Module game_logic::project_constants [−][src]
Expand description
The rust side of the dist/project-constants.json
file
Overview
This file contains a structure defining all data we want to load from the project constants file. Feel free to add anything you’d like here, just make sure the relavant data is also written in the JSON file so the game doesn’t crash. You can treat these as constants. I just prefer storing this kind of data in JSON rather than hard-coding it in the program.
How this is loaded
Somewhere in lib.rs
, a call is made to load this through the asset_manager
.
Its all already set up, so you shouldn’t have to worry about the logistics.
Structs
Constants relating to Discord
Constants relating to the Player
This structure is filled with the contents of dist/project-constants.json
at runtime