Module game_logic::discord::signal [−][src]
Expand description
This file contains a system for signaling Discord RPC context changes between threads.
Description
The idea is that the thread containing the Discord RPC client can hold a StatefulDiscordRpcSignalHandler
as a stateful context.
The game thread can then send DiscordRpcSignal
values through an mpsc
sender, which will be received by the Discord RPC client thread.
Structs
A struct that can keep track of incoming signals and their effect on Discord
Enums
Definitions of signals that can be sent to the Discord RPC thread to control how discord displays game status.