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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `RaylibTexture2D` trait in crate `raylib`."><meta name="keywords" content="rust, rustlang, rust-lang, RaylibTexture2D"><title>RaylibTexture2D in raylib::core::texture - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><script defer src="../../../main.js"></script>
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</a><h2 class="location">Trait RaylibTexture2D</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#provided-methods">Provided Methods</a></h3><div class="sidebar-links"><a href="#method.format">format</a><a href="#method.gen_texture_mipmaps">gen_texture_mipmaps</a><a href="#method.get_texture_data">get_texture_data</a><a href="#method.height">height</a><a href="#method.mipmaps">mipmaps</a><a href="#method.set_texture_filter">set_texture_filter</a><a href="#method.set_texture_wrap">set_texture_wrap</a><a href="#method.update_texture">update_texture</a><a href="#method.width">width</a></div><h3 class="sidebar-title"><a href="#implementors">Implementors</a></h3></div><h2 class="location">Other items in<br><a href="../../index.html">raylib</a>::<wbr><a href="../index.html">core</a>::<wbr><a href="index.html">texture</a></h2><div id="sidebar-vars" data-name="RaylibTexture2D" data-ty="trait" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../../raylib/index.html"><img class="rust-logo" src="../../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Trait <a href="../../index.html">raylib</a>::<wbr><a href="../index.html">core</a>::<wbr><a href="index.html">texture</a>::<wbr><a class="trait" href="#">RaylibTexture2D</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/raylib/core/texture.rs.html#772-848" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust trait"><code>pub trait RaylibTexture2D: <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a><<a class="type" href="../../ffi/type.Texture2D.html" title="type raylib::ffi::Texture2D">Texture2D</a>> + <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsMut.html" title="trait core::convert::AsMut">AsMut</a><<a class="type" href="../../ffi/type.Texture2D.html" title="type raylib::ffi::Texture2D">Texture2D</a>> {
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fn <a href="#method.width" class="fnname">width</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a> { ... }
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<div class="item-spacer"></div> fn <a href="#method.height" class="fnname">height</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a> { ... }
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<div class="item-spacer"></div> fn <a href="#method.mipmaps" class="fnname">mipmaps</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a> { ... }
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<div class="item-spacer"></div> fn <a href="#method.format" class="fnname">format</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a> { ... }
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<div class="item-spacer"></div> fn <a href="#method.update_texture" class="fnname">update_texture</a>(&mut self, pixels: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">&[</a><a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.u8.html">u8</a><a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">]</a>) { ... }
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<div class="item-spacer"></div> fn <a href="#method.get_texture_data" class="fnname">get_texture_data</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a><<a class="struct" href="struct.Image.html" title="struct raylib::core::texture::Image">Image</a>, <a class="struct" href="https://doc.rust-lang.org/1.59.0/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>> { ... }
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<div class="item-spacer"></div> fn <a href="#method.gen_texture_mipmaps" class="fnname">gen_texture_mipmaps</a>(&mut self) { ... }
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<div class="item-spacer"></div> fn <a href="#method.set_texture_filter" class="fnname">set_texture_filter</a>(&self, _: &<a class="struct" href="../struct.RaylibThread.html" title="struct raylib::core::RaylibThread">RaylibThread</a>, filter_mode: <a class="enum" href="../../ffi/enum.TextureFilter.html" title="enum raylib::ffi::TextureFilter">TextureFilter</a>) { ... }
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<div class="item-spacer"></div> fn <a href="#method.set_texture_wrap" class="fnname">set_texture_wrap</a>(&self, _: &<a class="struct" href="../struct.RaylibThread.html" title="struct raylib::core::RaylibThread">RaylibThread</a>, wrap_mode: <a class="enum" href="../../ffi/enum.TextureWrap.html" title="enum raylib::ffi::TextureWrap">TextureWrap</a>) { ... }
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}</code></pre></div><h2 id="provided-methods" class="small-section-header">Provided methods<a href="#provided-methods" class="anchor"></a></h2><div class="methods"><div id="method.width" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/texture.rs.html#773-775" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.width" class="fnname">width</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a></h4></div><div id="method.height" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/texture.rs.html#777-779" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.height" class="fnname">height</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a></h4></div><div id="method.mipmaps" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/texture.rs.html#781-783" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.mipmaps" class="fnname">mipmaps</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a></h4></div><div id="method.format" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/texture.rs.html#785-787" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.format" class="fnname">format</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a></h4></div><details class="rustdoc-toggle" open><summary><div id="method.update_texture" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/texture.rs.html#791-812" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.update_texture" class="fnname">update_texture</a>(&mut self, pixels: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">&[</a><a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.u8.html">u8</a><a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">]</a>)</h4></div></summary><div class="docblock"><p>Updates GPU texture with new data.</p>
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</div></details><details class="rustdoc-toggle" open><summary><div id="method.get_texture_data" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/texture.rs.html#817-823" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.get_texture_data" class="fnname">get_texture_data</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a><<a class="struct" href="struct.Image.html" title="struct raylib::core::texture::Image">Image</a>, <a class="struct" href="https://doc.rust-lang.org/1.59.0/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>></h4></div></summary><div class="docblock"><p>Gets pixel data from GPU texture and returns an <code>Image</code>.
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Fairly sure this would never fail. If it does wrap in result.</p>
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</div></details><details class="rustdoc-toggle" open><summary><div id="method.gen_texture_mipmaps" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/texture.rs.html#827-831" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.gen_texture_mipmaps" class="fnname">gen_texture_mipmaps</a>(&mut self)</h4></div></summary><div class="docblock"><p>Generates GPU mipmaps for a <code>texture</code>.</p>
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</div></details><details class="rustdoc-toggle" open><summary><div id="method.set_texture_filter" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/texture.rs.html#835-839" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.set_texture_filter" class="fnname">set_texture_filter</a>(&self, _: &<a class="struct" href="../struct.RaylibThread.html" title="struct raylib::core::RaylibThread">RaylibThread</a>, filter_mode: <a class="enum" href="../../ffi/enum.TextureFilter.html" title="enum raylib::ffi::TextureFilter">TextureFilter</a>)</h4></div></summary><div class="docblock"><p>Sets global <code>texture</code> scaling filter mode.</p>
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</div></details><details class="rustdoc-toggle" open><summary><div id="method.set_texture_wrap" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/texture.rs.html#843-847" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.set_texture_wrap" class="fnname">set_texture_wrap</a>(&self, _: &<a class="struct" href="../struct.RaylibThread.html" title="struct raylib::core::RaylibThread">RaylibThread</a>, wrap_mode: <a class="enum" href="../../ffi/enum.TextureWrap.html" title="enum raylib::ffi::TextureWrap">TextureWrap</a>)</h4></div></summary><div class="docblock"><p>Sets global texture wrapping mode.</p>
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</div></details></div><h2 id="implementors" class="small-section-header">Implementors<a href="#implementors" class="anchor"></a></h2><div class="item-list" id="implementors-list"><div id="impl-RaylibTexture2D" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/texture.rs.html#762" title="goto source code">[src]</a></div><a href="#impl-RaylibTexture2D" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="trait.RaylibTexture2D.html" title="trait raylib::core::texture::RaylibTexture2D">RaylibTexture2D</a> for <a class="struct" href="struct.RenderTexture2D.html" title="struct raylib::core::texture::RenderTexture2D">RenderTexture2D</a></h3></div><div id="impl-RaylibTexture2D-1" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/texture.rs.html#760" title="goto source code">[src]</a></div><a href="#impl-RaylibTexture2D-1" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="trait.RaylibTexture2D.html" title="trait raylib::core::texture::RaylibTexture2D">RaylibTexture2D</a> for <a class="struct" href="struct.Texture2D.html" title="struct raylib::core::texture::Texture2D">Texture2D</a></h3></div><div id="impl-RaylibTexture2D-2" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/texture.rs.html#761" title="goto source code">[src]</a></div><a href="#impl-RaylibTexture2D-2" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="trait.RaylibTexture2D.html" title="trait raylib::core::texture::RaylibTexture2D">RaylibTexture2D</a> for <a class="struct" href="struct.WeakRenderTexture2D.html" title="struct raylib::core::texture::WeakRenderTexture2D">WeakRenderTexture2D</a></h3></div><div id="impl-RaylibTexture2D-3" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/texture.rs.html#759" title="goto source code">[src]</a></div><a href="#impl-RaylibTexture2D-3" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="trait.RaylibTexture2D.html" title="trait raylib::core::texture::RaylibTexture2D">RaylibTexture2D</a> for <a class="struct" href="struct.WeakTexture2D.html" title="struct raylib::core::texture::WeakTexture2D">WeakTexture2D</a></h3></div></div><script type="text/javascript" src="../../../implementors/raylib/core/texture/trait.RaylibTexture2D.js" async></script></section><section id="search" class="content hidden"></section></div></main><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="raylib" data-themes="ayu,dark,light" data-resource-suffix="" data-rustdoc-version="1.59.0 (9d1b2106e 2022-02-23)" ></div>
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