Struct raylib::ffi::Texture [−][src]
#[repr(C)]pub struct Texture {
pub id: u32,
pub width: i32,
pub height: i32,
pub mipmaps: i32,
pub format: i32,
}
Fields
id: u32
width: i32
height: i32
mipmaps: i32
format: i32
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Texture
impl UnwindSafe for Texture
Blanket Implementations
Mutably borrows from an owned value. Read more