Struct game_logic::scenes::player_interaction::PlayableScene [−][src]
pub struct PlayableScene {
pub has_updated_discord_rpc: bool,
player: Player,
world_map: MapRenderer,
camera: Camera2D,
last_update: SystemTime,
game_soundtrack: Music,
}
Fields
has_updated_discord_rpc: bool
player: Player
world_map: MapRenderer
camera: Camera2D
last_update: SystemTime
game_soundtrack: Music
Implementations
pub fn new(
raylib_handle: &mut RaylibHandle,
thread: &RaylibThread,
constants: &ProjectConstants
) -> Self
pub fn new(
raylib_handle: &mut RaylibHandle,
thread: &RaylibThread,
constants: &ProjectConstants
) -> Self
Construct a new PlayableScene
pub async fn render_frame(
&mut self,
raylib: &mut RaylibHandle,
rl_thread: &RaylibThread,
discord: &Sender<DiscordRpcSignal>,
global_resources: &GlobalResources,
constants: &ProjectConstants,
audio_subsystem: &mut RaylibAudio
)
pub async fn render_frame(
&mut self,
raylib: &mut RaylibHandle,
rl_thread: &RaylibThread,
discord: &Sender<DiscordRpcSignal>,
global_resources: &GlobalResources,
constants: &ProjectConstants,
audio_subsystem: &mut RaylibAudio
)
Handler for each frame
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for PlayableScene
impl !Send for PlayableScene
impl !Sync for PlayableScene
impl Unpin for PlayableScene
impl UnwindSafe for PlayableScene
Blanket Implementations
Mutably borrows from an owned value. Read more
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more