2.4 KiB
2.4 KiB
[data::loss] is a fast-paced side-scroller platforming game where you navigate a world full of graphical inconsistencies that have a habit of causing physical consequences.
This game was written purely in Rust, and interfaces with bindings to the raylib
graphics library. For half the team, this has been their first experience with Rust. The other half have extensive experience in the language.
The Team
This game is developed by a team of 8 students from Sheridan College and Trent University.
- Evan Pratten
- Team lead
- Software developer
- Graphics library maintainer
- Other LD games: Micromanaged Mike, Deep Breath
- Carter Tomlenovich
- Software developer
- Marcelo
- Software developer
- Level design
- Luna Sicardi
- Software developer
- UI design
- Emilia Frias
- Character art
- Animations
- Kori
- Concept art
- Tilesets
- J.J.
- "Composer? I hardly know her!"
- Playtesting
- James Feener
- Playtesting
A special thanks goes out to: James Nickoli for insight on 2D collision detection, as well as Ray and the members of the raylib community on discord for their support with the past two game jam projects.