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29 lines
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `core` mod in crate `raylib`."><meta name="keywords" content="rust, rustlang, rust-lang, core"><title>raylib::core - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../../dark.css" disabled><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><script defer src="../../main.js"></script>
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<noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a class="sidebar-logo" href="../../raylib/index.html"><div class="logo-container"><img class="rust-logo" src="../../rust-logo.png" alt="logo"></div>
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</a><h2 class="location">Module core</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="core" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../raylib/index.html"><img class="rust-logo" src="../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">raylib</a>::<wbr><a class="mod" href="#">core</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/raylib/core/mod.rs.html#1-213" title="goto source code">[src]</a></span></h1><h2 id="modules" class="small-section-header"><a href="#modules">Modules</a></h2>
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<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="mod" href="audio/index.html" title="raylib::core::audio mod">audio</a></div><div class="item-right docblock-short"><p>Contains code related to audio. <a href="audio/struct.RaylibAudio.html" title="RaylibAudio"><code>RaylibAudio</code></a> plays sounds and music.</p>
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</div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="camera/index.html" title="raylib::core::camera mod">camera</a></div><div class="item-right docblock-short"><p>Utility code for using Raylib <a href="camera/struct.Camera3D.html" title="Camera3D"><code>Camera3D</code></a> and <a href="camera/struct.Camera2D.html" title="Camera2D"><code>Camera2D</code></a></p>
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</div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="collision/index.html" title="raylib::core::collision mod">collision</a></div><div class="item-right docblock-short"><p>Common collision handling code</p>
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</div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="color/index.html" title="raylib::core::color mod">color</a></div><div class="item-right docblock-short"><p><a href="color/struct.Color.html" title="Color"><code>Color</code></a> manipulation helpers</p>
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</div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="data/index.html" title="raylib::core::data mod">data</a></div><div class="item-right docblock-short"><p>Data manipulation functions. Compress and Decompress with DEFLATE</p>
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</div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="drawing/index.html" title="raylib::core::drawing mod">drawing</a></div><div class="item-right docblock-short"><p>Contains code related to drawing. Types that can be set as a surface to draw will implement the <a href="drawing/trait.RaylibDraw.html" title="RaylibDraw"><code>RaylibDraw</code></a> trait</p>
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</div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="file/index.html" title="raylib::core::file mod">file</a></div><div class="item-right docblock-short"><p>File manipulation functions. Should be parity with std::fs except on emscripten</p>
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</div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="input/index.html" title="raylib::core::input mod">input</a></div><div class="item-right docblock-short"><p>Keyboard, Controller, and Mouse related functions</p>
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</div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="logging/index.html" title="raylib::core::logging mod">logging</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="math/index.html" title="raylib::core::math mod">math</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="misc/index.html" title="raylib::core::misc mod">misc</a></div><div class="item-right docblock-short"><p>Useful functions that don’t fit anywhere else</p>
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</div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="models/index.html" title="raylib::core::models mod">models</a></div><div class="item-right docblock-short"><p>3D Model, Mesh, and Animation</p>
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</div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="shaders/index.html" title="raylib::core::shaders mod">shaders</a></div><div class="item-right docblock-short"><p>Code for the safe manipulation of shaders</p>
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</div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="text/index.html" title="raylib::core::text mod">text</a></div><div class="item-right docblock-short"><p>Text and Font related functions
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Text manipulation functions are super unsafe so use rust String functions</p>
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</div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="texture/index.html" title="raylib::core::texture mod">texture</a></div><div class="item-right docblock-short"><p>Image and texture related functions</p>
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</div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="vr/index.html" title="raylib::core::vr mod">vr</a></div><div class="item-right docblock-short"><p>Vr related functions</p>
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</div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="window/index.html" title="raylib::core::window mod">window</a></div><div class="item-right docblock-short"><p>Window manipulation functions</p>
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</div></div></div><h2 id="structs" class="small-section-header"><a href="#structs">Structs</a></h2>
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<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.RaylibBuilder.html" title="raylib::core::RaylibBuilder struct">RaylibBuilder</a></div><div class="item-right docblock-short"><p>A builder that allows more customization of the game window shown to the user before the <code>RaylibHandle</code> is created.</p>
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</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.RaylibHandle.html" title="raylib::core::RaylibHandle struct">RaylibHandle</a></div><div class="item-right docblock-short"><p>The main interface into the Raylib API.</p>
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</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.RaylibThread.html" title="raylib::core::RaylibThread struct">RaylibThread</a></div><div class="item-right docblock-short"><p>This token is used to ensure certain functions are only running on the same
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thread raylib was initialized from. This is useful for architectures like macos
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where cocoa can only be called from one thread.</p>
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</div></div></div><h2 id="functions" class="small-section-header"><a href="#functions">Functions</a></h2>
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<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.init.html" title="raylib::core::init fn">init</a></div><div class="item-right docblock-short"><p>Creates a <code>RaylibBuilder</code> for choosing window options before initialization.</p>
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