deploy: f2007d1d2bbf3a7fb2a41169f078825dcb5025e3

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Ewpratten 2022-04-04 03:41:27 +00:00
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12 changed files with 170 additions and 33 deletions

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `player` mod in crate `game_logic`."><meta name="keywords" content="rust, rustlang, rust-lang, player"><title>game_logic::model::player - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><script defer src="../../../main.js"></script>
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</a><h2 class="location">Module player</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li></ul></div><div id="sidebar-vars" data-name="player" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../../game_logic/index.html"><img class="rust-logo" src="../../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game_logic</a>::<wbr><a href="../index.html">model</a>::<wbr><a class="mod" href="#">player</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game_logic/model/player.rs.html#1-53" title="goto source code">[src]</a></span></h1><h2 id="structs" class="small-section-header"><a href="#structs">Structs</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.Player.html" title="game_logic::model::player::Player struct">Player</a></div><div class="item-right docblock-short"></div></div></div></section><section id="search" class="content hidden"></section></div></main><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game_logic" data-themes="ayu,dark,light" data-resource-suffix="" data-rustdoc-version="1.59.0 (9d1b2106e 2022-02-23)" ></div>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Player` struct in crate `game_logic`."><meta name="keywords" content="rust, rustlang, rust-lang, Player"><title>Player in game_logic::model::player - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><script defer src="../../../main.js"></script>
<noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../../favicon.svg"></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a class="sidebar-logo" href="../../../game_logic/index.html"><div class="logo-container"><img class="rust-logo" src="../../../rust-logo.png" alt="logo"></div>
</a><h2 class="location">Struct Player</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.position">position</a><a href="#structfield.size">size</a><a href="#structfield.velocity">velocity</a></div><h3 class="sidebar-title"><a href="#implementations">Methods</a></h3><div class="sidebar-links"><a href="#method.new">new</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Debug">Debug</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-SupersetOf%3CSS%3E">SupersetOf&lt;SS&gt;</a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-WithSubscriber">WithSubscriber</a></div></div><h2 class="location">Other items in<br><a href="../../index.html">game_logic</a>::<wbr><a href="../index.html">model</a>::<wbr><a href="index.html">player</a></h2><div id="sidebar-vars" data-name="Player" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../../game_logic/index.html"><img class="rust-logo" src="../../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../index.html">game_logic</a>::<wbr><a href="../index.html">model</a>::<wbr><a href="index.html">player</a>::<wbr><a class="struct" href="#">Player</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game_logic/model/player.rs.html#5-9" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust struct"><code>pub struct Player {
</a><h2 class="location">Struct Player</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.active_texture">active_texture</a><a href="#structfield.position">position</a><a href="#structfield.size">size</a><a href="#structfield.textures">textures</a><a href="#structfield.velocity">velocity</a></div><h3 class="sidebar-title"><a href="#implementations">Methods</a></h3><div class="sidebar-links"><a href="#method.new">new</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-Debug">Debug</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-SupersetOf%3CSS%3E">SupersetOf&lt;SS&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-WithSubscriber">WithSubscriber</a></div></div><h2 class="location">Other items in<br><a href="../../index.html">game_logic</a>::<wbr><a href="../index.html">model</a>::<wbr><a href="index.html">player</a></h2><div id="sidebar-vars" data-name="Player" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../../game_logic/index.html"><img class="rust-logo" src="../../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../../index.html">game_logic</a>::<wbr><a href="../index.html">model</a>::<wbr><a href="index.html">player</a>::<wbr><a class="struct" href="#">Player</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game_logic/model/player.rs.html#8-14" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust struct"><code>pub struct Player {
pub position: <a class="type" href="https://docs.rs/nalgebra/0.25.0/nalgebra/base/alias/type.Vector2.html" title="type nalgebra::base::alias::Vector2">Vector2</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>&gt;,
pub velocity: <a class="type" href="https://docs.rs/nalgebra/0.25.0/nalgebra/base/alias/type.Vector2.html" title="type nalgebra::base::alias::Vector2">Vector2</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>&gt;,
pub size: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>,
}</code></pre></div><h2 id="fields" class="fields small-section-header">Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.position" class="structfield small-section-header"><a href="#structfield.position" class="anchor field"></a><code>position: <a class="type" href="https://docs.rs/nalgebra/0.25.0/nalgebra/base/alias/type.Vector2.html" title="type nalgebra::base::alias::Vector2">Vector2</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>&gt;</code></span><span id="structfield.velocity" class="structfield small-section-header"><a href="#structfield.velocity" class="anchor field"></a><code>velocity: <a class="type" href="https://docs.rs/nalgebra/0.25.0/nalgebra/base/alias/type.Vector2.html" title="type nalgebra::base::alias::Vector2">Vector2</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>&gt;</code></span><span id="structfield.size" class="structfield small-section-header"><a href="#structfield.size" class="anchor field"></a><code>size: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/model/player.rs.html#11-22" title="goto source code">[src]</a></div><a href="#impl" class="anchor"></a><h3 class="code-header in-band">impl <a class="struct" href="struct.Player.html" title="struct game_logic::model::player::Player">Player</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.new" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/model/player.rs.html#14-20" title="goto source code">[src]</a></div><a href="#method.new" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.new" class="fnname">new</a>(position: <a class="type" href="https://docs.rs/nalgebra/0.25.0/nalgebra/base/alias/type.Vector2.html" title="type nalgebra::base::alias::Vector2">Vector2</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>&gt;) -&gt; Self</h4></div></summary><div class="docblock"><p>Construct a new player.</p>
</div></details></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Clone" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/model/player.rs.html#4" title="goto source code">[src]</a></div><a href="#impl-Clone" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="struct.Player.html" title="struct game_logic::model::player::Player">Player</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.clone" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/model/player.rs.html#4" title="goto source code">[src]</a></div><a href="#method.clone" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.59.0/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="struct" href="struct.Player.html" title="struct game_logic::model::player::Player">Player</a></h4></div></summary><div class='docblock'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/1.59.0/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.clone_from" class="method trait-impl has-srclink"><div class="rightside"><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/clone.rs.html#130" title="goto source code">[src]</a></div><a href="#method.clone_from" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.59.0/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&amp;</a>Self)</h4></div></summary><div class='docblock'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/1.59.0/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Debug" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/model/player.rs.html#4" title="goto source code">[src]</a></div><a href="#impl-Debug" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="struct.Player.html" title="struct game_logic::model::player::Player">Player</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.fmt" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/model/player.rs.html#4" title="goto source code">[src]</a></div><a href="#method.fmt" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/1.59.0/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/1.59.0/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></h4></div></summary><div class='docblock'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
pub active_texture: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a>,
pub textures: <a class="struct" href="https://doc.rust-lang.org/1.59.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;Texture2D&gt;,
}</code></pre></div><h2 id="fields" class="fields small-section-header">Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.position" class="structfield small-section-header"><a href="#structfield.position" class="anchor field"></a><code>position: <a class="type" href="https://docs.rs/nalgebra/0.25.0/nalgebra/base/alias/type.Vector2.html" title="type nalgebra::base::alias::Vector2">Vector2</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>&gt;</code></span><span id="structfield.velocity" class="structfield small-section-header"><a href="#structfield.velocity" class="anchor field"></a><code>velocity: <a class="type" href="https://docs.rs/nalgebra/0.25.0/nalgebra/base/alias/type.Vector2.html" title="type nalgebra::base::alias::Vector2">Vector2</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>&gt;</code></span><span id="structfield.size" class="structfield small-section-header"><a href="#structfield.size" class="anchor field"></a><code>size: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a></code></span><span id="structfield.active_texture" class="structfield small-section-header"><a href="#structfield.active_texture" class="anchor field"></a><code>active_texture: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.i32.html">i32</a></code></span><span id="structfield.textures" class="structfield small-section-header"><a href="#structfield.textures" class="anchor field"></a><code>textures: <a class="struct" href="https://doc.rust-lang.org/1.59.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;Texture2D&gt;</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/model/player.rs.html#16-53" title="goto source code">[src]</a></div><a href="#impl" class="anchor"></a><h3 class="code-header in-band">impl <a class="struct" href="struct.Player.html" title="struct game_logic::model::player::Player">Player</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.new" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/model/player.rs.html#18-52" title="goto source code">[src]</a></div><a href="#method.new" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.new" class="fnname">new</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;raylib_handle: &amp;mut RaylibHandle, <br>&nbsp;&nbsp;&nbsp;&nbsp;thread: &amp;RaylibThread, <br>&nbsp;&nbsp;&nbsp;&nbsp;position: <a class="type" href="https://docs.rs/nalgebra/0.25.0/nalgebra/base/alias/type.Vector2.html" title="type nalgebra::base::alias::Vector2">Vector2</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>&gt;<br>) -&gt; Self</h4></div></summary><div class="docblock"><p>Construct a new player.</p>
</div></details></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Debug" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/model/player.rs.html#7" title="goto source code">[src]</a></div><a href="#impl-Debug" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="struct.Player.html" title="struct game_logic::model::player::Player">Player</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.fmt" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/model/player.rs.html#7" title="goto source code">[src]</a></div><a href="#method.fmt" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/1.59.0/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/1.59.0/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></h4></div></summary><div class='docblock'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></details></div></details></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-RefUnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/panic/unwind_safe/trait.RefUnwindSafe.html" title="trait core::panic::unwind_safe::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.Player.html" title="struct game_logic::model::player::Player">Player</a></h3></div><div id="impl-Send" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Send" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.Player.html" title="struct game_logic::model::player::Player">Player</a></h3></div><div id="impl-Sync" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Sync" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.Player.html" title="struct game_logic::model::player::Player">Player</a></h3></div><div id="impl-Unpin" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Unpin" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.Player.html" title="struct game_logic::model::player::Player">Player</a></h3></div><div id="impl-UnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-UnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/panic/unwind_safe/trait.UnwindSafe.html" title="trait core::panic::unwind_safe::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.Player.html" title="struct game_logic::model::player::Player">Player</a></h3></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Any" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/any.rs.html#132-136" title="goto source code">[src]</a></div><a href="#impl-Any" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/any.rs.html#133" title="goto source code">[src]</a></div><a href="#method.type_id" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.59.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Borrow%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#209-214" title="goto source code">[src]</a></div><a href="#impl-Borrow%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#211" title="goto source code">[src]</a></div><a href="#method.borrow" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&amp;</a>T</h4></div></summary><div class='docblock'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-BorrowMut%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#218-222" title="goto source code">[src]</a></div><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow_mut" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#219" title="goto source code">[src]</a></div><a href="#method.borrow_mut" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&amp;mut </a>T</h4></div></summary><div class='docblock'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
@ -23,9 +23,6 @@ superset. <a href="#method.to_subset">Read more</a></p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.is_in_subset" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.is_in_subset" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">is_in_subset</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.bool.html">bool</a></h4></div></summary><div class='docblock'><p>Checks if <code>self</code> is actually part of its subset <code>T</code> (and can be converted to it).</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.to_subset_unchecked" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.to_subset_unchecked" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">to_subset_unchecked</a>(&amp;self) -&gt; SS</h4></div></summary><div class='docblock'><p>Use with care! Same as <code>self.to_subset</code> but without any property checks. Always succeeds.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.from_subset" class="method trait-impl has-srclink"><div class="rightside"></div><a href="#method.from_subset" class="anchor"></a><h4 class="code-header">pub fn <a class="fnname">from_subset</a>(element: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&amp;</a>SS) -&gt; SP</h4></div></summary><div class='docblock'><p>The inclusion map: converts <code>self</code> to the equivalent element of its superset.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-ToOwned" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/alloc/borrow.rs.html#84-96" title="goto source code">[src]</a></div><a href="#impl-ToOwned" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/alloc/borrow/trait.ToOwned.html" title="trait alloc::borrow::ToOwned">ToOwned</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle" open><summary><div id="associatedtype.Owned" class="type trait-impl has-srclink"><a href="#associatedtype.Owned" class="anchor"></a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.59.0/alloc/borrow/trait.ToOwned.html#associatedtype.Owned" class="associatedtype">Owned</a> = T</h4></div></summary><div class='docblock'><p>The resulting type after obtaining ownership.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.to_owned" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/alloc/borrow.rs.html#89" title="goto source code">[src]</a></div><a href="#method.to_owned" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/alloc/borrow/trait.ToOwned.html#tymethod.to_owned" class="fnname">to_owned</a>(&amp;self) -&gt; T</h4></div></summary><div class='docblock'><p>Creates owned data from borrowed data, usually by cloning. <a href="https://doc.rust-lang.org/1.59.0/alloc/borrow/trait.ToOwned.html#tymethod.to_owned">Read more</a></p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.clone_into" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/alloc/borrow.rs.html#93" title="goto source code">[src]</a></div><a href="#method.clone_into" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/alloc/borrow/trait.ToOwned.html#method.clone_into" class="fnname">clone_into</a>(&amp;self, target: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&amp;mut </a>T)</h4></div></summary><div class="item-info"><div class="stab unstable"><span class="emoji">🔬</span> This is a nightly-only experimental API. (<code>toowned_clone_into</code>&nbsp;<a href="https://github.com/Ewpratten/ludum-dare-50/issues/41263">#41263</a>)</div></div><div class='docblock'><p>Uses borrowed data to replace owned data, usually by cloning. <a href="https://doc.rust-lang.org/1.59.0/alloc/borrow/trait.ToOwned.html#method.clone_into">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-TryFrom%3CU%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#588-597" title="goto source code">[src]</a></div><a href="#impl-TryFrom%3CU%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;U&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;U: <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;T&gt;,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle" open><summary><div id="associatedtype.Error-1" class="type trait-impl has-srclink"><a href="#associatedtype.Error-1" class="anchor"></a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html#associatedtype.Error" class="associatedtype">Error</a> = <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/convert/enum.Infallible.html" title="enum core::convert::Infallible">Infallible</a></h4></div></summary><div class='docblock'><p>The type returned in the event of a conversion error.</p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.try_from" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#594" title="goto source code">[src]</a></div><a href="#method.try_from" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html#tymethod.try_from" class="fnname">try_from</a>(value: U) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;T, &lt;T as <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;U&gt;&gt;::<a class="associatedtype" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>&gt;</h4></div></summary><div class='docblock'><p>Performs the conversion.</p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-TryInto%3CU%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/convert/mod.rs.html#574-583" title="goto source code">[src]</a></div><a href="#impl-TryInto%3CU%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryInto.html" title="trait core::convert::TryInto">TryInto</a>&lt;U&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;U: <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle" open><summary><div id="associatedtype.Error" class="type trait-impl has-srclink"><a href="#associatedtype.Error" class="anchor"></a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryInto.html#associatedtype.Error" class="associatedtype">Error</a> = &lt;U as <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;&gt;::<a class="associatedtype" href="https://doc.rust-lang.org/1.59.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a></h4></div></summary><div class='docblock'><p>The type returned in the event of a conversion error.</p>

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</a><h2 class="location">Module project_constants</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li></ul></div><div id="sidebar-vars" data-name="project_constants" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../game_logic/index.html"><img class="rust-logo" src="../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">game_logic</a>::<wbr><a class="mod" href="#">project_constants</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game_logic/project_constants.rs.html#1-68" title="goto source code">[src]</a></span></h1><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>The rust side of the <code>dist/project-constants.json</code> file</p>
</a><h2 class="location">Module project_constants</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li></ul></div><div id="sidebar-vars" data-name="project_constants" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../game_logic/index.html"><img class="rust-logo" src="../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">game_logic</a>::<wbr><a class="mod" href="#">project_constants</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game_logic/project_constants.rs.html#1-71" title="goto source code">[src]</a></span></h1><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>The rust side of the <code>dist/project-constants.json</code> file</p>
<h3 id="overview" class="section-header"><a href="#overview">Overview</a></h3>
<p>This file contains a structure defining all data we want to load from the project constants file.
Feel free to add anything youd like here, just make sure the relavant data is also written in the JSON file so the game doesnt crash.

View File

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Constants relating to the Player"><meta name="keywords" content="rust, rustlang, rust-lang, PlayerConstants"><title>PlayerConstants in game_logic::project_constants - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../../dark.css" disabled><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><script defer src="../../main.js"></script>
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</a><h2 class="location">Struct PlayerConstants</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.acceleration">acceleration</a><a href="#structfield.deceleration">deceleration</a><a href="#structfield.max_velocity">max_velocity</a><a href="#structfield.start_size">start_size</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-Debug">Debug</a><a href="#impl-Deserialize%3C%27de%3E">Deserialize&lt;&#39;de&gt;</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-DeserializeOwned">DeserializeOwned</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-SupersetOf%3CSS%3E">SupersetOf&lt;SS&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-WithSubscriber">WithSubscriber</a></div></div><h2 class="location">Other items in<br><a href="../index.html">game_logic</a>::<wbr><a href="index.html">project_constants</a></h2><div id="sidebar-vars" data-name="PlayerConstants" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../game_logic/index.html"><img class="rust-logo" src="../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game_logic</a>::<wbr><a href="index.html">project_constants</a>::<wbr><a class="struct" href="#">PlayerConstants</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game_logic/project_constants.rs.html#33-46" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust struct"><code>pub struct PlayerConstants {
</a><h2 class="location">Struct PlayerConstants</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.acceleration">acceleration</a><a href="#structfield.deceleration">deceleration</a><a href="#structfield.max_velocity">max_velocity</a><a href="#structfield.melt_speed">melt_speed</a><a href="#structfield.start_size">start_size</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-Debug">Debug</a><a href="#impl-Deserialize%3C%27de%3E">Deserialize&lt;&#39;de&gt;</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-DeserializeOwned">DeserializeOwned</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-SupersetOf%3CSS%3E">SupersetOf&lt;SS&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-WithSubscriber">WithSubscriber</a></div></div><h2 class="location">Other items in<br><a href="../index.html">game_logic</a>::<wbr><a href="index.html">project_constants</a></h2><div id="sidebar-vars" data-name="PlayerConstants" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../game_logic/index.html"><img class="rust-logo" src="../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game_logic</a>::<wbr><a href="index.html">project_constants</a>::<wbr><a class="struct" href="#">PlayerConstants</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game_logic/project_constants.rs.html#33-49" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust struct"><code>pub struct PlayerConstants {
pub max_velocity: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.u32.html">u32</a>,
pub acceleration: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.u32.html">u32</a>,
pub deceleration: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.u32.html">u32</a>,
pub start_size: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>,
pub melt_speed: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>,
}</code></pre></div><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Constants relating to the Player</p>
</div></details><h2 id="fields" class="fields small-section-header">Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.max_velocity" class="structfield small-section-header"><a href="#structfield.max_velocity" class="anchor field"></a><code>max_velocity: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.u32.html">u32</a></code></span><div class="docblock"><p>Maximum velocity, tiles per second</p>
</div><span id="structfield.acceleration" class="structfield small-section-header"><a href="#structfield.acceleration" class="anchor field"></a><code>acceleration: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.u32.html">u32</a></code></span><div class="docblock"><p>Acceleration, tiles per second per second</p>
</div><span id="structfield.deceleration" class="structfield small-section-header"><a href="#structfield.deceleration" class="anchor field"></a><code>deceleration: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.u32.html">u32</a></code></span><div class="docblock"><p>Deceleration, tiles per second per second</p>
</div><span id="structfield.start_size" class="structfield small-section-header"><a href="#structfield.start_size" class="anchor field"></a><code>start_size: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a></code></span><div class="docblock"><p>Starting size of player in tiles</p>
</div><span id="structfield.melt_speed" class="structfield small-section-header"><a href="#structfield.melt_speed" class="anchor field"></a><code>melt_speed: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a></code></span><div class="docblock"><p>Base melting speed in percent per second</p>
</div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Debug" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game_logic/project_constants.rs.html#32" title="goto source code">[src]</a></div><a href="#impl-Debug" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="struct.PlayerConstants.html" title="struct game_logic::project_constants::PlayerConstants">PlayerConstants</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.fmt" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game_logic/project_constants.rs.html#32" title="goto source code">[src]</a></div><a href="#method.fmt" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/1.59.0/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/1.59.0/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></h4></div></summary><div class='docblock'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Deserialize%3C%27de%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game_logic/project_constants.rs.html#32" title="goto source code">[src]</a></div><a href="#impl-Deserialize%3C%27de%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;'de&gt; <a class="trait" href="https://docs.rs/serde/1.0.136/serde/de/trait.Deserialize.html" title="trait serde::de::Deserialize">Deserialize</a>&lt;'de&gt; for <a class="struct" href="struct.PlayerConstants.html" title="struct game_logic::project_constants::PlayerConstants">PlayerConstants</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.deserialize" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game_logic/project_constants.rs.html#32" title="goto source code">[src]</a></div><a href="#method.deserialize" class="anchor"></a><h4 class="code-header">fn <a href="https://docs.rs/serde/1.0.136/serde/de/trait.Deserialize.html#tymethod.deserialize" class="fnname">deserialize</a>&lt;__D&gt;(__deserializer: __D) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;Self, __D::<a class="associatedtype" href="https://docs.rs/serde/1.0.136/serde/de/trait.Deserializer.html#associatedtype.Error" title="type serde::de::Deserializer::Error">Error</a>&gt; <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;__D: <a class="trait" href="https://docs.rs/serde/1.0.136/serde/de/trait.Deserializer.html" title="trait serde::de::Deserializer">Deserializer</a>&lt;'de&gt;,&nbsp;</span></h4></div></summary><div class='docblock'><p>Deserialize this value from the given Serde deserializer. <a href="https://docs.rs/serde/1.0.136/serde/de/trait.Deserialize.html#tymethod.deserialize">Read more</a></p>
</div></details></div></details></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-RefUnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/panic/unwind_safe/trait.RefUnwindSafe.html" title="trait core::panic::unwind_safe::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.PlayerConstants.html" title="struct game_logic::project_constants::PlayerConstants">PlayerConstants</a></h3></div><div id="impl-Send" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Send" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.PlayerConstants.html" title="struct game_logic::project_constants::PlayerConstants">PlayerConstants</a></h3></div><div id="impl-Sync" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Sync" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.PlayerConstants.html" title="struct game_logic::project_constants::PlayerConstants">PlayerConstants</a></h3></div><div id="impl-Unpin" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Unpin" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.PlayerConstants.html" title="struct game_logic::project_constants::PlayerConstants">PlayerConstants</a></h3></div><div id="impl-UnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-UnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/panic/unwind_safe/trait.UnwindSafe.html" title="trait core::panic::unwind_safe::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.PlayerConstants.html" title="struct game_logic::project_constants::PlayerConstants">PlayerConstants</a></h3></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Any" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/any.rs.html#132-136" title="goto source code">[src]</a></div><a href="#impl-Any" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/any.rs.html#133" title="goto source code">[src]</a></div><a href="#method.type_id" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.59.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="This structure is filled with the contents of `dist&#x2F;project-constants.json` at runtime"><meta name="keywords" content="rust, rustlang, rust-lang, ProjectConstants"><title>ProjectConstants in game_logic::project_constants - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../../dark.css" disabled><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><script defer src="../../main.js"></script>
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</a><h2 class="location">Struct ProjectConstants</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.base_window_size">base_window_size</a><a href="#structfield.discord">discord</a><a href="#structfield.game_name">game_name</a><a href="#structfield.player">player</a><a href="#structfield.target_fps">target_fps</a><a href="#structfield.tile_size">tile_size</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-Debug">Debug</a><a href="#impl-Deserialize%3C%27de%3E">Deserialize&lt;&#39;de&gt;</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-DeserializeOwned">DeserializeOwned</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-SupersetOf%3CSS%3E">SupersetOf&lt;SS&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-WithSubscriber">WithSubscriber</a></div></div><h2 class="location">Other items in<br><a href="../index.html">game_logic</a>::<wbr><a href="index.html">project_constants</a></h2><div id="sidebar-vars" data-name="ProjectConstants" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../game_logic/index.html"><img class="rust-logo" src="../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game_logic</a>::<wbr><a href="index.html">project_constants</a>::<wbr><a class="struct" href="#">ProjectConstants</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game_logic/project_constants.rs.html#50-68" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust struct"><code>pub struct ProjectConstants {
</a><h2 class="location">Struct ProjectConstants</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#fields">Fields</a></h3><div class="sidebar-links"><a href="#structfield.base_window_size">base_window_size</a><a href="#structfield.discord">discord</a><a href="#structfield.game_name">game_name</a><a href="#structfield.player">player</a><a href="#structfield.target_fps">target_fps</a><a href="#structfield.tile_size">tile_size</a></div><h3 class="sidebar-title"><a href="#trait-implementations">Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-Debug">Debug</a><a href="#impl-Deserialize%3C%27de%3E">Deserialize&lt;&#39;de&gt;</a></div><h3 class="sidebar-title"><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><h3 class="sidebar-title"><a href="#blanket-implementations">Blanket Implementations</a></h3><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-DeserializeOwned">DeserializeOwned</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-Same%3CT%3E">Same&lt;T&gt;</a><a href="#impl-SupersetOf%3CSS%3E">SupersetOf&lt;SS&gt;</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a><a href="#impl-WithSubscriber">WithSubscriber</a></div></div><h2 class="location">Other items in<br><a href="../index.html">game_logic</a>::<wbr><a href="index.html">project_constants</a></h2><div id="sidebar-vars" data-name="ProjectConstants" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../game_logic/index.html"><img class="rust-logo" src="../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">game_logic</a>::<wbr><a href="index.html">project_constants</a>::<wbr><a class="struct" href="#">ProjectConstants</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game_logic/project_constants.rs.html#53-71" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust struct"><code>pub struct ProjectConstants {
pub game_name: <a class="struct" href="https://doc.rust-lang.org/1.59.0/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>,
pub base_window_size: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.tuple.html">(</a><a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.u32.html">u32</a>, <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.u32.html">u32</a><a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.tuple.html">)</a>,
pub discord: <a class="struct" href="struct.DiscordConstants.html" title="struct game_logic::project_constants::DiscordConstants">DiscordConstants</a>,
@ -14,8 +14,8 @@
</div><span id="structfield.player" class="structfield small-section-header"><a href="#structfield.player" class="anchor field"></a><code>player: <a class="struct" href="struct.PlayerConstants.html" title="struct game_logic::project_constants::PlayerConstants">PlayerConstants</a></code></span><div class="docblock"><p>The Player constants</p>
</div><span id="structfield.target_fps" class="structfield small-section-header"><a href="#structfield.target_fps" class="anchor field"></a><code>target_fps: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.u32.html">u32</a></code></span><div class="docblock"><p>The target framerate of the game</p>
</div><span id="structfield.tile_size" class="structfield small-section-header"><a href="#structfield.tile_size" class="anchor field"></a><code>tile_size: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.u32.html">u32</a></code></span><div class="docblock"><p>The size of the game tiles</p>
</div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Debug" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game_logic/project_constants.rs.html#49" title="goto source code">[src]</a></div><a href="#impl-Debug" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.fmt" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game_logic/project_constants.rs.html#49" title="goto source code">[src]</a></div><a href="#method.fmt" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/1.59.0/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/1.59.0/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></h4></div></summary><div class='docblock'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Deserialize%3C%27de%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game_logic/project_constants.rs.html#49" title="goto source code">[src]</a></div><a href="#impl-Deserialize%3C%27de%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;'de&gt; <a class="trait" href="https://docs.rs/serde/1.0.136/serde/de/trait.Deserialize.html" title="trait serde::de::Deserialize">Deserialize</a>&lt;'de&gt; for <a class="struct" href="struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.deserialize" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game_logic/project_constants.rs.html#49" title="goto source code">[src]</a></div><a href="#method.deserialize" class="anchor"></a><h4 class="code-header">fn <a href="https://docs.rs/serde/1.0.136/serde/de/trait.Deserialize.html#tymethod.deserialize" class="fnname">deserialize</a>&lt;__D&gt;(__deserializer: __D) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;Self, __D::<a class="associatedtype" href="https://docs.rs/serde/1.0.136/serde/de/trait.Deserializer.html#associatedtype.Error" title="type serde::de::Deserializer::Error">Error</a>&gt; <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;__D: <a class="trait" href="https://docs.rs/serde/1.0.136/serde/de/trait.Deserializer.html" title="trait serde::de::Deserializer">Deserializer</a>&lt;'de&gt;,&nbsp;</span></h4></div></summary><div class='docblock'><p>Deserialize this value from the given Serde deserializer. <a href="https://docs.rs/serde/1.0.136/serde/de/trait.Deserialize.html#tymethod.deserialize">Read more</a></p>
</div><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Debug" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game_logic/project_constants.rs.html#52" title="goto source code">[src]</a></div><a href="#impl-Debug" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.fmt" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game_logic/project_constants.rs.html#52" title="goto source code">[src]</a></div><a href="#method.fmt" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/1.59.0/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/1.59.0/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></h4></div></summary><div class='docblock'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Deserialize%3C%27de%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game_logic/project_constants.rs.html#52" title="goto source code">[src]</a></div><a href="#impl-Deserialize%3C%27de%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;'de&gt; <a class="trait" href="https://docs.rs/serde/1.0.136/serde/de/trait.Deserialize.html" title="trait serde::de::Deserialize">Deserialize</a>&lt;'de&gt; for <a class="struct" href="struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.deserialize" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game_logic/project_constants.rs.html#52" title="goto source code">[src]</a></div><a href="#method.deserialize" class="anchor"></a><h4 class="code-header">fn <a href="https://docs.rs/serde/1.0.136/serde/de/trait.Deserialize.html#tymethod.deserialize" class="fnname">deserialize</a>&lt;__D&gt;(__deserializer: __D) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.59.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;Self, __D::<a class="associatedtype" href="https://docs.rs/serde/1.0.136/serde/de/trait.Deserializer.html#associatedtype.Error" title="type serde::de::Deserializer::Error">Error</a>&gt; <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;__D: <a class="trait" href="https://docs.rs/serde/1.0.136/serde/de/trait.Deserializer.html" title="trait serde::de::Deserializer">Deserializer</a>&lt;'de&gt;,&nbsp;</span></h4></div></summary><div class='docblock'><p>Deserialize this value from the given Serde deserializer. <a href="https://docs.rs/serde/1.0.136/serde/de/trait.Deserialize.html#tymethod.deserialize">Read more</a></p>
</div></details></div></details></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-RefUnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/panic/unwind_safe/trait.RefUnwindSafe.html" title="trait core::panic::unwind_safe::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a></h3></div><div id="impl-Send" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Send" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a></h3></div><div id="impl-Sync" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Sync" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a></h3></div><div id="impl-Unpin" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Unpin" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a></h3></div><div id="impl-UnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-UnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/panic/unwind_safe/trait.UnwindSafe.html" title="trait core::panic::unwind_safe::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a></h3></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Any" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/any.rs.html#132-136" title="goto source code">[src]</a></div><a href="#impl-Any" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/any.rs.html#133" title="goto source code">[src]</a></div><a href="#method.type_id" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.59.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Borrow%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#209-214" title="goto source code">[src]</a></div><a href="#impl-Borrow%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#211" title="goto source code">[src]</a></div><a href="#method.borrow" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&amp;</a>T</h4></div></summary><div class='docblock'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-BorrowMut%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#218-222" title="goto source code">[src]</a></div><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow_mut" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#219" title="goto source code">[src]</a></div><a href="#method.borrow_mut" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&amp;mut </a>T</h4></div></summary><div class='docblock'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>

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</a><h2 class="location">Module player_interaction</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li></ul></div><div id="sidebar-vars" data-name="player_interaction" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../../game_logic/index.html"><img class="rust-logo" src="../../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game_logic</a>::<wbr><a href="../index.html">scenes</a>::<wbr><a class="mod" href="#">player_interaction</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game_logic/scenes/player_interaction.rs.html#1-398" title="goto source code">[src]</a></span></h1><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>This scene encompasses all of the game where the player can walk around.</p>
</a><h2 class="location">Module player_interaction</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li></ul></div><div id="sidebar-vars" data-name="player_interaction" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../../game_logic/index.html"><img class="rust-logo" src="../../../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">game_logic</a>::<wbr><a href="../index.html">scenes</a>::<wbr><a class="mod" href="#">player_interaction</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../../src/game_logic/scenes/player_interaction.rs.html#1-433" title="goto source code">[src]</a></span></h1><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>This scene encompasses all of the game where the player can walk around.</p>
</div></details><h2 id="structs" class="small-section-header"><a href="#structs">Structs</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.PlayableScene.html" title="game_logic::scenes::player_interaction::PlayableScene struct">PlayableScene</a></div><div class="item-right docblock-short"></div></div></div></section><section id="search" class="content hidden"></section></div></main><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game_logic" data-themes="ayu,dark,light" data-resource-suffix="" data-rustdoc-version="1.59.0 (9d1b2106e 2022-02-23)" ></div>
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show_debug_info: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.bool.html">bool</a>,
play_start_time: <a class="struct" href="https://docs.rs/chrono/latest/chrono/datetime/struct.DateTime.html" title="struct chrono::datetime::DateTime">DateTime</a>&lt;<a class="struct" href="https://docs.rs/chrono/latest/chrono/offset/utc/struct.Utc.html" title="struct chrono::offset::utc::Utc">Utc</a>&gt;,
player_start_position: <a class="type" href="https://docs.rs/nalgebra/0.25.0/nalgebra/base/alias/type.Vector2.html" title="type nalgebra::base::alias::Vector2">Vector2</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>&gt;,
}</code></pre></div><h2 id="fields" class="fields small-section-header">Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.has_updated_discord_rpc" class="structfield small-section-header"><a href="#structfield.has_updated_discord_rpc" class="anchor field"></a><code>has_updated_discord_rpc: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.bool.html">bool</a></code></span><span id="structfield.player" class="structfield small-section-header"><a href="#structfield.player" class="anchor field"></a><code>player: <a class="struct" href="../../model/player/struct.Player.html" title="struct game_logic::model::player::Player">Player</a></code></span><span id="structfield.world_map" class="structfield small-section-header"><a href="#structfield.world_map" class="anchor field"></a><code>world_map: <a class="struct" href="../../rendering/utilities/map_render/struct.MapRenderer.html" title="struct game_logic::rendering::utilities::map_render::MapRenderer">MapRenderer</a></code></span><span id="structfield.camera" class="structfield small-section-header"><a href="#structfield.camera" class="anchor field"></a><code>camera: Camera2D</code></span><span id="structfield.last_update" class="structfield small-section-header"><a href="#structfield.last_update" class="anchor field"></a><code>last_update: <a class="struct" href="https://doc.rust-lang.org/1.59.0/std/time/struct.SystemTime.html" title="struct std::time::SystemTime">SystemTime</a></code></span><span id="structfield.game_soundtrack" class="structfield small-section-header"><a href="#structfield.game_soundtrack" class="anchor field"></a><code>game_soundtrack: Music</code></span><span id="structfield.world_colliders" class="structfield small-section-header"><a href="#structfield.world_colliders" class="anchor field"></a><code>world_colliders: <a class="struct" href="https://doc.rust-lang.org/1.59.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../model/world_object/struct.ObjectCollider.html" title="struct game_logic::model::world_object::ObjectCollider">ObjectCollider</a>&gt;</code></span><span id="structfield.show_debug_info" class="structfield small-section-header"><a href="#structfield.show_debug_info" class="anchor field"></a><code>show_debug_info: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.bool.html">bool</a></code></span><span id="structfield.play_start_time" class="structfield small-section-header"><a href="#structfield.play_start_time" class="anchor field"></a><code>play_start_time: <a class="struct" href="https://docs.rs/chrono/latest/chrono/datetime/struct.DateTime.html" title="struct chrono::datetime::DateTime">DateTime</a>&lt;<a class="struct" href="https://docs.rs/chrono/latest/chrono/offset/utc/struct.Utc.html" title="struct chrono::offset::utc::Utc">Utc</a>&gt;</code></span><span id="structfield.player_start_position" class="structfield small-section-header"><a href="#structfield.player_start_position" class="anchor field"></a><code>player_start_position: <a class="type" href="https://docs.rs/nalgebra/0.25.0/nalgebra/base/alias/type.Vector2.html" title="type nalgebra::base::alias::Vector2">Vector2</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>&gt;</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/player_interaction.rs.html#36-398" title="goto source code">[src]</a></div><a href="#impl" class="anchor"></a><h3 class="code-header in-band">impl <a class="struct" href="struct.PlayableScene.html" title="struct game_logic::scenes::player_interaction::PlayableScene">PlayableScene</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.new" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/player_interaction.rs.html#38-80" title="goto source code">[src]</a></div><a href="#method.new" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.new" class="fnname">new</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;raylib_handle: &amp;mut RaylibHandle, <br>&nbsp;&nbsp;&nbsp;&nbsp;thread: &amp;RaylibThread, <br>&nbsp;&nbsp;&nbsp;&nbsp;constants: &amp;<a class="struct" href="../../project_constants/struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a><br>) -&gt; Self</h4></div></summary><div class="docblock"><p>Construct a new <code>PlayableScene</code></p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.render_frame" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/player_interaction.rs.html#83-153" title="goto source code">[src]</a></div><a href="#method.render_frame" class="anchor"></a><h4 class="code-header">pub async fn <a href="#method.render_frame" class="fnname">render_frame</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;raylib: &amp;mut RaylibHandle, <br>&nbsp;&nbsp;&nbsp;&nbsp;rl_thread: &amp;RaylibThread, <br>&nbsp;&nbsp;&nbsp;&nbsp;discord: &amp;Sender&lt;<a class="enum" href="../../discord/signal/enum.DiscordRpcSignal.html" title="enum game_logic::discord::signal::DiscordRpcSignal">DiscordRpcSignal</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;global_resources: &amp;<a class="struct" href="../../global_resource_package/struct.GlobalResources.html" title="struct game_logic::global_resource_package::GlobalResources">GlobalResources</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;constants: &amp;<a class="struct" href="../../project_constants/struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;audio_subsystem: &amp;mut RaylibAudio<br>) -&gt; <a class="enum" href="../main_menu/enum.MenuStateSignal.html" title="enum game_logic::scenes::main_menu::MenuStateSignal">MenuStateSignal</a></h4></div></summary><div class="docblock"><p>Handler for each frame</p>
</div></details><div id="method.draw_world" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/player_interaction.rs.html#155-177" title="goto source code">[src]</a></div><a href="#method.draw_world" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.draw_world" class="fnname">draw_world</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;draw: &amp;mut RaylibDrawHandle&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;constants: &amp;<a class="struct" href="../../project_constants/struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a><br>)</h4></div><div id="method.draw_ui" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/player_interaction.rs.html#179-227" title="goto source code">[src]</a></div><a href="#method.draw_ui" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.draw_ui" class="fnname">draw_ui</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;draw: &amp;mut RaylibDrawHandle&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;constants: &amp;<a class="struct" href="../../project_constants/struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a><br>)</h4></div><div id="method.update_physics" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/player_interaction.rs.html#230-351" title="goto source code">[src]</a></div><a href="#method.update_physics" class="anchor"></a><h4 class="code-header">pub async fn <a href="#method.update_physics" class="fnname">update_physics</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;raylib: &amp;RaylibHandle, <br>&nbsp;&nbsp;&nbsp;&nbsp;constants: &amp;<a class="struct" href="../../project_constants/struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a><br>)</h4></div><div id="method.update_camera" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/player_interaction.rs.html#354-397" title="goto source code">[src]</a></div><a href="#method.update_camera" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.update_camera" class="fnname">update_camera</a>(&amp;mut self, raylib: &amp;RaylibHandle)</h4></div></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Debug" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/player_interaction.rs.html#22" title="goto source code">[src]</a></div><a href="#impl-Debug" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="struct.PlayableScene.html" title="struct game_logic::scenes::player_interaction::PlayableScene">PlayableScene</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.fmt" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/player_interaction.rs.html#22" title="goto source code">[src]</a></div><a href="#method.fmt" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/1.59.0/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/1.59.0/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></h4></div></summary><div class='docblock'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
}</code></pre></div><h2 id="fields" class="fields small-section-header">Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.has_updated_discord_rpc" class="structfield small-section-header"><a href="#structfield.has_updated_discord_rpc" class="anchor field"></a><code>has_updated_discord_rpc: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.bool.html">bool</a></code></span><span id="structfield.player" class="structfield small-section-header"><a href="#structfield.player" class="anchor field"></a><code>player: <a class="struct" href="../../model/player/struct.Player.html" title="struct game_logic::model::player::Player">Player</a></code></span><span id="structfield.world_map" class="structfield small-section-header"><a href="#structfield.world_map" class="anchor field"></a><code>world_map: <a class="struct" href="../../rendering/utilities/map_render/struct.MapRenderer.html" title="struct game_logic::rendering::utilities::map_render::MapRenderer">MapRenderer</a></code></span><span id="structfield.camera" class="structfield small-section-header"><a href="#structfield.camera" class="anchor field"></a><code>camera: Camera2D</code></span><span id="structfield.last_update" class="structfield small-section-header"><a href="#structfield.last_update" class="anchor field"></a><code>last_update: <a class="struct" href="https://doc.rust-lang.org/1.59.0/std/time/struct.SystemTime.html" title="struct std::time::SystemTime">SystemTime</a></code></span><span id="structfield.game_soundtrack" class="structfield small-section-header"><a href="#structfield.game_soundtrack" class="anchor field"></a><code>game_soundtrack: Music</code></span><span id="structfield.world_colliders" class="structfield small-section-header"><a href="#structfield.world_colliders" class="anchor field"></a><code>world_colliders: <a class="struct" href="https://doc.rust-lang.org/1.59.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../../model/world_object/struct.ObjectCollider.html" title="struct game_logic::model::world_object::ObjectCollider">ObjectCollider</a>&gt;</code></span><span id="structfield.show_debug_info" class="structfield small-section-header"><a href="#structfield.show_debug_info" class="anchor field"></a><code>show_debug_info: <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.bool.html">bool</a></code></span><span id="structfield.play_start_time" class="structfield small-section-header"><a href="#structfield.play_start_time" class="anchor field"></a><code>play_start_time: <a class="struct" href="https://docs.rs/chrono/latest/chrono/datetime/struct.DateTime.html" title="struct chrono::datetime::DateTime">DateTime</a>&lt;<a class="struct" href="https://docs.rs/chrono/latest/chrono/offset/utc/struct.Utc.html" title="struct chrono::offset::utc::Utc">Utc</a>&gt;</code></span><span id="structfield.player_start_position" class="structfield small-section-header"><a href="#structfield.player_start_position" class="anchor field"></a><code>player_start_position: <a class="type" href="https://docs.rs/nalgebra/0.25.0/nalgebra/base/alias/type.Vector2.html" title="type nalgebra::base::alias::Vector2">Vector2</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.f32.html">f32</a>&gt;</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/player_interaction.rs.html#36-433" title="goto source code">[src]</a></div><a href="#impl" class="anchor"></a><h3 class="code-header in-band">impl <a class="struct" href="struct.PlayableScene.html" title="struct game_logic::scenes::player_interaction::PlayableScene">PlayableScene</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.new" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/player_interaction.rs.html#38-87" title="goto source code">[src]</a></div><a href="#method.new" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.new" class="fnname">new</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;raylib_handle: &amp;mut RaylibHandle, <br>&nbsp;&nbsp;&nbsp;&nbsp;thread: &amp;RaylibThread, <br>&nbsp;&nbsp;&nbsp;&nbsp;constants: &amp;<a class="struct" href="../../project_constants/struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a><br>) -&gt; Self</h4></div></summary><div class="docblock"><p>Construct a new <code>PlayableScene</code></p>
</div></details><details class="rustdoc-toggle method-toggle" open><summary><div id="method.render_frame" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/player_interaction.rs.html#90-165" title="goto source code">[src]</a></div><a href="#method.render_frame" class="anchor"></a><h4 class="code-header">pub async fn <a href="#method.render_frame" class="fnname">render_frame</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;raylib: &amp;mut RaylibHandle, <br>&nbsp;&nbsp;&nbsp;&nbsp;rl_thread: &amp;RaylibThread, <br>&nbsp;&nbsp;&nbsp;&nbsp;discord: &amp;Sender&lt;<a class="enum" href="../../discord/signal/enum.DiscordRpcSignal.html" title="enum game_logic::discord::signal::DiscordRpcSignal">DiscordRpcSignal</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;global_resources: &amp;<a class="struct" href="../../global_resource_package/struct.GlobalResources.html" title="struct game_logic::global_resource_package::GlobalResources">GlobalResources</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;constants: &amp;<a class="struct" href="../../project_constants/struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;audio_subsystem: &amp;mut RaylibAudio<br>) -&gt; <a class="enum" href="../main_menu/enum.MenuStateSignal.html" title="enum game_logic::scenes::main_menu::MenuStateSignal">MenuStateSignal</a></h4></div></summary><div class="docblock"><p>Handler for each frame</p>
</div></details><div id="method.draw_world" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/player_interaction.rs.html#167-189" title="goto source code">[src]</a></div><a href="#method.draw_world" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.draw_world" class="fnname">draw_world</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;draw: &amp;mut RaylibDrawHandle&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;constants: &amp;<a class="struct" href="../../project_constants/struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a><br>)</h4></div><div id="method.draw_ui" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/player_interaction.rs.html#191-253" title="goto source code">[src]</a></div><a href="#method.draw_ui" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.draw_ui" class="fnname">draw_ui</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;draw: &amp;mut RaylibDrawHandle&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;constants: &amp;<a class="struct" href="../../project_constants/struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a><br>)</h4></div><div id="method.update_physics" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/player_interaction.rs.html#256-386" title="goto source code">[src]</a></div><a href="#method.update_physics" class="anchor"></a><h4 class="code-header">pub async fn <a href="#method.update_physics" class="fnname">update_physics</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;raylib: &amp;RaylibHandle, <br>&nbsp;&nbsp;&nbsp;&nbsp;constants: &amp;<a class="struct" href="../../project_constants/struct.ProjectConstants.html" title="struct game_logic::project_constants::ProjectConstants">ProjectConstants</a><br>)</h4></div><div id="method.update_camera" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/player_interaction.rs.html#389-432" title="goto source code">[src]</a></div><a href="#method.update_camera" class="anchor"></a><h4 class="code-header">pub fn <a href="#method.update_camera" class="fnname">update_camera</a>(&amp;mut self, raylib: &amp;RaylibHandle)</h4></div></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Debug" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/player_interaction.rs.html#22" title="goto source code">[src]</a></div><a href="#impl-Debug" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="struct.PlayableScene.html" title="struct game_logic::scenes::player_interaction::PlayableScene">PlayableScene</a></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.fmt" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="../../../src/game_logic/scenes/player_interaction.rs.html#22" title="goto source code">[src]</a></div><a href="#method.fmt" class="anchor"></a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/1.59.0/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/1.59.0/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></h4></div></summary><div class='docblock'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/1.59.0/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></details></div></details></div><h2 id="synthetic-implementations" class="small-section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor"></a></h2><div id="synthetic-implementations-list"><div id="impl-RefUnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-RefUnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/panic/unwind_safe/trait.RefUnwindSafe.html" title="trait core::panic::unwind_safe::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.PlayableScene.html" title="struct game_logic::scenes::player_interaction::PlayableScene">PlayableScene</a></h3></div><div id="impl-Send" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Send" class="anchor"></a><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.PlayableScene.html" title="struct game_logic::scenes::player_interaction::PlayableScene">PlayableScene</a></h3></div><div id="impl-Sync" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Sync" class="anchor"></a><h3 class="code-header in-band">impl !<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.PlayableScene.html" title="struct game_logic::scenes::player_interaction::PlayableScene">PlayableScene</a></h3></div><div id="impl-Unpin" class="impl has-srclink"><div class="rightside"></div><a href="#impl-Unpin" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.PlayableScene.html" title="struct game_logic::scenes::player_interaction::PlayableScene">PlayableScene</a></h3></div><div id="impl-UnwindSafe" class="impl has-srclink"><div class="rightside"></div><a href="#impl-UnwindSafe" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/panic/unwind_safe/trait.UnwindSafe.html" title="trait core::panic::unwind_safe::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.PlayableScene.html" title="struct game_logic::scenes::player_interaction::PlayableScene">PlayableScene</a></h3></div></div><h2 id="blanket-implementations" class="small-section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor"></a></h2><div id="blanket-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Any" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/any.rs.html#132-136" title="goto source code">[src]</a></div><a href="#impl-Any" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.type_id" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/any.rs.html#133" title="goto source code">[src]</a></div><a href="#method.type_id" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html#tymethod.type_id" class="fnname">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.59.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4></div></summary><div class='docblock'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.59.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-Borrow%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#209-214" title="goto source code">[src]</a></div><a href="#impl-Borrow%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#211" title="goto source code">[src]</a></div><a href="#method.borrow" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html#tymethod.borrow" class="fnname">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&amp;</a>T</h4></div></summary><div class='docblock'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
</div></details></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><div id="impl-BorrowMut%3CT%3E" class="impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#218-222" title="goto source code">[src]</a></div><a href="#impl-BorrowMut%3CT%3E" class="anchor"></a><h3 class="code-header in-band">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;T: ?<a class="trait" href="https://doc.rust-lang.org/1.59.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,&nbsp;</span></h3></div></summary><div class="impl-items"><details class="rustdoc-toggle method-toggle" open><summary><div id="method.borrow_mut" class="method trait-impl has-srclink"><div class="rightside"><a class="srclink" href="https://doc.rust-lang.org/1.59.0/src/core/borrow.rs.html#219" title="goto source code">[src]</a></div><a href="#method.borrow_mut" class="anchor"></a><h4 class="code-header">pub fn <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fnname">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.reference.html">&amp;mut </a>T</h4></div></summary><div class='docblock'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.59.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>

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</pre><pre class="rust"><code><span class="kw">use</span> <span class="ident">nalgebra</span> <span class="kw">as</span> <span class="ident">na</span>;
<span class="kw">use</span> <span class="ident">raylib::prelude</span>::<span class="kw-2">*</span>;
<span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Debug</span>, <span class="ident">Clone</span>)]</span>
<span class="kw">use</span> <span class="ident"><span class="kw">crate</span>::asset_manager::load_texture_from_internal_data</span>;
<span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Debug</span>)]</span>
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">Player</span> {
<span class="kw">pub</span> <span class="ident">position</span>: <span class="ident">na::Vector2</span><span class="op">&lt;</span><span class="ident">f32</span><span class="op">&gt;</span>,
<span class="kw">pub</span> <span class="ident">velocity</span>: <span class="ident">na::Vector2</span><span class="op">&lt;</span><span class="ident">f32</span><span class="op">&gt;</span>,
<span class="kw">pub</span> <span class="ident">size</span>: <span class="ident">f32</span>,
<span class="kw">pub</span> <span class="ident">active_texture</span>: <span class="ident">i32</span>,
<span class="kw">pub</span> <span class="ident">textures</span>: <span class="ident">Vec</span><span class="op">&lt;</span><span class="ident">Texture2D</span><span class="op">&gt;</span>,
}
<span class="kw">impl</span> <span class="ident">Player</span> {
<span class="doccomment">/// Construct a new player.</span>
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">new</span>(<span class="ident">position</span>: <span class="ident">na::Vector2</span><span class="op">&lt;</span><span class="ident">f32</span><span class="op">&gt;</span>) -&gt; <span class="self">Self</span> {
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">new</span>(
<span class="ident">raylib_handle</span>: <span class="kw-2">&amp;mut</span> <span class="ident">raylib::RaylibHandle</span>,
<span class="ident">thread</span>: <span class="kw-2">&amp;</span><span class="ident">raylib::RaylibThread</span>,
<span class="ident">position</span>: <span class="ident">na::Vector2</span><span class="op">&lt;</span><span class="ident">f32</span><span class="op">&gt;</span>,
) -&gt; <span class="self">Self</span> {
<span class="comment">// Load all the textures</span>
<span class="kw">let</span> <span class="ident">textures</span> <span class="op">=</span> <span class="macro">vec!</span>[
<span class="ident">load_texture_from_internal_data</span>(
<span class="ident">raylib_handle</span>,
<span class="ident">thread</span>,
<span class="string">&quot;assets/chr/chr_cubee/chr_cubeeLarge.png&quot;</span>,
)
.<span class="ident">unwrap</span>(),
<span class="ident">load_texture_from_internal_data</span>(
<span class="ident">raylib_handle</span>,
<span class="ident">thread</span>,
<span class="string">&quot;assets/chr/chr_cubee/chr_cubeeMedium.png&quot;</span>,
)
.<span class="ident">unwrap</span>(),
<span class="ident">load_texture_from_internal_data</span>(
<span class="ident">raylib_handle</span>,
<span class="ident">thread</span>,
<span class="string">&quot;assets/chr/chr_cubee/chr_cubeeSmall.png&quot;</span>,
)
.<span class="ident">unwrap</span>(),
];
<span class="self">Self</span> {
<span class="ident">position</span>,
<span class="ident">velocity</span>: <span class="ident">na::Vector2::zeros</span>(),
<span class="ident">size</span>: <span class="number">1.0</span>,
<span class="ident">size</span>: <span class="number">1.0</span>,
<span class="ident">active_texture</span>: <span class="number">0</span>,
<span class="ident">textures</span>,
}
}
}
</code></pre></div>
</section><section id="search" class="content hidden"></section></div></main><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="game_logic" data-themes="ayu,dark,light" data-resource-suffix="" data-rustdoc-version="1.59.0 (9d1b2106e 2022-02-23)" ></div>

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@ -68,6 +68,9 @@
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</pre><pre class="rust"><code><span class="doccomment">//! The rust side of the `dist/project-constants.json` file</span>
<span class="doccomment">//! </span>
<span class="doccomment">//! ## Overview</span>
@ -113,6 +116,9 @@
<span class="doccomment">/// Starting size of player in tiles</span>
<span class="kw">pub</span> <span class="ident">start_size</span>: <span class="ident">f32</span>,
<span class="doccomment">/// Base melting speed in percent per second</span>
<span class="kw">pub</span> <span class="ident">melt_speed</span>: <span class="ident">f32</span>,
}
<span class="doccomment">/// This structure is filled with the contents of `dist/project-constants.json` at runtime</span>

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</pre><pre class="rust"><code><span class="doccomment">//! This scene encompasses all of the game where the player can walk around.</span>
<span class="kw">use</span> <span class="ident">chrono</span>::{<span class="ident">DateTime</span>, <span class="ident">Utc</span>};
@ -460,18 +495,25 @@
<span class="kw">let</span> <span class="ident">game_soundtrack</span> <span class="op">=</span>
<span class="ident">load_music_from_internal_data</span>(<span class="ident">thread</span>, <span class="string">&quot;assets/audio/gameSoundtrack.mp3&quot;</span>).<span class="ident">unwrap</span>();
<span class="comment">// Load the player</span>
<span class="kw">let</span> <span class="ident">player</span> <span class="op">=</span> <span class="ident">Player::new</span>(
<span class="ident">raylib_handle</span>,
<span class="ident">thread</span>,
<span class="ident">player_start_position</span>,
);
<span class="self">Self</span> {
<span class="ident">has_updated_discord_rpc</span>: <span class="bool-val">false</span>,
<span class="ident">player_start_position</span>,
<span class="ident">player</span>: <span class="ident">Player::new</span>(<span class="ident">player_start_position</span>),
<span class="ident">world_map</span>: <span class="ident">map_renderer</span>,
<span class="ident">player</span>,
<span class="ident">camera</span>: <span class="ident">raylib::camera::Camera2D</span> {
<span class="ident">target</span>: <span class="ident">raylib::math::Vector2</span> { <span class="ident">x</span>: <span class="number">0.0</span>, <span class="ident">y</span>: <span class="number">0.0</span> },
<span class="ident">offset</span>: <span class="ident">raylib::math::Vector2</span> { <span class="ident">x</span>: <span class="number">0.0</span>, <span class="ident">y</span>: <span class="number">0.0</span> },
<span class="ident">rotation</span>: <span class="number">0.0</span>,
<span class="ident">zoom</span>: <span class="number">1.0</span>,
},
<span class="ident">last_update</span>: <span class="ident">SystemTime::UNIX_EPOCH</span>,
<span class="ident">last_update</span>: <span class="ident">SystemTime::now</span>(),
<span class="ident">game_soundtrack</span>,
<span class="ident">world_colliders</span>,
<span class="ident">show_debug_info</span>: <span class="bool-val">false</span>,
@ -527,13 +569,18 @@
<span class="self">self</span>.<span class="ident">draw_ui</span>(<span class="kw-2">&amp;mut</span> <span class="ident">draw</span>, <span class="ident">constants</span>);
<span class="comment">// NOTE: If you want to trigger a cutscene, do it here by using one of:</span>
<span class="comment">// return MenuStateSignal::DoMeltedDeathCutscene {</span>
<span class="comment">// playtime: Utc::now().signed_duration_since(self.play_start_time),</span>
<span class="comment">// };</span>
<span class="comment">// return MenuStateSignal::DoOceanCutscene {</span>
<span class="comment">// playtime: Utc::now().signed_duration_since(self.play_start_time),</span>
<span class="comment">// };</span>
<span class="comment">// Handle Losing</span>
<span class="kw">if</span> <span class="self">self</span>.<span class="ident">player</span>.<span class="ident">size</span> <span class="op">&lt;</span> <span class="number">0.15</span> {
<span class="kw">return</span> <span class="ident">MenuStateSignal::DoMeltedDeathCutscene</span> {
<span class="ident">playtime</span>: <span class="ident">Utc::now</span>().<span class="ident">signed_duration_since</span>(<span class="self">self</span>.<span class="ident">play_start_time</span>),
};
}
<span class="comment">// Handle winning</span>
<span class="kw">if</span> <span class="self">self</span>
.<span class="ident">world_map</span>
@ -581,6 +628,14 @@
<span class="kw">let</span> <span class="ident">mouse_x</span> <span class="op">=</span> <span class="ident">draw</span>.<span class="ident">get_mouse_x</span>();
<span class="kw">let</span> <span class="ident">mouse_y</span> <span class="op">=</span> <span class="ident">draw</span>.<span class="ident">get_mouse_y</span>();
<span class="kw">let</span> <span class="ident">current_temperature</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">world_map</span>.<span class="ident">sample_temperature_at</span>(
<span class="self">self</span>.<span class="ident">player</span>.<span class="ident">position</span>.<span class="ident">component_mul</span>(<span class="kw-2">&amp;</span><span class="ident">na::Vector2::new</span>(<span class="number">1.0</span>, <span class="op">-</span><span class="number">1.0</span>))
);
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">current_temperature_val</span>: <span class="ident">f32</span> <span class="op">=</span> <span class="op">-</span><span class="number">247.51879</span>;
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">val</span>) <span class="op">=</span> <span class="ident">current_temperature</span> {
<span class="ident">current_temperature_val</span> <span class="op">=</span> <span class="ident">val</span>;
}
<span class="comment">// Optionally display debug info</span>
<span class="kw">if</span> <span class="ident">draw</span>.<span class="ident">is_key_pressed</span>(<span class="ident">KeyboardKey::KEY_F3</span>) {
<span class="self">self</span>.<span class="ident">show_debug_info</span> <span class="op">=</span> <span class="op">!</span><span class="self">self</span>.<span class="ident">show_debug_info</span>;
@ -624,6 +679,12 @@
<span class="comment">// 32,</span>
<span class="comment">// Color::BLACK,</span>
<span class="comment">// );</span>
<span class="kw">let</span> <span class="ident">melt_amount</span> <span class="op">=</span> (<span class="ident">current_temperature_val</span>)<span class="op">/</span>(<span class="op">-</span><span class="number">247.51879</span>);
<span class="ident">draw</span>.<span class="ident">draw_text</span>(
<span class="macro">format!</span>(<span class="string">&quot;Funny Temperature: ({})[{}]&quot;</span>, <span class="ident">current_temperature_val</span>, <span class="ident">melt_amount</span>).<span class="ident">as_str</span>(),
<span class="number">10</span>, <span class="number">10</span>, <span class="number">20</span>, <span class="ident">Color::PAPAYAWHIP</span>
);
}
<span class="comment">// Physics</span>
@ -642,11 +703,11 @@
<span class="kw">let</span> <span class="ident">player</span> <span class="op">=</span> <span class="kw-2">&amp;mut</span> <span class="self">self</span>.<span class="ident">player</span>;
<span class="comment">// NOTE: This is how to check friction and temperature</span>
<span class="kw">let</span> <span class="ident">current_friction</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">world_map</span>.<span class="ident">sample_friction_at</span>(<span class="ident">player</span>.<span class="ident">position</span>);
<span class="kw">let</span> <span class="ident">current_temperature</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">world_map</span>.<span class="ident">sample_temperature_at</span>(<span class="ident">player</span>.<span class="ident">position</span>);
<span class="kw">let</span> <span class="ident">current_temperature</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">world_map</span>.<span class="ident">sample_temperature_at</span>(
<span class="ident">player</span>.<span class="ident">position</span>.<span class="ident">component_mul</span>(<span class="kw-2">&amp;</span><span class="ident">na::Vector2::new</span>(<span class="number">1.0</span>, <span class="op">-</span><span class="number">1.0</span>))
);
<span class="kw">let</span> <span class="ident">map_size</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">world_map</span>.<span class="ident">get_map_size</span>();
<span class="comment">// TODO: You can access the colission list with: self.world_colliders</span>
<span class="comment">// Get input direction components</span>
<span class="kw">let</span> <span class="ident">h_axis</span> <span class="op">=</span> <span class="ident">raylib</span>.<span class="ident">is_key_down</span>(<span class="ident">KeyboardKey::KEY_D</span>) <span class="kw">as</span> <span class="ident">i8</span>
@ -747,6 +808,15 @@
<span class="ident">player</span>.<span class="ident">velocity</span>.<span class="ident">y</span> <span class="op">=</span> <span class="number">0.0</span>;
}
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">current_temperature_val</span>: <span class="ident">f32</span> <span class="op">=</span> <span class="op">-</span><span class="number">247.51879</span>;
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="ident">val</span>) <span class="op">=</span> <span class="ident">current_temperature</span> {
<span class="ident">current_temperature_val</span> <span class="op">=</span> <span class="ident">val</span> <span class="op">-</span> <span class="number">273.15</span>;
}
<span class="kw">let</span> <span class="ident">melt_amount</span> <span class="op">=</span> <span class="ident">constants</span>.<span class="ident">player</span>.<span class="ident">melt_speed</span> <span class="op">*</span> (<span class="ident">current_temperature_val</span>)<span class="op">/</span>(<span class="op">-</span><span class="number">247.51879</span>);
<span class="ident">player</span>.<span class="ident">size</span> <span class="op">-</span><span class="op">=</span> <span class="ident">melt_amount</span> <span class="op">*</span> <span class="ident">delta_time</span>;
<span class="self">self</span>.<span class="ident">update_camera</span>(<span class="ident">raylib</span>);
}