Struct raylib::core::math::Rectangle[][src]

#[repr(C)]
pub struct Rectangle { pub x: f32, pub y: f32, pub width: f32, pub height: f32, }

Fields

x: f32y: f32width: f32height: f32

Implementations

Check collision between two rectangles

Checks collision between circle and rectangle.

Gets the overlap between two colliding rectangles.

use raylib::prelude::*;
fn main() {
   let r1 = Rectangle::new(0.0, 0.0, 10.0, 10.0);
   let r2 = Rectangle::new(20.0, 20.0, 10.0, 10.0);
   assert_eq!(None, r1.get_collision_rec(&r2));
   assert_eq!(Some(r1), r1.get_collision_rec(&r1));
}

Checks if point is inside rectangle.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Performs the conversion.

Performs the conversion.

Performs the conversion.

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.