Add day3 morning updates
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- /ebsdjtd9/
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Over the past weekend I teamed up with @rsninja722, @wm-c, @exvacuum, (insert rest of names here), and our friend Sally to participate in the [LudumDare46](https://ldjam.com/events/ludum-dare/46) game jam. This post will outline the game development process.
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Over the past weekend I teamed up with @rsninja722, @wm-c, @exvacuum, and our friend Sally to participate in the [LudumDare46](https://ldjam.com/events/ludum-dare/46) game jam. This post will outline the game development process.
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## Day 0
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@ -77,12 +77,23 @@ While developing the sound backend, and tweaking UI, I added sound assets for he
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*The game with basic world assets loaded*
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## Day 2
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----
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Day 2 started with a new background asset, and a new HUD design:
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*The game's new background*
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*The game's new HUD*
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@rsninja722 also got to work on updating the game's collisions based on the new assets.
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## Day 3
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assets/images/ld46-hud-v2.png
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assets/images/ld46-hud-v2.png
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After Width: | Height: | Size: 1.7 KiB |
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assets/images/ld46-new-game-bg.png
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assets/images/ld46-new-game-bg.png
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After Width: | Height: | Size: 210 KiB |
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