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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="`tinyvec` provides 100% safe vec-like data structures."><meta name="keywords" content="rust, rustlang, rust-lang, tinyvec"><title>tinyvec - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../dark.css" disabled><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../storage.js"></script><script src="../crates.js"></script><script defer src="../main.js"></script>
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</a><h2 class="location">Crate tinyvec</h2><div class="block version"><div class="narrow-helper"></div><p>Version 1.5.1</p></div><div class="sidebar-elems"><a id="all-types" href="all.html"><p>See all tinyvec's items</p></a><div class="block items"><ul><li><a href="#macros">Macros</a></li><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#traits">Traits</a></li></ul></div><div id="sidebar-vars" data-name="tinyvec" data-ty="mod" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../tinyvec/index.html"><img class="rust-logo" src="../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Crate <a class="mod" href="#">tinyvec</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/tinyvec/lib.rs.html#1-107" title="goto source code">[src]</a></span></h1><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p><code>tinyvec</code> provides 100% safe vec-like data structures.</p>
<h3 id="provided-types" class="section-header"><a href="#provided-types">Provided Types</a></h3>
<p>With no features enabled, this crate provides the <a href="struct.ArrayVec.html" title="ArrayVec"><code>ArrayVec</code></a> type, which
is an array-backed storage. You can push values into the array and pop them
out of the array and so on. If the array is made to overflow it will panic.</p>
<p>Similarly, there is also a <a href="struct.SliceVec.html" title="SliceVec"><code>SliceVec</code></a> type available, which is a vec-like
thats backed by a slice you provide. You can add and remove elements, but
if you overflow the slice it will panic.</p>
<p>With the <code>alloc</code> feature enabled, the crate also has a <a href="enum.TinyVec.html" title="TinyVec"><code>TinyVec</code></a> type.
This is an enum type which is either an <code>Inline(ArrayVec)</code> or a <code>Heap(Vec)</code>.
If a <code>TinyVec</code> is <code>Inline</code> and would overflow it automatically transitions
itself into being <code>Heap</code> mode instead of a panic.</p>
<p>All of this is done with no <code>unsafe</code> code within the crate. Technically the
<code>Vec</code> type from the standard library uses <code>unsafe</code> internally, but <em>this
crate</em> introduces no new <code>unsafe</code> code into your project.</p>
<p>The limitation is that the element type of a vec from this crate must
support the <a href="https://doc.rust-lang.org/1.59.0/core/default/trait.Default.html" title="Default"><code>Default</code></a> trait. This means that this crate isnt suitable for
all situations, but a very surprising number of types do support <code>Default</code>.</p>
<h3 id="other-features" class="section-header"><a href="#other-features">Other Features</a></h3>
<ul>
<li><code>grab_spare_slice</code> lets you get access to the “inactive” portions of an
ArrayVec.</li>
<li><code>rustc_1_40</code> makes the crate assume a minimum rust version of <code>1.40.0</code>,
which allows some better internal optimizations.</li>
<li><code>serde</code> provides a <code>Serialize</code> and <code>Deserialize</code> implementation for
<a href="enum.TinyVec.html" title="TinyVec"><code>TinyVec</code></a> and <a href="struct.ArrayVec.html" title="ArrayVec"><code>ArrayVec</code></a> types, provided the inner item also has an
implementation.</li>
</ul>
<h3 id="api" class="section-header"><a href="#api">API</a></h3>
<p>The general goal of the crate is that, as much as possible, the vecs here
should be a “drop in” replacement for the standard library <code>Vec</code> type. We
strive to provide all of the <code>Vec</code> methods with the same names and
signatures. The exception is that the element type of some methods will have
a <code>Default</code> bound thats not part of the normal <code>Vec</code> type.</p>
<p>The vecs here also have a few additional methods that arent on the <code>Vec</code>
type. In this case, the names tend to be fairly long so that they are
unlikely to clash with any future methods added to <code>Vec</code>.</p>
<h3 id="stability" class="section-header"><a href="#stability">Stability</a></h3>
<ul>
<li>The <code>1.0</code> series of the crate works with Rustc <code>1.34.0</code> or later, though
you still need to have Rustc <code>1.36.0</code> to use the <code>alloc</code> feature.</li>
<li>The <code>2.0</code> version of the crate is planned for some time after the
<code>min_const_generics</code> stuff becomes stable. This would greatly raise the
minimum rust version and also allow us to totally eliminate the need for
the <code>Array</code> trait. The actual usage of the crate is not expected to break
significantly in this transition.</li>
</ul>
</div></details><h2 id="macros" class="small-section-header"><a href="#macros">Macros</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="macro" href="macro.array_vec.html" title="tinyvec::array_vec macro">array_vec</a></div><div class="item-right docblock-short"><p>Helper to make an <code>ArrayVec</code>.</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="macro" href="macro.tiny_vec.html" title="tinyvec::tiny_vec macro">tiny_vec</a></div><div class="item-right docblock-short"><p>Helper to make a <code>TinyVec</code>.</p>
</div></div></div><h2 id="structs" class="small-section-header"><a href="#structs">Structs</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.ArrayVec.html" title="tinyvec::ArrayVec struct">ArrayVec</a></div><div class="item-right docblock-short"><p>An array-backed, vector-like data structure.</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.ArrayVecDrain.html" title="tinyvec::ArrayVecDrain struct">ArrayVecDrain</a></div><div class="item-right docblock-short"><p>Draining iterator for <a href="struct.ArrayVec.html" title="ArrayVec"><code>ArrayVec</code></a></p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.ArrayVecIterator.html" title="tinyvec::ArrayVecIterator struct">ArrayVecIterator</a></div><div class="item-right docblock-short"><p>Iterator for consuming an <code>ArrayVec</code> and returning owned elements.</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.ArrayVecSplice.html" title="tinyvec::ArrayVecSplice struct">ArrayVecSplice</a></div><div class="item-right docblock-short"><p>Splicing iterator for <code>ArrayVec</code>
See <a href="struct.ArrayVec.html#method.splice"><code>ArrayVec::splice</code></a></p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.SliceVec.html" title="tinyvec::SliceVec struct">SliceVec</a></div><div class="item-right docblock-short"><p>A slice-backed vector-like data structure.</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.SliceVecDrain.html" title="tinyvec::SliceVecDrain struct">SliceVecDrain</a></div><div class="item-right docblock-short"><p>Draining iterator for <a href="struct.SliceVec.html" title="SliceVec"><code>SliceVec</code></a></p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.TinyVecSplice.html" title="tinyvec::TinyVecSplice struct">TinyVecSplice</a></div><div class="item-right docblock-short"><p>Splicing iterator for <code>TinyVec</code>
See <a href="enum.TinyVec.html#method.splice"><code>TinyVec::splice</code></a></p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.TryFromSliceError.html" title="tinyvec::TryFromSliceError struct">TryFromSliceError</a></div><div class="item-right docblock-short"><p>The error type returned when a conversion from a slice to an <a href="struct.ArrayVec.html" title="ArrayVec"><code>ArrayVec</code></a>
fails.</p>
</div></div></div><h2 id="enums" class="small-section-header"><a href="#enums">Enums</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="enum" href="enum.TinyVec.html" title="tinyvec::TinyVec enum">TinyVec</a></div><div class="item-right docblock-short"><p>A vector that starts inline, but can automatically move to the heap.</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="enum" href="enum.TinyVecDrain.html" title="tinyvec::TinyVecDrain enum">TinyVecDrain</a></div><div class="item-right docblock-short"><p>Draining iterator for <code>TinyVecDrain</code></p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="enum" href="enum.TinyVecIterator.html" title="tinyvec::TinyVecIterator enum">TinyVecIterator</a></div><div class="item-right docblock-short"><p>Iterator for consuming an <code>TinyVec</code> and returning owned elements.</p>
</div></div></div><h2 id="traits" class="small-section-header"><a href="#traits">Traits</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="trait" href="trait.Array.html" title="tinyvec::Array trait">Array</a></div><div class="item-right docblock-short"><p>A trait for types that are an array.</p>
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