use renderkit::raylib::window::Window; pub fn main() { unsafe { // Set up logging env_logger::init(); // Create a window let window = Window::new( cgmath::Vector2::new(800, 450), "renderkit example - basic window", ); // Render the window loop { // Close the window if requested if renderkit::raylib::ffi::WindowShouldClose() { break; } // Begin a draw call renderkit::raylib::ffi::BeginDrawing(); // Render text and a background renderkit::raylib::ffi::ClearBackground(renderkit::raylib::palette::RAYWHITE.into()); renderkit::raylib::ffi::DrawText( cstr::cstr!("Congrats! You created your first window!").as_ptr(), 190, 200, 20, renderkit::raylib::palette::BLACK.into(), ); // End the draw call renderkit::raylib::ffi::EndDrawing(); } } }