day1 update
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@ -43,7 +43,11 @@ Day 1 started with @exvacuum developing a heartrate monitor system for the game:
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*Demo image showing off his algorithm*
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I also started out by writing a sound system that uses audio channels to separate sounds. This system pre-caches all sounds while the game loads. Unfortunately, after getting my branch merged into master, I noticed a few bugs:
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- When queueing audio, the 2 most recent requests are always ignored
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- Some browsers do not allow me to play multiple audio streams at the same time
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Due to these issues, I decided to rewrite the audio backend to use [Howler.js](https://howlerjs.com/). I streamed this rewrite [on Twitch]().
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