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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `RaylibDraw` trait in crate `raylib`."><meta name="keywords" content="rust, rustlang, rust-lang, RaylibDraw"><title>RaylibDraw in raylib::core::drawing - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><script defer src="../../../main.js"></script>
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</a><h2 class="location">Trait RaylibDraw</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#provided-methods">Provided Methods</a></h3><div class="sidebar-links"><a href="#method.clear_background">clear_background</a><a href="#method.draw_circle">draw_circle</a><a href="#method.draw_circle_gradient">draw_circle_gradient</a><a href="#method.draw_circle_lines">draw_circle_lines</a><a href="#method.draw_circle_sector">draw_circle_sector</a><a href="#method.draw_circle_sector_lines">draw_circle_sector_lines</a><a href="#method.draw_circle_v">draw_circle_v</a><a href="#method.draw_ellipse">draw_ellipse</a><a href="#method.draw_ellipse_lines">draw_ellipse_lines</a><a href="#method.draw_fps">draw_fps</a><a href="#method.draw_line">draw_line</a><a href="#method.draw_line_bezier">draw_line_bezier</a><a href="#method.draw_line_bezier_quad">draw_line_bezier_quad</a><a href="#method.draw_line_ex">draw_line_ex</a><a href="#method.draw_line_strip">draw_line_strip</a><a href="#method.draw_line_v">draw_line_v</a><a href="#method.draw_pixel">draw_pixel</a><a href="#method.draw_pixel_v">draw_pixel_v</a><a href="#method.draw_poly">draw_poly</a><a href="#method.draw_poly_lines">draw_poly_lines</a><a href="#method.draw_rectangle">draw_rectangle</a><a href="#method.draw_rectangle_gradient_ex">draw_rectangle_gradient_ex</a><a href="#method.draw_rectangle_gradient_h">draw_rectangle_gradient_h</a><a href="#method.draw_rectangle_gradient_v">draw_rectangle_gradient_v</a><a href="#method.draw_rectangle_lines">draw_rectangle_lines</a><a href="#method.draw_rectangle_lines_ex">draw_rectangle_lines_ex</a><a href="#method.draw_rectangle_pro">draw_rectangle_pro</a><a href="#method.draw_rectangle_rec">draw_rectangle_rec</a><a href="#method.draw_rectangle_rounded">draw_rectangle_rounded</a><a href="#method.draw_rectangle_rounded_lines">draw_rectangle_rounded_lines</a><a href="#method.draw_rectangle_v">draw_rectangle_v</a><a href="#method.draw_ring">draw_ring</a><a href="#method.draw_ring_lines">draw_ring_lines</a><a href="#method.draw_text">draw_text</a><a href="#method.draw_text_codepoint">draw_text_codepoint</a><a href="#method.draw_text_ex">draw_text_ex</a><a href="#method.draw_text_rec">draw_text_rec</a><a href="#method.draw_text_rec_ex">draw_text_rec_ex</a><a href="#method.draw_texture">draw_texture</a><a href="#method.draw_texture_ex">draw_texture_ex</a><a href="#method.draw_texture_n_patch">draw_texture_n_patch</a><a href="#method.draw_texture_poly">draw_texture_poly</a><a href="#method.draw_texture_pro">draw_texture_pro</a><a href="#method.draw_texture_quad">draw_texture_quad</a><a href="#method.draw_texture_rec">draw_texture_rec</a><a href="#method.draw_texture_tiled">draw_texture_tiled</a><a href="#method.draw_texture_v">draw_texture_v</a><a href="#method.draw_triangle">draw_triangle</a><a href="#method.draw_triangle_fan">draw_triangle_fan</a><a href="#method.draw_triangle_lines">draw_triangle_lines</a><a href="#method.draw_triangle_strip">draw_triangle_strip</a><a href="#method.set_shapes_texture">set_shapes_texture</a></div><h3 class="sidebar-title"><a href="#implementors">Implementors</a></h3></div><h2 class="location">Other items in<br><a href="../../index.html">raylib</a>::<wbr><a href="../index.html">core</a>::<wbr><a href="index.html">drawing</a></h2><div id="sidebar-vars" data-name="RaylibDraw" data-ty="trait" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../../raylib/index.html"><img class="rust-logo" src="../../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Trait <a href="../../index.html">raylib</a>::<wbr><a href="../index.html">core</a>::<wbr><a href="index.html">drawing</a>::<wbr><a class="trait" href="#">RaylibDraw</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#283-1155" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust trait"><code>pub trait RaylibDraw {
<details class="rustdoc-toggle type-contents-toggle"><summary class="hideme"><span>Show 52 methods</span></summary> fn <a href="#method.clear_background" class="fnname">clear_background</a>(&amp;mut self, color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;) { ... }
<div class="item-spacer"></div> fn <a href="#method.set_shapes_texture" class="fnname">set_shapes_texture</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;texture: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="type" href="../../ffi/type.Texture2D.html" title="type raylib::ffi::Texture2D">Texture2D</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;source: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_pixel" class="fnname">draw_pixel</a>(&amp;mut self, x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_pixel_v" class="fnname">draw_pixel_v</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;position: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_line" class="fnname">draw_line</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;start_pos_x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;start_pos_y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;end_pos_x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;end_pos_y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_line_v" class="fnname">draw_line_v</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;start_pos: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;end_pos: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_line_ex" class="fnname">draw_line_ex</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;start_pos: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;end_pos: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;thick: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_line_bezier" class="fnname">draw_line_bezier</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;start_pos: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;end_pos: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;thick: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_line_bezier_quad" class="fnname">draw_line_bezier_quad</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;start_pos: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;end_pos: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;control_pos: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;thick: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_line_strip" class="fnname">draw_line_strip</a>(&amp;mut self, points: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">&amp;[</a><a class="struct" href="../math/struct.Vector2.html" title="struct raylib::core::math::Vector2">Vector2</a><a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">]</a>, color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_circle" class="fnname">draw_circle</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;center_x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;center_y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_circle_sector" class="fnname">draw_circle_sector</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;center: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;start_angle: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;end_angle: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;segments: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_circle_sector_lines" class="fnname">draw_circle_sector_lines</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;center: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;start_angle: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;end_angle: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;segments: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_circle_gradient" class="fnname">draw_circle_gradient</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;center_x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;center_y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color1: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color2: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_circle_v" class="fnname">draw_circle_v</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;center: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_circle_lines" class="fnname">draw_circle_lines</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;center_x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;center_y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_ellipse" class="fnname">draw_ellipse</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;center_x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;center_y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;radius_h: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;radius_v: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_ellipse_lines" class="fnname">draw_ellipse_lines</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;center_x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;center_y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;radius_h: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;radius_v: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_ring" class="fnname">draw_ring</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;center: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;inner_radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;outer_radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;start_angle: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;end_angle: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;segments: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_ring_lines" class="fnname">draw_ring_lines</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;center: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;inner_radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;outer_radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;start_angle: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;end_angle: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;segments: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_rectangle" class="fnname">draw_rectangle</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;width: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;height: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_rectangle_v" class="fnname">draw_rectangle_v</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;position: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;size: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_rectangle_rec" class="fnname">draw_rectangle_rec</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_rectangle_pro" class="fnname">draw_rectangle_pro</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;origin: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;rotation: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_rectangle_gradient_v" class="fnname">draw_rectangle_gradient_v</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;width: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;height: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color1: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color2: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_rectangle_gradient_h" class="fnname">draw_rectangle_gradient_h</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;width: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;height: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color1: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color2: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_rectangle_gradient_ex" class="fnname">draw_rectangle_gradient_ex</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;col1: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;col2: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;col3: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;col4: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_rectangle_lines" class="fnname">draw_rectangle_lines</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;width: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;height: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_rectangle_lines_ex" class="fnname">draw_rectangle_lines_ex</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;line_thick: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_rectangle_rounded" class="fnname">draw_rectangle_rounded</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;roundness: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;segments: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_rectangle_rounded_lines" class="fnname">draw_rectangle_rounded_lines</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;roundness: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;segments: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;line_thickness: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_triangle" class="fnname">draw_triangle</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;v1: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;v2: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;v3: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_triangle_lines" class="fnname">draw_triangle_lines</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;v1: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;v2: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;v3: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_triangle_fan" class="fnname">draw_triangle_fan</a>(&amp;mut self, points: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">&amp;[</a><a class="struct" href="../math/struct.Vector2.html" title="struct raylib::core::math::Vector2">Vector2</a><a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">]</a>, color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_triangle_strip" class="fnname">draw_triangle_strip</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;points: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">&amp;[</a><a class="struct" href="../math/struct.Vector2.html" title="struct raylib::core::math::Vector2">Vector2</a><a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">]</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_poly" class="fnname">draw_poly</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;center: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;sides: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;rotation: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_poly_lines" class="fnname">draw_poly_lines</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;center: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;sides: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;rotation: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_texture" class="fnname">draw_texture</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;texture: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="type" href="../../ffi/type.Texture2D.html" title="type raylib::ffi::Texture2D">Texture2D</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_texture_v" class="fnname">draw_texture_v</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;texture: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="type" href="../../ffi/type.Texture2D.html" title="type raylib::ffi::Texture2D">Texture2D</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;position: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_texture_ex" class="fnname">draw_texture_ex</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;texture: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="type" href="../../ffi/type.Texture2D.html" title="type raylib::ffi::Texture2D">Texture2D</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;position: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;rotation: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;scale: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_texture_rec" class="fnname">draw_texture_rec</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;texture: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="type" href="../../ffi/type.Texture2D.html" title="type raylib::ffi::Texture2D">Texture2D</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;source_rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;position: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_texture_quad" class="fnname">draw_texture_quad</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;texture: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="type" href="../../ffi/type.Texture2D.html" title="type raylib::ffi::Texture2D">Texture2D</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;tiling: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;offset: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;quad: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_texture_pro" class="fnname">draw_texture_pro</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;texture: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="type" href="../../ffi/type.Texture2D.html" title="type raylib::ffi::Texture2D">Texture2D</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;source_rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;dest_rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;origin: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;rotation: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_texture_tiled" class="fnname">draw_texture_tiled</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;texture: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="type" href="../../ffi/type.Texture2D.html" title="type raylib::ffi::Texture2D">Texture2D</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;source_rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;dest_rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;origin: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;rotation: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;scale: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_texture_n_patch" class="fnname">draw_texture_n_patch</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;texture: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="type" href="../../ffi/type.Texture2D.html" title="type raylib::ffi::Texture2D">Texture2D</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;n_patch_info: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.NPatchInfo.html" title="struct raylib::ffi::NPatchInfo">NPatchInfo</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;dest_rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;origin: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;rotation: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_texture_poly" class="fnname">draw_texture_poly</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;texture: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="type" href="../../ffi/type.Texture2D.html" title="type raylib::ffi::Texture2D">Texture2D</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;center: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;points: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">&amp;[</a><a class="struct" href="../math/struct.Vector2.html" title="struct raylib::core::math::Vector2">Vector2</a><a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">]</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;texcoords: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">&amp;[</a><a class="struct" href="../math/struct.Vector2.html" title="struct raylib::core::math::Vector2">Vector2</a><a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">]</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_fps" class="fnname">draw_fps</a>(&amp;mut self, x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_text" class="fnname">draw_text</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;text: &amp;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;font_size: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_text_ex" class="fnname">draw_text_ex</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;font: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="struct" href="../../ffi/struct.Font.html" title="struct raylib::ffi::Font">Font</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;text: &amp;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;position: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;font_size: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;spacing: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_text_rec" class="fnname">draw_text_rec</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;font: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="struct" href="../../ffi/struct.Font.html" title="struct raylib::ffi::Font">Font</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;text: &amp;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;font_size: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;spacing: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;word_wrap: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.bool.html">bool</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_text_rec_ex" class="fnname">draw_text_rec_ex</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;font: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="struct" href="../../ffi/struct.Font.html" title="struct raylib::ffi::Font">Font</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;text: &amp;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;font_size: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;spacing: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;word_wrap: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.bool.html">bool</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;select_start: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;select_length: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;select_text: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;select_back: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
<div class="item-spacer"></div> fn <a href="#method.draw_text_codepoint" class="fnname">draw_text_codepoint</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;font: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="struct" href="../../ffi/struct.Font.html" title="struct raylib::ffi::Font">Font</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;codepoint: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;position: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;scale: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>&nbsp;&nbsp;&nbsp;&nbsp;) { ... }
</details>}</code></pre></div><h2 id="provided-methods" class="small-section-header">Provided methods<a href="#provided-methods" class="anchor"></a></h2><div class="methods"><details class="rustdoc-toggle" open><summary><div id="method.clear_background" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#286-290" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.clear_background" class="fnname">clear_background</a>(&amp;mut self, color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;)</h4></div></summary><div class="docblock"><p>Sets background color (framebuffer clear color).</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.set_shapes_texture" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#293-299" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.set_shapes_texture" class="fnname">set_shapes_texture</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;texture: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="type" href="../../ffi/type.Texture2D.html" title="type raylib::ffi::Texture2D">Texture2D</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;source: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Define default texture used to draw shapes</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_pixel" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#309-313" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_pixel" class="fnname">draw_pixel</a>(&amp;mut self, x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;)</h4></div></summary><div class="docblock"><p>Draws a pixel.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_pixel_v" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#317-321" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_pixel_v" class="fnname">draw_pixel_v</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;position: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a pixel (Vector version).</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_line" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#325-336" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_line" class="fnname">draw_line</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;start_pos_x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;start_pos_y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;end_pos_x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;end_pos_y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a line.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_line_v" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#340-349" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_line_v" class="fnname">draw_line_v</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;start_pos: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;end_pos: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a line (Vector version).</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_line_ex" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#353-363" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_line_ex" class="fnname">draw_line_ex</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;start_pos: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;end_pos: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;thick: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a line with thickness.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_line_bezier" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#367-377" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_line_bezier" class="fnname">draw_line_bezier</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;start_pos: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;end_pos: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;thick: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a line using cubic-bezier curves in-out.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_line_bezier_quad" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#380-397" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_line_bezier_quad" class="fnname">draw_line_bezier_quad</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;start_pos: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;end_pos: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;control_pos: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;thick: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draw line using quadratic bezier curves with a control point</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_line_strip" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#401-409" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_line_strip" class="fnname">draw_line_strip</a>(&amp;mut self, points: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">&amp;[</a><a class="struct" href="../math/struct.Vector2.html" title="struct raylib::core::math::Vector2">Vector2</a><a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">]</a>, color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;)</h4></div></summary><div class="docblock"><p>Draw lines sequence</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_circle" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#413-423" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_circle" class="fnname">draw_circle</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;center_x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;center_y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a color-filled circle.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_circle_sector" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#426-445" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_circle_sector" class="fnname">draw_circle_sector</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;center: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;start_angle: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;end_angle: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;segments: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draw a piece of a circle</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_circle_sector_lines" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#449-468" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_circle_sector_lines" class="fnname">draw_circle_sector_lines</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;center: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;start_angle: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;end_angle: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;segments: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draw circle sector outline</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_circle_gradient" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#472-483" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_circle_gradient" class="fnname">draw_circle_gradient</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;center_x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;center_y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color1: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;color2: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a gradient-filled circle.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_circle_v" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#487-496" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_circle_v" class="fnname">draw_circle_v</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;center: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a color-filled circle (Vector version).</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_circle_lines" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#500-510" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_circle_lines" class="fnname">draw_circle_lines</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;center_x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;center_y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws circle outline.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_ellipse" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#514-525" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_ellipse" class="fnname">draw_ellipse</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;center_x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;center_y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;radius_h: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;radius_v: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws ellipse.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_ellipse_lines" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#529-540" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_ellipse_lines" class="fnname">draw_ellipse_lines</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;center_x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;center_y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;radius_h: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;radius_v: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws ellipse.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_ring" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#544-565" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_ring" class="fnname">draw_ring</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;center: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;inner_radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;outer_radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;start_angle: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;end_angle: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;segments: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draw ring</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_ring_lines" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#569-590" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_ring_lines" class="fnname">draw_ring_lines</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;center: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;inner_radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;outer_radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;start_angle: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;end_angle: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;segments: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draw ring lines</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_rectangle" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#594-605" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_rectangle" class="fnname">draw_rectangle</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;width: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;height: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a color-filled rectangle.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_rectangle_v" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#609-618" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_rectangle_v" class="fnname">draw_rectangle_v</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;position: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;size: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a color-filled rectangle (Vector version).</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_rectangle_rec" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#622-626" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_rectangle_rec" class="fnname">draw_rectangle_rec</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a color-filled rectangle from <code>rec</code>.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_rectangle_pro" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#630-640" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_rectangle_pro" class="fnname">draw_rectangle_pro</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;origin: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;rotation: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a color-filled rectangle with pro parameters.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_rectangle_gradient_v" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#646-658" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_rectangle_gradient_v" class="fnname">draw_rectangle_gradient_v</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;width: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;height: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color1: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;color2: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a vertical-gradient-filled rectangle.</p>
<p><strong>NOTE</strong>: Gradient goes from bottom (<code>color1</code>) to top (<code>color2</code>).</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_rectangle_gradient_h" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#664-676" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_rectangle_gradient_h" class="fnname">draw_rectangle_gradient_h</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;width: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;height: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color1: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;color2: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a horizontal-gradient-filled rectangle.</p>
<p><strong>NOTE</strong>: Gradient goes from bottom (<code>color1</code>) to top (<code>color2</code>).</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_rectangle_gradient_ex" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#682-699" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_rectangle_gradient_ex" class="fnname">draw_rectangle_gradient_ex</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;col1: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;col2: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;col3: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;col4: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a gradient-filled rectangle with custom vertex colors.</p>
<p><strong>NOTE</strong>: Colors refer to corners, starting at top-left corner and going counter-clockwise.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_rectangle_lines" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#703-714" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_rectangle_lines" class="fnname">draw_rectangle_lines</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;width: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;height: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws rectangle outline.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_rectangle_lines_ex" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#718-727" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_rectangle_lines_ex" class="fnname">draw_rectangle_lines_ex</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;line_thick: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws rectangle outline with extended parameters.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_rectangle_rounded" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#730-740" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_rectangle_rounded" class="fnname">draw_rectangle_rounded</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;roundness: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;segments: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws rectangle outline with extended parameters.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_rectangle_rounded_lines" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#744-761" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_rectangle_rounded_lines" class="fnname">draw_rectangle_rounded_lines</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;roundness: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;segments: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;line_thickness: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws rectangle outline with extended parameters.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_triangle" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#765-775" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_triangle" class="fnname">draw_triangle</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;v1: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;v2: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;v3: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a triangle.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_triangle_lines" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#779-789" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_triangle_lines" class="fnname">draw_triangle_lines</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;v1: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;v2: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;v3: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a triangle using lines.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_triangle_fan" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#793-801" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_triangle_fan" class="fnname">draw_triangle_fan</a>(&amp;mut self, points: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">&amp;[</a><a class="struct" href="../math/struct.Vector2.html" title="struct raylib::core::math::Vector2">Vector2</a><a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">]</a>, color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;)</h4></div></summary><div class="docblock"><p>Draw a triangle fan defined by points.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_triangle_strip" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#805-813" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_triangle_strip" class="fnname">draw_triangle_strip</a>(&amp;mut self, points: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">&amp;[</a><a class="struct" href="../math/struct.Vector2.html" title="struct raylib::core::math::Vector2">Vector2</a><a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">]</a>, color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;)</h4></div></summary><div class="docblock"><p>Draw a triangle strip defined by points</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_poly" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#817-828" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_poly" class="fnname">draw_poly</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;center: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;sides: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;rotation: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a regular polygon of n sides (Vector version).</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_poly_lines" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#832-843" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_poly_lines" class="fnname">draw_poly_lines</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;center: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;sides: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;radius: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;rotation: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a regular polygon of n sides (Vector version).</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_texture" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#847-857" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_texture" class="fnname">draw_texture</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;texture: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="type" href="../../ffi/type.Texture2D.html" title="type raylib::ffi::Texture2D">Texture2D</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a <code>texture</code> using specified position and <code>tint</code> color.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_texture_v" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#861-870" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_texture_v" class="fnname">draw_texture_v</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;texture: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="type" href="../../ffi/type.Texture2D.html" title="type raylib::ffi::Texture2D">Texture2D</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;position: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a <code>texture</code> using specified <code>position</code> vector and <code>tint</code> color.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_texture_ex" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#874-891" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_texture_ex" class="fnname">draw_texture_ex</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;texture: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="type" href="../../ffi/type.Texture2D.html" title="type raylib::ffi::Texture2D">Texture2D</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;position: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;rotation: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;scale: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a <code>texture</code> with extended parameters.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_texture_rec" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#895-910" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_texture_rec" class="fnname">draw_texture_rec</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;texture: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="type" href="../../ffi/type.Texture2D.html" title="type raylib::ffi::Texture2D">Texture2D</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;source_rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;position: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws from a region of <code>texture</code> defined by the <code>source_rec</code> rectangle.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_texture_quad" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#914-931" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_texture_quad" class="fnname">draw_texture_quad</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;texture: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="type" href="../../ffi/type.Texture2D.html" title="type raylib::ffi::Texture2D">Texture2D</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;tiling: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;offset: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;quad: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draw texture quad with tiling and offset parameters</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_texture_pro" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#935-954" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_texture_pro" class="fnname">draw_texture_pro</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;texture: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="type" href="../../ffi/type.Texture2D.html" title="type raylib::ffi::Texture2D">Texture2D</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;source_rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;dest_rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;origin: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;rotation: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draw from a region of <code>texture</code> defined by the <code>source_rec</code> rectangle with pro parameters.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_texture_tiled" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#958-979" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_texture_tiled" class="fnname">draw_texture_tiled</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;texture: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="type" href="../../ffi/type.Texture2D.html" title="type raylib::ffi::Texture2D">Texture2D</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;source_rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;dest_rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;origin: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;rotation: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;scale: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_texture_n_patch" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#983-1002" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_texture_n_patch" class="fnname">draw_texture_n_patch</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;texture: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="type" href="../../ffi/type.Texture2D.html" title="type raylib::ffi::Texture2D">Texture2D</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;n_patch_info: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.NPatchInfo.html" title="struct raylib::ffi::NPatchInfo">NPatchInfo</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;dest_rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;origin: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;rotation: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a texture (or part of it) that stretches or shrinks nicely</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_texture_poly" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#1006-1025" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_texture_poly" class="fnname">draw_texture_poly</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;texture: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="type" href="../../ffi/type.Texture2D.html" title="type raylib::ffi::Texture2D">Texture2D</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;center: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;points: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">&amp;[</a><a class="struct" href="../math/struct.Vector2.html" title="struct raylib::core::math::Vector2">Vector2</a><a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">]</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;texcoords: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">&amp;[</a><a class="struct" href="../math/struct.Vector2.html" title="struct raylib::core::math::Vector2">Vector2</a><a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.slice.html">]</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws a texture (or part of it) that stretches or shrinks nicely</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_fps" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#1029-1033" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_fps" class="fnname">draw_fps</a>(&amp;mut self, x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>)</h4></div></summary><div class="docblock"><p>Shows current FPS.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_text" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#1037-1049" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_text" class="fnname">draw_text</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;text: &amp;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;x: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;y: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;font_size: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;color: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws text (using default font).</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_text_ex" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#1053-1073" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_text_ex" class="fnname">draw_text_ex</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;font: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="struct" href="../../ffi/struct.Font.html" title="struct raylib::ffi::Font">Font</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;text: &amp;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;position: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;font_size: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;spacing: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws text using <code>font</code> and additional parameters.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_text_rec" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#1077-1099" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_text_rec" class="fnname">draw_text_rec</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;font: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="struct" href="../../ffi/struct.Font.html" title="struct raylib::ffi::Font">Font</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;text: &amp;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;font_size: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;spacing: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;word_wrap: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.bool.html">bool</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws text using <code>font</code> and additional parameters.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_text_rec_ex" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#1103-1133" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_text_rec_ex" class="fnname">draw_text_rec_ex</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;font: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="struct" href="../../ffi/struct.Font.html" title="struct raylib::ffi::Font">Font</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;text: &amp;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;rec: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Rectangle.html" title="struct raylib::ffi::Rectangle">Rectangle</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;font_size: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;spacing: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;word_wrap: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.bool.html">bool</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;select_start: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;select_length: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;select_text: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;select_back: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draws text using <code>font</code> and additional parameters.</p>
</div></details><details class="rustdoc-toggle" open><summary><div id="method.draw_text_codepoint" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#1137-1154" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#method.draw_text_codepoint" class="fnname">draw_text_codepoint</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;font: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.AsRef.html" title="trait core::convert::AsRef">AsRef</a>&lt;<a class="struct" href="../../ffi/struct.Font.html" title="struct raylib::ffi::Font">Font</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;codepoint: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;position: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Vector2.html" title="struct raylib::ffi::Vector2">Vector2</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;scale: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;tint: impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../../ffi/struct.Color.html" title="struct raylib::ffi::Color">Color</a>&gt;<br>)</h4></div></summary><div class="docblock"><p>Draw one character (codepoint)</p>
</div></details></div><h2 id="implementors" class="small-section-header">Implementors<a href="#implementors" class="anchor"></a></h2><div class="item-list" id="implementors-list"><div id="impl-RaylibDraw" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#44" title="goto source code">[src]</a></div><a href="#impl-RaylibDraw" class="anchor"></a><h3 class="code-header in-band">impl&lt;'a&gt; <a class="trait" href="trait.RaylibDraw.html" title="trait raylib::core::drawing::RaylibDraw">RaylibDraw</a> for <a class="struct" href="struct.RaylibDrawHandle.html" title="struct raylib::core::drawing::RaylibDrawHandle">RaylibDrawHandle</a>&lt;'a&gt;</h3></div><div id="impl-RaylibDraw-1" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#241" title="goto source code">[src]</a></div><a href="#impl-RaylibDraw-1" class="anchor"></a><h3 class="code-header in-band">impl&lt;'a, T&gt; <a class="trait" href="trait.RaylibDraw.html" title="trait raylib::core::drawing::RaylibDraw">RaylibDraw</a> for <a class="struct" href="struct.RaylibBlendMode.html" title="struct raylib::core::drawing::RaylibBlendMode">RaylibBlendMode</a>&lt;'a, T&gt;</h3></div><div id="impl-RaylibDraw-2" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#146" title="goto source code">[src]</a></div><a href="#impl-RaylibDraw-2" class="anchor"></a><h3 class="code-header in-band">impl&lt;'a, T&gt; <a class="trait" href="trait.RaylibDraw.html" title="trait raylib::core::drawing::RaylibDraw">RaylibDraw</a> for <a class="struct" href="struct.RaylibMode2D.html" title="struct raylib::core::drawing::RaylibMode2D">RaylibMode2D</a>&lt;'a, T&gt;</h3></div><div id="impl-RaylibDraw-3" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#179" title="goto source code">[src]</a></div><a href="#impl-RaylibDraw-3" class="anchor"></a><h3 class="code-header in-band">impl&lt;'a, T&gt; <a class="trait" href="trait.RaylibDraw.html" title="trait raylib::core::drawing::RaylibDraw">RaylibDraw</a> for <a class="struct" href="struct.RaylibMode3D.html" title="struct raylib::core::drawing::RaylibMode3D">RaylibMode3D</a>&lt;'a, T&gt;</h3></div><div id="impl-RaylibDraw-4" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#278" title="goto source code">[src]</a></div><a href="#impl-RaylibDraw-4" class="anchor"></a><h3 class="code-header in-band">impl&lt;'a, T&gt; <a class="trait" href="trait.RaylibDraw.html" title="trait raylib::core::drawing::RaylibDraw">RaylibDraw</a> for <a class="struct" href="struct.RaylibScissorMode.html" title="struct raylib::core::drawing::RaylibScissorMode">RaylibScissorMode</a>&lt;'a, T&gt;</h3></div><div id="impl-RaylibDraw-5" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#210" title="goto source code">[src]</a></div><a href="#impl-RaylibDraw-5" class="anchor"></a><h3 class="code-header in-band">impl&lt;'a, T&gt; <a class="trait" href="trait.RaylibDraw.html" title="trait raylib::core::drawing::RaylibDraw">RaylibDraw</a> for <a class="struct" href="struct.RaylibShaderMode.html" title="struct raylib::core::drawing::RaylibShaderMode">RaylibShaderMode</a>&lt;'a, T&gt;</h3></div><div id="impl-RaylibDraw-6" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#80" title="goto source code">[src]</a></div><a href="#impl-RaylibDraw-6" class="anchor"></a><h3 class="code-header in-band">impl&lt;'a, T&gt; <a class="trait" href="trait.RaylibDraw.html" title="trait raylib::core::drawing::RaylibDraw">RaylibDraw</a> for <a class="struct" href="struct.RaylibTextureMode.html" title="struct raylib::core::drawing::RaylibTextureMode">RaylibTextureMode</a>&lt;'a, T&gt;</h3></div><div id="impl-RaylibDraw-7" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/raylib/core/drawing.rs.html#113" title="goto source code">[src]</a></div><a href="#impl-RaylibDraw-7" class="anchor"></a><h3 class="code-header in-band">impl&lt;'a, T&gt; <a class="trait" href="trait.RaylibDraw.html" title="trait raylib::core::drawing::RaylibDraw">RaylibDraw</a> for <a class="struct" href="struct.RaylibVRMode.html" title="struct raylib::core::drawing::RaylibVRMode">RaylibVRMode</a>&lt;'a, T&gt;</h3></div></div><script type="text/javascript" src="../../../implementors/raylib/core/drawing/trait.RaylibDraw.js" async></script></section><section id="search" class="content hidden"></section></div></main><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="raylib" data-themes="ayu,dark,light" data-resource-suffix="" data-rustdoc-version="1.59.0 (9d1b2106e 2022-02-23)" ></div>
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