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use std::collections::HashMap;
use nalgebra as na;
use serde::Deserialize;
use crate::{
asset_manager::{load_json_structure, InternalJsonLoadError},
rendering::utilities::anim_texture::AnimatedTexture,
};
#[derive(Debug, Clone, Deserialize)]
pub struct PossiblyAnimatedTexture {
pub animated: Option<bool>,
pub file_path: String,
}
#[derive(Debug, Clone, Deserialize)]
pub struct ObjectCollider {
pub position: na::Vector2<f32>,
pub size: Option<na::Vector2<f32>>,
pub radius: Option<f32>,
}
#[derive(Debug, Clone, Deserialize)]
pub struct WorldObject {
pub name: String,
pub bottom_texture: PossiblyAnimatedTexture,
pub top_texture: Option<PossiblyAnimatedTexture>,
pub footprint_radius: Option<f32>,
pub physics_colliders: Vec<ObjectCollider>,
pub temperature: Option<f32>,
pub friction: Option<f32>,
}
#[derive(Debug, Clone, Deserialize)]
pub struct WorldObjectRef {
#[serde(rename = "type")]
pub kind: String,
pub name: String,
pub position: na::Vector2<f32>,
pub rotation_radians: f32,
}