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use std::collections::HashMap;
use nalgebra as na;
use serde::Deserialize;
use crate::{
asset_manager::{load_json_structure, InternalJsonLoadError},
rendering::utilities::anim_texture::AnimatedTexture,
};
#[derive(Debug, Clone, Deserialize)]
pub struct PossiblyAnimatedTexture {
pub animated: Option<bool>,
pub file_path: String,
}
#[derive(Debug, Clone, Deserialize)]
pub struct ObjectCollider {
pub position: na::Vector2<f32>,
pub size: na::Vector2<f32>,
}
pub type ObjectSpaceObjectCollider = ObjectCollider;
pub type WorldSpaceObjectCollider = ObjectCollider;
#[derive(Debug, Clone, Deserialize)]
pub struct WorldObject {
pub name: String,
pub bottom_texture: PossiblyAnimatedTexture,
pub top_texture: Option<PossiblyAnimatedTexture>,
pub footprint: Vec<ObjectSpaceObjectCollider>,
pub visualization_radius: Option<f32>,
pub physics_colliders: Vec<ObjectSpaceObjectCollider>,
pub temperature: Option<f32>,
pub friction: Option<f32>,
}
#[derive(Debug, Clone, Deserialize)]
pub struct WorldObjectRef {
#[serde(rename = "type")]
pub kind: String,
pub name: String,
pub variant: Option<String>,
position: na::Vector2<f32>,
pub rotation_degrees: f32,
}
impl WorldObjectRef {
pub fn into_key(&self) -> String {
format!(
"{}:{}:{}",
self.kind,
self.name,
self.variant.as_ref().unwrap_or(&"default".to_string())
)
}
pub fn get_world_space_position(&self)-> na::Vector2<f32> {
self.position * 128.0
}
pub fn get_tile_space_position(&self)-> na::Vector2<f32> {
self.position
}
}