Enum game_logic::rendering::utilities::anim_texture::AnimatedTextureLoadError [−][src]
pub enum AnimatedTextureLoadError {
MetadataLoadError(InternalJsonLoadError),
KnownSpriteTypesLoadError(Error),
InvalidSpriteType(String),
TextureLoadError(ResourceLoadError),
}
Expand description
Possible errors to be thrown during the animation texture loading process
Variants
MetadataLoadError(InternalJsonLoadError)
Tuple Fields
KnownSpriteTypesLoadError(Error)
Tuple Fields
0: Error
InvalidSpriteType(String)
Tuple Fields
0: String
TextureLoadError(ResourceLoadError)
Tuple Fields
Trait Implementations
Performs the conversion.
Performs the conversion.
Auto Trait Implementations
impl !RefUnwindSafe for AnimatedTextureLoadError
impl Send for AnimatedTextureLoadError
impl Sync for AnimatedTextureLoadError
impl Unpin for AnimatedTextureLoadError
impl !UnwindSafe for AnimatedTextureLoadError
Blanket Implementations
Mutably borrows from an owned value. Read more
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more