Merge branch 'master' into levels

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Evan Pratten 2021-10-04 12:37:54 -07:00 committed by GitHub
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@ -14,6 +14,10 @@ use tracing::debug;
/// file so we only have to distribute a single file, instead of a game and its assets separately
#[derive(rust_embed::RustEmbed)]
#[folder = "assets"]
#[exclude = "*.psd"]
#[exclude = "*.xcf"]
#[exclude = "*.tsx"]
#[exclude = "*.tmx"]
pub struct StaticGameData;
#[derive(Debug, Error)]