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Some parts were not responsive to the window size. they were corrected
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Ludum Dare 50: unnamed game

Build Full Release

Navigating this repository

  • /game: The game resource directory
    • /game/desktop_wrapper: A desktop launcher for the game
    • /game/game_logic: The game code
    • /game/dist: The assets for the game (these are packaged with the final executable)
  • /assets: Various asset files sorted by user (these are not packaged with the game)
  • /docs: Documentation for the game
  • /automation: Tools to make our lives easier. Written in various languages
  • /third_party: Custom forks of third party libraries

Cloning

IMPORTANT: This project makes use of recursive submodules. Make sure to pull them via GitKracken, or with the following command:

git submodule update --init --recursive

Your builds will fail unless this is done

Development notes

When working on the settings and savestate file code, there is a chance you will corrupt your save files. If this happens, launch the game with the following command to fix them:

cargo run -- --force-recreate-savefiles
Description
Melting Point: A (unfinished) game build over a weekend for Ludum Dare 50
Readme 44 MiB
Languages
Rust 89.1%
Python 9.2%
HTML 1.1%
Shell 0.4%
CSS 0.2%