(function() {var implementors = {}; implementors["game_logic"] = [{"text":"impl Debug for InternalJsonLoadError","synthetic":false,"types":["game_logic::asset_manager::json::InternalJsonLoadError"]},{"text":"impl Debug for KnownSpriteType","synthetic":false,"types":["game_logic::asset_manager::sprite_types::KnownSpriteType"]},{"text":"impl Debug for ResourceLoadError","synthetic":false,"types":["game_logic::asset_manager::texture::ResourceLoadError"]},{"text":"impl Debug for DiscordRpcSignal","synthetic":false,"types":["game_logic::discord::signal::DiscordRpcSignal"]},{"text":"impl Debug for StatefulDiscordRpcSignalHandler","synthetic":false,"types":["game_logic::discord::signal::StatefulDiscordRpcSignalHandler"]},{"text":"impl Debug for DiscordError","synthetic":false,"types":["game_logic::discord::ipc::DiscordError"]},{"text":"impl Debug for GlobalResources","synthetic":false,"types":["game_logic::global_resource_package::GlobalResources"]},{"text":"impl Debug for Player","synthetic":false,"types":["game_logic::model::player::Player"]},{"text":"impl Debug for PossiblyAnimatedTexture","synthetic":false,"types":["game_logic::model::world_object::PossiblyAnimatedTexture"]},{"text":"impl Debug for ObjectCollider","synthetic":false,"types":["game_logic::model::world_object::ObjectCollider"]},{"text":"impl Debug for WorldObject","synthetic":false,"types":["game_logic::model::world_object::WorldObject"]},{"text":"impl Debug for WorldObjectRef","synthetic":false,"types":["game_logic::model::world_object::WorldObjectRef"]},{"text":"impl Debug for WorldObjectPackageLoadError","synthetic":false,"types":["game_logic::model::world_object_package::WorldObjectPackageLoadError"]},{"text":"impl Debug for WorldObjectPackage","synthetic":false,"types":["game_logic::model::world_object_package::WorldObjectPackage"]},{"text":"impl Debug for PersistentGameSettings","synthetic":false,"types":["game_logic::persistent::settings::PersistentGameSettings"]},{"text":"impl Debug for GameSaveState","synthetic":false,"types":["game_logic::persistent::save_state::GameSaveState"]},{"text":"impl Debug for DiscordConstants","synthetic":false,"types":["game_logic::project_constants::DiscordConstants"]},{"text":"impl Debug for PlayerConstants","synthetic":false,"types":["game_logic::project_constants::PlayerConstants"]},{"text":"impl Debug for ProjectConstants","synthetic":false,"types":["game_logic::project_constants::ProjectConstants"]},{"text":"impl Debug for AnimatedTextureLoadError","synthetic":false,"types":["game_logic::rendering::utilities::anim_texture::AnimatedTextureLoadError"]},{"text":"impl Debug for FrameTextureDescriptor","synthetic":false,"types":["game_logic::rendering::utilities::anim_texture::FrameTextureDescriptor"]},{"text":"impl Debug for AnimatedTextureMetadata","synthetic":false,"types":["game_logic::rendering::utilities::anim_texture::AnimatedTextureMetadata"]},{"text":"impl Debug for AnimatedTexture","synthetic":false,"types":["game_logic::rendering::utilities::anim_texture::AnimatedTexture"]},{"text":"impl Debug for MapRenderError","synthetic":false,"types":["game_logic::rendering::utilities::map_render::MapRenderError"]},{"text":"impl Debug for ProgramDataTileCache","synthetic":false,"types":["game_logic::rendering::utilities::map_render::ProgramDataTileCache"]},{"text":"impl Debug for MapRenderer","synthetic":false,"types":["game_logic::rendering::utilities::map_render::MapRenderer"]},{"text":"impl Debug for SmFailureScreen","synthetic":false,"types":["game_logic::rendering::screens::sm_failure_screen::SmFailureScreen"]},{"text":"impl Debug for PreloadState","synthetic":false,"types":["game_logic::rendering::core_renderer_sm::PreloadState"]},{"text":"impl Debug for LoadingState","synthetic":false,"types":["game_logic::rendering::core_renderer_sm::LoadingState"]},{"text":"impl Debug for RenderGameState","synthetic":false,"types":["game_logic::rendering::core_renderer_sm::RenderGameState"]},{"text":"impl Debug for SmFailedState","synthetic":false,"types":["game_logic::rendering::core_renderer_sm::SmFailedState"]},{"text":"impl Debug for RenderBackendStates","synthetic":false,"types":["game_logic::rendering::core_renderer_sm::RenderBackendStates"]},{"text":"impl Debug for MenuStateSignal","synthetic":false,"types":["game_logic::scenes::main_menu::MenuStateSignal"]},{"text":"impl Debug for MainMenu","synthetic":false,"types":["game_logic::scenes::main_menu::MainMenu"]},{"text":"impl Debug for PauseMenu","synthetic":false,"types":["game_logic::scenes::pause_menu::PauseMenu"]},{"text":"impl Debug for PlayableScene","synthetic":false,"types":["game_logic::scenes::player_interaction::PlayableScene"]},{"text":"impl Debug for TestFoxScene","synthetic":false,"types":["game_logic::scenes::test_fox::TestFoxScene"]}]; if (window.register_implementors) {window.register_implementors(implementors);} else {window.pending_implementors = implementors;}})()