1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
use raylib::prelude::*;
use crate::{discord::{DiscordChannel, DiscordRpcSignal}, project_constants::ProjectConstants};
#[derive(Debug)]
pub struct SmFailureScreen {
has_updated_discord_status: bool,
}
impl SmFailureScreen {
pub fn new() -> Self {
Self {
has_updated_discord_status: false,
}
}
pub async fn render(
&mut self,
raylib: &mut RaylibHandle,
rl_thread: &RaylibThread,
discord: &DiscordChannel,
constants: &ProjectConstants,
) -> bool {
if !self.has_updated_discord_status {
discord
.send(DiscordRpcSignal::ChangeDetails {
details: constants
.discord
.strings
.get("details.sm_failure")
.unwrap()
.to_owned(),
party_status: None,
})
.await
.unwrap();
self.has_updated_discord_status = true;
}
let mut d = raylib.begin_drawing(&rl_thread);
d.clear_background(raylib::color::Color::RED);
d.draw_text(
"Backend Rendering Broke.\nYou should not be seeing this!",
10,
10,
40,
raylib::color::Color::WHITE,
);
false
}
}