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Add day3 morning updates

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Evan Pratten 2020-04-19 10:24:58 -04:00
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3 changed files with 14 additions and 3 deletions

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@ -9,7 +9,7 @@ redirect_from:
- /ebsdjtd9/
---
Over the past weekend I teamed up with @rsninja722, @wm-c, @exvacuum, (insert rest of names here), and our friend Sally to participate in the [LudumDare46](https://ldjam.com/events/ludum-dare/46) game jam. This post will outline the game development process.
Over the past weekend I teamed up with @rsninja722, @wm-c, @exvacuum, and our friend Sally to participate in the [LudumDare46](https://ldjam.com/events/ludum-dare/46) game jam. This post will outline the game development process.
## Day 0
@ -77,12 +77,23 @@ While developing the sound backend, and tweaking UI, I added sound assets for he
*The game with basic world assets loaded*
## Day 2
----
Day 2 started with a new background asset, and a new HUD design:
![Background](/assets/images/ld46-new-game-bg.png)
*The game's new background*
![HUD](/assets/images/ld46-hud-v2.png)
*The game's new HUD*
@rsninja722 also got to work on updating the game's collisions based on the new assets.
## Day 3
----

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