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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Parks the current thread in the queue associated with the given key."><meta name="keywords" content="rust, rustlang, rust-lang, park"><title>park in parking_lot_core - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../dark.css" disabled><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../storage.js"></script><script src="../crates.js"></script><script defer src="../main.js"></script>
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</a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="index.html">parking_lot_core</a></h2><div id="sidebar-vars" data-name="park" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../parking_lot_core/index.html"><img class="rust-logo" src="../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Function <a href="index.html">parking_lot_core</a>::<wbr><a class="fn" href="#">park</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/parking_lot_core/parking_lot.rs.html#591-706" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust fn"><code>pub unsafe fn park(<br>&nbsp;&nbsp;&nbsp;&nbsp;key: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.usize.html">usize</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;validate: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/ops/function/trait.FnOnce.html" title="trait core::ops::function::FnOnce">FnOnce</a>() -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.bool.html">bool</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;before_sleep: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/ops/function/trait.FnOnce.html" title="trait core::ops::function::FnOnce">FnOnce</a>(), <br>&nbsp;&nbsp;&nbsp;&nbsp;timed_out: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/ops/function/trait.FnOnce.html" title="trait core::ops::function::FnOnce">FnOnce</a>(<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.usize.html">usize</a>, <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.bool.html">bool</a>), <br>&nbsp;&nbsp;&nbsp;&nbsp;park_token: <a class="struct" href="struct.ParkToken.html" title="struct parking_lot_core::ParkToken">ParkToken</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;timeout: <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="https://doc.rust-lang.org/1.59.0/std/time/struct.Instant.html" title="struct std::time::Instant">Instant</a>&gt;<br>) -&gt; <a class="enum" href="enum.ParkResult.html" title="enum parking_lot_core::ParkResult">ParkResult</a></code></pre></div><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Parks the current thread in the queue associated with the given key.</p>
<p>The <code>validate</code> function is called while the queue is locked and can abort
the operation by returning false. If <code>validate</code> returns true then the
current thread is appended to the queue and the queue is unlocked.</p>
<p>The <code>before_sleep</code> function is called after the queue is unlocked but before
the thread is put to sleep. The thread will then sleep until it is unparked
or the given timeout is reached.</p>
<p>The <code>timed_out</code> function is also called while the queue is locked, but only
if the timeout was reached. It is passed the key of the queue it was in when
it timed out, which may be different from the original key if
<code>unpark_requeue</code> was called. It is also passed a bool which indicates
whether it was the last thread in the queue.</p>
<h2 id="safety" class="section-header"><a href="#safety">Safety</a></h2>
<p>You should only call this function with an address that you control, since
you could otherwise interfere with the operation of other synchronization
primitives.</p>
<p>The <code>validate</code> and <code>timed_out</code> functions are called while the queue is
locked and must not panic or call into any function in <code>parking_lot</code>.</p>
<p>The <code>before_sleep</code> function is called outside the queue lock and is allowed
to call <code>unpark_one</code>, <code>unpark_all</code>, <code>unpark_requeue</code> or <code>unpark_filter</code>, but
it is not allowed to call <code>park</code> or panic.</p>
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