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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="ZSTD_compressStream2() : Requires v1.4.0+ Behaves about the same as ZSTD_compressStream, with additional control on end directive."><meta name="keywords" content="rust, rustlang, rust-lang, ZSTD_compressStream2"><title>ZSTD_compressStream2 in zstd_sys - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../dark.css" disabled><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../storage.js"></script><script src="../crates.js"></script><script defer src="../main.js"></script>
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</a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="index.html">zstd_sys</a></h2><div id="sidebar-vars" data-name="ZSTD_compressStream2" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../zstd_sys/index.html"><img class="rust-logo" src="../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Function <a href="index.html">zstd_sys</a>::<wbr><a class="fn" href="#">ZSTD_compressStream2</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/zstd_sys/bindings_std.rs.html#564-569" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust fn"><code>pub unsafe extern &quot;C&quot; fn ZSTD_compressStream2(<br>&nbsp;&nbsp;&nbsp;&nbsp;cctx: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.pointer.html">*mut </a><a class="type" href="type.ZSTD_CCtx.html" title="type zstd_sys::ZSTD_CCtx">ZSTD_CCtx</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;output: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.pointer.html">*mut </a><a class="type" href="type.ZSTD_outBuffer.html" title="type zstd_sys::ZSTD_outBuffer">ZSTD_outBuffer</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;input: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.pointer.html">*mut </a><a class="type" href="type.ZSTD_inBuffer.html" title="type zstd_sys::ZSTD_inBuffer">ZSTD_inBuffer</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;endOp: <a class="enum" href="enum.ZSTD_EndDirective.html" title="enum zstd_sys::ZSTD_EndDirective">ZSTD_EndDirective</a><br>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.usize.html">usize</a></code></pre></div><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>ZSTD_compressStream2() : Requires v1.4.0+
Behaves about the same as ZSTD_compressStream, with additional control on end directive.</p>
<ul>
<li>Compression parameters are pushed into CCtx before starting compression, using ZSTD_CCtx_set*()</li>
<li>Compression parameters cannot be changed once compression is started (save a list of exceptions in multi-threading mode)</li>
<li>output-&gt;pos must be &lt;= dstCapacity, input-&gt;pos must be &lt;= srcSize</li>
<li>output-&gt;pos and input-&gt;pos will be updated. They are guaranteed to remain below their respective limit.</li>
<li>endOp must be a valid directive</li>
<li>When nbWorkers==0 (default), function is blocking : it completes its job before returning to caller.</li>
<li>When nbWorkers&gt;=1, function is non-blocking : it copies a portion of input, distributes jobs to internal worker threads, flush to output whatever is available,
and then immediately returns, just indicating that there is some data remaining to be flushed.
The function nonetheless guarantees forward progress : it will return only after it reads or write at least 1+ byte.</li>
<li>Exception : if the first call requests a ZSTD_e_end directive and provides enough dstCapacity, the function delegates to ZSTD_compress2() which is always blocking.</li>
<li>@return provides a minimum amount of data remaining to be flushed from internal buffers
or an error code, which can be tested using ZSTD_isError().
if @return != 0, flush is not fully completed, there is still some data left within internal buffers.
This is useful for ZSTD_e_flush, since in this case more flushes are necessary to empty all buffers.
For ZSTD_e_end, @return == 0 when internal buffers are fully flushed and frame is completed.</li>
<li>after a ZSTD_e_end directive, if internal buffer is not fully flushed (@return != 0),
only ZSTD_e_end or ZSTD_e_flush operations are allowed.
Before starting a new compression job, or changing compression parameters,
it is required to fully flush internal buffers.</li>
</ul>
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