11 Compatibility from https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/startsWith
|
||||
if (!String.prototype.startsWith) {
|
||||
String.prototype.startsWith = function(search, pos) {
|
||||
return this.substr(!pos || pos < 0 ? 0 : +pos, search.length) === search;
|
||||
};
|
||||
}
|
||||
|
||||
var search_wrap = document.getElementById('search-wrapper'),
|
||||
searchbar = document.getElementById('searchbar'),
|
||||
searchbar_outer = document.getElementById('searchbar-outer'),
|
||||
searchresults = document.getElementById('searchresults'),
|
||||
searchresults_outer = document.getElementById('searchresults-outer'),
|
||||
searchresults_header = document.getElementById('searchresults-header'),
|
||||
searchicon = document.getElementById('search-toggle'),
|
||||
content = document.getElementById('content'),
|
||||
|
||||
searchindex = null,
|
||||
doc_urls = [],
|
||||
results_options = {
|
||||
teaser_word_count: 30,
|
||||
limit_results: 30,
|
||||
},
|
||||
search_options = {
|
||||
bool: "AND",
|
||||
expand: true,
|
||||
fields: {
|
||||
title: {boost: 1},
|
||||
body: {boost: 1},
|
||||
breadcrumbs: {boost: 0}
|
||||
}
|
||||
},
|
||||
mark_exclude = [],
|
||||
marker = new Mark(content),
|
||||
current_searchterm = "",
|
||||
URL_SEARCH_PARAM = 'search',
|
||||
URL_MARK_PARAM = 'highlight',
|
||||
teaser_count = 0,
|
||||
|
||||
SEARCH_HOTKEY_KEYCODE = 83,
|
||||
ESCAPE_KEYCODE = 27,
|
||||
DOWN_KEYCODE = 40,
|
||||
UP_KEYCODE = 38,
|
||||
SELECT_KEYCODE = 13;
|
||||
|
||||
function hasFocus() {
|
||||
return searchbar === document.activeElement;
|
||||
}
|
||||
|
||||
function removeChildren(elem) {
|
||||
while (elem.firstChild) {
|
||||
elem.removeChild(elem.firstChild);
|
||||
}
|
||||
}
|
||||
|
||||
// Helper to parse a url into its building blocks.
|
||||
function parseURL(url) {
|
||||
var a = document.createElement('a');
|
||||
a.href = url;
|
||||
return {
|
||||
source: url,
|
||||
protocol: a.protocol.replace(':',''),
|
||||
host: a.hostname,
|
||||
port: a.port,
|
||||
params: (function(){
|
||||
var ret = {};
|
||||
var seg = a.search.replace(/^\?/,'').split('&');
|
||||
var len = seg.length, i = 0, s;
|
||||
for (;i<len;i++) {
|
||||
if (!seg[i]) { continue; }
|
||||
s = seg[i].split('=');
|
||||
ret[s[0]] = s[1];
|
||||
}
|
||||
return ret;
|
||||
})(),
|
||||
file: (a.pathname.match(/\/([^/?#]+)$/i) || [,''])[1],
|
||||
hash: a.hash.replace('#',''),
|
||||
path: a.pathname.replace(/^([^/])/,'/$1')
|
||||
};
|
||||
}
|
||||
|
||||
// Helper to recreate a url string from its building blocks.
|
||||
function renderURL(urlobject) {
|
||||
var url = urlobject.protocol + "://" + urlobject.host;
|
||||
if (urlobject.port != "") {
|
||||
url += ":" + urlobject.port;
|
||||
}
|
||||
url += urlobject.path;
|
||||
var joiner = "?";
|
||||
for(var prop in urlobject.params) {
|
||||
if(urlobject.params.hasOwnProperty(prop)) {
|
||||
url += joiner + prop + "=" + urlobject.params[prop];
|
||||
joiner = "&";
|
||||
}
|
||||
}
|
||||
if (urlobject.hash != "") {
|
||||
url += "#" + urlobject.hash;
|
||||
}
|
||||
return url;
|
||||
}
|
||||
|
||||
// Helper to escape html special chars for displaying the teasers
|
||||
var escapeHTML = (function() {
|
||||
var MAP = {
|
||||
'&': '&',
|
||||
'<': '<',
|
||||
'>': '>',
|
||||
'"': '"',
|
||||
"'": '''
|
||||
};
|
||||
var repl = function(c) { return MAP[c]; };
|
||||
return function(s) {
|
||||
return s.replace(/[&<>'"]/g, repl);
|
||||
};
|
||||
})();
|
||||
|
||||
function formatSearchMetric(count, searchterm) {
|
||||
if (count == 1) {
|
||||
return count + " search result for '" + searchterm + "':";
|
||||
} else if (count == 0) {
|
||||
return "No search results for '" + searchterm + "'.";
|
||||
} else {
|
||||
return count + " search results for '" + searchterm + "':";
|
||||
}
|
||||
}
|
||||
|
||||
function formatSearchResult(result, searchterms) {
|
||||
var teaser = makeTeaser(escapeHTML(result.doc.body), searchterms);
|
||||
teaser_count++;
|
||||
|
||||
// The ?URL_MARK_PARAM= parameter belongs inbetween the page and the #heading-anchor
|
||||
var url = doc_urls[result.ref].split("#");
|
||||
if (url.length == 1) { // no anchor found
|
||||
url.push("");
|
||||
}
|
||||
|
||||
// encodeURIComponent escapes all chars that could allow an XSS except
|
||||
// for '. Due to that we also manually replace ' with its url-encoded
|
||||
// representation (%27).
|
||||
var searchterms = encodeURIComponent(searchterms.join(" ")).replace(/\'/g, "%27");
|
||||
|
||||
return '<a href="' + path_to_root + url[0] + '?' + URL_MARK_PARAM + '=' + searchterms + '#' + url[1]
|
||||
+ '" aria-details="teaser_' + teaser_count + '">' + result.doc.breadcrumbs + '</a>'
|
||||
+ '<span class="teaser" id="teaser_' + teaser_count + '" aria-label="Search Result Teaser">'
|
||||
+ teaser + '</span>';
|
||||
}
|
||||
|
||||
function makeTeaser(body, searchterms) {
|
||||
// The strategy is as follows:
|
||||
// First, assign a value to each word in the document:
|
||||
// Words that correspond to search terms (stemmer aware): 40
|
||||
// Normal words: 2
|
||||
// First word in a sentence: 8
|
||||
// Then use a sliding window with a constant number of words and count the
|
||||
// sum of the values of the words within the window. Then use the window that got the
|
||||
// maximum sum. If there are multiple maximas, then get the last one.
|
||||
// Enclose the terms in <em>.
|
||||
var stemmed_searchterms = searchterms.map(function(w) {
|
||||
return elasticlunr.stemmer(w.toLowerCase());
|
||||
});
|
||||
var searchterm_weight = 40;
|
||||
var weighted = []; // contains elements of ["word", weight, index_in_document]
|
||||
// split in sentences, then words
|
||||
var sentences = body.toLowerCase().split('. ');
|
||||
var index = 0;
|
||||
var value = 0;
|
||||
var searchterm_found = false;
|
||||
for (var sentenceindex in sentences) {
|
||||
var words = sentences[sentenceindex].split(' ');
|
||||
value = 8;
|
||||
for (var wordindex in words) {
|
||||
var word = words[wordindex];
|
||||
if (word.length > 0) {
|
||||
for (var searchtermindex in stemmed_searchterms) {
|
||||
if (elasticlunr.stemmer(word).startsWith(stemmed_searchterms[searchtermindex])) {
|
||||
value = searchterm_weight;
|
||||
searchterm_found = true;
|
||||
}
|
||||
};
|
||||
weighted.push([word, value, index]);
|
||||
value = 2;
|
||||
}
|
||||
index += word.length;
|
||||
index += 1; // ' ' or '.' if last word in sentence
|
||||
};
|
||||
index += 1; // because we split at a two-char boundary '. '
|
||||
};
|
||||
|
||||
if (weighted.length == 0) {
|
||||
return body;
|
||||
}
|
||||
|
||||
var window_weight = [];
|
||||
var window_size = Math.min(weighted.length, results_options.teaser_word_count);
|
||||
|
||||
var cur_sum = 0;
|
||||
for (var wordindex = 0; wordindex < window_size; wordindex++) {
|
||||
cur_sum += weighted[wordindex][1];
|
||||
};
|
||||
window_weight.push(cur_sum);
|
||||
for (var wordindex = 0; wordindex < weighted.length - window_size; wordindex++) {
|
||||
cur_sum -= weighted[wordindex][1];
|
||||
cur_sum += weighted[wordindex + window_size][1];
|
||||
window_weight.push(cur_sum);
|
||||
};
|
||||
|
||||
if (searchterm_found) {
|
||||
var max_sum = 0;
|
||||
var max_sum_window_index = 0;
|
||||
// backwards
|
||||
for (var i = window_weight.length - 1; i >= 0; i--) {
|
||||
if (window_weight[i] > max_sum) {
|
||||
max_sum = window_weight[i];
|
||||
max_sum_window_index = i;
|
||||
}
|
||||
};
|
||||
} else {
|
||||
max_sum_window_index = 0;
|
||||
}
|
||||
|
||||
// add <em/> around searchterms
|
||||
var teaser_split = [];
|
||||
var index = weighted[max_sum_window_index][2];
|
||||
for (var i = max_sum_window_index; i < max_sum_window_index+window_size; i++) {
|
||||
var word = weighted[i];
|
||||
if (index < word[2]) {
|
||||
// missing text from index to start of `word`
|
||||
teaser_split.push(body.substring(index, word[2]));
|
||||
index = word[2];
|
||||
}
|
||||
if (word[1] == searchterm_weight) {
|
||||
teaser_split.push("<em>")
|
||||
}
|
||||
index = word[2] + word[0].length;
|
||||
teaser_split.push(body.substring(word[2], index));
|
||||
if (word[1] == searchterm_weight) {
|
||||
teaser_split.push("</em>")
|
||||
}
|
||||
};
|
||||
|
||||
return teaser_split.join('');
|
||||
}
|
||||
|
||||
function init(config) {
|
||||
results_options = config.results_options;
|
||||
search_options = config.search_options;
|
||||
searchbar_outer = config.searchbar_outer;
|
||||
doc_urls = config.doc_urls;
|
||||
searchindex = elasticlunr.Index.load(config.index);
|
||||
|
||||
// Set up events
|
||||
searchicon.addEventListener('click', function(e) { searchIconClickHandler(); }, false);
|
||||
searchbar.addEventListener('keyup', function(e) { searchbarKeyUpHandler(); }, false);
|
||||
document.addEventListener('keydown', function(e) { globalKeyHandler(e); }, false);
|
||||
// If the user uses the browser buttons, do the same as if a reload happened
|
||||
window.onpopstate = function(e) { doSearchOrMarkFromUrl(); };
|
||||
// Suppress "submit" events so the page doesn't reload when the user presses Enter
|
||||
document.addEventListener('submit', function(e) { e.preventDefault(); }, false);
|
||||
|
||||
// If reloaded, do the search or mark again, depending on the current url parameters
|
||||
doSearchOrMarkFromUrl();
|
||||
}
|
||||
|
||||
function unfocusSearchbar() {
|
||||
// hacky, but just focusing a div only works once
|
||||
var tmp = document.createElement('input');
|
||||
tmp.setAttribute('style', 'position: absolute; opacity: 0;');
|
||||
searchicon.appendChild(tmp);
|
||||
tmp.focus();
|
||||
tmp.remove();
|
||||
}
|
||||
|
||||
// On reload or browser history backwards/forwards events, parse the url and do search or mark
|
||||
function doSearchOrMarkFromUrl() {
|
||||
// Check current URL for search request
|
||||
var url = parseURL(window.location.href);
|
||||
if (url.params.hasOwnProperty(URL_SEARCH_PARAM)
|
||||
&& url.params[URL_SEARCH_PARAM] != "") {
|
||||
showSearch(true);
|
||||
searchbar.value = decodeURIComponent(
|
||||
(url.params[URL_SEARCH_PARAM]+'').replace(/\+/g, '%20'));
|
||||
searchbarKeyUpHandler(); // -> doSearch()
|
||||
} else {
|
||||
showSearch(false);
|
||||
}
|
||||
|
||||
if (url.params.hasOwnProperty(URL_MARK_PARAM)) {
|
||||
var words = decodeURIComponent(url.params[URL_MARK_PARAM]).split(' ');
|
||||
marker.mark(words, {
|
||||
exclude: mark_exclude
|
||||
});
|
||||
|
||||
var markers = document.querySelectorAll("mark");
|
||||
function hide() {
|
||||
for (var i = 0; i < markers.length; i++) {
|
||||
markers[i].classList.add("fade-out");
|
||||
window.setTimeout(function(e) { marker.unmark(); }, 300);
|
||||
}
|
||||
}
|
||||
for (var i = 0; i < markers.length; i++) {
|
||||
markers[i].addEventListener('click', hide);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Eventhandler for keyevents on `document`
|
||||
function globalKeyHandler(e) {
|
||||
if (e.altKey || e.ctrlKey || e.metaKey || e.shiftKey || e.target.type === 'textarea' || e.target.type === 'text') { return; }
|
||||
|
||||
if (e.keyCode === ESCAPE_KEYCODE) {
|
||||
e.preventDefault();
|
||||
searchbar.classList.remove("active");
|
||||
setSearchUrlParameters("",
|
||||
(searchbar.value.trim() !== "") ? "push" : "replace");
|
||||
if (hasFocus()) {
|
||||
unfocusSearchbar();
|
||||
}
|
||||
showSearch(false);
|
||||
marker.unmark();
|
||||
} else if (!hasFocus() && e.keyCode === SEARCH_HOTKEY_KEYCODE) {
|
||||
e.preventDefault();
|
||||
showSearch(true);
|
||||
window.scrollTo(0, 0);
|
||||
searchbar.select();
|
||||
} else if (hasFocus() && e.keyCode === DOWN_KEYCODE) {
|
||||
e.preventDefault();
|
||||
unfocusSearchbar();
|
||||
searchresults.firstElementChild.classList.add("focus");
|
||||
} else if (!hasFocus() && (e.keyCode === DOWN_KEYCODE
|
||||
|| e.keyCode === UP_KEYCODE
|
||||
|| e.keyCode === SELECT_KEYCODE)) {
|
||||
// not `:focus` because browser does annoying scrolling
|
||||
var focused = searchresults.querySelector("li.focus");
|
||||
if (!focused) return;
|
||||
e.preventDefault();
|
||||
if (e.keyCode === DOWN_KEYCODE) {
|
||||
var next = focused.nextElementSibling;
|
||||
if (next) {
|
||||
focused.classList.remove("focus");
|
||||
next.classList.add("focus");
|
||||
}
|
||||
} else if (e.keyCode === UP_KEYCODE) {
|
||||
focused.classList.remove("focus");
|
||||
var prev = focused.previousElementSibling;
|
||||
if (prev) {
|
||||
prev.classList.add("focus");
|
||||
} else {
|
||||
searchbar.select();
|
||||
}
|
||||
} else { // SELECT_KEYCODE
|
||||
window.location.assign(focused.querySelector('a'));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function showSearch(yes) {
|
||||
if (yes) {
|
||||
search_wrap.classList.remove('hidden');
|
||||
searchicon.setAttribute('aria-expanded', 'true');
|
||||
} else {
|
||||
search_wrap.classList.add('hidden');
|
||||
searchicon.setAttribute('aria-expanded', 'false');
|
||||
var results = searchresults.children;
|
||||
for (var i = 0; i < results.length; i++) {
|
||||
results[i].classList.remove("focus");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function showResults(yes) {
|
||||
if (yes) {
|
||||
searchresults_outer.classList.remove('hidden');
|
||||
} else {
|
||||
searchresults_outer.classList.add('hidden');
|
||||
}
|
||||
}
|
||||
|
||||
// Eventhandler for search icon
|
||||
function searchIconClickHandler() {
|
||||
if (search_wrap.classList.contains('hidden')) {
|
||||
showSearch(true);
|
||||
window.scrollTo(0, 0);
|
||||
searchbar.select();
|
||||
} else {
|
||||
showSearch(false);
|
||||
}
|
||||
}
|
||||
|
||||
// Eventhandler for keyevents while the searchbar is focused
|
||||
function searchbarKeyUpHandler() {
|
||||
var searchterm = searchbar.value.trim();
|
||||
if (searchterm != "") {
|
||||
searchbar.classList.add("active");
|
||||
doSearch(searchterm);
|
||||
} else {
|
||||
searchbar.classList.remove("active");
|
||||
showResults(false);
|
||||
removeChildren(searchresults);
|
||||
}
|
||||
|
||||
setSearchUrlParameters(searchterm, "push_if_new_search_else_replace");
|
||||
|
||||
// Remove marks
|
||||
marker.unmark();
|
||||
}
|
||||
|
||||
// Update current url with ?URL_SEARCH_PARAM= parameter, remove ?URL_MARK_PARAM and #heading-anchor .
|
||||
// `action` can be one of "push", "replace", "push_if_new_search_else_replace"
|
||||
// and replaces or pushes a new browser history item.
|
||||
// "push_if_new_search_else_replace" pushes if there is no `?URL_SEARCH_PARAM=abc` yet.
|
||||
function setSearchUrlParameters(searchterm, action) {
|
||||
var url = parseURL(window.location.href);
|
||||
var first_search = ! url.params.hasOwnProperty(URL_SEARCH_PARAM);
|
||||
if (searchterm != "" || action == "push_if_new_search_else_replace") {
|
||||
url.params[URL_SEARCH_PARAM] = searchterm;
|
||||
delete url.params[URL_MARK_PARAM];
|
||||
url.hash = "";
|
||||
} else {
|
||||
delete url.params[URL_MARK_PARAM];
|
||||
delete url.params[URL_SEARCH_PARAM];
|
||||
}
|
||||
// A new search will also add a new history item, so the user can go back
|
||||
// to the page prior to searching. A updated search term will only replace
|
||||
// the url.
|
||||
if (action == "push" || (action == "push_if_new_search_else_replace" && first_search) ) {
|
||||
history.pushState({}, document.title, renderURL(url));
|
||||
} else if (action == "replace" || (action == "push_if_new_search_else_replace" && !first_search) ) {
|
||||
history.replaceState({}, document.title, renderURL(url));
|
||||
}
|
||||
}
|
||||
|
||||
function doSearch(searchterm) {
|
||||
|
||||
// Don't search the same twice
|
||||
if (current_searchterm == searchterm) { return; }
|
||||
else { current_searchterm = searchterm; }
|
||||
|
||||
if (searchindex == null) { return; }
|
||||
|
||||
// Do the actual search
|
||||
var results = searchindex.search(searchterm, search_options);
|
||||
var resultcount = Math.min(results.length, results_options.limit_results);
|
||||
|
||||
// Display search metrics
|
||||
searchresults_header.innerText = formatSearchMetric(resultcount, searchterm);
|
||||
|
||||
// Clear and insert results
|
||||
var searchterms = searchterm.split(' ');
|
||||
removeChildren(searchresults);
|
||||
for(var i = 0; i < resultcount ; i++){
|
||||
var resultElem = document.createElement('li');
|
||||
resultElem.innerHTML = formatSearchResult(results[i], searchterms);
|
||||
searchresults.appendChild(resultElem);
|
||||
}
|
||||
|
||||
// Display results
|
||||
showResults(true);
|
||||
}
|
||||
|
||||
fetch(path_to_root + 'searchindex.json')
|
||||
.then(response => response.json())
|
||||
.then(json => init(json))
|
||||
.catch(error => { // Try to load searchindex.js if fetch failed
|
||||
var script = document.createElement('script');
|
||||
script.src = path_to_root + 'searchindex.js';
|
||||
script.onload = () => init(window.search);
|
||||
document.head.appendChild(script);
|
||||
});
|
||||
|
||||
// Exported functions
|
||||
search.hasFocus = hasFocus;
|
||||
})(window.search);
|
1
book/searchindex.js
Normal file
1
book/searchindex.json
Normal file
104
book/tomorrow-night.css
Normal file
@ -0,0 +1,104 @@
|
||||
/* Tomorrow Night Theme */
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||||
/* http://jmblog.github.com/color-themes-for-google-code-highlightjs */
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/* Original theme - https://github.com/chriskempson/tomorrow-theme */
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||||
/* http://jmblog.github.com/color-themes-for-google-code-highlightjs */
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||||
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||||
/* Tomorrow Comment */
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||||
.hljs-comment {
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||||
color: #969896;
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||||
}
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||||
|
||||
/* Tomorrow Red */
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||||
.hljs-variable,
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||||
.hljs-attribute,
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||||
.hljs-tag,
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||||
.hljs-regexp,
|
||||
.ruby .hljs-constant,
|
||||
.xml .hljs-tag .hljs-title,
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||||
.xml .hljs-pi,
|
||||
.xml .hljs-doctype,
|
||||
.html .hljs-doctype,
|
||||
.css .hljs-id,
|
||||
.css .hljs-class,
|
||||
.css .hljs-pseudo {
|
||||
color: #cc6666;
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||||
}
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||||
|
||||
/* Tomorrow Orange */
|
||||
.hljs-number,
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||||
.hljs-preprocessor,
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||||
.hljs-pragma,
|
||||
.hljs-built_in,
|
||||
.hljs-literal,
|
||||
.hljs-params,
|
||||
.hljs-constant {
|
||||
color: #de935f;
|
||||
}
|
||||
|
||||
/* Tomorrow Yellow */
|
||||
.ruby .hljs-class .hljs-title,
|
||||
.css .hljs-rule .hljs-attribute {
|
||||
color: #f0c674;
|
||||
}
|
||||
|
||||
/* Tomorrow Green */
|
||||
.hljs-string,
|
||||
.hljs-value,
|
||||
.hljs-inheritance,
|
||||
.hljs-header,
|
||||
.hljs-name,
|
||||
.ruby .hljs-symbol,
|
||||
.xml .hljs-cdata {
|
||||
color: #b5bd68;
|
||||
}
|
||||
|
||||
/* Tomorrow Aqua */
|
||||
.hljs-title,
|
||||
.css .hljs-hexcolor {
|
||||
color: #8abeb7;
|
||||
}
|
||||
|
||||
/* Tomorrow Blue */
|
||||
.hljs-function,
|
||||
.python .hljs-decorator,
|
||||
.python .hljs-title,
|
||||
.ruby .hljs-function .hljs-title,
|
||||
.ruby .hljs-title .hljs-keyword,
|
||||
.perl .hljs-sub,
|
||||
.javascript .hljs-title,
|
||||
.coffeescript .hljs-title {
|
||||
color: #81a2be;
|
||||
}
|
||||
|
||||
/* Tomorrow Purple */
|
||||
.hljs-keyword,
|
||||
.javascript .hljs-function {
|
||||
color: #b294bb;
|
||||
}
|
||||
|
||||
.hljs {
|
||||
display: block;
|
||||
overflow-x: auto;
|
||||
background: #1d1f21;
|
||||
color: #c5c8c6;
|
||||
padding: 0.5em;
|
||||
-webkit-text-size-adjust: none;
|
||||
}
|
||||
|
||||
.coffeescript .javascript,
|
||||
.javascript .xml,
|
||||
.tex .hljs-formula,
|
||||
.xml .javascript,
|
||||
.xml .vbscript,
|
||||
.xml .css,
|
||||
.xml .hljs-cdata {
|
||||
opacity: 0.5;
|
||||
}
|
||||
|
||||
.hljs-addition {
|
||||
color: #718c00;
|
||||
}
|
||||
|
||||
.hljs-deletion {
|
||||
color: #c82829;
|
||||
}
|
@ -1,6 +0,0 @@
|
||||
# Summary
|
||||
|
||||
1. [Introduction](introduction.md)
|
||||
2. [Getting Started](getting-started.md)
|
||||
1. [Development Environment](development-environment.md)
|
||||
3. [Using `anim_stitcher`](anim-stitcher.md)
|
@ -1,39 +0,0 @@
|
||||
# Using anim_stitcher
|
||||
|
||||
`anim_stitcher` is a Python utility designed to allow artists to automatically convert their frames into sprite sheets with metadata.
|
||||
|
||||
## Usage
|
||||
|
||||
To launch `anim_stitcher`, you must first have all the Python dependencies installed. This means installing Python and pip, then running the following in the root of the project:
|
||||
|
||||
```sh
|
||||
python3 -m pip install -r requirements.txt
|
||||
```
|
||||
|
||||
*For help with this, contact Evan.*
|
||||
|
||||
### Launching the tool
|
||||
|
||||
If you are on a Linux system, you can launch the tool with `./launch_anim_stitcher.sh`.
|
||||
|
||||
Otherwise, open the project root folder, and run the `launch_anim_stitcher.bat` script. This will show a window similar to the following:
|
||||
|
||||

|
||||
|
||||
As you can see, I have already filled everything out for the `testFox` asset.
|
||||
|
||||
**When selecting PNGs:** Make sure you shift-click to select multiple files. You don't want a spritesheet with only one frame in it.
|
||||
|
||||
## Technical information
|
||||
|
||||
`anim_stitcher` exports spritesheets to `game/dist/assets/anm/...`. Each spritesheet also has a metadata JSON file beside it. The filepaths are automatically chosen based on input in the GUI.
|
||||
|
||||
An example output would be for an asset named `testFox` with the `Character` type.
|
||||
|
||||
```text
|
||||
...
|
||||
game/dist/assets/anm/chr/chr_testFox:
|
||||
- chr_testFox.png
|
||||
- chr_testFox.anim_meta.json
|
||||
...
|
||||
```
|
@ -1,46 +0,0 @@
|
||||
# Development Environment
|
||||
|
||||
## Prerequisite Tooling
|
||||
|
||||
On all systems, you must have [Rust](https://www.rust-lang.org/tools/install), [git](https://git-scm.com/), [Python 3](https://www.python.org/) (with `pip`), and [cmake](https://cmake.org/download/) installed.
|
||||
|
||||
### Additional Dependencies for Linux
|
||||
|
||||
Linux systems require some additional development headers:
|
||||
|
||||
**Ubuntu:**
|
||||
|
||||
```sh
|
||||
sudo apt install libasound2-dev mesa-common-dev libx11-dev libxrandr-dev libxi-dev xorg-dev libgl1-mesa-dev libglu1-mesa-dev
|
||||
```
|
||||
|
||||
**Fedora:**
|
||||
|
||||
```sh
|
||||
sudo dnf install alsa-lib-devel mesa-libGL-devel libX11-devel libXrandr-devel libXi-devel libXcursor-devel libXinerama-devel
|
||||
```
|
||||
|
||||
## Cloning the Repository
|
||||
|
||||
If you are using [GitHub Desktop](https://desktop.github.com/) or have a [GitKraken](https://www.gitkraken.com/) Pro license, just clone this repo as usual.
|
||||
|
||||
If you are cloning via the CLI, you will need an additional step to ensure our forked dependencies are pulled in correctly:
|
||||
|
||||
```sh
|
||||
git clone https://github.com/Ewpratten/ludum-dare-50
|
||||
cd ludum-dare-50
|
||||
git submodule update --init --recursive
|
||||
|
||||
# Optionally, pull in the dependencies for the artist tools
|
||||
python3 -m pip install -r requirements.txt
|
||||
```
|
||||
|
||||
## First Build
|
||||
|
||||
We make heavy use of `cargo` to handle dependency management and build configuration. To build the game, just run:
|
||||
|
||||
```sh
|
||||
cargo build
|
||||
```
|
||||
|
||||
This will take quite a while on first build as it will download all dependencies and compile them locally.
|
@ -1,6 +0,0 @@
|
||||
# Getting Started
|
||||
|
||||
This section covers the steps needed to start working with the game repository.
|
||||
|
||||
- [Steps for developers](development-environment.md)
|
||||
- [Steps for artists](artist-information.md)
|