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yeet a new post onto the feed

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Evan Pratten 2020-04-22 11:26:14 -04:00
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---
layout: post
title: "LudumDare46 Recap"
description: "Recapping the development of [INSERT GAME NAME HERE]"
description: "Recapping the development of <em>Micromanaged Mike</em>"
date: 2020-04-17 12:00:00 # Change this to: 2020-04-20 12:00:00
categories: gamedev gamejam team
redirect_from:
@ -9,7 +9,7 @@ redirect_from:
- /ebsdjtd9/
---
Over the past weekend I teamed up with @rsninja722, @wm-c, @exvacuum, and our friend Sally to participate in the [LudumDare46](https://ldjam.com/events/ludum-dare/46) game jam. This post will outline the game development process.
Over the past weekend I teamed up with @rsninja722, @wm-c, @exvacuum, @marshmarlow, and our friends Sally and Matt to participate in the [LudumDare46](https://ldjam.com/events/ludum-dare/46) game jam. This post will outline the game development process.
## Day 0
@ -59,7 +59,7 @@ globalSoundContext.playSound(globalSoundContext.channels.bgm, soundAssets.debug_
soundAssets.debug_ding.play();
```
This rewrite also added integration with the volume control sliders in the game settings menu (don't mind the spelling mistake):
This rewrite also added integration with the volume control sliders in the game settings menu:
![Settings menu](/assets/images/ld46-settings-screen.png)
@ -77,7 +77,11 @@ While developing the sound backend, and tweaking UI, I added sound assets for he
*The game with basic world assets loaded*
## Day 2
@wm-c and @rsninja722 also spent time developing the game's tutorial mode.
*The game's progress at the end of Day 1 can be found at commit [84d8438](https://github.com/rsninja722/LudumDare46/tree/84d843880f052fd274d2d14036220e6b591e9ec3)*
## Day 2 & 3
----
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@rsninja722 also got to work on updating the game's collisions based on the new assets, while I added more sounds to the game (again, streaming this process [on Twitch](https://www.twitch.tv/videos/596589171)).
## Day 3
From then on, development time was just spent tweaking things such as:
- A Chrome sound bug
- A transition bug when moving from the loading screen to tutorial
- Some collision bugs
- Adding a new credits screen
----
*The game's progress at the end of Day 2 can be found at commit [b9d758f](https://github.com/rsninja722/LudumDare46/tree/b9d758f4172f2ca251da6f60af713888ef28b5fe)*
## The Game
## The Game
Micromanaged Mike is free to play on [@rsninj722's website](https://rsninja.dev/LudumDare46/).
![Game screenshot](/assets/images/ld46-final.png)
*Final game screenshot*

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