270 Commits

Author SHA1 Message Date
84b4d48850
Merge pull request #20 from Ewpratten/world/base_gfx
Add a background testing texture, and fix the player's many bugs
2021-10-02 11:48:54 -07:00
4b8818c29e fix double-jump bug 2021-10-02 14:48:06 -04:00
50414ee26e Fix wonky physics issues 2021-10-02 14:44:06 -04:00
f53daafa09 basic bg texturing 2021-10-02 09:51:22 -04:00
2b95cbb3b3 working on texture tiles 2021-10-02 09:06:06 -04:00
17fdb4252e
Merge pull request #19 from Ewpratten/player_physics
Implement the Player
2021-10-02 05:43:07 -07:00
6927da2f16 fix carter's name 2021-10-02 08:42:56 -04:00
a8fe8ac85c spea 2021-10-01 23:02:38 -04:00
a0cb49edf2 puffin stuffin 2021-10-01 23:00:40 -04:00
21272ba5d6 cleanup of animation 2021-10-01 22:56:16 -04:00
6ef9655a2b player texture and animation 2021-10-01 22:46:09 -04:00
f1c341fdbc bloom shading 2021-10-01 20:41:23 -04:00
4cb192730d mid-progress 2021-10-01 20:37:14 -04:00
9c2d636703 colors 2021-10-01 20:26:57 -04:00
28ea07bed9 colors and stuff 2021-10-01 20:26:52 -04:00
fa452c8350 Added the floor 2021-10-01 20:11:27 -04:00
26406b97ba Quick skip loading screen 2021-10-01 19:47:32 -04:00
f221aef192 un-fuck physics 2021-10-01 19:27:21 -04:00
2b471bd8d4 Add the character in the most basic form
Co-authored-by: Carter Tomlenovich <cartertom@tuta.io>
2021-10-01 19:27:10 -04:00
bb2a62fcb9
Merge pull request #8 from Ewpratten/crt_shading
Implement a basic CRT shader
2021-10-01 09:20:24 -07:00
8379fd2973 Disable CRT mode 2021-10-01 12:19:29 -04:00
8ace32102b Implemented CRT shader 2021-10-01 12:19:08 -04:00
d70d183861 testing out latest log hook code 2021-10-01 10:33:19 -04:00
df6425c306 move logging hooks out to raylib itself 2021-09-30 16:36:02 -04:00
b650083bcb slightly edit log output 2021-09-30 15:57:26 -04:00
dd8047f6fd Hooked in to raylib's logger 2021-09-30 15:52:57 -04:00
5add6e1c65 Rendering game version on screen 2021-09-30 12:50:08 -04:00
471d78075f Loading screen is ready 2021-09-30 12:22:25 -04:00
b2c4124d79 fix interp fns and make the loading screen fade 2021-09-30 12:18:58 -04:00
772bcf8f3d Document the VRAM loading process 2021-09-30 11:44:47 -04:00
4bb0e5b1e3 improve error mapping 2021-09-30 11:35:42 -04:00
fd7a08dbee more file loading work 2021-09-30 11:35:10 -04:00
a2ca2b6827 working on err handling 2021-09-30 10:18:50 -04:00
76a94edde9 working on making the loading screen load a texture 2021-09-30 09:47:07 -04:00
f0c6444f33 finally load the loading screen 2021-09-30 09:41:43 -04:00
6023c6c196 Merge branch 'master' of github.com:Ewpratten/ludum-dare-49 2021-09-30 09:31:39 -04:00
0349cabef3 tweak the ci runners 2021-09-30 09:31:33 -04:00
6659304332
Update dependabot.yml 2021-09-30 09:26:55 -04:00
344fb4016e
Create dependabot.yml 2021-09-30 09:26:01 -04:00
c96716d52e less errors once again 2021-09-30 09:24:07 -04:00
1fb6a0ffc1 implement more clippy suggestions 2021-09-30 09:17:48 -04:00
b1ec6feed5 working on project cleanup 2021-09-30 09:16:26 -04:00
ccf7cb9f7f More work on team list 2021-09-30 08:47:50 -04:00
e0b0fa078f clippy version bump 2021-09-30 08:42:17 -04:00
c2a088cb45 switch clippy version 2021-09-30 08:30:19 -04:00
b823988e45 some access control stuff 2021-09-30 08:27:40 -04:00
927f5aa5b1
Create clippy.yml 2021-09-30 08:16:48 -04:00
1149c93b15
Force update in CI 2021-09-30 08:15:31 -04:00
e3d1d00786 Sentry tracking and more cleanup 2021-09-29 22:20:04 -04:00
0c8f679de9 Cleaning up the project 2021-09-29 21:43:45 -04:00