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ludum-dare-50/game/dist/map_gameMap.tmx
2022-04-02 13:23:58 -04:00

43 lines
1.6 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="30" height="20" tilewidth="128" tileheight="128" infinite="1" nextlayerid="2" nextobjectid="1">
<tileset firstgid="1" name="env_beachTile" tilewidth="128" tileheight="128" tilecount="2" columns="0">
<grid orientation="orthogonal" width="1" height="1"/>
<tile id="0">
<properties>
<property name="friction" type="float" value="1"/>
<property name="temperature" type="float" value="10"/>
</properties>
<image width="128" height="128" source="assets/env/env_beachTile/env_beachTile.png"/>
</tile>
<tile id="1">
<properties>
<property name="friction" type="float" value="5"/>
<property name="temperature" type="float" value="1"/>
</properties>
<image width="128" height="128" source="assets/env/env_beachTile/env_beachTileSwirly.png"/>
</tile>
</tileset>
<layer id="1" name="Tile Layer 1" width="30" height="20">
<data encoding="csv">
<chunk x="-16" y="0" width="16" height="16">
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</chunk>
</data>
</layer>
</map>