Struct raylib_sys::Material [−][src]
#[repr(C)]pub struct Material {
pub shader: Shader,
pub maps: *mut MaterialMap,
pub params: [f32; 4],
}
Fields
shader: Shader
maps: *mut MaterialMap
params: [f32; 4]
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Material
impl UnwindSafe for Material
Blanket Implementations
Mutably borrows from an owned value. Read more